kwin/lib
Martin Gräßlin eabad32cfb Add cross fade support for text and icon to EffectFrame.
This allows an effect to fade between old and new text/icon. As an example it's added to CoverSwitch.
Currently only supported in OpenGL. XRender might be added, but I'm missing an idea for an effect to add it.
Most effects using EffectFrame require OpenGL anyway.

svn path=/trunk/KDE/kdebase/workspace/; revision=1160252
2010-08-07 14:08:34 +00:00
..
CMakeLists.txt merge 1099530 from 4.4: add some missing include_directories 2010-03-05 18:30:04 +00:00
kcommondecoration.cpp Change KCommonDecoration preview label contents to contain only the decoration name 2010-05-02 20:25:27 +00:00
kcommondecoration.h Implement support for _KDE_NET_WM_FRAME_OVERLAP. 2009-11-25 23:32:35 +00:00
kcommondecoration_p.cpp
kcommondecoration_p.h
kdecoration.cpp Implement support for _KDE_NET_WM_FRAME_OVERLAP. 2009-11-25 23:32:35 +00:00
kdecoration.h Added Window menu action to toggle floating/tiled state of the client and the relevant Operation enum entry 2010-05-07 16:03:14 +00:00
kdecoration_p.cpp
kdecoration_p.h
kdecoration_plugins_p.cpp Commit patch from SlashDevDsp fixing #223515 2010-02-09 09:54:27 +00:00
kdecoration_plugins_p.h
kdecorationbridge.h Implement support for _KDE_NET_WM_FRAME_OVERLAP. 2009-11-25 23:32:35 +00:00
kdecorationfactory.cpp
kdecorationfactory.h
kwinconfig.h.cmake
kwineffects.cpp Add cross fade support for text and icon to EffectFrame. 2010-08-07 14:08:34 +00:00
kwineffects.h Add cross fade support for text and icon to EffectFrame. 2010-08-07 14:08:34 +00:00
kwinglobals.cpp
kwinglobals.h * Removed "Advanced Button" from screensaver kcm. 2010-03-10 22:25:20 +00:00
kwinglutils.cpp Let's see if Krazy notices this change. 2010-08-06 21:09:48 +00:00
kwinglutils.h Drop some more unused code in kwinglutils. 2010-07-26 20:32:25 +00:00
kwinglutils_funcs.cpp On the road to more efficient painting: introducing new class GLVertexBuffer which encapsulates a vertex buffer object. 2010-07-19 20:53:32 +00:00
kwinglutils_funcs.h On the road to more efficient painting: introducing new class GLVertexBuffer which encapsulates a vertex buffer object. 2010-07-19 20:53:32 +00:00
kwinshadereffect.cpp
kwinshadereffect.h
kwinxrenderutils.cpp
kwinxrenderutils.h
Mainpage.dox
Messages.sh