kwin/scene.h
Luboš Luňák f14000b7fb Implement all missing Scene virtuals.
svn path=/branches/work/kwin_composite/; revision=591145
2006-10-01 21:14:53 +00:00

50 lines
1.5 KiB
C++

/*****************************************************************
KWin - the KDE window manager
This file is part of the KDE project.
Copyright (C) 2006 Lubos Lunak <l.lunak@kde.org>
You can Freely distribute this program under the GNU General Public
License. See the file "COPYING" for the exact licensing terms.
******************************************************************/
#ifndef KWIN_SCENE_H
#define KWIN_SCENE_H
#include "utils.h"
namespace KWinInternal
{
class Workspace;
class Scene
{
public:
Scene( Workspace* ws );
virtual ~Scene();
// repaints the given screen areas, windows provides the stacking order
virtual void paint( QRegion damage, ToplevelList windows ) = 0;
// shape/size of a window changed
virtual void windowGeometryShapeChanged( Toplevel* );
// opacity of a window changed
virtual void windowOpacityChanged( Toplevel* );
// a new window has been created
virtual void windowAdded( Toplevel* );
// a window has been destroyed
virtual void windowDeleted( Toplevel* );
// transforms the window areas to screen areas
virtual void transformWindowDamage( Toplevel*, QRegion& ) const;
// updates cached window information after an effect changes
// transformation
// TODO - remove?
virtual void updateTransformation( Toplevel* );
protected:
Workspace* wspace;
};
extern Scene* scene;
} // namespace
#endif