kwin/plugins/platforms/virtual/screens_virtual.cpp
Roman Gilg fe63e21f80 Introduce generic Output class
Summary:
In order to separate high-level properties of individual outputs from
hardware-specific ones and access these, introduce a new generic class Output.

Also make the DrmOutput class directly a child class of this generic class.

The long-term goal is to get rid of the Screens global object on Wayland and
instead directly work with Output objects on compositing level.

This should enable us long-term to do direct scanout to hardware planes, what
I predict needs this generic output representation at one point.

Test Plan: Manually.

Reviewers: #kwin

Subscribers: kwin

Tags: #kwin

Differential Revision: https://phabricator.kde.org/D11781
2018-08-31 11:53:12 +02:00

94 lines
2.6 KiB
C++

/********************************************************************
KWin - the KDE window manager
This file is part of the KDE project.
Copyright (C) 2015 Martin Gräßlin <mgraesslin@kde.org>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*********************************************************************/
#include "screens_virtual.h"
#include "virtual_backend.h"
#include "virtual_output.h"
namespace KWin
{
VirtualScreens::VirtualScreens(VirtualBackend *backend, QObject *parent)
: Screens(parent)
, m_backend(backend)
{
}
VirtualScreens::~VirtualScreens() = default;
void VirtualScreens::init()
{
updateCount();
KWin::Screens::init();
connect(m_backend, &VirtualBackend::virtualOutputsSet, this,
[this] (bool countChanged) {
if (countChanged) {
setCount(m_backend->outputCount());
} else {
emit changed();
}
}
);
emit changed();
}
QRect VirtualScreens::geometry(int screen) const
{
const auto outputs = m_backend->virtualOutputs();
if (screen >= outputs.size()) {
return QRect();
}
return outputs.at(screen)->geometry();
}
QSize VirtualScreens::size(int screen) const
{
return geometry(screen).size();
}
void VirtualScreens::updateCount()
{
setCount(m_backend->outputCount());
}
int VirtualScreens::number(const QPoint &pos) const
{
int bestScreen = 0;
int minDistance = INT_MAX;
const auto outputs = m_backend->virtualOutputs();
for (int i = 0; i < outputs.size(); ++i) {
const QRect &geo = outputs.at(i)->geometry();
if (geo.contains(pos)) {
return i;
}
int distance = QPoint(geo.topLeft() - pos).manhattanLength();
distance = qMin(distance, QPoint(geo.topRight() - pos).manhattanLength());
distance = qMin(distance, QPoint(geo.bottomRight() - pos).manhattanLength());
distance = qMin(distance, QPoint(geo.bottomLeft() - pos).manhattanLength());
if (distance < minDistance) {
minDistance = distance;
bestScreen = i;
}
}
return bestScreen;
}
}