kwin/effects/coverswitch
Martin Gräßlin ad070909a3 Reflection plane in Coverswitch and GLES
CoverSwitch uses new concept of combining a custom fragment shader with the
built-in generic vertex shader. This shader is used to render the reflection
plane on top of the reflected windows.
The fragment shader uses two uniform colors for front and back and interpolates
between them based on the texcoords (which are not used for texture lookup).
The reflection plane vertices could be buffered.
2011-01-30 14:12:02 +01:00
..
CMakeLists.txt Reflection plane in Coverswitch and GLES 2011-01-30 14:12:02 +01:00
coverswitch-reflection.glsl Reflection plane in Coverswitch and GLES 2011-01-30 14:12:02 +01:00
coverswitch.cpp Reflection plane in Coverswitch and GLES 2011-01-30 14:12:02 +01:00
coverswitch.desktop SVN_SILENT made messages (.desktop file) 2011-01-29 06:08:12 +00:00
coverswitch.h Reflection plane in Coverswitch and GLES 2011-01-30 14:12:02 +01:00
coverswitch_config.cpp allow custom mirror colors 2009-11-12 09:01:09 +00:00
coverswitch_config.desktop SVN_SILENT made messages (.desktop file) 2011-01-11 09:07:40 +00:00
coverswitch_config.h
coverswitch_config.ui A maximum of 500 is very less for duration/viewarea. Increase to 9999 what is the same value used for other maximum's in other ui-files in kwin/effects. 2010-07-31 01:30:43 +00:00