kwin/pointer_input.h
Roman Gilg f0ba436c72 Explicitly disable pointer constraints on TabBox invocation
Summary:
Pointer constraints should become disabled when the TabBox is invoked. Since
the current client stays activated while TabBox is enabled and currently can
not be deactivated with the risk of regression as discussed in D13758, disable
all pointer constraining explicitly and enable it again when the TabBox is
closed.

Test Plan: Manually in Wayland session.

Reviewers: #kwin, graesslin

Reviewed By: #kwin, graesslin

Subscribers: kwin

Tags: #kwin

Maniphest Tasks: T8923

Differential Revision: https://phabricator.kde.org/D14142
2018-07-16 10:43:25 +02:00

255 lines
7.2 KiB
C++

/********************************************************************
KWin - the KDE window manager
This file is part of the KDE project.
Copyright (C) 2013, 2016 Martin Gräßlin <mgraesslin@kde.org>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*********************************************************************/
#ifndef KWIN_POINTER_INPUT_H
#define KWIN_POINTER_INPUT_H
#include "input.h"
#include <QElapsedTimer>
#include <QObject>
#include <QPointer>
#include <QPointF>
class QWindow;
namespace KWayland
{
namespace Server
{
class SurfaceInterface;
}
}
namespace KWin
{
class CursorImage;
class InputRedirection;
class Toplevel;
class WaylandCursorTheme;
class CursorShape;
namespace Decoration
{
class DecoratedClientImpl;
}
namespace LibInput
{
class Device;
}
class KWIN_EXPORT PointerInputRedirection : public InputDeviceHandler
{
Q_OBJECT
public:
explicit PointerInputRedirection(InputRedirection *parent);
virtual ~PointerInputRedirection();
void init();
void update();
void updateAfterScreenChange();
bool supportsWarping() const;
void warp(const QPointF &pos);
QPointF pos() const {
return m_pos;
}
Qt::MouseButtons buttons() const {
return m_qtButtons;
}
QImage cursorImage() const;
QPoint cursorHotSpot() const;
void markCursorAsRendered();
void setEffectsOverrideCursor(Qt::CursorShape shape);
void removeEffectsOverrideCursor();
void setWindowSelectionCursor(const QByteArray &shape);
void removeWindowSelectionCursor();
void updatePointerConstraints();
void breakPointerConstraints();
/* This is only used for ESC pressing */
void blockPointerConstraints() {
m_blockConstraint = true;
}
void setEnableConstraints(bool set);
bool isConstrained() const {
return m_confined || m_locked;
}
/**
* @internal
*/
void processMotion(const QPointF &pos, uint32_t time, LibInput::Device *device = nullptr);
/**
* @internal
**/
void processMotion(const QPointF &pos, const QSizeF &delta, const QSizeF &deltaNonAccelerated, uint32_t time, quint64 timeUsec, LibInput::Device *device);
/**
* @internal
*/
void processButton(uint32_t button, InputRedirection::PointerButtonState state, uint32_t time, LibInput::Device *device = nullptr);
/**
* @internal
*/
void processAxis(InputRedirection::PointerAxis axis, qreal delta, uint32_t time, LibInput::Device *device = nullptr);
/**
* @internal
*/
void processSwipeGestureBegin(int fingerCount, quint32 time, KWin::LibInput::Device *device = nullptr);
/**
* @internal
*/
void processSwipeGestureUpdate(const QSizeF &delta, quint32 time, KWin::LibInput::Device *device = nullptr);
/**
* @internal
*/
void processSwipeGestureEnd(quint32 time, KWin::LibInput::Device *device = nullptr);
/**
* @internal
*/
void processSwipeGestureCancelled(quint32 time, KWin::LibInput::Device *device = nullptr);
/**
* @internal
*/
void processPinchGestureBegin(int fingerCount, quint32 time, KWin::LibInput::Device *device = nullptr);
/**
* @internal
*/
void processPinchGestureUpdate(qreal scale, qreal angleDelta, const QSizeF &delta, quint32 time, KWin::LibInput::Device *device = nullptr);
/**
* @internal
*/
void processPinchGestureEnd(quint32 time, KWin::LibInput::Device *device = nullptr);
/**
* @internal
*/
void processPinchGestureCancelled(quint32 time, KWin::LibInput::Device *device = nullptr);
private:
void updateOnStartMoveResize();
void updateToReset();
void updatePosition(const QPointF &pos);
void updateButton(uint32_t button, InputRedirection::PointerButtonState state);
void warpXcbOnSurfaceLeft(KWayland::Server::SurfaceInterface *surface);
QPointF applyPointerConfinement(const QPointF &pos) const;
void disconnectConfinedPointerRegionConnection();
void disconnectPointerConstraintsConnection();
void breakPointerConstraints(KWayland::Server::SurfaceInterface *surface);
bool areButtonsPressed() const;
CursorImage *m_cursor;
bool m_inited = false;
bool m_supportsWarping;
QPointF m_pos;
QHash<uint32_t, InputRedirection::PointerButtonState> m_buttons;
Qt::MouseButtons m_qtButtons;
QMetaObject::Connection m_windowGeometryConnection;
QMetaObject::Connection m_internalWindowConnection;
QMetaObject::Connection m_constraintsConnection;
QMetaObject::Connection m_constraintsActivatedConnection;
QMetaObject::Connection m_confinedPointerRegionConnection;
QMetaObject::Connection m_decorationGeometryConnection;
bool m_confined = false;
bool m_locked = false;
bool m_blockConstraint = false;
bool m_enableConstraints = true;
};
class CursorImage : public QObject
{
Q_OBJECT
public:
explicit CursorImage(PointerInputRedirection *parent = nullptr);
virtual ~CursorImage();
void setEffectsOverrideCursor(Qt::CursorShape shape);
void removeEffectsOverrideCursor();
void setWindowSelectionCursor(const QByteArray &shape);
void removeWindowSelectionCursor();
QImage image() const;
QPoint hotSpot() const;
void markAsRendered();
Q_SIGNALS:
void changed();
private:
void reevaluteSource();
void update();
void updateServerCursor();
void updateDecoration();
void updateDecorationCursor();
void updateMoveResize();
void updateDrag();
void updateDragCursor();
void loadTheme();
struct Image {
QImage image;
QPoint hotSpot;
};
void loadThemeCursor(CursorShape shape, Image *image);
void loadThemeCursor(const QByteArray &shape, Image *image);
template <typename T>
void loadThemeCursor(const T &shape, QHash<T, Image> &cursors, Image *image);
enum class CursorSource {
LockScreen,
EffectsOverride,
MoveResize,
PointerSurface,
Decoration,
DragAndDrop,
Fallback,
WindowSelector
};
void setSource(CursorSource source);
PointerInputRedirection *m_pointer;
CursorSource m_currentSource = CursorSource::Fallback;
WaylandCursorTheme *m_cursorTheme = nullptr;
struct {
QMetaObject::Connection connection;
QImage image;
QPoint hotSpot;
} m_serverCursor;
Image m_effectsCursor;
Image m_decorationCursor;
QMetaObject::Connection m_decorationConnection;
Image m_fallbackCursor;
Image m_moveResizeCursor;
Image m_windowSelectionCursor;
QHash<CursorShape, Image> m_cursors;
QHash<QByteArray, Image> m_cursorsByName;
QElapsedTimer m_surfaceRenderedTimer;
struct {
Image cursor;
QMetaObject::Connection connection;
} m_drag;
};
}
#endif