kwin/plugins/platforms/x11/standalone/edge.cpp
Martin Gräßlin eec6afe6f5 Don't map screenedge approach window if edge is only used for touch
Summary:
Another regression from enabling touch support on X11.
The approach window for pointer input gets unmapped as soon as the mouse
enters the window. This ensures that mouse motion events are not stolen
from other applications. But with the touch events we did not even react
on the enter event if it's not activated for pointer. The result was an
area around the screenedge being blocked for pointer input.

This change only creates and maps the approach window if the edge is
activated for pointer input.

BUG: 378951

Test Plan:
Activated edges through pointer and touch, reconfigured and tested
motion events

Reviewers: #kwin, #plasma

Subscribers: plasma-devel, kwin

Tags: #kwin

Differential Revision: https://phabricator.kde.org/D5528
2017-04-22 08:17:59 +02:00

145 lines
4 KiB
C++

/********************************************************************
KWin - the KDE window manager
This file is part of the KDE project.
Copyright (C) 2011 Arthur Arlt <a.arlt@stud.uni-heidelberg.de>
Copyright (C) 2013 Martin Gräßlin <mgraesslin@kde.org>
Since the functionality provided in this class has been moved from
class Workspace, it is not clear who exactly has written the code.
The list below contains the copyright holders of the class Workspace.
Copyright (C) 1999, 2000 Matthias Ettrich <ettrich@kde.org>
Copyright (C) 2003 Lubos Lunak <l.lunak@kde.org>
Copyright (C) 2009 Lucas Murray <lmurray@undefinedfire.com>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*********************************************************************/
#include "edge.h"
#include "atoms.h"
#include "cursor.h"
namespace KWin
{
WindowBasedEdge::WindowBasedEdge(ScreenEdges *parent)
: Edge(parent)
, m_window(XCB_WINDOW_NONE)
, m_approachWindow(XCB_WINDOW_NONE)
{
}
WindowBasedEdge::~WindowBasedEdge()
{
}
void WindowBasedEdge::doActivate()
{
createWindow();
createApproachWindow();
doUpdateBlocking();
}
void WindowBasedEdge::doDeactivate()
{
m_window.reset();
m_approachWindow.reset();
}
void WindowBasedEdge::createWindow()
{
if (m_window.isValid()) {
return;
}
const uint32_t mask = XCB_CW_OVERRIDE_REDIRECT | XCB_CW_EVENT_MASK;
const uint32_t values[] = {
true,
XCB_EVENT_MASK_ENTER_WINDOW | XCB_EVENT_MASK_LEAVE_WINDOW | XCB_EVENT_MASK_POINTER_MOTION
};
m_window.create(geometry(), XCB_WINDOW_CLASS_INPUT_ONLY, mask, values);
m_window.map();
// Set XdndAware on the windows, so that DND enter events are received (#86998)
xcb_atom_t version = 4; // XDND version
xcb_change_property(connection(), XCB_PROP_MODE_REPLACE, m_window,
atoms->xdnd_aware, XCB_ATOM_ATOM, 32, 1, (unsigned char*)(&version));
}
void WindowBasedEdge::createApproachWindow()
{
if (!activatesForPointer()) {
return;
}
if (m_approachWindow.isValid()) {
return;
}
if (!approachGeometry().isValid()) {
return;
}
const uint32_t mask = XCB_CW_OVERRIDE_REDIRECT | XCB_CW_EVENT_MASK;
const uint32_t values[] = {
true,
XCB_EVENT_MASK_ENTER_WINDOW | XCB_EVENT_MASK_LEAVE_WINDOW | XCB_EVENT_MASK_POINTER_MOTION
};
m_approachWindow.create(approachGeometry(), XCB_WINDOW_CLASS_INPUT_ONLY, mask, values);
m_approachWindow.map();
}
void WindowBasedEdge::doGeometryUpdate()
{
m_window.setGeometry(geometry());
if (m_approachWindow.isValid()) {
m_approachWindow.setGeometry(approachGeometry());
}
}
void WindowBasedEdge::doStartApproaching()
{
if (!activatesForPointer()) {
return;
}
m_approachWindow.unmap();
Cursor *cursor = Cursor::self();
connect(cursor, SIGNAL(posChanged(QPoint)), SLOT(updateApproaching(QPoint)));
cursor->startMousePolling();
}
void WindowBasedEdge::doStopApproaching()
{
if (!activatesForPointer()) {
return;
}
Cursor *cursor = Cursor::self();
disconnect(cursor, SIGNAL(posChanged(QPoint)), this, SLOT(updateApproaching(QPoint)));
cursor->stopMousePolling();
m_approachWindow.map();
}
void WindowBasedEdge::doUpdateBlocking()
{
if (!isReserved()) {
return;
}
if (!activatesForPointer()) {
return;
}
if (isBlocked()) {
m_window.unmap();
m_approachWindow.unmap();
} else {
m_window.map();
m_approachWindow.map();
}
}
}