kwin/abstract_output.h
Roman Gilg 21aee588af Initialize Wayland output in AbstractOutput
Summary:
Wayland output is on protocol level and not dependent on the hardware
platform. Next steps are to do the same for output device and then let
the virtual output call into these initializing functions as well.

Test Plan: Manually and auto test.

Reviewers: #kwin, davidedmundson

Reviewed By: #kwin, davidedmundson

Subscribers: davidedmundson, kwin

Tags: #kwin

Differential Revision: https://phabricator.kde.org/D16783
2018-11-09 19:47:23 +01:00

157 lines
3.9 KiB
C++

/********************************************************************
KWin - the KDE window manager
This file is part of the KDE project.
Copyright 2018 Roman Gilg <subdiff@gmail.com>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*********************************************************************/
#ifndef KWIN_OUTPUT_H
#define KWIN_OUTPUT_H
#include <utils.h>
#include <kwin_export.h>
#include <QObject>
#include <QPoint>
#include <QPointer>
#include <QRect>
#include <QSize>
#include <QVector>
namespace KWayland
{
namespace Server
{
class OutputInterface;
class OutputDeviceInterface;
class OutputChangeSet;
class OutputManagementInterface;
class XdgOutputInterface;
}
}
namespace KWin
{
namespace ColorCorrect {
struct GammaRamp;
}
/**
* Generic output representation in a Wayland session
**/
class KWIN_EXPORT AbstractOutput : public QObject
{
Q_OBJECT
public:
explicit AbstractOutput(QObject *parent = nullptr);
virtual ~AbstractOutput();
QString name() const;
bool isEnabled() const {
return !m_waylandOutput.isNull();
}
virtual QSize pixelSize() const = 0;
qreal scale() const {
return m_scale;
}
/*
* The geometry of this output in global compositor co-ordinates (i.e scaled)
*/
QRect geometry() const;
QSize physicalSize() const;
Qt::ScreenOrientation orientation() const {
return m_orientation;
}
bool isInternal() const {
return m_internal;
}
void setGlobalPos(const QPoint &pos);
void setScale(qreal scale);
/**
* This sets the changes and tests them against the specific output
*/
void setChanges(KWayland::Server::OutputChangeSet *changeset);
virtual bool commitChanges() { return false; }
QPointer<KWayland::Server::OutputInterface> waylandOutput() const {
return m_waylandOutput;
}
virtual int getGammaRampSize() const {
return 0;
}
virtual bool setGammaRamp(const ColorCorrect::GammaRamp &gamma) {
Q_UNUSED(gamma);
return false;
}
protected:
QPointer<KWayland::Server::OutputChangeSet> changes() const {
return m_changeset;
}
QPointer<KWayland::Server::XdgOutputInterface> xdgOutput() const {
return m_xdgOutput;
}
void createXdgOutput();
QPointer<KWayland::Server::OutputDeviceInterface> waylandOutputDevice() const {
return m_waylandOutputDevice;
}
void setWaylandOutputDevice(KWayland::Server::OutputDeviceInterface *set);
QPoint globalPos() const {
return m_globalPos;
}
QSize rawPhysicalSize() const {
return m_physicalSize;
}
void setRawPhysicalSize(const QSize &set) {
m_physicalSize = set;
}
void setOrientation(Qt::ScreenOrientation set) {
m_orientation = set;
}
bool internal() const {
return m_internal;
}
void setInternal(bool set) {
m_internal = set;
}
void initWaylandOutput();
private:
QPointer<KWayland::Server::OutputChangeSet> m_changeset;
QPointer<KWayland::Server::OutputInterface> m_waylandOutput;
QPointer<KWayland::Server::XdgOutputInterface> m_xdgOutput;
QPointer<KWayland::Server::OutputDeviceInterface> m_waylandOutputDevice;
QPoint m_globalPos;
qreal m_scale = 1;
QSize m_physicalSize;
Qt::ScreenOrientation m_orientation = Qt::PrimaryOrientation;
bool m_internal = false;
};
}
#endif // KWIN_OUTPUT_H