88d423ddcf
This simplifies focus related logic a bit. Instead of differentiating between wayland and internal window focus, simply maintain window focus that works both with regular wayland windows as well as the ones created by kwin.
184 lines
7 KiB
C++
184 lines
7 KiB
C++
/*
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KWin - the KDE window manager
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This file is part of the KDE project.
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SPDX-FileCopyrightText: 2019 Aleix Pol Gonzalez <aleixpol@kde.org>
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SPDX-License-Identifier: GPL-2.0-or-later
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*/
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#include "tablet_input.h"
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#include "abstract_client.h"
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#include "decorations/decoratedclient.h"
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#include "input_event.h"
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#include "input_event_spy.h"
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#include "pointer_input.h"
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#include "toplevel.h"
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#include "wayland_server.h"
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#include "workspace.h"
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// KDecoration
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#include <KDecoration2/Decoration>
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// KWayland
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#include <KWaylandServer/seat_interface.h>
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#include <KWaylandServer/surface_interface.h>
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// screenlocker
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#include <KScreenLocker/KsldApp>
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// Qt
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#include <QHoverEvent>
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#include <QWindow>
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namespace KWin
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{
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TabletInputRedirection::TabletInputRedirection(InputRedirection *parent)
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: InputDeviceHandler(parent)
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{
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}
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TabletInputRedirection::~TabletInputRedirection() = default;
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void TabletInputRedirection::init()
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{
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Q_ASSERT(!inited());
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setInited(true);
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InputDeviceHandler::init();
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connect(workspace(), &QObject::destroyed, this, [this] { setInited(false); });
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connect(waylandServer(), &QObject::destroyed, this, [this] { setInited(false); });
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}
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void TabletInputRedirection::tabletToolEvent(KWin::InputRedirection::TabletEventType type, const QPointF &pos,
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qreal pressure, int xTilt, int yTilt, qreal rotation, bool tipDown,
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bool tipNear, const TabletToolId &tabletToolId,
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quint32 time)
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{
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if (!inited()) {
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return;
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}
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m_lastEventTime = time;
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m_lastPosition = pos;
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QEvent::Type t;
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switch (type) {
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case InputRedirection::Axis:
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t = QEvent::TabletMove;
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break;
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case InputRedirection::Tip:
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t = tipDown ? QEvent::TabletPress : QEvent::TabletRelease;
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break;
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case InputRedirection::Proximity:
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t = tipNear ? QEvent::TabletEnterProximity : QEvent::TabletLeaveProximity;
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break;
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}
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update();
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const auto button = m_tipDown ? Qt::LeftButton : Qt::NoButton;
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TabletEvent ev(t, pos, pos, QTabletEvent::Stylus, QTabletEvent::Pen, pressure,
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xTilt, yTilt,
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0, // tangentialPressure
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rotation,
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0, // z
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Qt::NoModifier, tabletToolId.m_uniqueId, button, button, tabletToolId);
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ev.setTimestamp(time);
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input()->processSpies(std::bind(&InputEventSpy::tabletToolEvent, std::placeholders::_1, &ev));
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input()->processFilters(
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std::bind(&InputEventFilter::tabletToolEvent, std::placeholders::_1, &ev));
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m_tipDown = tipDown;
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m_tipNear = tipNear;
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}
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void KWin::TabletInputRedirection::tabletToolButtonEvent(uint button, bool isPressed,
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const TabletToolId &tabletToolId)
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{
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input()->processSpies(std::bind(&InputEventSpy::tabletToolButtonEvent,
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std::placeholders::_1, button, isPressed, tabletToolId));
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input()->processFilters(std::bind( &InputEventFilter::tabletToolButtonEvent,
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std::placeholders::_1, button, isPressed, tabletToolId));
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}
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void KWin::TabletInputRedirection::tabletPadButtonEvent(uint button, bool isPressed,
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const TabletPadId &tabletPadId)
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{
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input()->processSpies(std::bind( &InputEventSpy::tabletPadButtonEvent,
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std::placeholders::_1, button, isPressed, tabletPadId));
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input()->processFilters(std::bind( &InputEventFilter::tabletPadButtonEvent,
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std::placeholders::_1, button, isPressed, tabletPadId));
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}
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void KWin::TabletInputRedirection::tabletPadStripEvent(int number, int position, bool isFinger,
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const TabletPadId &tabletPadId)
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{
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input()->processSpies(std::bind( &InputEventSpy::tabletPadStripEvent,
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std::placeholders::_1, number, position, isFinger, tabletPadId));
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input()->processFilters(std::bind( &InputEventFilter::tabletPadStripEvent,
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std::placeholders::_1, number, position, isFinger, tabletPadId));
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}
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void KWin::TabletInputRedirection::tabletPadRingEvent(int number, int position, bool isFinger,
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const TabletPadId &tabletPadId)
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{
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input()->processSpies(std::bind( &InputEventSpy::tabletPadRingEvent,
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std::placeholders::_1, number, position, isFinger, tabletPadId));
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input()->processFilters(std::bind( &InputEventFilter::tabletPadRingEvent,
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std::placeholders::_1, number, position, isFinger, tabletPadId));
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}
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bool TabletInputRedirection::focusUpdatesBlocked()
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{
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return input()->isSelectingWindow();
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}
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void TabletInputRedirection::cleanupDecoration(Decoration::DecoratedClientImpl *old,
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Decoration::DecoratedClientImpl *now)
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{
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disconnect(m_decorationGeometryConnection);
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m_decorationGeometryConnection = QMetaObject::Connection();
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disconnect(m_decorationDestroyedConnection);
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m_decorationDestroyedConnection = QMetaObject::Connection();
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if (old) {
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// send leave event to old decoration
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QHoverEvent event(QEvent::HoverLeave, QPointF(), QPointF());
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QCoreApplication::instance()->sendEvent(old->decoration(), &event);
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}
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if (!now) {
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// left decoration
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return;
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}
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const auto pos = m_lastPosition - now->client()->pos();
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QHoverEvent event(QEvent::HoverEnter, pos, pos);
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QCoreApplication::instance()->sendEvent(now->decoration(), &event);
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now->client()->processDecorationMove(pos.toPoint(), m_lastPosition.toPoint());
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m_decorationGeometryConnection = connect(decoration()->client(), &AbstractClient::frameGeometryChanged, this,
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[this] {
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// ensure maximize button gets the leave event when maximizing/restore a window, see BUG 385140
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const auto oldDeco = decoration();
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update();
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if (oldDeco &&
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oldDeco == decoration() &&
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!decoration()->client()->isInteractiveMove() &&
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!decoration()->client()->isInteractiveResize()) {
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// position of window did not change, we need to send HoverMotion manually
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const QPointF p = m_lastPosition - decoration()->client()->pos();
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QHoverEvent event(QEvent::HoverMove, p, p);
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QCoreApplication::instance()->sendEvent(decoration()->decoration(), &event);
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}
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}, Qt::QueuedConnection);
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// if our decoration gets destroyed whilst it has focus, we pass focus on to the same client
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m_decorationDestroyedConnection = connect(now, &QObject::destroyed, this, &TabletInputRedirection::update, Qt::QueuedConnection);
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}
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void TabletInputRedirection::focusUpdate(Toplevel *focusOld, Toplevel *focusNow)
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{
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Q_UNUSED(focusOld)
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Q_UNUSED(focusNow)
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// This method is left blank intentionally.
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}
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}
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