kwin/workspace.h
Fredrik Höglund 8bba7aed7d Make it possible for the decorations to paint outside the window frame
when compositing is enabled, by letting them add additional padding
to the sides of the frame.

svn path=/trunk/KDE/kdebase/workspace/; revision=963586
2009-05-04 22:35:33 +00:00

1235 lines
43 KiB
C++

/********************************************************************
KWin - the KDE window manager
This file is part of the KDE project.
Copyright (C) 1999, 2000 Matthias Ettrich <ettrich@kde.org>
Copyright (C) 2003 Lubos Lunak <l.lunak@kde.org>
Copyright (C) 2009 Lucas Murray <lmurray@undefinedfire.com>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*********************************************************************/
#ifndef KWIN_WORKSPACE_H
#define KWIN_WORKSPACE_H
#include <QTimer>
#include <QVector>
#include <kshortcut.h>
#include <QCursor>
#include <netwm.h>
#include <kxmessages.h>
#include <QDateTime>
#include <kmanagerselection.h>
#include "plugins.h"
#include "utils.h"
#include "kdecoration.h"
#include "kdecorationfactory.h"
#include "sm.h"
#include <X11/Xlib.h>
// TODO: Cleanup the order of things in this .h file
class QMenu;
class KConfig;
class KActionCollection;
class KStartupInfo;
class KStartupInfoId;
class KStartupInfoData;
class QSlider;
class QPushButton;
namespace KWin
{
class Client;
class TabBox;
class DesktopChangeOSD;
class RootInfo;
class PluginMgr;
class Placement;
class Rules;
class WindowRules;
class Workspace : public QObject, public KDecorationDefines
{
Q_OBJECT
public:
Workspace( bool restore = false );
virtual ~Workspace();
static Workspace* self() { return _self; }
bool workspaceEvent( XEvent* );
bool workspaceEvent( QEvent* );
KDecoration* createDecoration( KDecorationBridge* bridge );
bool hasClient( const Client* );
template<typename T> Client* findClient( T predicate ) const;
template<typename T1, typename T2> void forEachClient( T1 procedure, T2 predicate );
template<typename T> void forEachClient( T procedure );
template<typename T> Unmanaged* findUnmanaged( T predicate ) const;
template<typename T1, typename T2> void forEachUnmanaged( T1 procedure, T2 predicate );
template<typename T> void forEachUnmanaged( T procedure );
QRect clientArea( clientAreaOption, const QPoint& p, int desktop ) const;
QRect clientArea( clientAreaOption, const Client* c ) const;
QRect clientArea( clientAreaOption, int screen, int desktop ) const;
QRegion restrictedMoveArea( int desktop, StrutAreas areas = StrutAreaAll ) const;
QRegion previousRestrictedMoveArea( int desktop, StrutAreas areas = StrutAreaAll ) const;
/**
* @internal
*/
void killWindowId( Window window);
void killWindow()
{ slotKillWindow(); }
bool initializing() const;
/**
* Returns the active client, i.e. the client that has the focus (or None
* if no client has the focus)
*/
Client* activeClient() const;
/**
* Client that was activated, but it's not yet really activeClient(), because
* we didn't process yet the matching FocusIn event. Used mostly in focus
* stealing prevention code.
*/
Client* mostRecentlyActivatedClient() const;
void activateClient( Client*, bool force = false );
void requestFocus( Client* c, bool force = false );
void takeActivity( Client* c, int flags, bool handled ); // Flags are ActivityFlags
void handleTakeActivity( Client* c, Time timestamp, int flags ); // Flags are ActivityFlags
bool allowClientActivation( const Client* c, Time time = -1U, bool focus_in = false,
bool ignore_desktop = false );
void restoreFocus();
void gotFocusIn( const Client* );
void setShouldGetFocus( Client* );
bool fakeRequestedActivity( Client* c );
void unfakeActivity( Client* c );
bool activateNextClient( Client* c );
bool focusChangeEnabled()
{ return block_focus == 0; }
void updateColormap();
/**
* Indicates that the client c is being moved around by the user.
*/
void setClientIsMoving( Client* c );
void place( Client* c, QRect& area );
void placeSmart( Client* c, const QRect& area );
QPoint adjustClientPosition( Client* c, QPoint pos, bool unrestricted );
QRect adjustClientSize( Client* c, QRect moveResizeGeom, int mode );
void raiseClient( Client* c, bool nogroup = false );
void lowerClient( Client* c, bool nogroup = false );
void raiseClientRequest( Client* c, NET::RequestSource src, Time timestamp );
void lowerClientRequest( Client* c, NET::RequestSource src, Time timestamp );
void restackClientUnderActive( Client* );
void updateClientLayer( Client* c );
void raiseOrLowerClient( Client* );
void restoreSessionStackingOrder( Client* c );
void updateStackingOrder( bool propagate_new_clients = false );
void forceRestacking();
void clientHidden( Client* );
void clientAttentionChanged( Client* c, bool set );
void checkElectricBorder(const QPoint& pos, Time time);
void reserveElectricBorder( ElectricBorder border );
void unreserveElectricBorder( ElectricBorder border );
void reserveElectricBorderActions( bool reserve );
void reserveElectricBorderSwitching( bool reserve );
//-------------------------------------------------
// Desktop layout
public:
/**
* @returns Total number of desktops currently in existance.
*/
int numberOfDesktops() const;
/**
* Set the number of available desktops to @a count. This function overrides any previous
* grid layout.
*/
void setNumberOfDesktops( int count );
/**
* Called from within setNumberOfDesktops() to ensure the desktop layout is still valid.
*/
void updateDesktopLayout();
/**
* @returns The size of desktop layout in grid units.
*/
QSize desktopGridSize() const;
/**
* @returns The width of desktop layout in grid units.
*/
int desktopGridWidth() const;
/**
* @returns The height of desktop layout in grid units.
*/
int desktopGridHeight() const;
/**
* @returns The width of desktop layout in pixels. Equivalent to gridWidth() *
* ::displayWidth().
*/
int workspaceWidth() const;
/**
* @returns The height of desktop layout in pixels. Equivalent to gridHeight() *
* ::displayHeight().
*/
int workspaceHeight() const;
/**
* @returns The ID of the current desktop.
*/
int currentDesktop() const;
/**
* Set the current desktop to @a current.
* @returns True on success, false otherwise.
*/
bool setCurrentDesktop( int current );
/**
* Generate a desktop layout from EWMH _NET_DESKTOP_LAYOUT property parameters.
*/
void setNETDesktopLayout( Qt::Orientation orientation, int width, int height, int startingCorner );
/**
* @returns The ID of the desktop at the point @a coords or 0 if no desktop exists at that
* point. @a coords is to be in grid units.
*/
int desktopAtCoords( QPoint coords ) const;
/**
* @returns The coords of desktop @a id in grid units.
*/
QPoint desktopGridCoords( int id ) const;
/**
* @returns The coords of the top-left corner of desktop @a id in pixels.
*/
QPoint desktopCoords( int id ) const;
/**
* @returns The ID of the desktop above desktop @a id. Wraps around to the bottom of
* the layout if @a wrap is set. If @a id is not set use the current one.
*/
int desktopAbove( int id = 0, bool wrap = true ) const;
/**
* @returns The ID of the desktop to the right of desktop @a id. Wraps around to the
* left of the layout if @a wrap is set. If @a id is not set use the current one.
*/
int desktopToRight( int id = 0, bool wrap = true ) const;
/**
* @returns The ID of the desktop below desktop @a id. Wraps around to the top of the
* layout if @a wrap is set. If @a id is not set use the current one.
*/
int desktopBelow( int id = 0, bool wrap = true ) const;
/**
* @returns The ID of the desktop to the left of desktop @a id. Wraps around to the
* right of the layout if @a wrap is set. If @a id is not set use the current one.
*/
int desktopToLeft( int id = 0, bool wrap = true ) const;
/**
* @returns Whether or not the layout is allowed to be modified by the user.
*/
bool isDesktopLayoutDynamic() const;
/**
* Sets whether or not this layout can be modified by the user.
*/
void setDesktopLayoutDynamicity( bool dynamicity );
/**
* Create new desktop at the point @a coords
* @returns The ID of the created desktop
*/
int addDesktop( QPoint coords );
/**
* Deletes the desktop with the ID @a id. All desktops with an ID greater than the one that
* was deleted will have their IDs' decremented.
*/
void deleteDesktop( int id );
private:
int desktopCount_;
QSize desktopGridSize_;
int* desktopGrid_;
int currentDesktop_;
bool desktopLayoutDynamicity_;
//-------------------------------------------------
// Unsorted
public:
int activeScreen() const;
int numScreens() const;
void checkActiveScreen( const Client* c );
void setActiveScreenMouse( const QPoint& mousepos );
QRect screenGeometry( int screen ) const;
int screenNumber( const QPoint& pos ) const;
// Tab box
Client* currentTabBoxClient() const;
ClientList currentTabBoxClientList() const;
int currentTabBoxDesktop() const;
QList<int> currentTabBoxDesktopList() const;
void setTabBoxClient( Client* );
void setTabBoxDesktop( int );
Client* nextClientFocusChain( Client* ) const;
Client* previousClientFocusChain( Client* ) const;
Client* nextClientStatic( Client* ) const;
Client* previousClientStatic( Client* ) const;
int nextDesktopFocusChain( int iDesktop ) const;
int previousDesktopFocusChain( int iDesktop ) const;
int nextDesktopStatic( int iDesktop ) const;
int previousDesktopStatic( int iDesktop ) const;
void refTabBox();
void unrefTabBox();
void closeTabBox();
/**
* Returns the list of clients sorted in stacking order, with topmost client
* at the last position
*/
const ClientList& stackingOrder() const;
ToplevelList xStackingOrder() const;
ClientList ensureStackingOrder( const ClientList& clients ) const;
Client* topClientOnDesktop( int desktop, int screen, bool unconstrained = false,
bool only_normal = true ) const;
Client* findDesktop( bool topmost, int desktop ) const;
void sendClientToDesktop( Client* c, int desktop, bool dont_activate );
void windowToPreviousDesktop( Client* c );
void windowToNextDesktop( Client* c );
void sendClientToScreen( Client* c, int screen );
// KDE4 remove me - And it's also in the DCOP interface :(
void showWindowMenuAt( unsigned long id, int x, int y );
void toggleCompositing();
void loadEffect( const QString& name );
void toggleEffect( const QString& name );
void reconfigureEffect( const QString& name );
void unloadEffect( const QString& name );
QStringList loadedEffects() const;
QStringList listOfEffects() const;
/**
* Shows the menu operations menu for the client and makes it active if
* it's not already.
*/
void showWindowMenu( const QRect& pos, Client* cl );
/**
* Backwards compatibility.
*/
void showWindowMenu( int x, int y, Client* cl );
void showWindowMenu( QPoint pos, Client* cl );
void updateMinimizedOfTransients( Client* );
void updateOnAllDesktopsOfTransients( Client* );
void checkTransients( Window w );
void performWindowOperation( Client* c, WindowOperation op );
void storeSession( KConfig* config, SMSavePhase phase );
SessionInfo* takeSessionInfo( Client* );
WindowRules findWindowRules( const Client*, bool );
void rulesUpdated();
void discardUsedWindowRules( Client* c, bool withdraw );
void disableRulesUpdates( bool disable );
bool rulesUpdatesDisabled() const;
bool hasDecorationShadows() const;
bool decorationHasAlpha() const;
QList< QList<QImage> > decorationShadowTextures();
int decorationShadowTextureList( ShadowType type ) const;
QList<QRect> decorationShadowQuads( ShadowType type, QSize size ) const;
double decorationShadowOpacity( ShadowType type ) const;
double decorationShadowBrightness( ShadowType type ) const;
double decorationShadowSaturation( ShadowType type ) const;
// D-Bus interface
void cascadeDesktop();
void unclutterDesktop();
void doNotManage( const QString& );
QList<int> decorationSupportedColors() const;
void nextDesktop();
void previousDesktop();
void circulateDesktopApplications();
bool compositingActive();
bool waitForCompositingSetup();
void setCurrentScreen( int new_screen );
QString desktopName( int desk ) const;
void setShowingDesktop( bool showing );
void resetShowingDesktop( bool keep_hidden );
bool showingDesktop() const;
bool isNotManaged( const QString& title ); // TODO: Setter or getter?
void sendPingToWindow( Window w, Time timestamp ); // Called from Client::pingWindow()
void sendTakeActivity( Client* c, Time timestamp, long flags ); // Called from Client::takeActivity()
void removeClient( Client*, allowed_t ); // Only called from Client::destroyClient() or Client::releaseWindow()
void setActiveClient( Client*, allowed_t );
Group* findGroup( Window leader ) const;
void addGroup( Group* group, allowed_t );
void removeGroup( Group* group, allowed_t );
Group* findClientLeaderGroup( const Client* c ) const;
void removeUnmanaged( Unmanaged*, allowed_t ); // Only called from Unmanaged::release()
void removeDeleted( Deleted*, allowed_t );
void addDeleted( Deleted*, allowed_t );
bool checkStartupNotification( Window w, KStartupInfoId& id, KStartupInfoData& data );
void focusToNull(); // SELI TODO: Public?
enum FocusChainChange
{
FocusChainMakeFirst,
FocusChainMakeLast,
FocusChainUpdate
};
void updateFocusChains( Client* c, FocusChainChange change );
bool forcedGlobalMouseGrab() const;
void clientShortcutUpdated( Client* c );
bool shortcutAvailable( const KShortcut& cut, Client* ignore = NULL ) const;
bool globalShortcutsDisabled() const;
void disableGlobalShortcuts( bool disable );
void disableGlobalShortcutsForClient( bool disable );
QPoint cursorPos() const;
void sessionSaveStarted();
void sessionSaveDone();
void setWasUserInteraction();
bool wasUserInteraction() const;
bool sessionSaving() const;
bool managingTopMenus() const;
int topMenuHeight() const;
void updateCurrentTopMenu();
int packPositionLeft( const Client* cl, int oldx, bool left_edge ) const;
int packPositionRight( const Client* cl, int oldx, bool right_edge ) const;
int packPositionUp( const Client* cl, int oldy, bool top_edge ) const;
int packPositionDown( const Client* cl, int oldy, bool bottom_edge ) const;
static QStringList configModules(bool controlCenter);
void cancelDelayFocus();
void requestDelayFocus( Client* );
void updateFocusMousePosition( const QPoint& pos );
QPoint focusMousePosition() const;
void toggleTopDockShadows(bool on);
// when adding repaints caused by a window, you probably want to use
// either Toplevel::addRepaint() or Toplevel::addWorkspaceRepaint()
void addRepaint( const QRect& r );
void addRepaint( const QRegion& r );
void addRepaint( int x, int y, int w, int h );
/// Creates XComposite overlay window, call initOverlay() afterwards
bool createOverlay();
/// Init overlay and the destination window in it
void setupOverlay( Window window );
void showOverlay();
void hideOverlay(); // hides and resets overlay window
void setOverlayShape( const QRegion& reg );
/// Destroys XComposite overlay window
void destroyOverlay();
Window overlayWindow();
void checkUnredirect( bool force = false );
void checkCompositeTimer();
// Mouse polling
void startMousePolling();
void stopMousePolling();
void raiseElectricBorderWindows();
public slots:
void addRepaintFull();
void refresh();
// Keybindings
void slotSwitchDesktopNext();
void slotSwitchDesktopPrevious();
void slotSwitchDesktopRight();
void slotSwitchDesktopLeft();
void slotSwitchDesktopUp();
void slotSwitchDesktopDown();
void slotSwitchToDesktop( int );
void slotSwitchToDesktop1() { return slotSwitchToDesktop( 1 ); }
void slotSwitchToDesktop2() { return slotSwitchToDesktop( 2 ); }
void slotSwitchToDesktop3() { return slotSwitchToDesktop( 3 ); }
void slotSwitchToDesktop4() { return slotSwitchToDesktop( 4 ); }
void slotSwitchToDesktop5() { return slotSwitchToDesktop( 5 ); }
void slotSwitchToDesktop6() { return slotSwitchToDesktop( 6 ); }
void slotSwitchToDesktop7() { return slotSwitchToDesktop( 7 ); }
void slotSwitchToDesktop8() { return slotSwitchToDesktop( 8 ); }
void slotSwitchToDesktop9() { return slotSwitchToDesktop( 9 ); }
void slotSwitchToDesktop10() { return slotSwitchToDesktop( 10 ); }
void slotSwitchToDesktop11() { return slotSwitchToDesktop( 11 ); }
void slotSwitchToDesktop12() { return slotSwitchToDesktop( 12 ); }
void slotSwitchToDesktop13() { return slotSwitchToDesktop( 13 ); }
void slotSwitchToDesktop14() { return slotSwitchToDesktop( 14 ); }
void slotSwitchToDesktop15() { return slotSwitchToDesktop( 15 ); }
void slotSwitchToDesktop16() { return slotSwitchToDesktop( 16 ); }
void slotSwitchToDesktop17() { return slotSwitchToDesktop( 17 ); }
void slotSwitchToDesktop18() { return slotSwitchToDesktop( 18 ); }
void slotSwitchToDesktop19() { return slotSwitchToDesktop( 19 ); }
void slotSwitchToDesktop20() { return slotSwitchToDesktop( 20 ); }
//void slotSwitchToWindow( int );
void slotWindowToDesktop( int );
void slotWindowToDesktop1() { return slotWindowToDesktop( 1 ); }
void slotWindowToDesktop2() { return slotWindowToDesktop( 2 ); }
void slotWindowToDesktop3() { return slotWindowToDesktop( 3 ); }
void slotWindowToDesktop4() { return slotWindowToDesktop( 4 ); }
void slotWindowToDesktop5() { return slotWindowToDesktop( 5 ); }
void slotWindowToDesktop6() { return slotWindowToDesktop( 6 ); }
void slotWindowToDesktop7() { return slotWindowToDesktop( 7 ); }
void slotWindowToDesktop8() { return slotWindowToDesktop( 8 ); }
void slotWindowToDesktop9() { return slotWindowToDesktop( 9 ); }
void slotWindowToDesktop10() { return slotWindowToDesktop( 10 ); }
void slotWindowToDesktop11() { return slotWindowToDesktop( 11 ); }
void slotWindowToDesktop12() { return slotWindowToDesktop( 12 ); }
void slotWindowToDesktop13() { return slotWindowToDesktop( 13 ); }
void slotWindowToDesktop14() { return slotWindowToDesktop( 14 ); }
void slotWindowToDesktop15() { return slotWindowToDesktop( 15 ); }
void slotWindowToDesktop16() { return slotWindowToDesktop( 16 ); }
void slotWindowToDesktop17() { return slotWindowToDesktop( 17 ); }
void slotWindowToDesktop18() { return slotWindowToDesktop( 18 ); }
void slotWindowToDesktop19() { return slotWindowToDesktop( 19 ); }
void slotWindowToDesktop20() { return slotWindowToDesktop( 20 ); }
//void slotWindowToListPosition( int );
void slotSwitchToScreen( int );
void slotSwitchToScreen0() { return slotSwitchToScreen( 0 ); }
void slotSwitchToScreen1() { return slotSwitchToScreen( 1 ); }
void slotSwitchToScreen2() { return slotSwitchToScreen( 2 ); }
void slotSwitchToScreen3() { return slotSwitchToScreen( 3 ); }
void slotSwitchToScreen4() { return slotSwitchToScreen( 4 ); }
void slotSwitchToScreen5() { return slotSwitchToScreen( 5 ); }
void slotSwitchToScreen6() { return slotSwitchToScreen( 6 ); }
void slotSwitchToScreen7() { return slotSwitchToScreen( 7 ); }
void slotWindowToScreen( int );
void slotWindowToScreen0() { return slotWindowToScreen( 0 ); }
void slotWindowToScreen1() { return slotWindowToScreen( 1 ); }
void slotWindowToScreen2() { return slotWindowToScreen( 2 ); }
void slotWindowToScreen3() { return slotWindowToScreen( 3 ); }
void slotWindowToScreen4() { return slotWindowToScreen( 4 ); }
void slotWindowToScreen5() { return slotWindowToScreen( 5 ); }
void slotWindowToScreen6() { return slotWindowToScreen( 6 ); }
void slotWindowToScreen7() { return slotWindowToScreen( 7 ); }
void slotSwitchToNextScreen();
void slotWindowToNextScreen();
void slotWindowMaximize();
void slotWindowMaximizeVertical();
void slotWindowMaximizeHorizontal();
void slotWindowMinimize();
void slotWindowShade();
void slotWindowRaise();
void slotWindowLower();
void slotWindowRaiseOrLower();
void slotActivateAttentionWindow();
void slotWindowPackLeft();
void slotWindowPackRight();
void slotWindowPackUp();
void slotWindowPackDown();
void slotWindowGrowHorizontal();
void slotWindowGrowVertical();
void slotWindowShrinkHorizontal();
void slotWindowShrinkVertical();
void slotWalkThroughDesktops();
void slotWalkBackThroughDesktops();
void slotWalkThroughDesktopList();
void slotWalkBackThroughDesktopList();
void slotWalkThroughWindows();
void slotWalkBackThroughWindows();
void slotWindowOperations();
void slotWindowClose();
void slotWindowMove();
void slotWindowResize();
void slotWindowAbove();
void slotWindowBelow();
void slotWindowOnAllDesktops();
void slotWindowFullScreen();
void slotWindowNoBorder();
void slotWindowToNextDesktop();
void slotWindowToPreviousDesktop();
void slotWindowToDesktopRight();
void slotWindowToDesktopLeft();
void slotWindowToDesktopUp();
void slotWindowToDesktopDown();
void slotMouseEmulation();
void slotDisableGlobalShortcuts();
void slotSettingsChanged( int category );
void reconfigure();
void slotReconfigure();
void slotReinitCompositing();
void resetCompositing();
void slotKillWindow();
void slotGrabWindow();
void slotGrabDesktop();
void slotSetupWindowShortcut();
void setupWindowShortcutDone( bool );
void slotToggleCompositing();
void updateClientArea();
void suspendCompositing();
void suspendCompositing( bool suspend );
private slots:
void desktopPopupAboutToShow();
void clientPopupAboutToShow();
void slotSendToDesktop( QAction* );
void clientPopupActivated( QAction* );
void configureWM();
void desktopResized();
void slotUpdateToolWindows();
void lostTopMenuSelection();
void lostTopMenuOwner();
void delayFocus();
void gotTemporaryRulesMessage( const QString& );
void cleanupTemporaryRules();
void writeWindowRules();
void slotBlockShortcuts(int data);
void slotReloadConfig();
void setPopupClientOpacity( QAction* action );
void setupCompositing();
void finishCompositing();
void performCompositing();
void performMousePoll();
void lostCMSelection();
void updateElectricBorders();
void resetCursorPosTime();
void delayedCheckUnredirect();
protected:
bool keyPressMouseEmulation( XKeyEvent& ev );
Q_SIGNALS:
Q_SCRIPTABLE void compositingToggled( bool active );
private:
void init();
void initShortcuts();
void readShortcuts();
void initDesktopPopup();
void discardPopup();
void setupWindowShortcut( Client* c );
void checkCursorPos();
bool startKDEWalkThroughWindows();
bool startWalkThroughDesktops( TabBoxMode mode ); // TabBoxDesktopMode | TabBoxDesktopListMode
bool startWalkThroughDesktops();
bool startWalkThroughDesktopList();
void KDEWalkThroughWindows( bool forward );
void CDEWalkThroughWindows( bool forward );
void walkThroughDesktops( bool forward );
void KDEOneStepThroughWindows( bool forward );
void oneStepThroughDesktops( bool forward, TabBoxMode mode ); // TabBoxDesktopMode | TabBoxDesktopListMode
void oneStepThroughDesktops( bool forward );
void oneStepThroughDesktopList( bool forward );
bool establishTabBoxGrab();
void removeTabBoxGrab();
void propagateClients( bool propagate_new_clients ); // Called only from updateStackingOrder
ClientList constrainedStackingOrder();
void raiseClientWithinApplication( Client* c );
void lowerClientWithinApplication( Client* c );
bool allowFullClientRaising( const Client* c, Time timestamp );
bool keepTransientAbove( const Client* mainwindow, const Client* transient );
void blockStackingUpdates( bool block );
void addTopMenu( Client* c );
void removeTopMenu( Client* c );
void setupTopMenuHandling();
void updateTopMenuGeometry( Client* c = NULL );
void updateToolWindows( bool also_hide );
void fixPositionAfterCrash( Window w, const XWindowAttributes& attr );
/// This is the right way to create a new client
Client* createClient( Window w, bool is_mapped );
void addClient( Client* c, allowed_t );
Unmanaged* createUnmanaged( Window w );
void addUnmanaged( Unmanaged* c, allowed_t );
Window findSpecialEventWindow( XEvent* e );
void randomPlacement( Client* c );
void smartPlacement( Client* c );
void cascadePlacement( Client* c, bool re_init = false );
// Desktop names and number of desktops
void loadDesktopSettings();
void saveDesktopSettings();
// Mouse emulation
WId getMouseEmulationWindow();
enum MouseEmulation { EmuPress, EmuRelease, EmuMove };
unsigned int sendFakedMouseEvent( const QPoint& pos, WId win, MouseEmulation type, int button, unsigned int state ); // returns the new state
void tabBoxKeyPress( int key );
void tabBoxKeyRelease( const XKeyEvent& ev );
// Electric borders
void destroyElectricBorders();
bool electricBorderEvent(XEvent * e);
void electricBorderSwitchDesktop( ElectricBorder border, const QPoint& pos );
//---------------------------------------------------------------------
void helperDialog( const QString& message, const Client* c );
QMenu* clientPopup();
void closeActivePopup();
void updateClientArea( bool force );
bool windowRepaintsPending() const;
void setCompositeTimer();
void checkCompositePaintTime( int msec );
QVector<int> desktop_focus_chain;
QWidget* active_popup;
Client* active_popup_client;
void loadSessionInfo();
void loadWindowRules();
void editWindowRules( Client* c, bool whole_app );
QList<SessionInfo*> session;
QList<Rules*> rules;
KXMessages temporaryRulesMessages;
QTimer rulesUpdatedTimer;
bool rules_updates_disabled;
static const char* windowTypeToTxt( NET::WindowType type );
static NET::WindowType txtToWindowType( const char* txt );
static bool sessionInfoWindowTypeMatch( Client* c, SessionInfo* info );
Client* active_client;
Client* last_active_client;
Client* most_recently_raised; // Used ONLY by raiseOrLowerClient()
Client* movingClient;
Client* pending_take_activity;
int active_screen;
// Delay(ed) window focus timer and client
QTimer* delayFocusTimer;
Client* delayfocus_client;
QPoint focusMousePos;
ClientList clients;
ClientList desktops;
UnmanagedList unmanaged;
DeletedList deleted;
ClientList unconstrained_stacking_order; // Topmost last
ClientList stacking_order; // Topmost last
bool force_restacking;
mutable ToplevelList x_stacking; // From XQueryTree()
mutable bool x_stacking_dirty;
QVector< ClientList > focus_chain; // Currently ative last
ClientList global_focus_chain; // This one is only for things like tabbox's MRU
ClientList should_get_focus; // Last is most recent
ClientList attention_chain;
bool showing_desktop;
ClientList showing_desktop_clients;
int block_showing_desktop;
GroupList groups;
bool was_user_interaction;
bool session_saving;
int session_active_client;
int session_desktop;
bool control_grab;
bool tab_grab;
//KKeyNative walkThroughDesktopsKeycode, walkBackThroughDesktopsKeycode;
//KKeyNative walkThroughDesktopListKeycode, walkBackThroughDesktopListKeycode;
//KKeyNative walkThroughWindowsKeycode, walkBackThroughWindowsKeycode;
KShortcut cutWalkThroughDesktops, cutWalkThroughDesktopsReverse;
KShortcut cutWalkThroughDesktopList, cutWalkThroughDesktopListReverse;
KShortcut cutWalkThroughWindows, cutWalkThroughWindowsReverse;
bool mouse_emulation;
unsigned int mouse_emulation_state;
WId mouse_emulation_window;
int block_focus;
TabBox* tab_box;
DesktopChangeOSD* desktop_change_osd;
QMenu* popup;
QMenu* advanced_popup;
QMenu* trans_popup;
QMenu* desk_popup;
void modalActionsSwitch( bool enabled );
KActionCollection* keys;
KActionCollection* client_keys;
QAction* mResizeOpAction;
QAction* mMoveOpAction;
QAction* mMaximizeOpAction;
QAction* mShadeOpAction;
QAction* mKeepAboveOpAction;
QAction* mKeepBelowOpAction;
QAction* mFullScreenOpAction;
QAction* mNoBorderOpAction;
QAction* mMinimizeOpAction;
QAction* mCloseOpAction;
ShortcutDialog* client_keys_dialog;
Client* client_keys_client;
KActionCollection* disable_shortcuts_keys;
bool global_shortcuts_disabled;
bool global_shortcuts_disabled_for_client;
PluginMgr* mgr;
RootInfo* rootInfo;
QWidget* supportWindow;
// Swallowing
QStringList doNotManageList;
// Colormap handling
Colormap default_colormap;
Colormap installed_colormap;
// Timer to collect requests for 'reconfigure'
QTimer reconfigureTimer;
QTimer updateToolWindowsTimer;
static Workspace* _self;
bool workspaceInit;
KStartupInfo* startup;
ElectricBorder electric_current_border;
Window electric_windows[ELECTRIC_COUNT];
int electricLeft;
int electricRight;
int electricTop;
int electricBottom;
Time electric_time_first;
Time electric_time_last;
Time electric_time_last_trigger;
QPoint electric_push_point;
int electric_reserved[ELECTRIC_COUNT]; // Corners/edges used by something
Placement* initPositioning;
QVector<QRect> workarea; // Array of workareas for virtual desktops
// Array of restricted areas that window cannot be moved into
QVector<StrutRects> restrictedmovearea;
// Array of the previous restricted areas that window cannot be moved into
QVector<StrutRects> oldrestrictedmovearea;
QVector< QVector<QRect> > screenarea; // Array of workareas per xinerama screen for all virtual desktops
bool managing_topmenus;
KSelectionOwner* topmenu_selection;
KSelectionWatcher* topmenu_watcher;
ClientList topmenus; // Doesn't own them
mutable int topmenu_height;
QWidget* topmenu_space;
int set_active_client_recursion;
int block_stacking_updates; // When > 0, stacking updates are temporarily disabled
bool blocked_propagating_new_clients; // Propagate also new clients after enabling stacking updates?
Window null_focus_window;
bool forced_global_mouse_grab;
friend class StackingUpdatesBlocker;
KSelectionOwner* cm_selection;
bool compositingSuspended;
QTimer compositeTimer;
QTime lastCompositePaint;
QTime nextPaintReference;
QTimer mousePollingTimer;
int compositeRate;
int xrrRefreshRate; // used only for compositing
QRegion repaints_region;
Window overlay; // XComposite overlay window
bool overlay_visible;
bool overlay_shown; // For showOverlay()
QRegion overlay_shape;
QSlider* transSlider;
QPushButton* transButton;
QTimer unredirectTimer;
bool forceUnredirectCheck;
QList< int > composite_paint_times;
QTimer compositeResetTimer; // for compressing composite resets
private:
friend bool performTransiencyCheck();
};
/**
* Helper for Workspace::blockStackingUpdates() being called in pairs (True/false)
*/
class StackingUpdatesBlocker
{
public:
StackingUpdatesBlocker( Workspace* w )
: ws( w ) { ws->blockStackingUpdates( true ); }
~StackingUpdatesBlocker()
{ ws->blockStackingUpdates( false ); }
private:
Workspace* ws;
};
/**
* NET WM Protocol handler class
*/
class RootInfo : public NETRootInfo
{
private:
typedef KWin::Client Client; // Because of NET::Client
public:
RootInfo( Workspace* ws, Display* dpy, Window w, const char* name, unsigned long pr[],
int pr_num, int scr= -1 );
protected:
virtual void changeNumberOfDesktops( int n );
virtual void changeCurrentDesktop( int d );
virtual void changeActiveWindow( Window w,NET::RequestSource src, Time timestamp, Window active_window );
virtual void closeWindow( Window w );
virtual void moveResize( Window w, int x_root, int y_root, unsigned long direction );
virtual void moveResizeWindow( Window w, int flags, int x, int y, int width, int height );
virtual void gotPing( Window w, Time timestamp );
virtual void restackWindow( Window w, RequestSource source, Window above, int detail, Time timestamp );
virtual void gotTakeActivity( Window w, Time timestamp, long flags );
virtual void changeShowingDesktop( bool showing );
private:
Workspace* workspace;
};
//---------------------------------------------------------
// Desktop layout
inline int Workspace::numberOfDesktops() const
{
return desktopCount_;
}
inline QSize Workspace::desktopGridSize() const
{
return desktopGridSize_;
}
inline int Workspace::desktopGridWidth() const
{
return desktopGridSize_.width();
}
inline int Workspace::desktopGridHeight() const
{
return desktopGridSize_.height();
}
inline int Workspace::workspaceWidth() const
{
return desktopGridSize_.width() * displayWidth();
}
inline int Workspace::workspaceHeight() const
{
return desktopGridSize_.height() * displayHeight();
}
inline int Workspace::currentDesktop() const
{
return currentDesktop_;
}
inline int Workspace::desktopAtCoords( QPoint coords ) const
{
return desktopGrid_[coords.y() * desktopGridSize_.width() + coords.x()];
}
inline bool Workspace::isDesktopLayoutDynamic() const
{
return desktopLayoutDynamicity_;
}
inline void Workspace::setDesktopLayoutDynamicity( bool dynamicity )
{
desktopLayoutDynamicity_ = dynamicity;
}
//---------------------------------------------------------
// Unsorted
inline bool Workspace::initializing() const
{
return workspaceInit;
}
inline Client* Workspace::activeClient() const
{
return active_client;
}
inline Client* Workspace::mostRecentlyActivatedClient() const
{
return should_get_focus.count() > 0 ? should_get_focus.last() : active_client;
}
inline void Workspace::addGroup( Group* group, allowed_t )
{
groups.append( group );
}
inline void Workspace::removeGroup( Group* group, allowed_t )
{
groups.removeAll( group );
}
inline const ClientList& Workspace::stackingOrder() const
{
// TODO: Q_ASSERT( block_stacking_updates == 0 );
return stacking_order;
}
inline void Workspace::showWindowMenu( QPoint pos, Client* cl )
{
showWindowMenu( QRect( pos, pos ), cl );
}
inline void Workspace::showWindowMenu( int x, int y, Client* cl )
{
showWindowMenu( QRect( QPoint( x, y ), QPoint( x, y )), cl );
}
inline void Workspace::setWasUserInteraction()
{
was_user_interaction = true;
}
inline bool Workspace::wasUserInteraction() const
{
return was_user_interaction;
}
inline bool Workspace::managingTopMenus() const
{
return managing_topmenus;
}
inline void Workspace::sessionSaveStarted()
{
session_saving = true;
}
inline void Workspace::sessionSaveDone()
{
session_saving = false;
}
inline bool Workspace::sessionSaving() const
{
return session_saving;
}
inline bool Workspace::forcedGlobalMouseGrab() const
{
return forced_global_mouse_grab;
}
inline bool Workspace::showingDesktop() const
{
return showing_desktop;
}
inline bool Workspace::globalShortcutsDisabled() const
{
return global_shortcuts_disabled || global_shortcuts_disabled_for_client;
}
inline Window Workspace::overlayWindow()
{
return overlay;
}
inline bool Workspace::rulesUpdatesDisabled() const
{
return rules_updates_disabled;
}
inline void Workspace::forceRestacking()
{
force_restacking = true;
StackingUpdatesBlocker blocker( this ); // Do restacking if not blocked
}
inline void Workspace::updateFocusMousePosition( const QPoint& pos )
{
focusMousePos = pos;
}
inline QPoint Workspace::focusMousePosition() const
{
return focusMousePos;
}
template< typename T >
inline Client* Workspace::findClient( T predicate ) const
{
if( Client* ret = findClientInList( clients, predicate ))
return ret;
if( Client* ret = findClientInList( desktops, predicate ))
return ret;
return NULL;
}
template< typename T1, typename T2 >
inline void Workspace::forEachClient( T1 procedure, T2 predicate )
{
for( ClientList::ConstIterator it = clients.constBegin(); it != clients.constEnd(); ++it )
if( predicate( const_cast<const Client*>( *it )))
procedure( *it );
for( ClientList::ConstIterator it = desktops.constBegin(); it != desktops.constEnd(); ++it )
if( predicate( const_cast<const Client*>( *it )))
procedure( *it );
}
template< typename T >
inline void Workspace::forEachClient( T procedure )
{
return forEachClient( procedure, TruePredicate() );
}
template< typename T >
inline Unmanaged* Workspace::findUnmanaged( T predicate ) const
{
return findUnmanagedInList( unmanaged, predicate );
}
template< typename T1, typename T2 >
inline void Workspace::forEachUnmanaged( T1 procedure, T2 predicate )
{
for( UnmanagedList::ConstIterator it = unmanaged.constBegin(); it != unmanaged.constEnd(); ++it )
if( predicate( const_cast<const Unmanaged*>( *it )))
procedure( *it );
}
template< typename T >
inline void Workspace::forEachUnmanaged( T procedure )
{
return forEachUnmanaged( procedure, TruePredicate() );
}
KWIN_COMPARE_PREDICATE( ClientMatchPredicate, Client, const Client*, cl == value );
inline bool Workspace::hasClient( const Client* c )
{
return findClient( ClientMatchPredicate( c ));
}
inline void Workspace::checkCompositeTimer()
{
if( !compositeTimer.isActive() )
setCompositeTimer();
}
inline bool Workspace::hasDecorationShadows() const
{
return mgr->factory()->supports( AbilityCompositingShadow );
}
inline bool Workspace::decorationHasAlpha() const
{
return mgr->factory()->supports( AbilityUsesAlphaChannel );
}
inline QList< QList<QImage> > Workspace::decorationShadowTextures()
{
if( KDecorationFactoryUnstable* factory = dynamic_cast<KDecorationFactoryUnstable*>( mgr->factory() ))
return factory->shadowTextures();
return QList< QList<QImage> >();
}
inline int Workspace::decorationShadowTextureList( ShadowType type ) const
{
if( KDecorationFactoryUnstable* factory = dynamic_cast<KDecorationFactoryUnstable*>( mgr->factory() ))
return factory->shadowTextureList( type );
return -1;
}
inline QList<QRect> Workspace::decorationShadowQuads( ShadowType type, QSize size ) const
{
if( KDecorationFactoryUnstable* factory = dynamic_cast<KDecorationFactoryUnstable*>( mgr->factory() ))
return factory->shadowQuads( type, size );
return QList<QRect>();
}
inline double Workspace::decorationShadowOpacity( ShadowType type ) const
{
if( KDecorationFactoryUnstable* factory = dynamic_cast<KDecorationFactoryUnstable*>( mgr->factory() ))
return factory->shadowOpacity( type );
return 1.0;
}
inline double Workspace::decorationShadowBrightness( ShadowType type ) const
{
if( KDecorationFactoryUnstable* factory = dynamic_cast<KDecorationFactoryUnstable*>( mgr->factory() ))
return factory->shadowBrightness( type );
return 1.0;
}
inline double Workspace::decorationShadowSaturation( ShadowType type ) const
{
if( KDecorationFactoryUnstable* factory = dynamic_cast< KDecorationFactoryUnstable*>( mgr->factory() ))
return factory->shadowSaturation( type );
return 1.0;
}
} // namespace
#endif