We need to also destroy all idle objects when we tear down the internal client connection. Otherwise the cleanup tries to free the object after our Wayland connection is already destroyed. |
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.. | ||
CMakeLists.txt | ||
kwin.json | ||
poller.cpp | ||
poller.h |
We need to also destroy all idle objects when we tear down the internal client connection. Otherwise the cleanup tries to free the object after our Wayland connection is already destroyed. |
||
---|---|---|
.. | ||
CMakeLists.txt | ||
kwin.json | ||
poller.cpp | ||
poller.h |