150 lines
4.6 KiB
QML
150 lines
4.6 KiB
QML
/********************************************************************
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Copyright (C) 2012 Martin Gräßlin <mgraesslin@kde.org>
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*********************************************************************/
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import QtQuick 1.1
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Item {
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id: button
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property string buttonType : ""
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property bool hovered: false
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property bool pressed: false
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property bool toggled: false
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enabled: {
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switch (button.buttonType) {
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case "X":
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return decoration.closeable;
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case "A":
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case "R":
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return decoration.maximizeable;
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case "I":
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return decoration.minimizeable;
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case "_":
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return false;
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default:
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return true;
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}
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}
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MouseArea {
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anchors.fill: parent
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acceptedButtons: {
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switch (button.buttonType) {
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case "M":
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return Qt.LeftButton | Qt.RightButton;
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case "A":
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case "R":
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return Qt.LeftButton | Qt.RightButton | Qt.MiddleButton;
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default:
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return Qt.LeftButton;
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}
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}
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hoverEnabled: true
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onEntered: button.hovered = true
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onPositionChanged: decoration.titleMouseMoved(mouse.button, mouse.buttons)
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onExited: button.hovered = false
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onPressed: button.pressed = true
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onReleased: button.pressed = false
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onClicked: {
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switch (button.buttonType) {
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case "M":
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// menu
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decoration.menuClicked();
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break;
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case "S":
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// all desktops
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decoration.toggleOnAllDesktops();
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break;
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case "H":
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// help
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decoration.showContextHelp();
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break;
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case "I":
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// minimize
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decoration.minimize();
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break;
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case "A":
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case "R":
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// maximize
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decoration.maximize(mouse.button);
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break;
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case "X":
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// close
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decoration.closeWindow();
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break;
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case "F":
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// keep above
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decoration.toggleKeepAbove();
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break;
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case "B":
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// keep below
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decoration.toggleKeepBelow();
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break;
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case "L":
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// shade
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decoration.toggleShade();
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break;
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}
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}
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onDoubleClicked: {
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if (button.buttonType == "M") {
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decoration.closeWindow();
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}
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}
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Component.onCompleted: {
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switch (button.buttonType) {
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case "S":
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// all desktops
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button.toggled = decoration.onAllDesktops;
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break;
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case "F":
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button.toggled = decoration.keepAbove;
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break;
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case "B":
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button.toggled = decoration.keepBelow;
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break;
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case "L":
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button.toggled = decoration.shade;
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break;
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}
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}
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Connections {
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target: decoration
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onShadeChanged: {
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if (button.buttonType != "L") {
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return;
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}
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button.toggled = decoration.shade;
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}
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onKeepBelowChanged: {
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if (button.buttonType != "B") {
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return;
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}
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button.toggled = decoration.keepBelow;
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}
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onKeepAboveChanged: {
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if (button.buttonType != "F") {
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return;
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}
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button.toggled = decoration.keepAbove;
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}
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onDesktopChanged: {
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if (button.buttonType != "S") {
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return;
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}
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button.toggled = decoration.onAllDesktops;
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}
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}
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}
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}
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