kwin/src/windowitem.cpp
Vlad Zahorodnii fb4607f5a6 Rename InternalClient to InternalWindow
The word "client" means different things in wayland and kwin. Use a
better word to refer to windows.
2022-04-23 07:55:51 +00:00

163 lines
4.5 KiB
C++

/*
SPDX-FileCopyrightText: 2021 Vlad Zahorodnii <vlad.zahorodnii@kde.org>
SPDX-License-Identifier: GPL-2.0-or-later
*/
#include "windowitem.h"
#include "decorationitem.h"
#include "deleted.h"
#include "internalwindow.h"
#include "shadowitem.h"
#include "surfaceitem_internal.h"
#include "surfaceitem_wayland.h"
#include "surfaceitem_x11.h"
#include "window.h"
namespace KWin
{
WindowItem::WindowItem(Window *window, Item *parent)
: Item(parent)
, m_window(window)
{
connect(window, &Window::decorationChanged, this, &WindowItem::updateDecorationItem);
updateDecorationItem();
connect(window, &Window::shadowChanged, this, &WindowItem::updateShadowItem);
updateShadowItem();
connect(window, &Window::windowClosed, this, &WindowItem::handleWindowClosed);
}
SurfaceItem *WindowItem::surfaceItem() const
{
return m_surfaceItem.data();
}
DecorationItem *WindowItem::decorationItem() const
{
return m_decorationItem.data();
}
ShadowItem *WindowItem::shadowItem() const
{
return m_shadowItem.data();
}
Window *WindowItem::window() const
{
return m_window;
}
void WindowItem::handleWindowClosed(Window *original, Deleted *deleted)
{
Q_UNUSED(original)
m_window = deleted;
}
void WindowItem::updateSurfaceItem(SurfaceItem *surfaceItem)
{
m_surfaceItem.reset(surfaceItem);
if (m_surfaceItem) {
connect(m_window, &Window::shadeChanged, this, &WindowItem::updateSurfaceVisibility);
connect(m_window, &Window::bufferGeometryChanged, this, &WindowItem::updateSurfacePosition);
connect(m_window, &Window::frameGeometryChanged, this, &WindowItem::updateSurfacePosition);
updateSurfacePosition();
updateSurfaceVisibility();
} else {
disconnect(m_window, &Window::shadeChanged, this, &WindowItem::updateSurfaceVisibility);
disconnect(m_window, &Window::bufferGeometryChanged, this, &WindowItem::updateSurfacePosition);
disconnect(m_window, &Window::frameGeometryChanged, this, &WindowItem::updateSurfacePosition);
}
}
void WindowItem::updateSurfacePosition()
{
const QRect bufferGeometry = m_window->bufferGeometry();
const QRect frameGeometry = m_window->frameGeometry();
m_surfaceItem->setPosition(bufferGeometry.topLeft() - frameGeometry.topLeft());
}
void WindowItem::updateSurfaceVisibility()
{
m_surfaceItem->setVisible(!m_window->isShade());
}
void WindowItem::updateShadowItem()
{
Shadow *shadow = m_window->shadow();
if (shadow) {
if (!m_shadowItem || m_shadowItem->shadow() != shadow) {
m_shadowItem.reset(new ShadowItem(shadow, m_window, this));
}
if (m_decorationItem) {
m_shadowItem->stackBefore(m_decorationItem.data());
} else if (m_surfaceItem) {
m_shadowItem->stackBefore(m_decorationItem.data());
}
} else {
m_shadowItem.reset();
}
}
void WindowItem::updateDecorationItem()
{
if (m_window->isDeleted() || m_window->isZombie()) {
return;
}
if (m_window->decoration()) {
m_decorationItem.reset(new DecorationItem(m_window->decoration(), m_window, this));
if (m_shadowItem) {
m_decorationItem->stackAfter(m_shadowItem.data());
} else if (m_surfaceItem) {
m_decorationItem->stackBefore(m_surfaceItem.data());
}
} else {
m_decorationItem.reset();
}
}
WindowItemX11::WindowItemX11(Window *window, Item *parent)
: WindowItem(window, parent)
{
initialize();
// Xwayland windows and Wayland surfaces are associated asynchronously.
connect(window, &Window::surfaceChanged, this, &WindowItemX11::initialize);
}
void WindowItemX11::initialize()
{
switch (kwinApp()->operationMode()) {
case Application::OperationModeX11:
updateSurfaceItem(new SurfaceItemX11(window(), this));
break;
case Application::OperationModeXwayland:
if (!window()->surface()) {
updateSurfaceItem(nullptr);
} else {
updateSurfaceItem(new SurfaceItemXwayland(window(), this));
}
break;
case Application::OperationModeWaylandOnly:
Q_UNREACHABLE();
}
}
WindowItemWayland::WindowItemWayland(Window *window, Item *parent)
: WindowItem(window, parent)
{
updateSurfaceItem(new SurfaceItemWayland(window->surface(), window, this));
}
WindowItemInternal::WindowItemInternal(InternalWindow *window, Item *parent)
: WindowItem(window, parent)
{
updateSurfaceItem(new SurfaceItemInternal(window, this));
}
} // namespace KWin