7a3722b4f5
Summary: Switch to Q_ASSERT in order to make code a bit more consistent. We have places where both assert and Q_ASSERT are used next to each other. Also, distributions like Ubuntu don't strip away assert(), let's hope that things are a bit different with Q_ASSERT. Test Plan: Compiles. Reviewers: #kwin, davidedmundson Reviewed By: #kwin, davidedmundson Subscribers: romangg, davidedmundson, kwin Tags: #kwin Differential Revision: https://phabricator.kde.org/D23605
600 lines
21 KiB
C++
600 lines
21 KiB
C++
/********************************************************************
|
|
KWin - the KDE window manager
|
|
This file is part of the KDE project.
|
|
|
|
Copyright (C) 2015 Martin Gräßlin <mgraesslin@kde.org>
|
|
|
|
This program is free software; you can redistribute it and/or modify
|
|
it under the terms of the GNU General Public License as published by
|
|
the Free Software Foundation; either version 2 of the License, or
|
|
(at your option) any later version.
|
|
|
|
This program is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
GNU General Public License for more details.
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
*********************************************************************/
|
|
#include "abstract_egl_backend.h"
|
|
#include "linux_dmabuf.h"
|
|
#include "texture.h"
|
|
#include "composite.h"
|
|
#include "egl_context_attribute_builder.h"
|
|
#include "options.h"
|
|
#include "platform.h"
|
|
#include "scene.h"
|
|
#include "wayland_server.h"
|
|
#include <KWayland/Server/buffer_interface.h>
|
|
#include <KWayland/Server/display.h>
|
|
#include <KWayland/Server/surface_interface.h>
|
|
// kwin libs
|
|
#include <logging.h>
|
|
#include <kwinglplatform.h>
|
|
#include <kwinglutils.h>
|
|
// Qt
|
|
#include <QOpenGLContext>
|
|
#include <QOpenGLFramebufferObject>
|
|
|
|
#include <memory>
|
|
|
|
namespace KWin
|
|
{
|
|
|
|
typedef GLboolean(*eglBindWaylandDisplayWL_func)(EGLDisplay dpy, wl_display *display);
|
|
typedef GLboolean(*eglUnbindWaylandDisplayWL_func)(EGLDisplay dpy, wl_display *display);
|
|
typedef GLboolean(*eglQueryWaylandBufferWL_func)(EGLDisplay dpy, struct wl_resource *buffer, EGLint attribute, EGLint *value);
|
|
eglBindWaylandDisplayWL_func eglBindWaylandDisplayWL = nullptr;
|
|
eglUnbindWaylandDisplayWL_func eglUnbindWaylandDisplayWL = nullptr;
|
|
eglQueryWaylandBufferWL_func eglQueryWaylandBufferWL = nullptr;
|
|
|
|
#ifndef EGL_WAYLAND_BUFFER_WL
|
|
#define EGL_WAYLAND_BUFFER_WL 0x31D5
|
|
#endif
|
|
#ifndef EGL_WAYLAND_PLANE_WL
|
|
#define EGL_WAYLAND_PLANE_WL 0x31D6
|
|
#endif
|
|
#ifndef EGL_WAYLAND_Y_INVERTED_WL
|
|
#define EGL_WAYLAND_Y_INVERTED_WL 0x31DB
|
|
#endif
|
|
|
|
AbstractEglBackend::AbstractEglBackend()
|
|
: QObject(nullptr)
|
|
, OpenGLBackend()
|
|
{
|
|
connect(Compositor::self(), &Compositor::aboutToDestroy, this, &AbstractEglBackend::unbindWaylandDisplay);
|
|
}
|
|
|
|
AbstractEglBackend::~AbstractEglBackend() = default;
|
|
|
|
void AbstractEglBackend::unbindWaylandDisplay()
|
|
{
|
|
if (eglUnbindWaylandDisplayWL && m_display != EGL_NO_DISPLAY) {
|
|
eglUnbindWaylandDisplayWL(m_display, *(WaylandServer::self()->display()));
|
|
}
|
|
}
|
|
|
|
void AbstractEglBackend::cleanup()
|
|
{
|
|
cleanupGL();
|
|
doneCurrent();
|
|
eglDestroyContext(m_display, m_context);
|
|
cleanupSurfaces();
|
|
eglReleaseThread();
|
|
kwinApp()->platform()->setSceneEglContext(EGL_NO_CONTEXT);
|
|
kwinApp()->platform()->setSceneEglSurface(EGL_NO_SURFACE);
|
|
kwinApp()->platform()->setSceneEglConfig(nullptr);
|
|
}
|
|
|
|
void AbstractEglBackend::cleanupSurfaces()
|
|
{
|
|
if (m_surface != EGL_NO_SURFACE) {
|
|
eglDestroySurface(m_display, m_surface);
|
|
}
|
|
}
|
|
|
|
bool AbstractEglBackend::initEglAPI()
|
|
{
|
|
EGLint major, minor;
|
|
if (eglInitialize(m_display, &major, &minor) == EGL_FALSE) {
|
|
qCWarning(KWIN_OPENGL) << "eglInitialize failed";
|
|
EGLint error = eglGetError();
|
|
if (error != EGL_SUCCESS) {
|
|
qCWarning(KWIN_OPENGL) << "Error during eglInitialize " << error;
|
|
}
|
|
return false;
|
|
}
|
|
EGLint error = eglGetError();
|
|
if (error != EGL_SUCCESS) {
|
|
qCWarning(KWIN_OPENGL) << "Error during eglInitialize " << error;
|
|
return false;
|
|
}
|
|
qCDebug(KWIN_OPENGL) << "Egl Initialize succeeded";
|
|
|
|
if (eglBindAPI(isOpenGLES() ? EGL_OPENGL_ES_API : EGL_OPENGL_API) == EGL_FALSE) {
|
|
qCCritical(KWIN_OPENGL) << "bind OpenGL API failed";
|
|
return false;
|
|
}
|
|
qCDebug(KWIN_OPENGL) << "EGL version: " << major << "." << minor;
|
|
const QByteArray eglExtensions = eglQueryString(m_display, EGL_EXTENSIONS);
|
|
setExtensions(eglExtensions.split(' '));
|
|
return true;
|
|
}
|
|
|
|
typedef void (*eglFuncPtr)();
|
|
static eglFuncPtr getProcAddress(const char* name)
|
|
{
|
|
return eglGetProcAddress(name);
|
|
}
|
|
|
|
void AbstractEglBackend::initKWinGL()
|
|
{
|
|
GLPlatform *glPlatform = GLPlatform::instance();
|
|
glPlatform->detect(EglPlatformInterface);
|
|
options->setGlPreferBufferSwap(options->glPreferBufferSwap()); // resolve autosetting
|
|
if (options->glPreferBufferSwap() == Options::AutoSwapStrategy)
|
|
options->setGlPreferBufferSwap('e'); // for unknown drivers - should not happen
|
|
glPlatform->printResults();
|
|
initGL(&getProcAddress);
|
|
}
|
|
|
|
void AbstractEglBackend::initBufferAge()
|
|
{
|
|
setSupportsBufferAge(false);
|
|
|
|
if (hasExtension(QByteArrayLiteral("EGL_EXT_buffer_age"))) {
|
|
const QByteArray useBufferAge = qgetenv("KWIN_USE_BUFFER_AGE");
|
|
|
|
if (useBufferAge != "0")
|
|
setSupportsBufferAge(true);
|
|
}
|
|
}
|
|
|
|
void AbstractEglBackend::initWayland()
|
|
{
|
|
if (!WaylandServer::self()) {
|
|
return;
|
|
}
|
|
if (hasExtension(QByteArrayLiteral("EGL_WL_bind_wayland_display"))) {
|
|
eglBindWaylandDisplayWL = (eglBindWaylandDisplayWL_func)eglGetProcAddress("eglBindWaylandDisplayWL");
|
|
eglUnbindWaylandDisplayWL = (eglUnbindWaylandDisplayWL_func)eglGetProcAddress("eglUnbindWaylandDisplayWL");
|
|
eglQueryWaylandBufferWL = (eglQueryWaylandBufferWL_func)eglGetProcAddress("eglQueryWaylandBufferWL");
|
|
// only bind if not already done
|
|
if (waylandServer()->display()->eglDisplay() != eglDisplay()) {
|
|
if (!eglBindWaylandDisplayWL(eglDisplay(), *(WaylandServer::self()->display()))) {
|
|
eglUnbindWaylandDisplayWL = nullptr;
|
|
eglQueryWaylandBufferWL = nullptr;
|
|
} else {
|
|
waylandServer()->display()->setEglDisplay(eglDisplay());
|
|
}
|
|
}
|
|
}
|
|
|
|
LinuxDmabuf::factory(this);
|
|
}
|
|
|
|
void AbstractEglBackend::initClientExtensions()
|
|
{
|
|
// Get the list of client extensions
|
|
const char* clientExtensionsCString = eglQueryString(EGL_NO_DISPLAY, EGL_EXTENSIONS);
|
|
const QByteArray clientExtensionsString = QByteArray::fromRawData(clientExtensionsCString, qstrlen(clientExtensionsCString));
|
|
if (clientExtensionsString.isEmpty()) {
|
|
// If eglQueryString() returned NULL, the implementation doesn't support
|
|
// EGL_EXT_client_extensions. Expect an EGL_BAD_DISPLAY error.
|
|
(void) eglGetError();
|
|
}
|
|
|
|
m_clientExtensions = clientExtensionsString.split(' ');
|
|
}
|
|
|
|
bool AbstractEglBackend::hasClientExtension(const QByteArray &ext) const
|
|
{
|
|
return m_clientExtensions.contains(ext);
|
|
}
|
|
|
|
bool AbstractEglBackend::makeCurrent()
|
|
{
|
|
if (QOpenGLContext *context = QOpenGLContext::currentContext()) {
|
|
// Workaround to tell Qt that no QOpenGLContext is current
|
|
context->doneCurrent();
|
|
}
|
|
const bool current = eglMakeCurrent(m_display, m_surface, m_surface, m_context);
|
|
return current;
|
|
}
|
|
|
|
void AbstractEglBackend::doneCurrent()
|
|
{
|
|
eglMakeCurrent(m_display, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
|
|
}
|
|
|
|
bool AbstractEglBackend::isOpenGLES() const
|
|
{
|
|
if (qstrcmp(qgetenv("KWIN_COMPOSE"), "O2ES") == 0) {
|
|
return true;
|
|
}
|
|
return QOpenGLContext::openGLModuleType() == QOpenGLContext::LibGLES;
|
|
}
|
|
|
|
bool AbstractEglBackend::createContext()
|
|
{
|
|
const bool haveRobustness = hasExtension(QByteArrayLiteral("EGL_EXT_create_context_robustness"));
|
|
const bool haveCreateContext = hasExtension(QByteArrayLiteral("EGL_KHR_create_context"));
|
|
const bool haveContextPriority = hasExtension(QByteArrayLiteral("EGL_IMG_context_priority"));
|
|
|
|
std::vector<std::unique_ptr<AbstractOpenGLContextAttributeBuilder>> candidates;
|
|
if (isOpenGLES()) {
|
|
if (haveCreateContext && haveRobustness && haveContextPriority) {
|
|
auto glesRobustPriority = std::unique_ptr<AbstractOpenGLContextAttributeBuilder>(new EglOpenGLESContextAttributeBuilder);
|
|
glesRobustPriority->setVersion(2);
|
|
glesRobustPriority->setRobust(true);
|
|
glesRobustPriority->setHighPriority(true);
|
|
candidates.push_back(std::move(glesRobustPriority));
|
|
}
|
|
if (haveCreateContext && haveRobustness) {
|
|
auto glesRobust = std::unique_ptr<AbstractOpenGLContextAttributeBuilder>(new EglOpenGLESContextAttributeBuilder);
|
|
glesRobust->setVersion(2);
|
|
glesRobust->setRobust(true);
|
|
candidates.push_back(std::move(glesRobust));
|
|
}
|
|
if (haveContextPriority) {
|
|
auto glesPriority = std::unique_ptr<AbstractOpenGLContextAttributeBuilder>(new EglOpenGLESContextAttributeBuilder);
|
|
glesPriority->setVersion(2);
|
|
glesPriority->setHighPriority(true);
|
|
candidates.push_back(std::move(glesPriority));
|
|
}
|
|
auto gles = std::unique_ptr<AbstractOpenGLContextAttributeBuilder>(new EglOpenGLESContextAttributeBuilder);
|
|
gles->setVersion(2);
|
|
candidates.push_back(std::move(gles));
|
|
} else {
|
|
if (options->glCoreProfile() && haveCreateContext) {
|
|
if (haveRobustness && haveContextPriority) {
|
|
auto robustCorePriority = std::unique_ptr<AbstractOpenGLContextAttributeBuilder>(new EglContextAttributeBuilder);
|
|
robustCorePriority->setVersion(3, 1);
|
|
robustCorePriority->setRobust(true);
|
|
robustCorePriority->setHighPriority(true);
|
|
candidates.push_back(std::move(robustCorePriority));
|
|
}
|
|
if (haveRobustness) {
|
|
auto robustCore = std::unique_ptr<AbstractOpenGLContextAttributeBuilder>(new EglContextAttributeBuilder);
|
|
robustCore->setVersion(3, 1);
|
|
robustCore->setRobust(true);
|
|
candidates.push_back(std::move(robustCore));
|
|
}
|
|
if (haveContextPriority) {
|
|
auto corePriority = std::unique_ptr<AbstractOpenGLContextAttributeBuilder>(new EglContextAttributeBuilder);
|
|
corePriority->setVersion(3, 1);
|
|
corePriority->setHighPriority(true);
|
|
candidates.push_back(std::move(corePriority));
|
|
}
|
|
auto core = std::unique_ptr<AbstractOpenGLContextAttributeBuilder>(new EglContextAttributeBuilder);
|
|
core->setVersion(3, 1);
|
|
candidates.push_back(std::move(core));
|
|
}
|
|
if (haveRobustness && haveCreateContext && haveContextPriority) {
|
|
auto robustPriority = std::unique_ptr<AbstractOpenGLContextAttributeBuilder>(new EglContextAttributeBuilder);
|
|
robustPriority->setRobust(true);
|
|
robustPriority->setHighPriority(true);
|
|
candidates.push_back(std::move(robustPriority));
|
|
}
|
|
if (haveRobustness && haveCreateContext) {
|
|
auto robust = std::unique_ptr<AbstractOpenGLContextAttributeBuilder>(new EglContextAttributeBuilder);
|
|
robust->setRobust(true);
|
|
candidates.push_back(std::move(robust));
|
|
}
|
|
candidates.emplace_back(new EglContextAttributeBuilder);
|
|
}
|
|
|
|
EGLContext ctx = EGL_NO_CONTEXT;
|
|
for (auto it = candidates.begin(); it != candidates.end(); it++) {
|
|
const auto attribs = (*it)->build();
|
|
ctx = eglCreateContext(m_display, config(), EGL_NO_CONTEXT, attribs.data());
|
|
if (ctx != EGL_NO_CONTEXT) {
|
|
qCDebug(KWIN_OPENGL) << "Created EGL context with attributes:" << (*it).get();
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (ctx == EGL_NO_CONTEXT) {
|
|
qCCritical(KWIN_OPENGL) << "Create Context failed";
|
|
return false;
|
|
}
|
|
m_context = ctx;
|
|
kwinApp()->platform()->setSceneEglContext(m_context);
|
|
return true;
|
|
}
|
|
|
|
void AbstractEglBackend::setEglDisplay(const EGLDisplay &display) {
|
|
m_display = display;
|
|
kwinApp()->platform()->setSceneEglDisplay(display);
|
|
}
|
|
|
|
void AbstractEglBackend::setConfig(const EGLConfig &config)
|
|
{
|
|
m_config = config;
|
|
kwinApp()->platform()->setSceneEglConfig(config);
|
|
}
|
|
|
|
void AbstractEglBackend::setSurface(const EGLSurface &surface)
|
|
{
|
|
m_surface = surface;
|
|
kwinApp()->platform()->setSceneEglSurface(surface);
|
|
}
|
|
|
|
AbstractEglTexture::AbstractEglTexture(SceneOpenGLTexture *texture, AbstractEglBackend *backend)
|
|
: SceneOpenGLTexturePrivate()
|
|
, q(texture)
|
|
, m_backend(backend)
|
|
, m_image(EGL_NO_IMAGE_KHR)
|
|
{
|
|
m_target = GL_TEXTURE_2D;
|
|
}
|
|
|
|
AbstractEglTexture::~AbstractEglTexture()
|
|
{
|
|
if (m_image != EGL_NO_IMAGE_KHR) {
|
|
eglDestroyImageKHR(m_backend->eglDisplay(), m_image);
|
|
}
|
|
}
|
|
|
|
OpenGLBackend *AbstractEglTexture::backend()
|
|
{
|
|
return m_backend;
|
|
}
|
|
|
|
bool AbstractEglTexture::loadTexture(WindowPixmap *pixmap)
|
|
{
|
|
const auto &buffer = pixmap->buffer();
|
|
if (buffer.isNull()) {
|
|
if (updateFromFBO(pixmap->fbo())) {
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
// try Wayland loading
|
|
if (auto s = pixmap->surface()) {
|
|
s->resetTrackedDamage();
|
|
}
|
|
if (buffer->linuxDmabufBuffer()) {
|
|
return loadDmabufTexture(buffer);
|
|
} else if (buffer->shmBuffer()) {
|
|
return loadShmTexture(buffer);
|
|
}
|
|
return loadEglTexture(buffer);
|
|
}
|
|
|
|
void AbstractEglTexture::updateTexture(WindowPixmap *pixmap)
|
|
{
|
|
const auto &buffer = pixmap->buffer();
|
|
if (buffer.isNull()) {
|
|
const auto &fbo = pixmap->fbo();
|
|
if (!fbo.isNull()) {
|
|
if (m_texture != fbo->texture()) {
|
|
updateFromFBO(fbo);
|
|
}
|
|
return;
|
|
}
|
|
return;
|
|
}
|
|
auto s = pixmap->surface();
|
|
if (DmabufBuffer *dmabuf = static_cast<DmabufBuffer *>(buffer->linuxDmabufBuffer())) {
|
|
q->bind();
|
|
glEGLImageTargetTexture2DOES(GL_TEXTURE_2D, (GLeglImageOES) dmabuf->images()[0]); //TODO
|
|
q->unbind();
|
|
if (m_image != EGL_NO_IMAGE_KHR) {
|
|
eglDestroyImageKHR(m_backend->eglDisplay(), m_image);
|
|
}
|
|
m_image = EGL_NO_IMAGE_KHR; // The wl_buffer has ownership of the image
|
|
// The origin in a dmabuf-buffer is at the upper-left corner, so the meaning
|
|
// of Y-inverted is the inverse of OpenGL.
|
|
const bool yInverted = !(dmabuf->flags() & KWayland::Server::LinuxDmabufUnstableV1Interface::YInverted);
|
|
if (m_size != dmabuf->size() || yInverted != q->isYInverted()) {
|
|
m_size = dmabuf->size();
|
|
q->setYInverted(yInverted);
|
|
}
|
|
if (s) {
|
|
s->resetTrackedDamage();
|
|
}
|
|
return;
|
|
}
|
|
if (!buffer->shmBuffer()) {
|
|
q->bind();
|
|
EGLImageKHR image = attach(buffer);
|
|
q->unbind();
|
|
if (image != EGL_NO_IMAGE_KHR) {
|
|
if (m_image != EGL_NO_IMAGE_KHR) {
|
|
eglDestroyImageKHR(m_backend->eglDisplay(), m_image);
|
|
}
|
|
m_image = image;
|
|
}
|
|
if (s) {
|
|
s->resetTrackedDamage();
|
|
}
|
|
return;
|
|
}
|
|
// shm fallback
|
|
const QImage &image = buffer->data();
|
|
if (image.isNull() || !s) {
|
|
return;
|
|
}
|
|
if (image.size() != m_size) {
|
|
// buffer size has changed, reload shm texture
|
|
if (!loadTexture(pixmap)) {
|
|
return;
|
|
}
|
|
}
|
|
Q_ASSERT(image.size() == m_size);
|
|
q->bind();
|
|
const QRegion damage = s->trackedDamage();
|
|
s->resetTrackedDamage();
|
|
auto scale = s->scale(); //damage is normalised, so needs converting up to match texture
|
|
|
|
// TODO: this should be shared with GLTexture::update
|
|
if (GLPlatform::instance()->isGLES()) {
|
|
if (s_supportsARGB32 && (image.format() == QImage::Format_ARGB32 || image.format() == QImage::Format_ARGB32_Premultiplied)) {
|
|
const QImage im = image.convertToFormat(QImage::Format_ARGB32_Premultiplied);
|
|
for (const QRect &rect : damage) {
|
|
auto scaledRect = QRect(rect.x() * scale, rect.y() * scale, rect.width() * scale, rect.height() * scale);
|
|
glTexSubImage2D(m_target, 0, scaledRect.x(), scaledRect.y(), scaledRect.width(), scaledRect.height(),
|
|
GL_BGRA_EXT, GL_UNSIGNED_BYTE, im.copy(scaledRect).bits());
|
|
}
|
|
} else {
|
|
const QImage im = image.convertToFormat(QImage::Format_RGBA8888_Premultiplied);
|
|
for (const QRect &rect : damage) {
|
|
auto scaledRect = QRect(rect.x() * scale, rect.y() * scale, rect.width() * scale, rect.height() * scale);
|
|
glTexSubImage2D(m_target, 0, scaledRect.x(), scaledRect.y(), scaledRect.width(), scaledRect.height(),
|
|
GL_RGBA, GL_UNSIGNED_BYTE, im.copy(scaledRect).bits());
|
|
}
|
|
}
|
|
} else {
|
|
const QImage im = image.convertToFormat(QImage::Format_ARGB32_Premultiplied);
|
|
for (const QRect &rect : damage) {
|
|
auto scaledRect = QRect(rect.x() * scale, rect.y() * scale, rect.width() * scale, rect.height() * scale);
|
|
glTexSubImage2D(m_target, 0, scaledRect.x(), scaledRect.y(), scaledRect.width(), scaledRect.height(),
|
|
GL_BGRA, GL_UNSIGNED_BYTE, im.copy(scaledRect).bits());
|
|
}
|
|
}
|
|
q->unbind();
|
|
}
|
|
|
|
bool AbstractEglTexture::loadShmTexture(const QPointer< KWayland::Server::BufferInterface > &buffer)
|
|
{
|
|
const QImage &image = buffer->data();
|
|
if (image.isNull()) {
|
|
return false;
|
|
}
|
|
|
|
glGenTextures(1, &m_texture);
|
|
q->setWrapMode(GL_CLAMP_TO_EDGE);
|
|
q->setFilter(GL_LINEAR);
|
|
q->bind();
|
|
|
|
const QSize &size = image.size();
|
|
// TODO: this should be shared with GLTexture(const QImage&, GLenum)
|
|
GLenum format = 0;
|
|
switch (image.format()) {
|
|
case QImage::Format_ARGB32:
|
|
case QImage::Format_ARGB32_Premultiplied:
|
|
format = GL_RGBA8;
|
|
break;
|
|
case QImage::Format_RGB32:
|
|
format = GL_RGB8;
|
|
break;
|
|
default:
|
|
return false;
|
|
}
|
|
if (GLPlatform::instance()->isGLES()) {
|
|
if (s_supportsARGB32 && format == GL_RGBA8) {
|
|
const QImage im = image.convertToFormat(QImage::Format_ARGB32_Premultiplied);
|
|
glTexImage2D(m_target, 0, GL_BGRA_EXT, im.width(), im.height(),
|
|
0, GL_BGRA_EXT, GL_UNSIGNED_BYTE, im.bits());
|
|
} else {
|
|
const QImage im = image.convertToFormat(QImage::Format_RGBA8888_Premultiplied);
|
|
glTexImage2D(m_target, 0, GL_RGBA, im.width(), im.height(),
|
|
0, GL_RGBA, GL_UNSIGNED_BYTE, im.bits());
|
|
}
|
|
} else {
|
|
glTexImage2D(m_target, 0, format, size.width(), size.height(), 0,
|
|
GL_BGRA, GL_UNSIGNED_BYTE, image.bits());
|
|
}
|
|
|
|
q->unbind();
|
|
q->setYInverted(true);
|
|
m_size = size;
|
|
updateMatrix();
|
|
return true;
|
|
}
|
|
|
|
bool AbstractEglTexture::loadEglTexture(const QPointer< KWayland::Server::BufferInterface > &buffer)
|
|
{
|
|
if (!eglQueryWaylandBufferWL) {
|
|
return false;
|
|
}
|
|
if (!buffer->resource()) {
|
|
return false;
|
|
}
|
|
|
|
glGenTextures(1, &m_texture);
|
|
q->setWrapMode(GL_CLAMP_TO_EDGE);
|
|
q->setFilter(GL_LINEAR);
|
|
q->bind();
|
|
m_image = attach(buffer);
|
|
q->unbind();
|
|
|
|
if (EGL_NO_IMAGE_KHR == m_image) {
|
|
qCDebug(KWIN_OPENGL) << "failed to create egl image";
|
|
q->discard();
|
|
return false;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
bool AbstractEglTexture::loadDmabufTexture(const QPointer< KWayland::Server::BufferInterface > &buffer)
|
|
{
|
|
DmabufBuffer *dmabuf = static_cast<DmabufBuffer *>(buffer->linuxDmabufBuffer());
|
|
if (!dmabuf || dmabuf->images()[0] == EGL_NO_IMAGE_KHR) {
|
|
qCritical(KWIN_OPENGL) << "Invalid dmabuf-based wl_buffer";
|
|
q->discard();
|
|
return false;
|
|
}
|
|
|
|
Q_ASSERT(m_image == EGL_NO_IMAGE_KHR);
|
|
|
|
glGenTextures(1, &m_texture);
|
|
q->setWrapMode(GL_CLAMP_TO_EDGE);
|
|
q->setFilter(GL_NEAREST);
|
|
q->bind();
|
|
glEGLImageTargetTexture2DOES(GL_TEXTURE_2D, (GLeglImageOES) dmabuf->images()[0]);
|
|
q->unbind();
|
|
|
|
m_size = dmabuf->size();
|
|
q->setYInverted(!(dmabuf->flags() & KWayland::Server::LinuxDmabufUnstableV1Interface::YInverted));
|
|
|
|
return true;
|
|
}
|
|
|
|
EGLImageKHR AbstractEglTexture::attach(const QPointer< KWayland::Server::BufferInterface > &buffer)
|
|
{
|
|
EGLint format, yInverted;
|
|
eglQueryWaylandBufferWL(m_backend->eglDisplay(), buffer->resource(), EGL_TEXTURE_FORMAT, &format);
|
|
if (format != EGL_TEXTURE_RGB && format != EGL_TEXTURE_RGBA) {
|
|
qCDebug(KWIN_OPENGL) << "Unsupported texture format: " << format;
|
|
return EGL_NO_IMAGE_KHR;
|
|
}
|
|
if (!eglQueryWaylandBufferWL(m_backend->eglDisplay(), buffer->resource(), EGL_WAYLAND_Y_INVERTED_WL, &yInverted)) {
|
|
// if EGL_WAYLAND_Y_INVERTED_WL is not supported wl_buffer should be treated as if value were EGL_TRUE
|
|
yInverted = EGL_TRUE;
|
|
}
|
|
|
|
const EGLint attribs[] = {
|
|
EGL_WAYLAND_PLANE_WL, 0,
|
|
EGL_NONE
|
|
};
|
|
EGLImageKHR image = eglCreateImageKHR(m_backend->eglDisplay(), EGL_NO_CONTEXT, EGL_WAYLAND_BUFFER_WL,
|
|
(EGLClientBuffer)buffer->resource(), attribs);
|
|
if (image != EGL_NO_IMAGE_KHR) {
|
|
glEGLImageTargetTexture2DOES(GL_TEXTURE_2D, (GLeglImageOES)image);
|
|
m_size = buffer->size();
|
|
updateMatrix();
|
|
q->setYInverted(yInverted);
|
|
}
|
|
return image;
|
|
}
|
|
|
|
bool AbstractEglTexture::updateFromFBO(const QSharedPointer<QOpenGLFramebufferObject> &fbo)
|
|
{
|
|
if (fbo.isNull()) {
|
|
return false;
|
|
}
|
|
m_texture = fbo->texture();
|
|
m_size = fbo->size();
|
|
q->setWrapMode(GL_CLAMP_TO_EDGE);
|
|
q->setFilter(GL_LINEAR);
|
|
q->setYInverted(false);
|
|
updateMatrix();
|
|
return true;
|
|
}
|
|
|
|
}
|
|
|