kwin/effects/lookingglass_config.cpp
Laurent Montel 9de9871c3b Not necessary to use a QGridLayout when we have just one widget
svn path=/trunk/KDE/kdebase/workspace/; revision=861453
2008-09-16 07:41:39 +00:00

126 lines
3.7 KiB
C++

/********************************************************************
KWin - the KDE window manager
This file is part of the KDE project.
Copyright (C) 2007 Christian Nitschkowski <christian.nitschkowski@kdemail.net>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*********************************************************************/
#include "lookingglass_config.h"
#include <kwineffects.h>
#include <klocale.h>
#include <kdebug.h>
#include <kconfiggroup.h>
#include <KActionCollection>
#include <kaction.h>
#include <KShortcutsEditor>
#include <QWidget>
#include <QVBoxLayout>
KWIN_EFFECT_CONFIG_FACTORY
namespace KWin
{
LookingGlassEffectConfigForm::LookingGlassEffectConfigForm(QWidget* parent) : QWidget(parent)
{
setupUi(this);
}
LookingGlassEffectConfig::LookingGlassEffectConfig(QWidget* parent, const QVariantList& args) :
KCModule(EffectFactory::componentData(), parent, args)
{
kDebug() ;
m_ui = new LookingGlassEffectConfigForm(this);
QVBoxLayout* layout = new QVBoxLayout(this);
layout->addWidget(m_ui);
connect(m_ui->editor, SIGNAL(keyChange()), this, SLOT(changed()));
connect(m_ui->radiusSpin, SIGNAL(valueChanged(int)), this, SLOT(changed()));
// Shortcut config
m_actionCollection = new KActionCollection( this, componentData() );
m_actionCollection->setConfigGroup("LookingGlass");
m_actionCollection->setConfigGlobal(true);
KAction* a;
a = static_cast< KAction* >( m_actionCollection->addAction( KStandardAction::ZoomIn));
a->setProperty("isConfigurationAction", true);
a->setGlobalShortcut(KShortcut(Qt::META + Qt::Key_Plus));
a = static_cast< KAction* >( m_actionCollection->addAction( KStandardAction::ZoomOut));
a->setProperty("isConfigurationAction", true);
a->setGlobalShortcut(KShortcut(Qt::META + Qt::Key_Minus));
a = static_cast< KAction* >( m_actionCollection->addAction( KStandardAction::ActualSize));
a->setProperty("isConfigurationAction", true);
a->setGlobalShortcut(KShortcut(Qt::META + Qt::Key_0));
m_ui->editor->addCollection(m_actionCollection);
}
LookingGlassEffectConfig::~LookingGlassEffectConfig()
{
// Undo (only) unsaved changes to global key shortcuts
m_ui->editor->undoChanges();
}
void LookingGlassEffectConfig::load()
{
kDebug();
KCModule::load();
KConfigGroup conf = EffectsHandler::effectConfig("LookingGlass");
int radius = conf.readEntry("Radius", 200);
m_ui->radiusSpin->setValue(radius);
emit changed(false);
}
void LookingGlassEffectConfig::save()
{
kDebug() << "Saving config of LookingGlass" ;
//KCModule::save();
KConfigGroup conf = EffectsHandler::effectConfig("LookingGlass");
conf.writeEntry("Radius", m_ui->radiusSpin->value());
m_ui->editor->save(); // undo() will restore to this state from now on
conf.sync();
emit changed(false);
EffectsHandler::sendReloadMessage( "lookingglass" );
}
void LookingGlassEffectConfig::defaults()
{
kDebug() ;
m_ui->radiusSpin->setValue(200);
m_ui->editor->allDefault();
emit changed(true);
}
} // namespace
#include "lookingglass_config.moc"