fe4329a252
Each effect is able to declare itself as currently being active, that is transforming windows or painting or screen or doing anything during the current rendered frame. This change eliminates the hottest path inside KWin identified by callgrind. REVIEW: 102449
208 lines
6 KiB
C++
208 lines
6 KiB
C++
/********************************************************************
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KWin - the KDE window manager
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This file is part of the KDE project.
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Copyright (C) 2007 Philip Falkner <philip.falkner@gmail.com>
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Copyright (C) 2009 Martin Gräßlin <kde@martin-graesslin.com>
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*********************************************************************/
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#include "sheet.h"
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#include <kconfiggroup.h>
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#include <QtCore/QTimeLine>
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// Effect is based on fade effect by Philip Falkner
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namespace KWin
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{
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KWIN_EFFECT(sheet, SheetEffect)
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KWIN_EFFECT_SUPPORTED(sheet, SheetEffect::supported())
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static const int IsSheetWindow = 0x22A982D5;
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SheetEffect::SheetEffect()
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{
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reconfigure(ReconfigureAll);
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connect(effects, SIGNAL(windowAdded(EffectWindow*)), this, SLOT(slotWindowAdded(EffectWindow*)));
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connect(effects, SIGNAL(windowClosed(EffectWindow*)), this, SLOT(slotWindowClosed(EffectWindow*)));
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connect(effects, SIGNAL(windowDeleted(EffectWindow*)), this, SLOT(slotWindowDeleted(EffectWindow*)));
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}
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bool SheetEffect::supported()
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{
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return effects->compositingType() == OpenGLCompositing;
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}
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void SheetEffect::reconfigure(ReconfigureFlags)
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{
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KConfigGroup conf = effects->effectConfig("Sheet");
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duration = animationTime(conf, "AnimationTime", 500);
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}
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void SheetEffect::prePaintScreen(ScreenPrePaintData& data, int time)
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{
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if (!windows.isEmpty()) {
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data.mask |= PAINT_SCREEN_WITH_TRANSFORMED_WINDOWS;
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screenTime = time;
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}
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effects->prePaintScreen(data, time);
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}
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void SheetEffect::prePaintWindow(EffectWindow* w, WindowPrePaintData& data, int time)
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{
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InfoMap::iterator info = windows.find(w);
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if (info != windows.end()) {
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data.setTransformed();
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if (info->added)
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info->timeLine->setCurrentTime(info->timeLine->currentTime() + screenTime);
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else if (info->closed) {
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info->timeLine->setCurrentTime(info->timeLine->currentTime() - screenTime);
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if (info->deleted)
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w->enablePainting(EffectWindow::PAINT_DISABLED_BY_DELETE);
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}
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}
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effects->prePaintWindow(w, data, time);
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// if the window isn't to be painted, then let's make sure
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// to track its progress
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if (info != windows.end() && !w->isPaintingEnabled() && !effects->activeFullScreenEffect())
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w->addRepaintFull();
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}
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void SheetEffect::paintWindow(EffectWindow* w, int mask, QRegion region, WindowPaintData& data)
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{
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InfoMap::const_iterator info = windows.constFind(w);
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if (info != windows.constEnd()) {
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const double progress = info->timeLine->currentValue();
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RotationData rot;
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rot.axis = RotationData::XAxis;
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rot.angle = 60.0 * (1.0 - progress);
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data.rotation = &rot;
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data.yScale *= progress;
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data.zScale *= progress;
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data.yTranslate -= (w->y() - info->parentY) * (1.0 - progress);
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}
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effects->paintWindow(w, mask, region, data);
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}
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void SheetEffect::postPaintWindow(EffectWindow* w)
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{
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InfoMap::iterator info = windows.find(w);
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if (info != windows.end()) {
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if (info->added && info->timeLine->currentValue() == 1.0) {
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windows.remove(w);
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effects->addRepaintFull();
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} else if (info->closed && info->timeLine->currentValue() == 0.0) {
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info->closed = false;
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if (info->deleted) {
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windows.remove(w);
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w->unrefWindow();
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}
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effects->addRepaintFull();
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}
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if (info->added || info->closed)
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w->addRepaintFull();
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}
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effects->postPaintWindow(w);
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}
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void SheetEffect::slotWindowAdded(EffectWindow* w)
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{
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if (!isSheetWindow(w))
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return;
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w->setData(IsSheetWindow, true);
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InfoMap::iterator it = windows.find(w);
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WindowInfo *info = (it == windows.end()) ? &windows[w] : &it.value();
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info->added = true;
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info->closed = false;
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info->deleted = false;
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delete info->timeLine;
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info->timeLine = new QTimeLine(duration);
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const EffectWindowList stack = effects->stackingOrder();
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// find parent
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foreach (EffectWindow * window, stack) {
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if (window->findModal() == w) {
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info->parentY = window->y();
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break;
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}
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}
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w->addRepaintFull();
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}
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void SheetEffect::slotWindowClosed(EffectWindow* w)
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{
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if (!isSheetWindow(w))
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return;
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w->refWindow();
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InfoMap::iterator it = windows.find(w);
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WindowInfo *info = (it == windows.end()) ? &windows[w] : &it.value();
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info->added = false;
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info->closed = true;
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info->deleted = true;
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delete info->timeLine;
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info->timeLine = new QTimeLine(duration);
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info->timeLine->setCurrentTime(duration);
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bool found = false;
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// find parent
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const EffectWindowList stack = effects->stackingOrder();
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foreach (EffectWindow * window, stack) {
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if (window->findModal() == w) {
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info->parentY = window->y();
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found = true;
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break;
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}
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}
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if (!found)
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info->parentY = 0;
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w->addRepaintFull();
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}
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void SheetEffect::slotWindowDeleted(EffectWindow* w)
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{
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windows.remove(w);
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}
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bool SheetEffect::isSheetWindow(EffectWindow* w)
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{
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return (w->isModal() || w->data(IsSheetWindow).toBool());
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}
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bool SheetEffect::isActive() const
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{
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return !windows.isEmpty();
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}
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SheetEffect::WindowInfo::WindowInfo()
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: deleted(false)
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, added(false)
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, closed(false)
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, timeLine(0)
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, parentY(0)
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{
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}
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SheetEffect::WindowInfo::~WindowInfo()
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{
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delete timeLine;
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}
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} // namespace
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