acf8533f69
svn path=/trunk/KDE/kdebase/workspace/; revision=518159
895 lines
24 KiB
C++
895 lines
24 KiB
C++
/*
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This is the new kwindecoration kcontrol module
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Copyright (c) 2004, Sandro Giessl <sandro@giessl.com>
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Copyright (c) 2001
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Karol Szwed <gallium@kde.org>
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http://gallium.n3.net/
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Supports new kwin configuration plugins, and titlebar button position
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modification via dnd interface.
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Based on original "kwintheme" (Window Borders)
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Copyright (C) 2001 Rik Hemsley (rikkus) <rik@kde.org>
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*/
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#include <q3header.h>
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#include <qpainter.h>
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#include <qlabel.h>
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#include <qlayout.h>
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#include <qstyle.h>
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//Added by qt3to4:
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#include <QPixmap>
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#include <QDragLeaveEvent>
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#include <QDragMoveEvent>
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#include <QDropEvent>
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#include <QFrame>
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#include <QResizeEvent>
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#include <QVBoxLayout>
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#include <QDragEnterEvent>
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#include <QMouseEvent>
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#include <kdebug.h>
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#include <kdialog.h>
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#include <klocale.h>
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#include <kglobalsettings.h>
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#include <kdecorationfactory.h>
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#include "buttons.h"
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#include "pixmaps.h"
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#define BUTTONDRAGMIMETYPE "application/x-kde_kwindecoration_buttons"
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ButtonDrag::ButtonDrag( Button btn, QWidget* parent, const char* name)
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: Q3StoredDrag( BUTTONDRAGMIMETYPE, parent, name)
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{
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QByteArray data;
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QDataStream stream(&data, QIODevice::WriteOnly);
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stream << btn.name;
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stream << btn.icon;
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stream << btn.type.unicode();
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stream << (int) btn.duplicate;
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stream << (int) btn.supported;
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setEncodedData( data );
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}
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bool ButtonDrag::canDecode( QDropEvent* e )
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{
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return e->provides( BUTTONDRAGMIMETYPE );
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}
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bool ButtonDrag::decode( QDropEvent* e, Button& btn )
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{
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QByteArray data = e->data( BUTTONDRAGMIMETYPE );
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if ( data.size() )
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{
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e->accept();
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QDataStream stream(data);
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stream >> btn.name;
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stream >> btn.icon;
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ushort type;
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stream >> type;
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btn.type = QChar(type);
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int duplicate;
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stream >> duplicate;
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btn.duplicate = duplicate;
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int supported;
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stream >> supported;
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btn.supported = supported;
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return true;
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}
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return false;
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}
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Button::Button()
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{
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}
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Button::Button(const QString& n, const QBitmap& i, QChar t, bool d, bool s)
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: name(n),
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icon(i),
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type(t),
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duplicate(d),
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supported(s)
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{
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}
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Button::~Button()
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{
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}
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// helper function to deal with the Button's bitmaps more easily...
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QPixmap bitmapPixmap(const QBitmap& bm, const QColor& color)
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{
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QPixmap pm(bm.size() );
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pm.setMask(bm);
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QPainter p(&pm);
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p.setPen(color);
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p.drawPixmap(0,0,bm);
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p.end();
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return pm;
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}
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ButtonSource::ButtonSource(QWidget *parent)
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: K3ListView(parent)
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{
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setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Expanding);
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setResizeMode(Q3ListView::AllColumns);
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setDragEnabled(true);
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setAcceptDrops(true);
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setDropVisualizer(false);
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setSorting(-1);
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header()->setClickEnabled(false);
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header()->hide();
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addColumn(i18n("Buttons") );
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}
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ButtonSource::~ButtonSource()
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{
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}
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QSize ButtonSource::sizeHint() const
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{
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// make the sizeHint height a bit smaller than the one of QListView...
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if ( cachedSizeHint().isValid() )
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return cachedSizeHint();
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constPolish();
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QSize s( header()->sizeHint() );
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if ( verticalScrollBar()->isVisible() )
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s.setWidth( s.width() + style()->pixelMetric(QStyle::PM_ScrollBarExtent) );
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s += QSize(frameWidth()*2,frameWidth()*2);
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// size hint: 4 lines of text...
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s.setHeight( s.height() + fontMetrics().lineSpacing()*3 );
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setCachedSizeHint( s );
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return s;
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}
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void ButtonSource::hideAllButtons()
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{
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Q3ListViewItemIterator it(this);
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while (it.current() ) {
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it.current()->setVisible(false);
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++it;
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}
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}
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void ButtonSource::showAllButtons()
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{
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Q3ListViewItemIterator it(this);
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while (it.current() ) {
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it.current()->setVisible(true);
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++it;
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}
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}
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void ButtonSource::showButton( QChar btn )
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{
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Q3ListViewItemIterator it(this);
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while (it.current() ) {
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ButtonSourceItem *item = dynamic_cast<ButtonSourceItem*>(it.current() );
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if (item && item->button().type == btn) {
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it.current()->setVisible(true);
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return;
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}
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++it;
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}
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}
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void ButtonSource::hideButton( QChar btn )
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{
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Q3ListViewItemIterator it(this);
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while (it.current() ) {
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ButtonSourceItem *item = dynamic_cast<ButtonSourceItem*>(it.current() );
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if (item && item->button().type == btn && !item->button().duplicate) {
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it.current()->setVisible(false);
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return;
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}
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++it;
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}
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}
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bool ButtonSource::acceptDrag(QDropEvent* e) const
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{
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return acceptDrops() && ButtonDrag::canDecode(e);
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}
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Q3DragObject *ButtonSource::dragObject()
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{
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ButtonSourceItem *i = dynamic_cast<ButtonSourceItem*>(selectedItem() );
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if (i) {
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ButtonDrag *bd = new ButtonDrag(i->button(), viewport(), "button_drag");
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bd->setPixmap(bitmapPixmap(i->button().icon, colorGroup().foreground() ));
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return bd;
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}
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return 0;
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}
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ButtonDropSiteItem::ButtonDropSiteItem(const Button& btn)
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: m_button(btn)
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{
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}
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ButtonDropSiteItem::~ButtonDropSiteItem()
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{
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}
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Button ButtonDropSiteItem::button()
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{
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return m_button;
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}
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int ButtonDropSiteItem::width()
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{
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// return m_button.icon.width();
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return 20;
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}
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int ButtonDropSiteItem::height()
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{
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// return m_button.icon.height();
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return 20;
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}
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void ButtonDropSiteItem::draw(QPainter *p, const QColorGroup& cg, QRect r)
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{
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// p->fillRect(r, cg.base() );
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if (m_button.supported)
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p->setPen(cg.foreground() );
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else
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p->setPen(cg.mid() );
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QBitmap &i = m_button.icon;
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p->drawPixmap(r.left()+(r.width()-i.width())/2, r.top()+(r.height()-i.height())/2, i);
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}
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ButtonDropSite::ButtonDropSite( QWidget* parent, const char* name )
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: QFrame( parent ),
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m_selected(0)
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{
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setObjectName( name );
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setAcceptDrops( true );
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setFrameShape( WinPanel );
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setFrameShadow( Raised );
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setMinimumHeight( 26 );
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setMaximumHeight( 26 );
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setMinimumWidth( 250 ); // Ensure buttons will fit
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}
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ButtonDropSite::~ButtonDropSite()
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{
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clearLeft();
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clearRight();
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}
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void ButtonDropSite::clearLeft()
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{
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while (!buttonsLeft.isEmpty() ) {
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ButtonDropSiteItem *item = buttonsLeft.first();
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if (removeButton(item) ) {
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emit buttonRemoved(item->button().type);
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delete item;
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}
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}
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}
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void ButtonDropSite::clearRight()
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{
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while (!buttonsRight.isEmpty() ) {
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ButtonDropSiteItem *item = buttonsRight.first();
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if (removeButton(item) ) {
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emit buttonRemoved(item->button().type);
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delete item;
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}
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}
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}
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void ButtonDropSite::dragMoveEvent( QDragMoveEvent* e )
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{
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QPoint p = e->pos();
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if (leftDropArea().contains(p) || rightDropArea().contains(p) || buttonAt(p) ) {
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e->accept();
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// 2 pixel wide drop visualizer...
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QRect r = contentsRect();
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int x = -1;
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if (leftDropArea().contains(p) ) {
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x = leftDropArea().left();
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} else if (rightDropArea().contains(p) ) {
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x = rightDropArea().right()+1;
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} else {
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ButtonDropSiteItem *item = buttonAt(p);
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if (item) {
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if (p.x() < item->rect.left()+item->rect.width()/2 ) {
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x = item->rect.left();
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} else {
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x = item->rect.right()+1;
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}
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}
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}
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if (x != -1) {
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QRect tmpRect(x, r.y(), 2, r.height() );
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if (tmpRect != m_oldDropVisualizer) {
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cleanDropVisualizer();
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m_oldDropVisualizer = tmpRect;
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update(tmpRect);
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}
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}
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} else {
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e->ignore();
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cleanDropVisualizer();
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}
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}
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void ButtonDropSite::cleanDropVisualizer()
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{
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if (m_oldDropVisualizer.isValid())
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{
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QRect rect = m_oldDropVisualizer;
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m_oldDropVisualizer = QRect(); // rect is invalid
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update(rect);
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}
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}
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void ButtonDropSite::dragEnterEvent( QDragEnterEvent* e )
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{
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if ( ButtonDrag::canDecode( e ) )
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e->accept();
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}
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void ButtonDropSite::dragLeaveEvent( QDragLeaveEvent* /* e */ )
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{
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cleanDropVisualizer();
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}
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void ButtonDropSite::dropEvent( QDropEvent* e )
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{
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cleanDropVisualizer();
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QPoint p = e->pos();
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// collect information where to insert the dropped button
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ButtonList *buttonList = 0;
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ButtonList::iterator buttonPosition;
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if (leftDropArea().contains(p) ) {
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buttonList = &buttonsLeft;
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buttonPosition = buttonsLeft.end();
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} else if (rightDropArea().contains(p) ) {
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buttonList = &buttonsRight;
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buttonPosition = buttonsRight.begin();
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} else {
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ButtonDropSiteItem *aboveItem = buttonAt(p);
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if (!aboveItem)
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return; // invalid drop. hasn't occured _over_ a button (or left/right dropArea), return...
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ButtonList::iterator it;
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if (!getItemIterator(aboveItem, buttonList, it) ) {
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// didn't find the aboveItem. unlikely to happen since buttonAt() already seems to have found
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// something valid. anyway...
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return;
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}
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// got the list and the aboveItem position. now determine if the item should be inserted
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// before aboveItem or after aboveItem.
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QRect aboveItemRect = aboveItem->rect;
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if (!aboveItemRect.isValid() )
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return;
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if (p.x() < aboveItemRect.left()+aboveItemRect.width()/2 ) {
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// insert before the item
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buttonPosition = it;
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} else {
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if (it != buttonList->end() )
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buttonPosition = ++it;
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else
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buttonPosition = it; // already at the end(), can't increment the iterator!
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}
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}
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// know where to insert the button. now see if we can use an existing item (drag within the widget = move)
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// orneed to create a new one
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ButtonDropSiteItem *buttonItem = 0;
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if (e->source() == this && m_selected) {
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ButtonList *oldList = 0;
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ButtonList::iterator oldPos;
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if (getItemIterator(m_selected, oldList, oldPos) ) {
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if (oldPos == buttonPosition)
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return; // button didn't change its position during the drag...
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oldList->remove(oldPos);
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buttonItem = m_selected;
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} else {
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return; // m_selected not found, return...
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}
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} else {
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// create new button from the drop object...
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Button btn;
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if (ButtonDrag::decode(e, btn) ) {
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buttonItem = new ButtonDropSiteItem(btn);
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} else {
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return; // something has gone wrong while we were trying to decode the drop event
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}
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}
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// now the item can actually be inserted into the list! :)
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(*buttonList).insert(buttonPosition, buttonItem);
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emit buttonAdded(buttonItem->button().type);
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emit changed();
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recalcItemGeometry();
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update();
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}
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bool ButtonDropSite::getItemIterator(ButtonDropSiteItem *item, ButtonList* &list, ButtonList::iterator &iterator)
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{
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if (!item)
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return false;
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ButtonList::iterator it = buttonsLeft.find(item); // try the left list first...
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if (it == buttonsLeft.end() ) {
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it = buttonsRight.find(item); // try the right list...
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if (it == buttonsRight.end() ) {
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return false; // item hasn't been found in one of the list, return...
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} else {
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list = &buttonsRight;
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iterator = it;
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}
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} else {
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list = &buttonsLeft;
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iterator = it;
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}
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return true;
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}
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QRect ButtonDropSite::leftDropArea()
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{
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// return a 10 pixel drop area...
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QRect r = contentsRect();
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int leftButtonsWidth = calcButtonListWidth(buttonsLeft);
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return QRect(r.left()+leftButtonsWidth, r.top(), 10, r.height() );
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}
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QRect ButtonDropSite::rightDropArea()
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{
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// return a 10 pixel drop area...
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QRect r = contentsRect();
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int rightButtonsWidth = calcButtonListWidth(buttonsRight);
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return QRect(r.right()-rightButtonsWidth-10, r.top(), 10, r.height() );
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}
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void ButtonDropSite::mousePressEvent( QMouseEvent* e )
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{
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// TODO: only start the real drag after some drag distance
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m_selected = buttonAt(e->pos() );
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if (m_selected) {
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ButtonDrag *bd = new ButtonDrag(m_selected->button(), this);
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bd->setPixmap(bitmapPixmap(m_selected->button().icon, colorGroup().foreground() ) );
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bd->dragMove();
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}
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}
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void ButtonDropSite::resizeEvent(QResizeEvent*)
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{
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recalcItemGeometry();
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}
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void ButtonDropSite::recalcItemGeometry()
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{
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QRect r = contentsRect();
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// update the geometry of the items in the left button list
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int offset = r.left();
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for (ButtonList::const_iterator it = buttonsLeft.begin(); it != buttonsLeft.end(); ++it) {
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int w = (*it)->width();
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(*it)->rect = QRect(offset, r.top(), w, (*it)->height() );
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offset += w;
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}
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// the right button list...
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offset = r.right() - calcButtonListWidth(buttonsRight);
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for (ButtonList::const_iterator it = buttonsRight.begin(); it != buttonsRight.end(); ++it) {
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int w = (*it)->width();
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(*it)->rect = QRect(offset, r.top(), w, (*it)->height() );
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offset += w;
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}
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}
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ButtonDropSiteItem *ButtonDropSite::buttonAt(QPoint p) {
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// try to find the item in the left button list
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for (ButtonList::const_iterator it = buttonsLeft.begin(); it != buttonsLeft.end(); ++it) {
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if ( (*it)->rect.contains(p) ) {
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return *it;
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}
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}
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// try to find the item in the right button list
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for (ButtonList::const_iterator it = buttonsRight.begin(); it != buttonsRight.end(); ++it) {
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if ( (*it)->rect.contains(p) ) {
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return *it;
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}
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}
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return 0;
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}
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bool ButtonDropSite::removeButton(ButtonDropSiteItem *item) {
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if (!item)
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return false;
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// try to remove the item from the left button list
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if (buttonsLeft.remove(item) >= 1) {
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return true;
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}
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// try to remove the item from the right button list
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if (buttonsRight.remove(item) >= 1) {
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return true;
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}
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return false;
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}
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int ButtonDropSite::calcButtonListWidth(const ButtonList& btns)
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{
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int w = 0;
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for (ButtonList::const_iterator it = btns.begin(); it != btns.end(); ++it) {
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w += (*it)->width();
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}
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|
return w;
|
|
}
|
|
|
|
bool ButtonDropSite::removeSelectedButton()
|
|
{
|
|
bool succ = removeButton(m_selected);
|
|
if (succ) {
|
|
emit buttonRemoved(m_selected->button().type);
|
|
emit changed();
|
|
delete m_selected;
|
|
m_selected = 0;
|
|
recalcItemGeometry();
|
|
update(); // repaint...
|
|
}
|
|
|
|
return succ;
|
|
}
|
|
|
|
void ButtonDropSite::drawButtonList(QPainter *p, const ButtonList& btns, int offset)
|
|
{
|
|
for (ButtonList::const_iterator it = btns.begin(); it != btns.end(); ++it) {
|
|
QRect itemRect = (*it)->rect;
|
|
if (itemRect.isValid() ) {
|
|
(*it)->draw(p, colorGroup(), itemRect);
|
|
}
|
|
offset += (*it)->width();
|
|
}
|
|
}
|
|
|
|
void ButtonDropSite::drawContents( QPainter* p )
|
|
{
|
|
int leftoffset = calcButtonListWidth( buttonsLeft );
|
|
int rightoffset = calcButtonListWidth( buttonsRight );
|
|
int offset = 3;
|
|
|
|
QRect r = contentsRect();
|
|
|
|
// Shrink by 1
|
|
r.translate(1 + leftoffset, 1);
|
|
r.setWidth( r.width() - 2 - leftoffset - rightoffset );
|
|
r.setHeight( r.height() - 2 );
|
|
|
|
drawButtonList( p, buttonsLeft, offset );
|
|
|
|
QColor c1( 0x0A, 0x5F, 0x89 ); // KDE 2 titlebar default colour
|
|
p->fillRect( r, c1 );
|
|
p->setPen( Qt::white );
|
|
p->setFont( QFont( KGlobalSettings::generalFont().family(), 12, QFont::Bold) );
|
|
p->drawText( r, Qt::AlignLeft | Qt::AlignVCenter, i18n("KDE") );
|
|
|
|
offset = geometry().width() - 3 - rightoffset;
|
|
drawButtonList( p, buttonsRight, offset );
|
|
|
|
if (m_oldDropVisualizer.isValid() )
|
|
{
|
|
p->fillRect(m_oldDropVisualizer, Qt::Dense4Pattern);
|
|
}
|
|
}
|
|
|
|
ButtonSourceItem::ButtonSourceItem(Q3ListView * parent, const Button& btn)
|
|
: Q3ListViewItem(parent),
|
|
m_button(btn),
|
|
m_dirty(true)
|
|
{
|
|
setButton(btn);
|
|
}
|
|
|
|
ButtonSourceItem::~ButtonSourceItem()
|
|
{
|
|
}
|
|
|
|
void ButtonSourceItem::paintCell(QPainter *p, const QColorGroup &cg, int column, int width, int align)
|
|
{
|
|
// we need the color group cg, so to the work here, not in setButton...
|
|
if (m_dirty) {
|
|
if (m_button.supported) {
|
|
setPixmap(0, bitmapPixmap(m_button.icon, cg.foreground() ) );
|
|
} else {
|
|
setPixmap(0, bitmapPixmap(m_button.icon, cg.mid() ) );
|
|
}
|
|
m_dirty = false;
|
|
}
|
|
|
|
if (m_button.supported) {
|
|
Q3ListViewItem::paintCell(p,cg,column,width,align);
|
|
} else {
|
|
// grey out unsupported buttons
|
|
QColorGroup cg2 = cg;
|
|
cg2.setColor(QColorGroup::Text, cg.mid() );
|
|
Q3ListViewItem::paintCell(p,cg2,column,width,align);
|
|
}
|
|
}
|
|
|
|
void ButtonSourceItem::setButton(const Button& btn)
|
|
{
|
|
m_button = btn;
|
|
m_dirty = true; // update the pixmap when in paintCell()...
|
|
if (btn.supported) {
|
|
setText(0, btn.name);
|
|
} else {
|
|
setText(0, i18n("%1 (unavailable)").arg(btn.name) );
|
|
}
|
|
}
|
|
|
|
Button ButtonSourceItem::button() const
|
|
{
|
|
return m_button;
|
|
}
|
|
|
|
|
|
ButtonPositionWidget::ButtonPositionWidget(QWidget *parent, const char* name)
|
|
: QWidget(parent,name),
|
|
m_factory(0)
|
|
{
|
|
QVBoxLayout *layout = new QVBoxLayout(this, 0, KDialog::spacingHint() );
|
|
setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Maximum);
|
|
|
|
QLabel* label = new QLabel( this );
|
|
m_dropSite = new ButtonDropSite( this );
|
|
label->setWordWrap( true );
|
|
label->setText( i18n( "To add or remove titlebar buttons, simply <i>drag</i> items "
|
|
"between the available item list and the titlebar preview. Similarly, "
|
|
"drag items within the titlebar preview to re-position them.") );
|
|
m_buttonSource = new ButtonSource(this);
|
|
m_buttonSource->setObjectName("button_source");
|
|
|
|
layout->addWidget(label);
|
|
layout->addWidget(m_dropSite);
|
|
layout->addWidget(m_buttonSource);
|
|
|
|
connect( m_dropSite, SIGNAL(buttonAdded(QChar)), m_buttonSource, SLOT(hideButton(QChar)) );
|
|
connect( m_dropSite, SIGNAL(buttonRemoved(QChar)), m_buttonSource, SLOT(showButton(QChar)) );
|
|
connect( m_buttonSource, SIGNAL(dropped(QDropEvent*, Q3ListViewItem*)), m_dropSite, SLOT(removeSelectedButton()) );
|
|
|
|
connect( m_dropSite, SIGNAL(changed()), SIGNAL(changed()) );
|
|
|
|
// insert all possible buttons into the source (backwards to keep the preferred order...)
|
|
bool dummy;
|
|
new ButtonSourceItem(m_buttonSource, getButton('R', dummy) );
|
|
new ButtonSourceItem(m_buttonSource, getButton('L', dummy) );
|
|
new ButtonSourceItem(m_buttonSource, getButton('B', dummy) );
|
|
new ButtonSourceItem(m_buttonSource, getButton('F', dummy) );
|
|
new ButtonSourceItem(m_buttonSource, getButton('X', dummy) );
|
|
new ButtonSourceItem(m_buttonSource, getButton('A', dummy) );
|
|
new ButtonSourceItem(m_buttonSource, getButton('I', dummy) );
|
|
new ButtonSourceItem(m_buttonSource, getButton('H', dummy) );
|
|
new ButtonSourceItem(m_buttonSource, getButton('S', dummy) );
|
|
new ButtonSourceItem(m_buttonSource, getButton('M', dummy) );
|
|
new ButtonSourceItem(m_buttonSource, getButton('_', dummy) );
|
|
}
|
|
|
|
ButtonPositionWidget::~ButtonPositionWidget()
|
|
{
|
|
}
|
|
|
|
void ButtonPositionWidget::setDecorationFactory(KDecorationFactory *factory)
|
|
{
|
|
if (!factory)
|
|
return;
|
|
|
|
m_factory = factory;
|
|
|
|
// get the list of supported buttons
|
|
if (m_factory->supports(KDecorationDefines::AbilityAnnounceButtons) ) {
|
|
QString supportedButtons;
|
|
|
|
if (m_factory->supports(KDecorationDefines::AbilityButtonMenu) )
|
|
supportedButtons.append('M');
|
|
if (m_factory->supports(KDecorationDefines::AbilityButtonOnAllDesktops) )
|
|
supportedButtons.append('S');
|
|
if (m_factory->supports(KDecorationDefines::AbilityButtonSpacer) )
|
|
supportedButtons.append('_');
|
|
if (m_factory->supports(KDecorationDefines::AbilityButtonHelp) )
|
|
supportedButtons.append('H');
|
|
if (m_factory->supports(KDecorationDefines::AbilityButtonMinimize) )
|
|
supportedButtons.append('I');
|
|
if (m_factory->supports(KDecorationDefines::AbilityButtonMaximize) )
|
|
supportedButtons.append('A');
|
|
if (m_factory->supports(KDecorationDefines::AbilityButtonClose) )
|
|
supportedButtons.append('X');
|
|
if (m_factory->supports(KDecorationDefines::AbilityButtonAboveOthers) )
|
|
supportedButtons.append('F');
|
|
if (m_factory->supports(KDecorationDefines::AbilityButtonBelowOthers) )
|
|
supportedButtons.append('B');
|
|
if (m_factory->supports(KDecorationDefines::AbilityButtonShade) )
|
|
supportedButtons.append('L');
|
|
if (m_factory->supports(KDecorationDefines::AbilityButtonResize) )
|
|
supportedButtons.append('R');
|
|
|
|
m_supportedButtons = supportedButtons;
|
|
} else {
|
|
// enable only buttons available before AbilityButton* introduction
|
|
m_supportedButtons = "MSHIAX_";
|
|
}
|
|
|
|
// update the button lists...
|
|
// 1. set status on the source items...
|
|
Q3ListViewItemIterator it(m_buttonSource);
|
|
while (it.current() ) {
|
|
ButtonSourceItem *i = dynamic_cast<ButtonSourceItem*>(it.current() );
|
|
if (i) {
|
|
Button b = i->button();
|
|
b.supported = m_supportedButtons.contains(b.type);
|
|
i->setButton(b);
|
|
}
|
|
++it;
|
|
}
|
|
// 2. rebuild the drop site items...
|
|
setButtonsLeft(buttonsLeft() );
|
|
setButtonsRight(buttonsRight() );
|
|
}
|
|
|
|
Button ButtonPositionWidget::getButton(QChar type, bool& success) {
|
|
success = true;
|
|
|
|
if (type == 'R') {
|
|
QBitmap bmp(resize_width, resize_height, resize_bits, true);
|
|
bmp.setMask(bmp);
|
|
return Button(i18n("Resize"), bmp, 'R', false, m_supportedButtons.contains('R') );
|
|
} else if (type == 'L') {
|
|
QBitmap bmp(shade_width, shade_height, shade_bits, true);
|
|
bmp.setMask(bmp);
|
|
return Button(i18n("Shade"), bmp, 'L', false, m_supportedButtons.contains('L') );
|
|
} else if (type == 'B') {
|
|
QBitmap bmp(keepbelowothers_width, keepbelowothers_height, keepbelowothers_bits, true);
|
|
bmp.setMask(bmp);
|
|
return Button(i18n("Keep Below Others"), bmp, 'B', false, m_supportedButtons.contains('B') );
|
|
} else if (type == 'F') {
|
|
QBitmap bmp(keepaboveothers_width, keepaboveothers_height, keepaboveothers_bits, true);
|
|
bmp.setMask(bmp);
|
|
return Button(i18n("Keep Above Others"), bmp, 'F', false, m_supportedButtons.contains('F') );
|
|
} else if (type == 'X') {
|
|
QBitmap bmp(close_width, close_height, close_bits, true);
|
|
bmp.setMask(bmp);
|
|
return Button(i18n("Close"), bmp, 'X', false, m_supportedButtons.contains('X') );
|
|
} else if (type == 'A') {
|
|
QBitmap bmp(maximize_width, maximize_height, maximize_bits, true);
|
|
bmp.setMask(bmp);
|
|
return Button(i18n("Maximize"), bmp, 'A', false, m_supportedButtons.contains('A') );
|
|
} else if (type == 'I') {
|
|
QBitmap bmp(minimize_width, minimize_height, minimize_bits, true);
|
|
bmp.setMask(bmp);
|
|
return Button(i18n("Minimize"), bmp, 'I', false, m_supportedButtons.contains('I') );
|
|
} else if (type == 'H') {
|
|
QBitmap bmp(help_width, help_height, help_bits, true);
|
|
bmp.setMask(bmp);
|
|
return Button(i18n("Help"), bmp, 'H', false, m_supportedButtons.contains('H') );
|
|
} else if (type == 'S') {
|
|
QBitmap bmp(onalldesktops_width, onalldesktops_height, onalldesktops_bits, true);
|
|
bmp.setMask(bmp);
|
|
return Button(i18n("On All Desktops"), bmp, 'S', false, m_supportedButtons.contains('S') );
|
|
} else if (type == 'M') {
|
|
QBitmap bmp(menu_width, menu_height, menu_bits, true);
|
|
bmp.setMask(bmp);
|
|
return Button(i18n("Menu"), bmp, 'M', false, m_supportedButtons.contains('M') );
|
|
} else if (type == '_') {
|
|
QBitmap bmp(spacer_width, spacer_height, spacer_bits, true);
|
|
bmp.setMask(bmp);
|
|
return Button(i18n("--- spacer ---"), bmp, '_', true, m_supportedButtons.contains('_') );
|
|
} else {
|
|
success = false;
|
|
return Button();
|
|
}
|
|
}
|
|
|
|
QString ButtonPositionWidget::buttonsLeft() const
|
|
{
|
|
ButtonList btns = m_dropSite->buttonsLeft;
|
|
QString btnString = "";
|
|
for (ButtonList::const_iterator it = btns.begin(); it != btns.end(); ++it) {
|
|
btnString.append( (*it)->button().type );
|
|
}
|
|
return btnString;
|
|
}
|
|
|
|
QString ButtonPositionWidget::buttonsRight() const
|
|
{
|
|
ButtonList btns = m_dropSite->buttonsRight;
|
|
QString btnString = "";
|
|
for (ButtonList::const_iterator it = btns.begin(); it != btns.end(); ++it) {
|
|
btnString.append( (*it)->button().type );
|
|
}
|
|
return btnString;
|
|
}
|
|
|
|
void ButtonPositionWidget::setButtonsLeft(const QString &buttons)
|
|
{
|
|
// to keep the button lists consistent, first remove all left buttons, then add buttons again...
|
|
m_dropSite->clearLeft();
|
|
|
|
for (int i = 0; i < buttons.length(); ++i) {
|
|
bool succ = false;
|
|
Button btn = getButton(buttons[i], succ);
|
|
if (succ) {
|
|
m_dropSite->buttonsLeft.append(new ButtonDropSiteItem(btn) );
|
|
m_buttonSource->hideButton(btn.type);
|
|
}
|
|
}
|
|
m_dropSite->recalcItemGeometry();
|
|
m_dropSite->update();
|
|
}
|
|
|
|
void ButtonPositionWidget::setButtonsRight(const QString &buttons)
|
|
{
|
|
// to keep the button lists consistent, first remove all left buttons, then add buttons again...
|
|
m_dropSite->clearRight();
|
|
|
|
for (int i = 0; i < buttons.length(); ++i) {
|
|
bool succ = false;
|
|
Button btn = getButton(buttons[i], succ);
|
|
if (succ) {
|
|
m_dropSite->buttonsRight.append(new ButtonDropSiteItem(btn) );
|
|
m_buttonSource->hideButton(btn.type);
|
|
}
|
|
}
|
|
m_dropSite->recalcItemGeometry();
|
|
m_dropSite->update();
|
|
}
|
|
|
|
#include "buttons.moc"
|
|
// vim: ts=4
|
|
// kate: space-indent off; tab-width 4;
|