9b564c4069
Summary: As per existing TODO. A new signal is added on Global to emit so we can process the result whist we still have a valid object. The name is overly explicit to try and logically separate it from QObject::destroyed(). Test Plan: Updated existing unit test. Reviewers: #plasma, graesslin Reviewed By: #plasma, graesslin Subscribers: graesslin, anthonyfieroni, plasma-devel, #frameworks Tags: #frameworks, #plasma_on_wayland Differential Revision: https://phabricator.kde.org/D7531
137 lines
5.5 KiB
C++
137 lines
5.5 KiB
C++
/********************************************************************
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Copyright 2014 Martin Gräßlin <mgraesslin@kde.org>
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Lesser General Public
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License as published by the Free Software Foundation; either
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version 2.1 of the License, or (at your option) version 3, or any
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later version accepted by the membership of KDE e.V. (or its
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successor approved by the membership of KDE e.V.), which shall
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act as a proxy defined in Section 6 of version 3 of the license.
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public
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License along with this library. If not, see <http://www.gnu.org/licenses/>.
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*********************************************************************/
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#ifndef WAYLAND_SERVER_SURFACE_INTERFACE_P_H
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#define WAYLAND_SERVER_SURFACE_INTERFACE_P_H
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#include "surface_interface.h"
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#include "resource_p.h"
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// Qt
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#include <QVector>
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// Wayland
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#include <wayland-server.h>
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namespace KWayland
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{
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namespace Server
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{
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class SurfaceInterface::Private : public Resource::Private
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{
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public:
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struct State {
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QRegion damage = QRegion();
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QRegion opaque = QRegion();
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QRegion input = QRegion();
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bool inputIsSet = false;
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bool opaqueIsSet = false;
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bool bufferIsSet = false;
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bool shadowIsSet = false;
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bool blurIsSet = false;
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bool contrastIsSet = false;
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bool slideIsSet = false;
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bool inputIsInfinite = true;
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bool childrenChanged = false;
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bool scaleIsSet = false;
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bool transformIsSet = false;
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qint32 scale = 1;
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OutputInterface::Transform transform = OutputInterface::Transform::Normal;
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QList<wl_resource*> callbacks = QList<wl_resource*>();
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QPoint offset = QPoint();
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BufferInterface *buffer = nullptr;
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// stacking order: bottom (first) -> top (last)
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QList<QPointer<SubSurfaceInterface>> children;
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QPointer<ShadowInterface> shadow;
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QPointer<BlurInterface> blur;
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QPointer<ContrastInterface> contrast;
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QPointer<SlideInterface> slide;
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};
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Private(SurfaceInterface *q, CompositorInterface *c, wl_resource *parentResource);
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~Private();
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void destroy();
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void addChild(QPointer<SubSurfaceInterface> subsurface);
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void removeChild(QPointer<SubSurfaceInterface> subsurface);
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bool raiseChild(QPointer<SubSurfaceInterface> subsurface, SurfaceInterface *sibling);
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bool lowerChild(QPointer<SubSurfaceInterface> subsurface, SurfaceInterface *sibling);
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void setShadow(const QPointer<ShadowInterface> &shadow);
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void setBlur(const QPointer<BlurInterface> &blur);
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void setContrast(const QPointer<ContrastInterface> &contrast);
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void setSlide(const QPointer<SlideInterface> &slide);
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void installPointerConstraint(LockedPointerInterface *lock);
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void installPointerConstraint(ConfinedPointerInterface *confinement);
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void commitSubSurface();
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void commit();
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State current;
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State pending;
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State subSurfacePending;
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QPointer<SubSurfaceInterface> subSurface;
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QRegion trackedDamage;
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// workaround for https://bugreports.qt.io/browse/QTBUG-52192
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// A subsurface needs to be considered mapped even if it doesn't have a buffer attached
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// Otherwise Qt's sub-surfaces will never be visible and the client will freeze due to
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// waiting on the frame callback of the never visible surface
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bool subSurfaceIsMapped = true;
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QVector<OutputInterface *> outputs;
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QPointer<LockedPointerInterface> lockedPointer;
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QPointer<ConfinedPointerInterface> confinedPointer;
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QHash<OutputInterface*, QMetaObject::Connection> outputDestroyedConnections;
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private:
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QMetaObject::Connection constrainsOneShotConnection;
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QMetaObject::Connection constrainsUnboundConnection;
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SurfaceInterface *q_func() {
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return reinterpret_cast<SurfaceInterface *>(q);
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}
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void swapStates(State *source, State *target, bool emitChanged);
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void damage(const QRect &rect);
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void setScale(qint32 scale);
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void setTransform(OutputInterface::Transform transform);
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void addFrameCallback(uint32_t callback);
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void attachBuffer(wl_resource *buffer, const QPoint &offset);
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void setOpaque(const QRegion ®ion);
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void setInput(const QRegion ®ion, bool isInfinite);
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static void destroyFrameCallback(wl_resource *r);
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static void attachCallback(wl_client *client, wl_resource *resource, wl_resource *buffer, int32_t sx, int32_t sy);
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static void damageCallback(wl_client *client, wl_resource *resource, int32_t x, int32_t y, int32_t width, int32_t height);
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static void frameCallaback(wl_client *client, wl_resource *resource, uint32_t callback);
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static void opaqueRegionCallback(wl_client *client, wl_resource *resource, wl_resource *region);
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static void inputRegionCallback(wl_client *client, wl_resource *resource, wl_resource *region);
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static void commitCallback(wl_client *client, wl_resource *resource);
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// since version 2
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static void bufferTransformCallback(wl_client *client, wl_resource *resource, int32_t transform);
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// since version 3
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static void bufferScaleCallback(wl_client *client, wl_resource *resource, int32_t scale);
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static const struct wl_surface_interface s_interface;
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};
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}
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}
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#endif
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