kwin/effects/snow_config.cpp
Martin Gräßlin 9f96d84a12 Option to snow behind windows and small performance improvement by using a glList
svn path=/trunk/KDE/kdebase/workspace/; revision=882720
2008-11-11 11:31:12 +00:00

139 lines
4.5 KiB
C++

/********************************************************************
KWin - the KDE window manager
This file is part of the KDE project.
Copyright (C) 2007 Martin Gräßlin <ubuntu@martin-graesslin.com
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*********************************************************************/
#include "snow_config.h"
#include <kwineffects.h>
#include <klocale.h>
#include <kdebug.h>
#include <KActionCollection>
#include <kaction.h>
#include <kconfiggroup.h>
#include <QVBoxLayout>
#ifndef KDE_USE_FINAL
KWIN_EFFECT_CONFIG_FACTORY
#endif
namespace KWin
{
SnowEffectConfigForm::SnowEffectConfigForm(QWidget* parent) : QWidget(parent)
{
setupUi(this);
}
SnowEffectConfig::SnowEffectConfig(QWidget* parent, const QVariantList& args) :
KCModule(EffectFactory::componentData(), parent, args)
{
kDebug() ;
m_ui = new SnowEffectConfigForm(this);
QVBoxLayout* layout = new QVBoxLayout(this);
layout->addWidget(m_ui);
connect(m_ui->editor, SIGNAL(keyChange()), this, SLOT(changed()));
connect(m_ui->numberFlakes, SIGNAL(valueChanged(int)), this, SLOT(changed()));
connect(m_ui->minSizeFlake, SIGNAL(valueChanged(int)), this, SLOT(changed()));
connect(m_ui->maxSizeFlake, SIGNAL(valueChanged(int)), this, SLOT(changed()));
connect(m_ui->maxVSpeed, SIGNAL(valueChanged(int)), this, SLOT(changed()));
connect(m_ui->maxHSpeed, SIGNAL(valueChanged(int)), this, SLOT(changed()));
connect(m_ui->snowBehindWindows, SIGNAL(stateChanged(int)), this, SLOT(changed()));
m_actionCollection = new KActionCollection( this, componentData() );
m_actionCollection->setConfigGroup("Snow");
m_actionCollection->setConfigGlobal(true);
KAction* a = (KAction*)m_actionCollection->addAction( "Snow" );
a->setText( i18n("Toggle Snow on Desktop" ));
a->setProperty("isConfigurationAction", true);
a->setGlobalShortcut( KShortcut( Qt::CTRL + Qt::META + Qt::Key_F12 ));
m_ui->editor->addCollection(m_actionCollection);
}
SnowEffectConfig::~SnowEffectConfig()
{
// Undo (only) unsaved changes to global key shortcuts
m_ui->editor->undoChanges();
kDebug() ;
}
void SnowEffectConfig::load()
{
kDebug() ;
KCModule::load();
KConfigGroup conf = EffectsHandler::effectConfig("Snow");
int number = conf.readEntry("Number", 200);
int minFlake = conf.readEntry("MinFlakes", 10);
int maxFlake = conf.readEntry("MaxFlakes", 50);
int maxVSpeed = conf.readEntry("MaxVSpeed", 2);
int maxHSpeed = conf.readEntry("MaxHSpeed", 1);
m_ui->snowBehindWindows->setChecked( conf.readEntry("BehindWindows", false));
m_ui->numberFlakes->setValue( number );
m_ui->minSizeFlake->setValue( minFlake );
m_ui->maxSizeFlake->setValue( maxFlake );
m_ui->maxVSpeed->setValue( maxVSpeed );
m_ui->maxHSpeed->setValue( maxHSpeed );
emit changed(false);
}
void SnowEffectConfig::save()
{
kDebug() ;
KConfigGroup conf = EffectsHandler::effectConfig("Snow");
conf.writeEntry("Number", m_ui->numberFlakes->value());
conf.writeEntry("MinFlakes", m_ui->minSizeFlake->value());
conf.writeEntry("MaxFlakes", m_ui->maxSizeFlake->value());
conf.writeEntry("MaxVSpeed", m_ui->maxVSpeed->value());
conf.writeEntry("MaxHSpeed", m_ui->maxHSpeed->value());
conf.writeEntry("BehindWindows", m_ui->snowBehindWindows->isChecked());
m_ui->editor->save(); // undo() will restore to this state from now on
conf.sync();
emit changed(false);
EffectsHandler::sendReloadMessage( "snow" );
}
void SnowEffectConfig::defaults()
{
kDebug() ;
m_ui->numberFlakes->setValue( 200 );
m_ui->minSizeFlake->setValue( 10 );
m_ui->maxSizeFlake->setValue( 50 );
m_ui->maxVSpeed->setValue( 2 );
m_ui->maxHSpeed->setValue( 1 );
m_ui->snowBehindWindows->setChecked( false );
m_ui->editor->allDefault();
emit changed(true);
}
} // namespace
#include "snow_config.moc"