cf3a1d295c
Summary: Many tests create a Wayland window, render it and then wait till it's created in KWin as a ShellClient. To reduce code duplication the test helper provides helper methods to wait for the next ShellClient to be shown and to directly render and wait for the window for that to be shown. Reviewers: #kwin, #plasma_on_wayland Subscribers: plasma-devel, kwin Tags: #plasma_on_wayland, #kwin Differential Revision: https://phabricator.kde.org/D2057
239 lines
7.8 KiB
C++
239 lines
7.8 KiB
C++
/********************************************************************
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KWin - the KDE window manager
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This file is part of the KDE project.
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Copyright (C) 2016 Martin Gräßlin <mgraesslin@kde.org>
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*********************************************************************/
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#include "kwin_wayland_test.h"
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#include "platform.h"
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#include "cursor.h"
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#include "shell_client.h"
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#include "screens.h"
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#include "wayland_server.h"
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#include "workspace.h"
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#include <KWayland/Client/compositor.h>
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#include <KWayland/Client/connection_thread.h>
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#include <KWayland/Client/seat.h>
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#include <KWayland/Client/shell.h>
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#include <KWayland/Client/surface.h>
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#include <KWayland/Client/touch.h>
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namespace KWin
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{
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static const QString s_socketName = QStringLiteral("wayland_test_kwin_touch_input-0");
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class TouchInputTest : public QObject
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{
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Q_OBJECT
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private Q_SLOTS:
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void initTestCase();
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void init();
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void cleanup();
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void testMultipleTouchPoints();
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void testCancel();
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void testTouchMouseAction();
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private:
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AbstractClient *showWindow();
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KWayland::Client::Touch *m_touch = nullptr;
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};
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void TouchInputTest::initTestCase()
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{
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qRegisterMetaType<KWin::ShellClient*>();
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qRegisterMetaType<KWin::AbstractClient*>();
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QSignalSpy workspaceCreatedSpy(kwinApp(), &Application::workspaceCreated);
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QVERIFY(workspaceCreatedSpy.isValid());
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kwinApp()->platform()->setInitialWindowSize(QSize(1280, 1024));
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QMetaObject::invokeMethod(kwinApp()->platform(), "setOutputCount", Qt::DirectConnection, Q_ARG(int, 2));
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waylandServer()->init(s_socketName.toLocal8Bit());
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kwinApp()->start();
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QVERIFY(workspaceCreatedSpy.wait());
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QCOMPARE(screens()->count(), 2);
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QCOMPARE(screens()->geometry(0), QRect(0, 0, 1280, 1024));
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QCOMPARE(screens()->geometry(1), QRect(1280, 0, 1280, 1024));
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waylandServer()->initWorkspace();
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}
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void TouchInputTest::init()
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{
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using namespace KWayland::Client;
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QVERIFY(Test::setupWaylandConnection(s_socketName, Test::AdditionalWaylandInterface::Seat));
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QVERIFY(Test::waitForWaylandTouch());
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m_touch = Test::waylandSeat()->createTouch(Test::waylandSeat());
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QVERIFY(m_touch);
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QVERIFY(m_touch->isValid());
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screens()->setCurrent(0);
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Cursor::setPos(QPoint(1280, 512));
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}
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void TouchInputTest::cleanup()
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{
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delete m_touch;
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m_touch = nullptr;
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Test::destroyWaylandConnection();
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}
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AbstractClient *TouchInputTest::showWindow()
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{
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using namespace KWayland::Client;
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#define VERIFY(statement) \
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if (!QTest::qVerify((statement), #statement, "", __FILE__, __LINE__))\
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return nullptr;
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#define COMPARE(actual, expected) \
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if (!QTest::qCompare(actual, expected, #actual, #expected, __FILE__, __LINE__))\
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return nullptr;
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Surface *surface = Test::createSurface(Test::waylandCompositor());
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VERIFY(surface);
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ShellSurface *shellSurface = Test::createShellSurface(surface, surface);
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VERIFY(shellSurface);
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// let's render
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auto c = Test::renderAndWaitForShown(surface, QSize(100, 50), Qt::blue);
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VERIFY(c);
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COMPARE(workspace()->activeClient(), c);
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#undef VERIFY
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#undef COMPARE
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return c;
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}
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void TouchInputTest::testMultipleTouchPoints()
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{
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using namespace KWayland::Client;
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AbstractClient *c = showWindow();
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c->move(100, 100);
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QVERIFY(c);
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QSignalSpy sequenceStartedSpy(m_touch, &Touch::sequenceStarted);
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QVERIFY(sequenceStartedSpy.isValid());
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QSignalSpy pointAddedSpy(m_touch, &Touch::pointAdded);
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QVERIFY(pointAddedSpy.isValid());
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QSignalSpy pointMovedSpy(m_touch, &Touch::pointMoved);
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QVERIFY(pointMovedSpy.isValid());
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QSignalSpy pointRemovedSpy(m_touch, &Touch::pointRemoved);
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QVERIFY(pointRemovedSpy.isValid());
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QSignalSpy endedSpy(m_touch, &Touch::sequenceEnded);
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QVERIFY(endedSpy.isValid());
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quint32 timestamp = 1;
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kwinApp()->platform()->touchDown(1, QPointF(125, 125), timestamp++);
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QVERIFY(sequenceStartedSpy.wait());
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QCOMPARE(sequenceStartedSpy.count(), 1);
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QCOMPARE(m_touch->sequence().count(), 1);
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QCOMPARE(m_touch->sequence().first()->isDown(), true);
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QCOMPARE(m_touch->sequence().first()->position(), QPointF(25, 25));
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QCOMPARE(pointAddedSpy.count(), 0);
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QCOMPARE(pointMovedSpy.count(), 0);
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// a point outside the window
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kwinApp()->platform()->touchDown(2, QPointF(0, 0), timestamp++);
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QVERIFY(pointAddedSpy.wait());
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QCOMPARE(pointAddedSpy.count(), 1);
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QCOMPARE(m_touch->sequence().count(), 2);
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QCOMPARE(m_touch->sequence().at(1)->isDown(), true);
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QCOMPARE(m_touch->sequence().at(1)->position(), QPointF(-100, -100));
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QCOMPARE(pointMovedSpy.count(), 0);
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// let's move that one
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kwinApp()->platform()->touchMotion(2, QPointF(100, 100), timestamp++);
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QVERIFY(pointMovedSpy.wait());
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QCOMPARE(pointMovedSpy.count(), 1);
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QCOMPARE(m_touch->sequence().count(), 2);
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QCOMPARE(m_touch->sequence().at(1)->isDown(), true);
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QCOMPARE(m_touch->sequence().at(1)->position(), QPointF(0, 0));
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kwinApp()->platform()->touchUp(1, timestamp++);
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QVERIFY(pointRemovedSpy.wait());
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QCOMPARE(pointRemovedSpy.count(), 1);
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QCOMPARE(m_touch->sequence().count(), 2);
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QCOMPARE(m_touch->sequence().first()->isDown(), false);
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QCOMPARE(endedSpy.count(), 0);
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kwinApp()->platform()->touchUp(2, timestamp++);
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QVERIFY(pointRemovedSpy.wait());
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QCOMPARE(pointRemovedSpy.count(), 2);
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QCOMPARE(m_touch->sequence().count(), 2);
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QCOMPARE(m_touch->sequence().first()->isDown(), false);
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QCOMPARE(m_touch->sequence().at(1)->isDown(), false);
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QCOMPARE(endedSpy.count(), 1);
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}
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void TouchInputTest::testCancel()
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{
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using namespace KWayland::Client;
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AbstractClient *c = showWindow();
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c->move(100, 100);
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QVERIFY(c);
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QSignalSpy sequenceStartedSpy(m_touch, &Touch::sequenceStarted);
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QVERIFY(sequenceStartedSpy.isValid());
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QSignalSpy cancelSpy(m_touch, &Touch::sequenceCanceled);
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QVERIFY(cancelSpy.isValid());
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QSignalSpy pointRemovedSpy(m_touch, &Touch::pointRemoved);
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QVERIFY(pointRemovedSpy.isValid());
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quint32 timestamp = 1;
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kwinApp()->platform()->touchDown(1, QPointF(125, 125), timestamp++);
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QVERIFY(sequenceStartedSpy.wait());
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QCOMPARE(sequenceStartedSpy.count(), 1);
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// cancel
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kwinApp()->platform()->touchCancel();
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QVERIFY(cancelSpy.wait());
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QCOMPARE(cancelSpy.count(), 1);
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kwinApp()->platform()->touchUp(1, timestamp++);
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QVERIFY(!pointRemovedSpy.wait(100));
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QCOMPARE(pointRemovedSpy.count(), 0);
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}
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void TouchInputTest::testTouchMouseAction()
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{
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// this test verifies that a touch down on an inactive client will activate it
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using namespace KWayland::Client;
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// create two windows
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AbstractClient *c1 = showWindow();
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QVERIFY(c1);
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AbstractClient *c2 = showWindow();
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QVERIFY(c2);
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QVERIFY(!c1->isActive());
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QVERIFY(c2->isActive());
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// also create a sequence started spy as the touch event should be passed through
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QSignalSpy sequenceStartedSpy(m_touch, &Touch::sequenceStarted);
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QVERIFY(sequenceStartedSpy.isValid());
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quint32 timestamp = 1;
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kwinApp()->platform()->touchDown(1, c1->geometry().center(), timestamp++);
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QVERIFY(c1->isActive());
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QVERIFY(sequenceStartedSpy.wait());
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QCOMPARE(sequenceStartedSpy.count(), 1);
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// cleanup
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kwinApp()->platform()->touchCancel();
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}
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}
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WAYLANDTEST_MAIN(KWin::TouchInputTest)
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#include "touch_input_test.moc"
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