eb78b1ca3a
Summary: There were several reasons to rewrite the Minimize Animation effect in JavaScript: to simplify code and to get rid of full repaints. One could say that nothing prevents us from calculating the dirty region in postPaintScreen or postPaintWindow and it is correct, but with the scripting effects API the dirty region will be calculated for us, so we can focus more on "what we want" instead of "how". Visually, the "old" effect and the rewritten one look quite the same. Except one tiny bit: if a window doesn't have an icon in the task manager, it won't be animated. The reason for that is the purpose of this effect is to show where the window will be after it's minimized, if the window doesn't have icon in the task manager, one can't click at the center of the screen to unminimize the window. There is one significant change, the name of the effect was changed to "Squash". If we put this effect and the Magic lamp effect under "Window Minimize Animation" category (or if we add some "heading" label), then the old name and the name of the category would "conflict". The new name was suggested by Nate Graham and it very closely describes what the effect does. "Scale" doesn't fit this effect because while a window is being animated, its aspect ratio is not preserved. Reviewers: #kwin, #plasma, davidedmundson Reviewed By: #kwin, #plasma, davidedmundson Subscribers: davidedmundson, kwin Tags: #kwin Differential Revision: https://phabricator.kde.org/D16372
109 lines
2.7 KiB
C++
109 lines
2.7 KiB
C++
/********************************************************************
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KWin - the KDE window manager
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This file is part of the KDE project.
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Copyright (C) 2014 Martin Gräßlin <mgraesslin@kde.org>
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*********************************************************************/
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#ifndef KWIN_EFFECT_BUILTINS_H
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#define KWIN_EFFECT_BUILTINS_H
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#include <kwineffects_export.h>
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#include <QStringList>
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#include <QUrl>
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#include <functional>
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namespace KWin
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{
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class Effect;
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/**
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* Defines all the built in effects.
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**/
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enum class BuiltInEffect
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{
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Invalid, ///< not a valid Effect
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Blur,
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ColorPicker,
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Contrast,
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CoverSwitch,
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Cube,
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CubeSlide,
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DesktopGrid,
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DimInactive,
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DimScreen,
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FallApart,
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FlipSwitch,
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Glide,
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HighlightWindow,
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Invert,
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Kscreen,
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LookingGlass,
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MagicLamp,
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Magnifier,
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MouseClick,
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MouseMark,
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PresentWindows,
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Resize,
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Scale,
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ScreenEdge,
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ScreenShot,
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Sheet,
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ShowFps,
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ShowPaint,
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Slide,
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SlideBack,
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SlidingPopups,
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SnapHelper,
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StartupFeedback,
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ThumbnailAside,
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TouchPoints,
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TrackMouse,
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WindowGeometry,
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WobblyWindows,
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Zoom
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};
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namespace BuiltInEffects
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{
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struct EffectData {
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QString name;
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QString displayName;
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QString comment;
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QString category;
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QString exclusiveCategory;
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QUrl video;
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bool enabled;
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bool internal;
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std::function<Effect*()> createFunction;
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std::function<bool()> supportedFunction;
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std::function<bool()> enabledFunction;
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};
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KWINEFFECTS_EXPORT Effect *create(BuiltInEffect effect);
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KWINEFFECTS_EXPORT bool available(const QString &name);
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KWINEFFECTS_EXPORT bool supported(BuiltInEffect effect);
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KWINEFFECTS_EXPORT bool checkEnabledByDefault(BuiltInEffect effect);
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KWINEFFECTS_EXPORT bool enabledByDefault(BuiltInEffect effect);
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KWINEFFECTS_EXPORT QString nameForEffect(BuiltInEffect effect);
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KWINEFFECTS_EXPORT BuiltInEffect builtInForName(const QString &name);
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KWINEFFECTS_EXPORT QStringList availableEffectNames();
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KWINEFFECTS_EXPORT QList<BuiltInEffect> availableEffects();
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KWINEFFECTS_EXPORT const EffectData &effectData(BuiltInEffect effect);
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}
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}
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#endif
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