6c4ded2034
While on pointers and keyboards the focus patterns follows rather naturally, on touch screens it doesn't so much. This change adapts our touch infrastructure to allow for multiple surfaces to be issued touch events without forcing all interactions into the same one. Signed-off-by: Victoria Fischer <victoria.fischer@mercedes-benz.com> |
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.. | ||
CMakeLists.txt | ||
test_datadevice.cpp | ||
test_datasource.cpp | ||
test_drag_drop.cpp | ||
test_error.cpp | ||
test_plasma_activities.cpp | ||
test_plasma_virtual_desktop.cpp | ||
test_plasmashell.cpp | ||
test_pointer_constraints.cpp | ||
test_selection.cpp | ||
test_server_side_decoration.cpp | ||
test_server_side_decoration_palette.cpp | ||
test_shadow.cpp | ||
test_shm_pool.cpp | ||
test_text_input_v2.cpp | ||
test_wayland_appmenu.cpp | ||
test_wayland_blur.cpp | ||
test_wayland_contrast.cpp | ||
test_wayland_filter.cpp | ||
test_wayland_output.cpp | ||
test_wayland_seat.cpp | ||
test_wayland_slide.cpp | ||
test_wayland_subsurface.cpp | ||
test_wayland_surface.cpp | ||
test_wayland_windowmanagement.cpp | ||
test_xdg_decoration.cpp | ||
test_xdg_foreign.cpp | ||
test_xdg_output.cpp | ||
test_xdg_shell.cpp |