ef9aeafe0d
This patch adds an optional texture cache to the blur effect such that damaged windows in front of the blurred region dont trigger a repaint of the whole blurred region which pretty often results in a avalanche repaint of nearly the whole screen. REVIEW: 101977
79 lines
2.1 KiB
C++
79 lines
2.1 KiB
C++
/*
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* Copyright © 2010 Fredrik Höglund <fredrik@kde.org>
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; see the file COPYING. if not, write to
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* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
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* Boston, MA 02110-1301, USA.
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*/
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#include "blur_config.h"
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#include <kwineffects.h>
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namespace KWin
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{
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KWIN_EFFECT_CONFIG_FACTORY
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BlurEffectConfig::BlurEffectConfig(QWidget *parent, const QVariantList &args)
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: KCModule(EffectFactory::componentData(), parent, args)
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{
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ui.setupUi(this);
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connect(ui.slider, SIGNAL(valueChanged(int)), SLOT(valueChanged(int)));
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connect(ui.checkBox, SIGNAL(stateChanged(int)), SLOT(valueChanged(int)));
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load();
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}
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BlurEffectConfig::~BlurEffectConfig()
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{
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}
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void BlurEffectConfig::load()
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{
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KCModule::load();
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KConfigGroup cg = EffectsHandler::effectConfig("Blur");
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ui.slider->setValue(cg.readEntry("BlurRadius", 12) / 2);
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ui.checkBox->setChecked(cg.readEntry("CacheTexture", true));
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emit changed(false);
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}
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void BlurEffectConfig::save()
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{
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KCModule::save();
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KConfigGroup cg = EffectsHandler::effectConfig("Blur");
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cg.writeEntry("BlurRadius", ui.slider->value() * 2);
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cg.writeEntry("CacheTexture", ui.checkBox->isChecked());
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cg.sync();
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emit changed(false);
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EffectsHandler::sendReloadMessage("blur");
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}
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void BlurEffectConfig::defaults()
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{
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emit changed(true);
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}
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void BlurEffectConfig::valueChanged(int value)
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{
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Q_UNUSED(value)
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emit changed(true);
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}
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} // namespace KWin
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#include "blur_config.moc"
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