kwin/effects/slideback/slideback.cpp
Michael Zanetti fc21b3099c Don't handle windows set to keepAbove(). Fixes issues with windows like yakuake
or full screen windows.
Use PaintClipper instead of direcly subtracting from paint region.

svn path=/trunk/KDE/kdebase/workspace/; revision=969256
2009-05-17 19:38:06 +00:00

407 lines
15 KiB
C++

/********************************************************************
KWin - the KDE window manager
This file is part of the KDE project.
Copyright (C) 2009 Michael Zanetti <michael_zanetti@gmx.net>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*********************************************************************/
#include "slideback.h"
#include <kconfiggroup.h>
#include <kdebug.h>
namespace KWin
{
KWIN_EFFECT( slideback, SlideBackEffect )
SlideBackEffect::SlideBackEffect()
{
// updateStackingOrder();
}
void SlideBackEffect::windowActivated( EffectWindow* w )
{
if( w == NULL || w->keepAbove()) // plasma popups, yakuake etc...
{
return;
}
if( disabled || effects->activeFullScreenEffect() ) // TabBox or PresentWindows/Cube in progress
{
updateStackingOrder();
disabled = false;
return;
}
if( !isWindowUsable( w ) || !stackingOrderChanged() ) // Focus changed but stacking still the same
{
updateStackingOrder();
return;
}
// Determine all windows on top of the activated one
bool currentFound = false;
foreach( EffectWindow *tmp, oldStackingOrder )
{
if( !currentFound )
{
if( tmp == w )
{
currentFound = true;
}
}
else
{
if( isWindowUsable( tmp ) && ( tmp->isOnDesktop( w->desktop() ) || w->isOnAllDesktops() ) )
{
// Do we have to move it?
if( intersects( w, tmp->geometry() ) )
{
QRect slideRect;
if( w->isModal() )
{
QRect modalGroupGeometry = w->geometry();
foreach( EffectWindow *modalWindow, w->mainWindows() )
{
modalGroupGeometry = modalGroupGeometry.united( modalWindow->geometry() );
}
slideRect = getSlideDestination( modalGroupGeometry, tmp->geometry() );
}
else
{
slideRect = getSlideDestination( w->geometry(), tmp->geometry() );
}
effects->setElevatedWindow( tmp, true );
elevatedList.append( tmp );
motionManager.manage( tmp );
motionManager.moveWindow( tmp, slideRect );
destinationList.insert( tmp, slideRect );
coveringWindows.append( tmp );
}
else
{
//Does it intersect with a moved (elevated) window and do we have to elevate it too?
foreach( EffectWindow *elevatedWindow, elevatedList )
{
if( tmp->geometry().intersects( elevatedWindow->geometry() ) )
{
effects->setElevatedWindow( tmp, true );
elevatedList.append( tmp );
break;
}
}
}
}
if( tmp->isDock() || tmp->keepAbove() )
{
effects->setElevatedWindow( tmp, true );
elevatedList.append( tmp );
}
}
}
// If a window is minimized it could happen that the panels stay elevated without any windows sliding.
// clear all elevation settings
if( !motionManager.managingWindows() )
{
foreach( EffectWindow* tmp, elevatedList )
{
effects->setElevatedWindow( tmp, false );
}
}
updateStackingOrder();
}
QRect SlideBackEffect::getSlideDestination( const QRect &windowUnderGeometry, const QRect &windowOverGeometry)
{
// Determine the shortest way:
int leftSlide = windowUnderGeometry.left() - windowOverGeometry.right() - 20;
int rightSlide = windowUnderGeometry.right() - windowOverGeometry.left() + 20;
int upSlide = windowUnderGeometry.top() - windowOverGeometry.bottom() - 20;
int downSlide = windowUnderGeometry.bottom() - windowOverGeometry.top() + 20;
int horizSlide = leftSlide;
if( abs( horizSlide ) > abs( rightSlide ) )
{
horizSlide = rightSlide;
}
int vertSlide = upSlide;
if( abs( vertSlide ) > abs( downSlide ) )
{
vertSlide = downSlide;
}
QRect slideRect = windowOverGeometry;
if( abs( horizSlide ) < abs( vertSlide ) )
{
slideRect.moveLeft( slideRect.x() + horizSlide );
}
else
{
slideRect.moveTop( slideRect.y() + vertSlide );
}
return slideRect;
}
void SlideBackEffect::updateStackingOrder()
{
usableOldStackingOrder = usableWindows( effects->stackingOrder() );
oldStackingOrder = effects->stackingOrder();
}
void SlideBackEffect::prePaintScreen( ScreenPrePaintData &data, int time )
{
if( motionManager.managingWindows() )
{
motionManager.calculate( time );
data.mask |= Effect::PAINT_SCREEN_WITH_TRANSFORMED_WINDOWS;
}
effects->prePaintScreen( data, time );
}
void SlideBackEffect::postPaintScreen()
{
if( motionManager.areWindowsMoving() )
{
effects->addRepaintFull();
}
effects->postPaintScreen();
}
void SlideBackEffect::prePaintWindow( EffectWindow *w, WindowPrePaintData &data, int time )
{
if( motionManager.isManaging( w ) )
{
data.setTransformed();
}
effects->prePaintWindow( w, data, time );
}
void SlideBackEffect::paintWindow( EffectWindow *w, int mask, QRegion region, WindowPaintData &data )
{
if( !clippedRegions.isEmpty() )
{
foreach( const QRegion &region, clippedRegions )
{
PaintClipper::pop( region );
}
clippedRegions.clear();
}
if( stackingOrderChanged() && ( w == newTopWindow() ) )
{
/* This can happen because of two reasons:
- a window has received the focus earlier without beeing raised and is raised now. -> call windowActivated() now
- paintWindow() is called with a new stackingOrder before activateWindow(). Bug? -> don't draw the overlapping content;*/
foreach( EffectWindow *tmp, oldStackingOrder )
{
if( oldStackingOrder.lastIndexOf( tmp ) > oldStackingOrder.lastIndexOf( w ) && isWindowUsable( tmp ) )
{
kDebug() << "screw detected. region:" << region << "clipping:" << tmp->geometry() ;
PaintClipper::push( region.subtracted( tmp->geometry() ) );
clippedRegions.prepend( region.subtracted( tmp->geometry() ) );
// region = region.subtracted( tmp->geometry() );
}
}
// Add a full repaint to make sure the not painted area is repainted soon
effects->addRepaintFull();
// Finally call windowActivated in case a already active window is raised.
if( !disabled )
{
windowActivated( w );
}
}
if( motionManager.isManaging( w ) )
{
motionManager.apply( w, data );
}
effects->paintWindow( w, mask, region, data );
}
void SlideBackEffect::postPaintWindow( EffectWindow* w )
{
if( motionManager.isManaging( w ) )
{
if( destinationList.contains( w ) )
{
// has window reched its destination?
if(( abs( motionManager.transformedGeometry( w ).x() - destinationList[w].x() ) < 1 ) &&
( abs( motionManager.transformedGeometry( w ).y() - destinationList[w].y() ) < 1 ) )
{
// If we are still intersecting with the activeWindow it is moving. slide to somewhere else
// restore the stacking order of all windows not intersecting any more except panels
if( coveringWindows.contains( w ) )
{
EffectWindowList tmpList;
foreach( EffectWindow *tmp, elevatedList )
{
QRect elevatedGeometry = tmp->geometry();
if( motionManager.isManaging( tmp ) )
{
elevatedGeometry = motionManager.transformedGeometry( tmp ).toAlignedRect();
}
if( effects->activeWindow() && !tmp->isDock() && !tmp->keepAbove() && effects->activeWindow()->geometry().intersects( elevatedGeometry ) )
{
QRect newDestination;
if( effects->activeWindow()->isModal() )
{
QRect modalGroupGeometry = effects->activeWindow()->geometry();
foreach( EffectWindow *modalWindow, effects->activeWindow()->mainWindows() )
{
modalGroupGeometry = modalGroupGeometry.united( modalWindow->geometry() );
}
newDestination = getSlideDestination( modalGroupGeometry, elevatedGeometry );
}
else
{
newDestination = getSlideDestination( effects->activeWindow()->geometry(), elevatedGeometry );
}
if( !motionManager.isManaging( tmp ) )
{
motionManager.manage( tmp );
}
motionManager.moveWindow( tmp, newDestination );
destinationList[tmp] = newDestination;
}
else
{
if( !tmp->isDock() )
{
bool keepElevated = false;
foreach( EffectWindow *elevatedWindow, tmpList)
{
if( tmp->geometry().intersects( elevatedWindow->geometry() ) )
{
keepElevated = true;
}
}
if( !keepElevated )
{
effects->setElevatedWindow( tmp, false );
elevatedList.removeAll( tmp );
}
}
}
tmpList.append(tmp);
}
}
else
{
// Move the window back where it belongs
motionManager.moveWindow( w, w->geometry() );
destinationList.remove( w );
}
}
}
else
{
// is window back at its original position?
if(( abs( motionManager.transformedGeometry( w ).x() - w->geometry().x() ) < 1 ) &&
( abs( motionManager.transformedGeometry( w ).y() - w->geometry().y() ) < 1 ) )
{
motionManager.unmanage( w );
}
}
if( coveringWindows.contains( w ) )
{
// It could happen that there is no aciveWindow() here if the user clicks the close-button on an inactive window.
// Just skip... the window will be removed in windowDeleted() later
if( effects->activeWindow() && !intersects( effects->activeWindow(), motionManager.transformedGeometry( w ).toAlignedRect() ) )
{
coveringWindows.removeAll( w );
if( coveringWindows.isEmpty() )
{
// Restore correct stacking order
foreach( EffectWindow *tmp, elevatedList )
{
effects->setElevatedWindow( tmp, false );
}
elevatedList.clear();
}
}
}
}
effects->postPaintWindow( w );
}
void SlideBackEffect::windowDeleted( EffectWindow* w )
{
usableOldStackingOrder.removeAll( w );
oldStackingOrder.removeAll( w );
coveringWindows.removeAll( w );
elevatedList.removeAll( w );
}
void SlideBackEffect::windowAdded( KWin::EffectWindow* w )
{
Q_UNUSED( w );
updateStackingOrder();
}
void SlideBackEffect::tabBoxClosed()
{
disabled = true;
}
bool SlideBackEffect::isWindowOnTop( EffectWindow* w )
{
return usableWindows( effects->stackingOrder() ).last() == w ? true : false;
}
bool SlideBackEffect::isWindowUsable( EffectWindow* w )
{
return w && ( w->isNormalWindow() || w->isDialog() ) && !w->keepAbove() && !w->isDeleted() && !w->isMinimized();
}
bool SlideBackEffect::intersects( EffectWindow* windowUnder, const QRect &windowOverGeometry )
{
QRect windowUnderGeometry = windowUnder->geometry();
if( windowUnder->isModal() )
{
foreach( EffectWindow *tmp, windowUnder->mainWindows() )
{
windowUnderGeometry = windowUnderGeometry.united( tmp->geometry() );
}
}
return windowUnderGeometry.intersects( windowOverGeometry );
}
EffectWindowList SlideBackEffect::usableWindows( const EffectWindowList & allWindows )
{
EffectWindowList retList;
foreach( EffectWindow *tmp, allWindows )
{
if( isWindowUsable( tmp ) )
{
retList.append( tmp );
}
}
return retList;
}
bool SlideBackEffect::stackingOrderChanged()
{
return !( usableOldStackingOrder == usableWindows( effects->stackingOrder() ) );
}
EffectWindow* SlideBackEffect::newTopWindow()
{
EffectWindowList stacking = usableWindows( effects->stackingOrder() );
return stacking.isEmpty() ? NULL : stacking.last();
}
} //Namespace