kwin/effects/blur
Aleix Pol dbac4bce7e Reduce the amount of objects that are compiled several times
Summary:
We build some objects several times which makes it uncomfortable to develop KWin
since every time we modify something a lot of things get rebuilt. This should
help a bit although it doesn't solve all the problems.

Test Plan: Builds, tests pass

Reviewers: #kwin, zzag

Reviewed By: #kwin, zzag

Subscribers: davidedmundson, zzag, anthonyfieroni, iasensio, kwin

Tags: #kwin

Differential Revision: https://phabricator.kde.org/D28445
2020-04-02 00:41:55 +02:00
..
blur.cpp Remove unused QLinkedList includes 2019-11-26 13:29:59 +01:00
blur.h Add some const & 2019-10-30 19:23:01 +01:00
blur.kcfg Added noise blur effect 2018-02-14 00:13:08 +01:00
blur_config.cpp Reverted accidental file permission changes 2018-01-26 03:32:33 +09:00
blur_config.desktop SVN_SILENT made messages (.desktop file) - always resolve ours 2019-10-23 05:33:32 +02:00
blur_config.h Use nullptr everywhere 2019-09-19 17:48:21 +03:00
blur_config.ui Added noise blur effect 2018-02-14 00:13:08 +01:00
blurconfig.kcfgc Reverted accidental file permission changes 2018-01-26 03:32:33 +09:00
blurshader.cpp [effects/blur] Clean up shader code 2018-06-18 15:50:52 +03:00
blurshader.h [effects/blur] Clean up shader code 2018-06-18 15:50:52 +03:00
CMakeLists.txt Reduce the amount of objects that are compiled several times 2020-04-02 00:41:55 +02:00