d072b5d1b7
perfectionist people that want to move a window to the exact center of the screen but can never get close enough to it for the automatic snapping to trigger. OpenGL-only for now, gave up on XRender, if anyone can get it to work go for it. svn path=/trunk/KDE/kdebase/workspace/; revision=926393
54 lines
1.6 KiB
C++
54 lines
1.6 KiB
C++
/********************************************************************
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KWin - the KDE window manager
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This file is part of the KDE project.
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Copyright (C) 2009 Lucas Murray <lmurray@undefinedfire.com>
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*********************************************************************/
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#ifndef KWIN_SNAPHELPER_H
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#define KWIN_SNAPHELPER_H
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#include <kwineffects.h>
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namespace KWin
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{
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class SnapHelperEffect
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: public Effect
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{
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public:
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SnapHelperEffect();
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~SnapHelperEffect();
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virtual void reconfigure( ReconfigureFlags );
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virtual void prePaintScreen( ScreenPrePaintData &data, int time );
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virtual void postPaintScreen();
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virtual void windowClosed( EffectWindow* w );
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virtual void windowUserMovedResized( EffectWindow* w, bool first, bool last );
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static bool supported();
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private:
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bool m_active;
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EffectWindow* m_window;
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TimeLine m_timeline;
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//GC m_gc;
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};
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} // namespace
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#endif
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