kwin/autotests/integration/window_selection_test.cpp
David Edmundson 6acf35e4cc Avoid QPointer in return types of Input methods
QPointer is a really useful way to store a pointer over time.
It doesn't make have any value as a return value used by a short-lived
method.

There isn't a good copy constructor, it's effectively the same as
creating a new QWeakPointer reference that has to be cleaned up.

Testing if something is null is still the same. A new QPointer can be
made by the caller if it actually is needed.

Input handling is a very hot path called many times a frame, so it's
important to keep this light. focus() and at() are called a lot which
added up to slightly over 1% of CPU time when moving the mouse about.
2020-09-08 08:04:13 +00:00

546 lines
21 KiB
C++

/*
KWin - the KDE window manager
This file is part of the KDE project.
SPDX-FileCopyrightText: 2016 Martin Gräßlin <mgraesslin@kde.org>
SPDX-License-Identifier: GPL-2.0-or-later
*/
#include "kwin_wayland_test.h"
#include "abstract_client.h"
#include "cursor.h"
#include "keyboard_input.h"
#include "platform.h"
#include "pointer_input.h"
#include "screens.h"
#include "wayland_server.h"
#include "workspace.h"
#include <KWayland/Client/compositor.h>
#include <KWayland/Client/keyboard.h>
#include <KWayland/Client/pointer.h>
#include <KWayland/Client/seat.h>
#include <KWayland/Client/shm_pool.h>
#include <KWayland/Client/surface.h>
#include <KWayland/Client/touch.h>
#include <linux/input.h>
using namespace KWin;
using namespace KWayland::Client;
static const QString s_socketName = QStringLiteral("wayland_test_kwin_window_selection-0");
class TestWindowSelection : public QObject
{
Q_OBJECT
private Q_SLOTS:
void initTestCase();
void init();
void cleanup();
void testSelectOnWindowPointer();
void testSelectOnWindowKeyboard_data();
void testSelectOnWindowKeyboard();
void testSelectOnWindowTouch();
void testCancelOnWindowPointer();
void testCancelOnWindowKeyboard();
void testSelectPointPointer();
void testSelectPointTouch();
};
void TestWindowSelection::initTestCase()
{
qRegisterMetaType<KWin::AbstractClient*>();
QSignalSpy applicationStartedSpy(kwinApp(), &Application::started);
QVERIFY(applicationStartedSpy.isValid());
kwinApp()->platform()->setInitialWindowSize(QSize(1280, 1024));
QVERIFY(waylandServer()->init(s_socketName.toLocal8Bit()));
QMetaObject::invokeMethod(kwinApp()->platform(), "setVirtualOutputs", Qt::DirectConnection, Q_ARG(int, 2));
qputenv("XKB_DEFAULT_RULES", "evdev");
kwinApp()->start();
QVERIFY(applicationStartedSpy.wait());
QCOMPARE(screens()->count(), 2);
QCOMPARE(screens()->geometry(0), QRect(0, 0, 1280, 1024));
QCOMPARE(screens()->geometry(1), QRect(1280, 0, 1280, 1024));
waylandServer()->initWorkspace();
}
void TestWindowSelection::init()
{
QVERIFY(Test::setupWaylandConnection(Test::AdditionalWaylandInterface::Seat));
QVERIFY(Test::waitForWaylandPointer());
screens()->setCurrent(0);
KWin::Cursors::self()->mouse()->setPos(QPoint(1280, 512));
}
void TestWindowSelection::cleanup()
{
Test::destroyWaylandConnection();
}
void TestWindowSelection::testSelectOnWindowPointer()
{
// this test verifies window selection through pointer works
QScopedPointer<Surface> surface(Test::createSurface());
QScopedPointer<XdgShellSurface> shellSurface(Test::createXdgShellStableSurface(surface.data()));
QScopedPointer<Pointer> pointer(Test::waylandSeat()->createPointer());
QScopedPointer<Keyboard> keyboard(Test::waylandSeat()->createKeyboard());
QSignalSpy pointerEnteredSpy(pointer.data(), &Pointer::entered);
QVERIFY(pointerEnteredSpy.isValid());
QSignalSpy pointerLeftSpy(pointer.data(), &Pointer::left);
QVERIFY(pointerLeftSpy.isValid());
QSignalSpy keyboardEnteredSpy(keyboard.data(), &Keyboard::entered);
QVERIFY(keyboardEnteredSpy.isValid());
QSignalSpy keyboardLeftSpy(keyboard.data(), &Keyboard::left);
QVERIFY(keyboardLeftSpy.isValid());
auto client = Test::renderAndWaitForShown(surface.data(), QSize(100, 50), Qt::blue);
QVERIFY(client);
QVERIFY(keyboardEnteredSpy.wait());
KWin::Cursors::self()->mouse()->setPos(client->frameGeometry().center());
QCOMPARE(input()->pointer()->focus(), client);
QVERIFY(pointerEnteredSpy.wait());
Toplevel *selectedWindow = nullptr;
auto callback = [&selectedWindow] (Toplevel *t) {
selectedWindow = t;
};
// start the interaction
QCOMPARE(input()->isSelectingWindow(), false);
kwinApp()->platform()->startInteractiveWindowSelection(callback);
QCOMPARE(input()->isSelectingWindow(), true);
QVERIFY(!selectedWindow);
QCOMPARE(keyboardLeftSpy.count(), 0);
QVERIFY(pointerLeftSpy.wait());
if (keyboardLeftSpy.isEmpty()) {
QVERIFY(keyboardLeftSpy.wait());
}
QCOMPARE(pointerLeftSpy.count(), 1);
QCOMPARE(keyboardLeftSpy.count(), 1);
// simulate left button press
quint32 timestamp = 0;
kwinApp()->platform()->pointerButtonPressed(BTN_LEFT, timestamp++);
// should not have ended the mode
QCOMPARE(input()->isSelectingWindow(), true);
QVERIFY(!selectedWindow);
QVERIFY(!input()->pointer()->focus());
// updating the pointer should not change anything
input()->pointer()->update();
QVERIFY(!input()->pointer()->focus());
// updating keyboard should also not change
input()->keyboard()->update();
// perform a right button click
kwinApp()->platform()->pointerButtonPressed(BTN_RIGHT, timestamp++);
kwinApp()->platform()->pointerButtonReleased(BTN_RIGHT, timestamp++);
// should not have ended the mode
QCOMPARE(input()->isSelectingWindow(), true);
QVERIFY(!selectedWindow);
// now release
kwinApp()->platform()->pointerButtonReleased(BTN_LEFT, timestamp++);
QCOMPARE(input()->isSelectingWindow(), false);
QCOMPARE(selectedWindow, client);
QCOMPARE(input()->pointer()->focus(), client);
// should give back keyboard and pointer
QVERIFY(pointerEnteredSpy.wait());
if (keyboardEnteredSpy.count() != 2) {
QVERIFY(keyboardEnteredSpy.wait());
}
QCOMPARE(pointerLeftSpy.count(), 1);
QCOMPARE(keyboardLeftSpy.count(), 1);
QCOMPARE(pointerEnteredSpy.count(), 2);
QCOMPARE(keyboardEnteredSpy.count(), 2);
}
void TestWindowSelection::testSelectOnWindowKeyboard_data()
{
QTest::addColumn<qint32>("key");
QTest::newRow("enter") << KEY_ENTER;
QTest::newRow("keypad enter") << KEY_KPENTER;
QTest::newRow("space") << KEY_SPACE;
}
void TestWindowSelection::testSelectOnWindowKeyboard()
{
// this test verifies window selection through keyboard key
QScopedPointer<Surface> surface(Test::createSurface());
QScopedPointer<XdgShellSurface> shellSurface(Test::createXdgShellStableSurface(surface.data()));
QScopedPointer<Pointer> pointer(Test::waylandSeat()->createPointer());
QScopedPointer<Keyboard> keyboard(Test::waylandSeat()->createKeyboard());
QSignalSpy pointerEnteredSpy(pointer.data(), &Pointer::entered);
QVERIFY(pointerEnteredSpy.isValid());
QSignalSpy pointerLeftSpy(pointer.data(), &Pointer::left);
QVERIFY(pointerLeftSpy.isValid());
QSignalSpy keyboardEnteredSpy(keyboard.data(), &Keyboard::entered);
QVERIFY(keyboardEnteredSpy.isValid());
QSignalSpy keyboardLeftSpy(keyboard.data(), &Keyboard::left);
QVERIFY(keyboardLeftSpy.isValid());
auto client = Test::renderAndWaitForShown(surface.data(), QSize(100, 50), Qt::blue);
QVERIFY(client);
QVERIFY(keyboardEnteredSpy.wait());
QVERIFY(!client->frameGeometry().contains(KWin::Cursors::self()->mouse()->pos()));
Toplevel *selectedWindow = nullptr;
auto callback = [&selectedWindow] (Toplevel *t) {
selectedWindow = t;
};
// start the interaction
QCOMPARE(input()->isSelectingWindow(), false);
kwinApp()->platform()->startInteractiveWindowSelection(callback);
QCOMPARE(input()->isSelectingWindow(), true);
QVERIFY(!selectedWindow);
QCOMPARE(keyboardLeftSpy.count(), 0);
QVERIFY(keyboardLeftSpy.wait());
QCOMPARE(pointerLeftSpy.count(), 0);
QCOMPARE(keyboardLeftSpy.count(), 1);
// simulate key press
quint32 timestamp = 0;
// move cursor through keys
auto keyPress = [&timestamp] (qint32 key) {
kwinApp()->platform()->keyboardKeyPressed(key, timestamp++);
kwinApp()->platform()->keyboardKeyReleased(key, timestamp++);
};
while (KWin::Cursors::self()->mouse()->pos().x() >= client->frameGeometry().x() + client->frameGeometry().width()) {
keyPress(KEY_LEFT);
}
while (KWin::Cursors::self()->mouse()->pos().x() <= client->frameGeometry().x()) {
keyPress(KEY_RIGHT);
}
while (KWin::Cursors::self()->mouse()->pos().y() <= client->frameGeometry().y()) {
keyPress(KEY_DOWN);
}
while (KWin::Cursors::self()->mouse()->pos().y() >= client->frameGeometry().y() + client->frameGeometry().height()) {
keyPress(KEY_UP);
}
QFETCH(qint32, key);
kwinApp()->platform()->keyboardKeyPressed(key, timestamp++);
QCOMPARE(input()->isSelectingWindow(), false);
QCOMPARE(selectedWindow, client);
QCOMPARE(input()->pointer()->focus(), client);
// should give back keyboard and pointer
QVERIFY(pointerEnteredSpy.wait());
if (keyboardEnteredSpy.count() != 2) {
QVERIFY(keyboardEnteredSpy.wait());
}
QCOMPARE(pointerLeftSpy.count(), 0);
QCOMPARE(keyboardLeftSpy.count(), 1);
QCOMPARE(pointerEnteredSpy.count(), 1);
QCOMPARE(keyboardEnteredSpy.count(), 2);
kwinApp()->platform()->keyboardKeyReleased(key, timestamp++);
}
void TestWindowSelection::testSelectOnWindowTouch()
{
// this test verifies window selection through touch
QScopedPointer<Touch> touch(Test::waylandSeat()->createTouch());
QSignalSpy touchStartedSpy(touch.data(), &Touch::sequenceStarted);
QVERIFY(touchStartedSpy.isValid());
QSignalSpy touchCanceledSpy(touch.data(), &Touch::sequenceCanceled);
QVERIFY(touchCanceledSpy.isValid());
QScopedPointer<Surface> surface(Test::createSurface());
QScopedPointer<XdgShellSurface> shellSurface(Test::createXdgShellStableSurface(surface.data()));
auto client = Test::renderAndWaitForShown(surface.data(), QSize(100, 50), Qt::blue);
QVERIFY(client);
Toplevel *selectedWindow = nullptr;
auto callback = [&selectedWindow] (Toplevel *t) {
selectedWindow = t;
};
// start the interaction
QCOMPARE(input()->isSelectingWindow(), false);
kwinApp()->platform()->startInteractiveWindowSelection(callback);
QCOMPARE(input()->isSelectingWindow(), true);
QVERIFY(!selectedWindow);
// simulate touch down
quint32 timestamp = 0;
kwinApp()->platform()->touchDown(0, client->frameGeometry().center(), timestamp++);
QVERIFY(!selectedWindow);
kwinApp()->platform()->touchUp(0, timestamp++);
QCOMPARE(input()->isSelectingWindow(), false);
QCOMPARE(selectedWindow, client);
// with movement
selectedWindow = nullptr;
kwinApp()->platform()->startInteractiveWindowSelection(callback);
kwinApp()->platform()->touchDown(0, client->frameGeometry().bottomRight() + QPoint(20, 20), timestamp++);
QVERIFY(!selectedWindow);
kwinApp()->platform()->touchMotion(0, client->frameGeometry().bottomRight() - QPoint(1, 1), timestamp++);
QVERIFY(!selectedWindow);
kwinApp()->platform()->touchUp(0, timestamp++);
QCOMPARE(selectedWindow, client);
QCOMPARE(input()->isSelectingWindow(), false);
// it cancels active touch sequence on the window
kwinApp()->platform()->touchDown(0, client->frameGeometry().center(), timestamp++);
QVERIFY(touchStartedSpy.wait());
selectedWindow = nullptr;
kwinApp()->platform()->startInteractiveWindowSelection(callback);
QCOMPARE(input()->isSelectingWindow(), true);
QVERIFY(touchCanceledSpy.wait());
QVERIFY(!selectedWindow);
// this touch up does not yet select the window, it was started prior to the selection
kwinApp()->platform()->touchUp(0, timestamp++);
QVERIFY(!selectedWindow);
kwinApp()->platform()->touchDown(0, client->frameGeometry().center(), timestamp++);
kwinApp()->platform()->touchUp(0, timestamp++);
QCOMPARE(selectedWindow, client);
QCOMPARE(input()->isSelectingWindow(), false);
QCOMPARE(touchStartedSpy.count(), 1);
QCOMPARE(touchCanceledSpy.count(), 1);
}
void TestWindowSelection::testCancelOnWindowPointer()
{
// this test verifies that window selection cancels through right button click
QScopedPointer<Surface> surface(Test::createSurface());
QScopedPointer<XdgShellSurface> shellSurface(Test::createXdgShellStableSurface(surface.data()));
QScopedPointer<Pointer> pointer(Test::waylandSeat()->createPointer());
QScopedPointer<Keyboard> keyboard(Test::waylandSeat()->createKeyboard());
QSignalSpy pointerEnteredSpy(pointer.data(), &Pointer::entered);
QVERIFY(pointerEnteredSpy.isValid());
QSignalSpy pointerLeftSpy(pointer.data(), &Pointer::left);
QVERIFY(pointerLeftSpy.isValid());
QSignalSpy keyboardEnteredSpy(keyboard.data(), &Keyboard::entered);
QVERIFY(keyboardEnteredSpy.isValid());
QSignalSpy keyboardLeftSpy(keyboard.data(), &Keyboard::left);
QVERIFY(keyboardLeftSpy.isValid());
auto client = Test::renderAndWaitForShown(surface.data(), QSize(100, 50), Qt::blue);
QVERIFY(client);
QVERIFY(keyboardEnteredSpy.wait());
KWin::Cursors::self()->mouse()->setPos(client->frameGeometry().center());
QCOMPARE(input()->pointer()->focus(), client);
QVERIFY(pointerEnteredSpy.wait());
Toplevel *selectedWindow = nullptr;
auto callback = [&selectedWindow] (Toplevel *t) {
selectedWindow = t;
};
// start the interaction
QCOMPARE(input()->isSelectingWindow(), false);
kwinApp()->platform()->startInteractiveWindowSelection(callback);
QCOMPARE(input()->isSelectingWindow(), true);
QVERIFY(!selectedWindow);
QCOMPARE(keyboardLeftSpy.count(), 0);
QVERIFY(pointerLeftSpy.wait());
if (keyboardLeftSpy.isEmpty()) {
QVERIFY(keyboardLeftSpy.wait());
}
QCOMPARE(pointerLeftSpy.count(), 1);
QCOMPARE(keyboardLeftSpy.count(), 1);
// simulate left button press
quint32 timestamp = 0;
kwinApp()->platform()->pointerButtonPressed(BTN_RIGHT, timestamp++);
kwinApp()->platform()->pointerButtonReleased(BTN_RIGHT, timestamp++);
QCOMPARE(input()->isSelectingWindow(), false);
QVERIFY(!selectedWindow);
QCOMPARE(input()->pointer()->focus(), client);
// should give back keyboard and pointer
QVERIFY(pointerEnteredSpy.wait());
if (keyboardEnteredSpy.count() != 2) {
QVERIFY(keyboardEnteredSpy.wait());
}
QCOMPARE(pointerLeftSpy.count(), 1);
QCOMPARE(keyboardLeftSpy.count(), 1);
QCOMPARE(pointerEnteredSpy.count(), 2);
QCOMPARE(keyboardEnteredSpy.count(), 2);
}
void TestWindowSelection::testCancelOnWindowKeyboard()
{
// this test verifies that cancel window selection through escape key works
QScopedPointer<Surface> surface(Test::createSurface());
QScopedPointer<XdgShellSurface> shellSurface(Test::createXdgShellStableSurface(surface.data()));
QScopedPointer<Pointer> pointer(Test::waylandSeat()->createPointer());
QScopedPointer<Keyboard> keyboard(Test::waylandSeat()->createKeyboard());
QSignalSpy pointerEnteredSpy(pointer.data(), &Pointer::entered);
QVERIFY(pointerEnteredSpy.isValid());
QSignalSpy pointerLeftSpy(pointer.data(), &Pointer::left);
QVERIFY(pointerLeftSpy.isValid());
QSignalSpy keyboardEnteredSpy(keyboard.data(), &Keyboard::entered);
QVERIFY(keyboardEnteredSpy.isValid());
QSignalSpy keyboardLeftSpy(keyboard.data(), &Keyboard::left);
QVERIFY(keyboardLeftSpy.isValid());
auto client = Test::renderAndWaitForShown(surface.data(), QSize(100, 50), Qt::blue);
QVERIFY(client);
QVERIFY(keyboardEnteredSpy.wait());
KWin::Cursors::self()->mouse()->setPos(client->frameGeometry().center());
QCOMPARE(input()->pointer()->focus(), client);
QVERIFY(pointerEnteredSpy.wait());
Toplevel *selectedWindow = nullptr;
auto callback = [&selectedWindow] (Toplevel *t) {
selectedWindow = t;
};
// start the interaction
QCOMPARE(input()->isSelectingWindow(), false);
kwinApp()->platform()->startInteractiveWindowSelection(callback);
QCOMPARE(input()->isSelectingWindow(), true);
QVERIFY(!selectedWindow);
QCOMPARE(keyboardLeftSpy.count(), 0);
QVERIFY(pointerLeftSpy.wait());
if (keyboardLeftSpy.isEmpty()) {
QVERIFY(keyboardLeftSpy.wait());
}
QCOMPARE(pointerLeftSpy.count(), 1);
QCOMPARE(keyboardLeftSpy.count(), 1);
// simulate left button press
quint32 timestamp = 0;
kwinApp()->platform()->keyboardKeyPressed(KEY_ESC, timestamp++);
QCOMPARE(input()->isSelectingWindow(), false);
QVERIFY(!selectedWindow);
QCOMPARE(input()->pointer()->focus(), client);
// should give back keyboard and pointer
QVERIFY(pointerEnteredSpy.wait());
if (keyboardEnteredSpy.count() != 2) {
QVERIFY(keyboardEnteredSpy.wait());
}
QCOMPARE(pointerLeftSpy.count(), 1);
QCOMPARE(keyboardLeftSpy.count(), 1);
QCOMPARE(pointerEnteredSpy.count(), 2);
QCOMPARE(keyboardEnteredSpy.count(), 2);
kwinApp()->platform()->keyboardKeyReleased(KEY_ESC, timestamp++);
}
void TestWindowSelection::testSelectPointPointer()
{
// this test verifies point selection through pointer works
QScopedPointer<Surface> surface(Test::createSurface());
QScopedPointer<XdgShellSurface> shellSurface(Test::createXdgShellStableSurface(surface.data()));
QScopedPointer<Pointer> pointer(Test::waylandSeat()->createPointer());
QScopedPointer<Keyboard> keyboard(Test::waylandSeat()->createKeyboard());
QSignalSpy pointerEnteredSpy(pointer.data(), &Pointer::entered);
QVERIFY(pointerEnteredSpy.isValid());
QSignalSpy pointerLeftSpy(pointer.data(), &Pointer::left);
QVERIFY(pointerLeftSpy.isValid());
QSignalSpy keyboardEnteredSpy(keyboard.data(), &Keyboard::entered);
QVERIFY(keyboardEnteredSpy.isValid());
QSignalSpy keyboardLeftSpy(keyboard.data(), &Keyboard::left);
QVERIFY(keyboardLeftSpy.isValid());
auto client = Test::renderAndWaitForShown(surface.data(), QSize(100, 50), Qt::blue);
QVERIFY(client);
QVERIFY(keyboardEnteredSpy.wait());
KWin::Cursors::self()->mouse()->setPos(client->frameGeometry().center());
QCOMPARE(input()->pointer()->focus(), client);
QVERIFY(pointerEnteredSpy.wait());
QPoint point;
auto callback = [&point] (const QPoint &p) {
point = p;
};
// start the interaction
QCOMPARE(input()->isSelectingWindow(), false);
kwinApp()->platform()->startInteractivePositionSelection(callback);
QCOMPARE(input()->isSelectingWindow(), true);
QCOMPARE(point, QPoint());
QCOMPARE(keyboardLeftSpy.count(), 0);
QVERIFY(pointerLeftSpy.wait());
if (keyboardLeftSpy.isEmpty()) {
QVERIFY(keyboardLeftSpy.wait());
}
QCOMPARE(pointerLeftSpy.count(), 1);
QCOMPARE(keyboardLeftSpy.count(), 1);
// trying again should not be allowed
QPoint point2;
kwinApp()->platform()->startInteractivePositionSelection([&point2] (const QPoint &p) {
point2 = p;
});
QCOMPARE(point2, QPoint(-1, -1));
// simulate left button press
quint32 timestamp = 0;
kwinApp()->platform()->pointerButtonPressed(BTN_LEFT, timestamp++);
// should not have ended the mode
QCOMPARE(input()->isSelectingWindow(), true);
QCOMPARE(point, QPoint());
QVERIFY(!input()->pointer()->focus());
// updating the pointer should not change anything
input()->pointer()->update();
QVERIFY(!input()->pointer()->focus());
// updating keyboard should also not change
input()->keyboard()->update();
// perform a right button click
kwinApp()->platform()->pointerButtonPressed(BTN_RIGHT, timestamp++);
kwinApp()->platform()->pointerButtonReleased(BTN_RIGHT, timestamp++);
// should not have ended the mode
QCOMPARE(input()->isSelectingWindow(), true);
QCOMPARE(point, QPoint());
// now release
kwinApp()->platform()->pointerButtonReleased(BTN_LEFT, timestamp++);
QCOMPARE(input()->isSelectingWindow(), false);
QCOMPARE(point, input()->globalPointer().toPoint());
QCOMPARE(input()->pointer()->focus(), client);
// should give back keyboard and pointer
QVERIFY(pointerEnteredSpy.wait());
if (keyboardEnteredSpy.count() != 2) {
QVERIFY(keyboardEnteredSpy.wait());
}
QCOMPARE(pointerLeftSpy.count(), 1);
QCOMPARE(keyboardLeftSpy.count(), 1);
QCOMPARE(pointerEnteredSpy.count(), 2);
QCOMPARE(keyboardEnteredSpy.count(), 2);
}
void TestWindowSelection::testSelectPointTouch()
{
// this test verifies point selection through touch works
QPoint point;
auto callback = [&point] (const QPoint &p) {
point = p;
};
// start the interaction
QCOMPARE(input()->isSelectingWindow(), false);
kwinApp()->platform()->startInteractivePositionSelection(callback);
QCOMPARE(input()->isSelectingWindow(), true);
QCOMPARE(point, QPoint());
// let's create multiple touch points
quint32 timestamp = 0;
kwinApp()->platform()->touchDown(0, QPointF(0, 1), timestamp++);
QCOMPARE(input()->isSelectingWindow(), true);
kwinApp()->platform()->touchDown(1, QPointF(10, 20), timestamp++);
QCOMPARE(input()->isSelectingWindow(), true);
kwinApp()->platform()->touchDown(2, QPointF(30, 40), timestamp++);
QCOMPARE(input()->isSelectingWindow(), true);
// let's move our points
kwinApp()->platform()->touchMotion(0, QPointF(5, 10), timestamp++);
kwinApp()->platform()->touchMotion(2, QPointF(20, 25), timestamp++);
kwinApp()->platform()->touchMotion(1, QPointF(25, 35), timestamp++);
QCOMPARE(input()->isSelectingWindow(), true);
kwinApp()->platform()->touchUp(0, timestamp++);
QCOMPARE(input()->isSelectingWindow(), true);
kwinApp()->platform()->touchUp(2, timestamp++);
QCOMPARE(input()->isSelectingWindow(), true);
kwinApp()->platform()->touchUp(1, timestamp++);
QCOMPARE(input()->isSelectingWindow(), false);
QCOMPARE(point, QPoint(25, 35));
}
WAYLANDTEST_MAIN(TestWindowSelection)
#include "window_selection_test.moc"