kwin/touch_input.cpp
Martin Gräßlin 69cbb40903 Pass LibInput::Device* through the event handlers
Summary:
The signals emitted by LibInput::Connection carry the Device for which
the input event was received. This Device is passed to the input handlers.

Custom event classes are added which extend QMouseEvent, QKeyEvent and
QWheelEvent respectively and expose the Device. The Device is only passed
around as a forward declared pointer, so even if compiled without libinput
support, it should still compile.

Event handlers which need to get access to the Device can now just cast
the event pointer to the custom class and access it. This can be used in
future to handle device specific key codes, etc.

As we don't have a proper event classes for touch events the event
handlers do not yet have access to the Device. Here the internal API
needs to be adjusted in future.

Reviewers: #plasma

Subscribers: plasma-devel

Tags: #plasma

Differential Revision: https://phabricator.kde.org/D1667
2016-05-30 15:26:37 +02:00

212 lines
5.8 KiB
C++

/********************************************************************
KWin - the KDE window manager
This file is part of the KDE project.
Copyright (C) 2013, 2016 Martin Gräßlin <mgraesslin@kde.org>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*********************************************************************/
#include "touch_input.h"
#include "abstract_client.h"
#include "input.h"
#include "toplevel.h"
#include "wayland_server.h"
#include "workspace.h"
#include "decorations/decoratedclient.h"
// KDecoration
#include <KDecoration2/Decoration>
// KWayland
#include <KWayland/Server/seat_interface.h>
// screenlocker
#include <KScreenLocker/KsldApp>
// Qt
#include <QHoverEvent>
#include <QWindow>
namespace KWin
{
TouchInputRedirection::TouchInputRedirection(InputRedirection *parent)
: InputDeviceHandler(parent)
{
}
TouchInputRedirection::~TouchInputRedirection() = default;
void TouchInputRedirection::init()
{
Q_ASSERT(!m_inited);
m_inited = true;
if (waylandServer()->hasScreenLockerIntegration()) {
connect(ScreenLocker::KSldApp::self(), &ScreenLocker::KSldApp::lockStateChanged, this,
[this] {
cancel();
// position doesn't matter
update();
}
);
}
connect(workspace(), &QObject::destroyed, this, [this] { m_inited = false; });
connect(waylandServer(), &QObject::destroyed, this, [this] { m_inited = false; });
}
void TouchInputRedirection::update(const QPointF &pos)
{
if (!m_inited) {
return;
}
if (m_windowUpdatedInCycle) {
return;
}
m_windowUpdatedInCycle = true;
// TODO: handle pointer grab aka popups
Toplevel *t = m_input->findToplevel(pos.toPoint());
auto oldWindow = m_window;
updateInternalWindow(pos);
if (!m_internalWindow) {
updateDecoration(t, pos);
} else {
// TODO: send hover leave to decoration
if (m_decoration) {
m_decoration->client()->leaveEvent();
}
m_decoration.clear();
}
if (m_decoration || m_internalWindow) {
t = nullptr;
} else if (!m_decoration) {
m_decorationId = -1;
} else if (!m_internalWindow) {
m_internalId = -1;
}
if (!oldWindow.isNull() && t == oldWindow.data()) {
return;
}
auto seat = waylandServer()->seat();
// disconnect old surface
if (oldWindow) {
disconnect(m_windowGeometryConnection);
m_windowGeometryConnection = QMetaObject::Connection();
}
if (t && t->surface()) {
seat->setFocusedTouchSurface(t->surface(), t->pos());
m_windowGeometryConnection = connect(t, &Toplevel::geometryChanged, this,
[this] {
if (m_window.isNull()) {
return;
}
auto seat = waylandServer()->seat();
if (m_window.data()->surface() != seat->focusedTouchSurface()) {
return;
}
seat->setFocusedTouchSurfacePosition(m_window.data()->pos());
}
);
} else {
seat->setFocusedTouchSurface(nullptr);
t = nullptr;
}
if (!t) {
m_window.clear();
return;
}
m_window = QPointer<Toplevel>(t);
}
void TouchInputRedirection::insertId(quint32 internalId, qint32 kwaylandId)
{
m_idMapper.insert(internalId, kwaylandId);
}
qint32 TouchInputRedirection::mappedId(quint32 internalId)
{
auto it = m_idMapper.constFind(internalId);
if (it != m_idMapper.constEnd()) {
return it.value();
}
return -1;
}
void TouchInputRedirection::removeId(quint32 internalId)
{
m_idMapper.remove(internalId);
}
void TouchInputRedirection::processDown(qint32 id, const QPointF &pos, quint32 time, LibInput::Device *device)
{
Q_UNUSED(device)
if (!m_inited) {
return;
}
m_windowUpdatedInCycle = false;
const auto &filters = m_input->filters();
for (auto it = filters.begin(), end = filters.end(); it != end; it++) {
if ((*it)->touchDown(id, pos, time)) {
return;
}
}
m_windowUpdatedInCycle = false;
}
void TouchInputRedirection::processUp(qint32 id, quint32 time, LibInput::Device *device)
{
Q_UNUSED(device)
if (!m_inited) {
return;
}
m_windowUpdatedInCycle = false;
const auto &filters = m_input->filters();
for (auto it = filters.begin(), end = filters.end(); it != end; it++) {
if ((*it)->touchUp(id, time)) {
return;
}
}
m_windowUpdatedInCycle = false;
}
void TouchInputRedirection::processMotion(qint32 id, const QPointF &pos, quint32 time, LibInput::Device *device)
{
Q_UNUSED(device)
if (!m_inited) {
return;
}
m_windowUpdatedInCycle = false;
const auto &filters = m_input->filters();
for (auto it = filters.begin(), end = filters.end(); it != end; it++) {
if ((*it)->touchMotion(id, pos, time)) {
return;
}
}
m_windowUpdatedInCycle = false;
}
void TouchInputRedirection::cancel()
{
if (!m_inited) {
return;
}
waylandServer()->seat()->cancelTouchSequence();
m_idMapper.clear();
}
void TouchInputRedirection::frame()
{
if (!m_inited) {
return;
}
waylandServer()->seat()->touchFrame();
}
}