kwin/src/platformsupport
Vlad Zahorodnii f431b6ad96 wayland: Cache last surface-to-buffer matrix
If window quads need to be generated after the wl_surface is destroyed,
the SurfaceItemWayland::mapToBuffer() function will return wrong values.

In order to fix that, we need to store the last surface-to-buffer matrix
in SurfaceItem.
2021-07-22 06:26:00 +00:00
..
scenes wayland: Cache last surface-to-buffer matrix 2021-07-22 06:26:00 +00:00
vsyncconvenience Run clazy with qt-keywords fixit 2021-06-08 10:49:42 +03:00
CMakeLists.txt