eae9bdd50a
Summary: This is a preparation step for no longer creating a socket in the tests and slightly simplifies the init test code. Reviewers: #kwin, #plasma_on_wayland Subscribers: plasma-devel, kwin Tags: #plasma_on_wayland, #kwin Differential Revision: https://phabricator.kde.org/D3575
239 lines
7.8 KiB
C++
239 lines
7.8 KiB
C++
/********************************************************************
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KWin - the KDE window manager
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This file is part of the KDE project.
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Copyright (C) 2016 Martin Gräßlin <mgraesslin@kde.org>
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*********************************************************************/
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#include "kwin_wayland_test.h"
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#include "platform.h"
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#include "cursor.h"
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#include "shell_client.h"
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#include "screens.h"
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#include "wayland_server.h"
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#include "workspace.h"
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#include <KWayland/Client/compositor.h>
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#include <KWayland/Client/connection_thread.h>
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#include <KWayland/Client/seat.h>
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#include <KWayland/Client/shell.h>
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#include <KWayland/Client/surface.h>
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#include <KWayland/Client/touch.h>
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namespace KWin
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{
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static const QString s_socketName = QStringLiteral("wayland_test_kwin_touch_input-0");
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class TouchInputTest : public QObject
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{
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Q_OBJECT
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private Q_SLOTS:
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void initTestCase();
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void init();
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void cleanup();
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void testMultipleTouchPoints();
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void testCancel();
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void testTouchMouseAction();
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private:
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AbstractClient *showWindow();
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KWayland::Client::Touch *m_touch = nullptr;
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};
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void TouchInputTest::initTestCase()
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{
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qRegisterMetaType<KWin::ShellClient*>();
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qRegisterMetaType<KWin::AbstractClient*>();
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QSignalSpy workspaceCreatedSpy(kwinApp(), &Application::workspaceCreated);
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QVERIFY(workspaceCreatedSpy.isValid());
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kwinApp()->platform()->setInitialWindowSize(QSize(1280, 1024));
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QMetaObject::invokeMethod(kwinApp()->platform(), "setOutputCount", Qt::DirectConnection, Q_ARG(int, 2));
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QVERIFY(waylandServer()->init(s_socketName.toLocal8Bit()));
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kwinApp()->start();
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QVERIFY(workspaceCreatedSpy.wait());
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QCOMPARE(screens()->count(), 2);
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QCOMPARE(screens()->geometry(0), QRect(0, 0, 1280, 1024));
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QCOMPARE(screens()->geometry(1), QRect(1280, 0, 1280, 1024));
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waylandServer()->initWorkspace();
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}
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void TouchInputTest::init()
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{
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using namespace KWayland::Client;
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QVERIFY(Test::setupWaylandConnection(Test::AdditionalWaylandInterface::Seat));
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QVERIFY(Test::waitForWaylandTouch());
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m_touch = Test::waylandSeat()->createTouch(Test::waylandSeat());
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QVERIFY(m_touch);
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QVERIFY(m_touch->isValid());
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screens()->setCurrent(0);
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Cursor::setPos(QPoint(1280, 512));
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}
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void TouchInputTest::cleanup()
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{
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delete m_touch;
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m_touch = nullptr;
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Test::destroyWaylandConnection();
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}
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AbstractClient *TouchInputTest::showWindow()
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{
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using namespace KWayland::Client;
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#define VERIFY(statement) \
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if (!QTest::qVerify((statement), #statement, "", __FILE__, __LINE__))\
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return nullptr;
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#define COMPARE(actual, expected) \
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if (!QTest::qCompare(actual, expected, #actual, #expected, __FILE__, __LINE__))\
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return nullptr;
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Surface *surface = Test::createSurface(Test::waylandCompositor());
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VERIFY(surface);
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ShellSurface *shellSurface = Test::createShellSurface(surface, surface);
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VERIFY(shellSurface);
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// let's render
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auto c = Test::renderAndWaitForShown(surface, QSize(100, 50), Qt::blue);
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VERIFY(c);
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COMPARE(workspace()->activeClient(), c);
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#undef VERIFY
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#undef COMPARE
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return c;
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}
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void TouchInputTest::testMultipleTouchPoints()
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{
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using namespace KWayland::Client;
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AbstractClient *c = showWindow();
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c->move(100, 100);
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QVERIFY(c);
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QSignalSpy sequenceStartedSpy(m_touch, &Touch::sequenceStarted);
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QVERIFY(sequenceStartedSpy.isValid());
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QSignalSpy pointAddedSpy(m_touch, &Touch::pointAdded);
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QVERIFY(pointAddedSpy.isValid());
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QSignalSpy pointMovedSpy(m_touch, &Touch::pointMoved);
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QVERIFY(pointMovedSpy.isValid());
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QSignalSpy pointRemovedSpy(m_touch, &Touch::pointRemoved);
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QVERIFY(pointRemovedSpy.isValid());
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QSignalSpy endedSpy(m_touch, &Touch::sequenceEnded);
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QVERIFY(endedSpy.isValid());
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quint32 timestamp = 1;
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kwinApp()->platform()->touchDown(1, QPointF(125, 125), timestamp++);
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QVERIFY(sequenceStartedSpy.wait());
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QCOMPARE(sequenceStartedSpy.count(), 1);
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QCOMPARE(m_touch->sequence().count(), 1);
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QCOMPARE(m_touch->sequence().first()->isDown(), true);
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QCOMPARE(m_touch->sequence().first()->position(), QPointF(25, 25));
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QCOMPARE(pointAddedSpy.count(), 0);
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QCOMPARE(pointMovedSpy.count(), 0);
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// a point outside the window
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kwinApp()->platform()->touchDown(2, QPointF(0, 0), timestamp++);
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QVERIFY(pointAddedSpy.wait());
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QCOMPARE(pointAddedSpy.count(), 1);
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QCOMPARE(m_touch->sequence().count(), 2);
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QCOMPARE(m_touch->sequence().at(1)->isDown(), true);
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QCOMPARE(m_touch->sequence().at(1)->position(), QPointF(-100, -100));
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QCOMPARE(pointMovedSpy.count(), 0);
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// let's move that one
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kwinApp()->platform()->touchMotion(2, QPointF(100, 100), timestamp++);
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QVERIFY(pointMovedSpy.wait());
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QCOMPARE(pointMovedSpy.count(), 1);
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QCOMPARE(m_touch->sequence().count(), 2);
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QCOMPARE(m_touch->sequence().at(1)->isDown(), true);
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QCOMPARE(m_touch->sequence().at(1)->position(), QPointF(0, 0));
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kwinApp()->platform()->touchUp(1, timestamp++);
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QVERIFY(pointRemovedSpy.wait());
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QCOMPARE(pointRemovedSpy.count(), 1);
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QCOMPARE(m_touch->sequence().count(), 2);
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QCOMPARE(m_touch->sequence().first()->isDown(), false);
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QCOMPARE(endedSpy.count(), 0);
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kwinApp()->platform()->touchUp(2, timestamp++);
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QVERIFY(pointRemovedSpy.wait());
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QCOMPARE(pointRemovedSpy.count(), 2);
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QCOMPARE(m_touch->sequence().count(), 2);
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QCOMPARE(m_touch->sequence().first()->isDown(), false);
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QCOMPARE(m_touch->sequence().at(1)->isDown(), false);
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QCOMPARE(endedSpy.count(), 1);
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}
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void TouchInputTest::testCancel()
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{
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using namespace KWayland::Client;
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AbstractClient *c = showWindow();
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c->move(100, 100);
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QVERIFY(c);
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QSignalSpy sequenceStartedSpy(m_touch, &Touch::sequenceStarted);
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QVERIFY(sequenceStartedSpy.isValid());
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QSignalSpy cancelSpy(m_touch, &Touch::sequenceCanceled);
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QVERIFY(cancelSpy.isValid());
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QSignalSpy pointRemovedSpy(m_touch, &Touch::pointRemoved);
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QVERIFY(pointRemovedSpy.isValid());
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quint32 timestamp = 1;
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kwinApp()->platform()->touchDown(1, QPointF(125, 125), timestamp++);
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QVERIFY(sequenceStartedSpy.wait());
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QCOMPARE(sequenceStartedSpy.count(), 1);
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// cancel
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kwinApp()->platform()->touchCancel();
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QVERIFY(cancelSpy.wait());
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QCOMPARE(cancelSpy.count(), 1);
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kwinApp()->platform()->touchUp(1, timestamp++);
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QVERIFY(!pointRemovedSpy.wait(100));
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QCOMPARE(pointRemovedSpy.count(), 0);
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}
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void TouchInputTest::testTouchMouseAction()
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{
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// this test verifies that a touch down on an inactive client will activate it
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using namespace KWayland::Client;
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// create two windows
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AbstractClient *c1 = showWindow();
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QVERIFY(c1);
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AbstractClient *c2 = showWindow();
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QVERIFY(c2);
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QVERIFY(!c1->isActive());
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QVERIFY(c2->isActive());
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// also create a sequence started spy as the touch event should be passed through
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QSignalSpy sequenceStartedSpy(m_touch, &Touch::sequenceStarted);
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QVERIFY(sequenceStartedSpy.isValid());
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quint32 timestamp = 1;
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kwinApp()->platform()->touchDown(1, c1->geometry().center(), timestamp++);
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QVERIFY(c1->isActive());
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QVERIFY(sequenceStartedSpy.wait());
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QCOMPARE(sequenceStartedSpy.count(), 1);
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// cleanup
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kwinApp()->platform()->touchCancel();
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}
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}
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WAYLANDTEST_MAIN(KWin::TouchInputTest)
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#include "touch_input_test.moc"
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