kwin/plugins/platforms/wayland/wayland_backend.cpp
Vlad Zahorodnii b8a70e62d5 Introduce RenderLoop
At the moment, our frame scheduling infrastructure is still heavily
based on Xinerama-style rendering. Specifically, we assume that painting
is driven by a single timer, etc.

This change introduces a new type - RenderLoop. Its main purpose is to
drive compositing on a specific output, or in case of X11, on the
overlay window.

With RenderLoop, compositing is synchronized to vblank events. It
exposes the last and the next estimated presentation timestamp. The
expected presentation timestamp can be used by effects to ensure that
animations are synchronized with the upcoming vblank event.

On Wayland, every outputs has its own render loop. On X11, per screen
rendering is not possible, therefore the platform exposes the render
loop for the overlay window. Ideally, the Scene has to expose the
RenderLoop, but as the first step towards better compositing scheduling
it's good as is for the time being.

The RenderLoop tries to minimize the latency by delaying compositing as
close as possible to the next vblank event. One tricky thing about it is
that if compositing is too close to the next vblank event, animations
may become a little bit choppy. However, increasing the latency reduces
the choppiness.

Given that, there is no any "silver bullet" solution for the choppiness
issue, a new option has been added in the Compositing KCM to specify the
amount of latency. By default, it's "Medium," but if a user is not
satisfied with the upstream default, they can tweak it.
2021-01-06 16:59:29 +00:00

844 lines
27 KiB
C++

/*
KWin - the KDE window manager
This file is part of the KDE project.
SPDX-FileCopyrightText: 2019 Roman Gilg <subdiff@gmail.com>
SPDX-FileCopyrightText: 2013 Martin Gräßlin <mgraesslin@kde.org>
SPDX-License-Identifier: GPL-2.0-or-later
*/
#include "wayland_backend.h"
#if HAVE_WAYLAND_EGL
#include "egl_wayland_backend.h"
#if HAVE_GBM
#include "../drm/gbm_dmabuf.h"
#include <gbm.h>
#endif
#endif
#include "logging.h"
#include "renderloop_p.h"
#include "scene_qpainter_wayland_backend.h"
#include "wayland_output.h"
#include "composite.h"
#include "cursor.h"
#include "input.h"
#include "main.h"
#include "screens.h"
#include "pointer_input.h"
#include "wayland_server.h"
#include <KWayland/Client/buffer.h>
#include <KWayland/Client/compositor.h>
#include <KWayland/Client/connection_thread.h>
#include <KWayland/Client/event_queue.h>
#include <KWayland/Client/keyboard.h>
#include <KWayland/Client/pointer.h>
#include <KWayland/Client/pointerconstraints.h>
#include <KWayland/Client/pointergestures.h>
#include <KWayland/Client/registry.h>
#include <KWayland/Client/relativepointer.h>
#include <KWayland/Client/seat.h>
#include <KWayland/Client/server_decoration.h>
#include <KWayland/Client/shm_pool.h>
#include <KWayland/Client/subcompositor.h>
#include <KWayland/Client/subsurface.h>
#include <KWayland/Client/surface.h>
#include <KWayland/Client/touch.h>
#include <KWayland/Client/xdgshell.h>
#include <KWaylandServer/seat_interface.h>
#include <QMetaMethod>
#include <QThread>
#include <linux/input.h>
#include <unistd.h>
#include <fcntl.h>
namespace KWin
{
namespace Wayland
{
using namespace KWayland::Client;
WaylandCursor::WaylandCursor(WaylandBackend *backend)
: QObject(backend)
, m_backend(backend)
{
resetSurface();
}
void WaylandCursor::resetSurface()
{
delete m_surface;
m_surface = backend()->compositor()->createSurface(this);
}
void WaylandCursor::init()
{
installImage();
}
WaylandCursor::~WaylandCursor()
{
delete m_surface;
}
void WaylandCursor::installImage()
{
const QImage image = Cursors::self()->currentCursor()->image();
if (image.isNull() || image.size().isEmpty()) {
doInstallImage(nullptr, QSize(), 1);
return;
}
auto buffer = m_backend->shmPool()->createBuffer(image).toStrongRef();
wl_buffer *imageBuffer = *buffer.data();
doInstallImage(imageBuffer, image.size(), image.devicePixelRatio());
}
void WaylandCursor::doInstallImage(wl_buffer *image, const QSize &size, qreal scale)
{
auto *pointer = m_backend->seat()->pointer();
if (!pointer || !pointer->isValid()) {
return;
}
pointer->setCursor(m_surface, image ? Cursors::self()->currentCursor()->hotspot() : QPoint());
drawSurface(image, size, scale);
}
void WaylandCursor::drawSurface(wl_buffer *image, const QSize &size, qreal scale)
{
m_surface->attachBuffer(image);
m_surface->setScale(scale);
m_surface->damageBuffer(QRect(QPoint(0, 0), size));
m_surface->commit(Surface::CommitFlag::None);
m_backend->flush();
}
WaylandSubSurfaceCursor::WaylandSubSurfaceCursor(WaylandBackend *backend)
: WaylandCursor(backend)
{
}
void WaylandSubSurfaceCursor::init()
{
if (auto *pointer = backend()->seat()->pointer()) {
pointer->hideCursor();
}
}
WaylandSubSurfaceCursor::~WaylandSubSurfaceCursor()
{
delete m_subSurface;
}
void WaylandSubSurfaceCursor::changeOutput(WaylandOutput *output)
{
delete m_subSurface;
m_subSurface = nullptr;
m_output = output;
if (!output) {
return;
}
createSubSurface();
surface()->commit();
}
void WaylandSubSurfaceCursor::createSubSurface()
{
if (m_subSurface) {
return;
}
if (!m_output) {
return;
}
resetSurface();
m_subSurface = backend()->subCompositor()->createSubSurface(surface(), m_output->surface(), this);
m_subSurface->setMode(SubSurface::Mode::Desynchronized);
}
void WaylandSubSurfaceCursor::doInstallImage(wl_buffer *image, const QSize &size, qreal scale)
{
if (!image) {
delete m_subSurface;
m_subSurface = nullptr;
return;
}
createSubSurface();
// cursor position might have changed due to different cursor hot spot
move(input()->pointer()->pos());
drawSurface(image, size, scale);
}
QPointF WaylandSubSurfaceCursor::absoluteToRelativePosition(const QPointF &position)
{
return position - m_output->geometry().topLeft() - Cursors::self()->currentCursor()->hotspot();
}
void WaylandSubSurfaceCursor::move(const QPointF &globalPosition)
{
auto *output = backend()->getOutputAt(globalPosition.toPoint());
if (!m_output || (output && m_output != output)) {
changeOutput(output);
if (!m_output) {
// cursor might be off the grid
return;
}
installImage();
return;
}
if (!m_subSurface) {
return;
}
// place the sub-surface relative to the output it is on and factor in the hotspot
const auto relativePosition = globalPosition.toPoint() - Cursors::self()->currentCursor()->hotspot() - m_output->geometry().topLeft();
m_subSurface->setPosition(relativePosition);
Compositor::self()->addRepaintFull();
}
WaylandSeat::WaylandSeat(wl_seat *seat, WaylandBackend *backend)
: QObject(nullptr)
, m_seat(new Seat(this))
, m_pointer(nullptr)
, m_keyboard(nullptr)
, m_touch(nullptr)
, m_enteredSerial(0)
, m_backend(backend)
{
m_seat->setup(seat);
connect(m_seat, &Seat::hasKeyboardChanged, this,
[this](bool hasKeyboard) {
if (hasKeyboard) {
m_keyboard = m_seat->createKeyboard(this);
connect(m_keyboard, &Keyboard::keyChanged, this,
[this](quint32 key, Keyboard::KeyState state, quint32 time) {
switch (state) {
case Keyboard::KeyState::Pressed:
if (key == KEY_RIGHTCTRL) {
m_backend->togglePointerLock();
}
m_backend->keyboardKeyPressed(key, time);
break;
case Keyboard::KeyState::Released:
m_backend->keyboardKeyReleased(key, time);
break;
default:
Q_UNREACHABLE();
}
}
);
connect(m_keyboard, &Keyboard::modifiersChanged, this,
[this](quint32 depressed, quint32 latched, quint32 locked, quint32 group) {
m_backend->keyboardModifiers(depressed, latched, locked, group);
}
);
connect(m_keyboard, &Keyboard::keymapChanged, this,
[this](int fd, quint32 size) {
m_backend->keymapChange(fd, size);
}
);
} else {
destroyKeyboard();
}
}
);
connect(m_seat, &Seat::hasPointerChanged, this,
[this](bool hasPointer) {
if (hasPointer && !m_pointer) {
m_pointer = m_seat->createPointer(this);
setupPointerGestures();
connect(m_pointer, &Pointer::entered, this,
[this](quint32 serial, const QPointF &relativeToSurface) {
Q_UNUSED(relativeToSurface)
m_enteredSerial = serial;
}
);
connect(m_pointer, &Pointer::motion, this,
[this](const QPointF &relativeToSurface, quint32 time) {
m_backend->pointerMotionRelativeToOutput(relativeToSurface, time);
}
);
connect(m_pointer, &Pointer::buttonStateChanged, this,
[this](quint32 serial, quint32 time, quint32 button, Pointer::ButtonState state) {
Q_UNUSED(serial)
switch (state) {
case Pointer::ButtonState::Pressed:
m_backend->pointerButtonPressed(button, time);
break;
case Pointer::ButtonState::Released:
m_backend->pointerButtonReleased(button, time);
break;
default:
Q_UNREACHABLE();
}
}
);
// TODO: Send discreteDelta and source as well.
connect(m_pointer, &Pointer::axisChanged, this,
[this](quint32 time, Pointer::Axis axis, qreal delta) {
switch (axis) {
case Pointer::Axis::Horizontal:
m_backend->pointerAxisHorizontal(delta, time);
break;
case Pointer::Axis::Vertical:
m_backend->pointerAxisVertical(delta, time);
break;
default:
Q_UNREACHABLE();
}
}
);
} else {
destroyPointer();
}
}
);
connect(m_seat, &Seat::hasTouchChanged,
[this] (bool hasTouch) {
if (hasTouch && !m_touch) {
m_touch = m_seat->createTouch(this);
connect(m_touch, &Touch::sequenceCanceled, m_backend, &Platform::touchCancel);
connect(m_touch, &Touch::frameEnded, m_backend, &Platform::touchFrame);
connect(m_touch, &Touch::sequenceStarted, this,
[this] (TouchPoint *tp) {
m_backend->touchDown(tp->id(), tp->position(), tp->time());
}
);
connect(m_touch, &Touch::pointAdded, this,
[this] (TouchPoint *tp) {
m_backend->touchDown(tp->id(), tp->position(), tp->time());
}
);
connect(m_touch, &Touch::pointRemoved, this,
[this] (TouchPoint *tp) {
m_backend->touchUp(tp->id(), tp->time());
}
);
connect(m_touch, &Touch::pointMoved, this,
[this] (TouchPoint *tp) {
m_backend->touchMotion(tp->id(), tp->position(), tp->time());
}
);
} else {
destroyTouch();
}
}
);
WaylandServer *server = waylandServer();
if (server) {
using namespace KWaylandServer;
SeatInterface *si = server->seat();
connect(m_seat, &Seat::hasKeyboardChanged, si, &SeatInterface::setHasKeyboard);
connect(m_seat, &Seat::hasPointerChanged, si, &SeatInterface::setHasPointer);
connect(m_seat, &Seat::hasTouchChanged, si, &SeatInterface::setHasTouch);
connect(m_seat, &Seat::nameChanged, si, &SeatInterface::setName);
}
}
void WaylandBackend::pointerMotionRelativeToOutput(const QPointF &position, quint32 time)
{
auto outputIt = std::find_if(m_outputs.constBegin(), m_outputs.constEnd(), [this](WaylandOutput *wo) {
return wo->surface() == m_seat->pointer()->enteredSurface();
});
Q_ASSERT(outputIt != m_outputs.constEnd());
const QPointF outputPosition = (*outputIt)->geometry().topLeft() + position;
Platform::pointerMotion(outputPosition, time);
}
WaylandSeat::~WaylandSeat()
{
destroyPointer();
destroyKeyboard();
destroyTouch();
}
void WaylandSeat::destroyPointer()
{
delete m_pinchGesture;
m_pinchGesture = nullptr;
delete m_swipeGesture;
m_swipeGesture = nullptr;
delete m_pointer;
m_pointer = nullptr;
}
void WaylandSeat::destroyKeyboard()
{
delete m_keyboard;
m_keyboard = nullptr;
}
void WaylandSeat::destroyTouch()
{
delete m_touch;
m_touch = nullptr;
}
void WaylandSeat::setupPointerGestures()
{
if (!m_pointer || !m_gesturesInterface) {
return;
}
if (m_pinchGesture || m_swipeGesture) {
return;
}
m_pinchGesture = m_gesturesInterface->createPinchGesture(m_pointer, this);
m_swipeGesture = m_gesturesInterface->createSwipeGesture(m_pointer, this);
connect(m_pinchGesture, &PointerPinchGesture::started, m_backend,
[this] (quint32 serial, quint32 time) {
Q_UNUSED(serial);
m_backend->processPinchGestureBegin(m_pinchGesture->fingerCount(), time);
}
);
connect(m_pinchGesture, &PointerPinchGesture::updated, m_backend,
[this] (const QSizeF &delta, qreal scale, qreal rotation, quint32 time) {
m_backend->processPinchGestureUpdate(scale, rotation, delta, time);
}
);
connect(m_pinchGesture, &PointerPinchGesture::ended, m_backend,
[this] (quint32 serial, quint32 time) {
Q_UNUSED(serial)
m_backend->processPinchGestureEnd(time);
}
);
connect(m_pinchGesture, &PointerPinchGesture::cancelled, m_backend,
[this] (quint32 serial, quint32 time) {
Q_UNUSED(serial)
m_backend->processPinchGestureCancelled(time);
}
);
connect(m_swipeGesture, &PointerSwipeGesture::started, m_backend,
[this] (quint32 serial, quint32 time) {
Q_UNUSED(serial)
m_backend->processSwipeGestureBegin(m_swipeGesture->fingerCount(), time);
}
);
connect(m_swipeGesture, &PointerSwipeGesture::updated, m_backend, &Platform::processSwipeGestureUpdate);
connect(m_swipeGesture, &PointerSwipeGesture::ended, m_backend,
[this] (quint32 serial, quint32 time) {
Q_UNUSED(serial)
m_backend->processSwipeGestureEnd(time);
}
);
connect(m_swipeGesture, &PointerSwipeGesture::cancelled, m_backend,
[this] (quint32 serial, quint32 time) {
Q_UNUSED(serial)
m_backend->processSwipeGestureCancelled(time);
}
);
}
WaylandBackend::WaylandBackend(QObject *parent)
: Platform(parent)
, m_display(nullptr)
, m_eventQueue(new EventQueue(this))
, m_registry(new Registry(this))
, m_compositor(new KWayland::Client::Compositor(this))
, m_subCompositor(new KWayland::Client::SubCompositor(this))
, m_shm(new ShmPool(this))
, m_connectionThreadObject(new ConnectionThread(nullptr))
, m_connectionThread(nullptr)
{
setPerScreenRenderingEnabled(true);
supportsOutputChanges();
connect(this, &WaylandBackend::connectionFailed, this, &WaylandBackend::initFailed);
#if HAVE_GBM && HAVE_WAYLAND_EGL
char const *drm_render_node = "/dev/dri/renderD128";
m_drmFileDescriptor = open(drm_render_node, O_RDWR);
if (m_drmFileDescriptor < 0) {
qCWarning(KWIN_WAYLAND_BACKEND) << "Failed to open drm render node" << drm_render_node;
m_gbmDevice = nullptr;
return;
}
m_gbmDevice = gbm_create_device(m_drmFileDescriptor);
#endif
}
WaylandBackend::~WaylandBackend()
{
if (sceneEglDisplay() != EGL_NO_DISPLAY) {
eglTerminate(sceneEglDisplay());
}
if (m_pointerConstraints) {
m_pointerConstraints->release();
}
delete m_waylandCursor;
m_eventQueue->release();
qDeleteAll(m_outputs);
if (m_xdgShell) {
m_xdgShell->release();
}
m_subCompositor->release();
m_compositor->release();
m_registry->release();
delete m_seat;
m_shm->release();
m_connectionThread->quit();
m_connectionThread->wait();
m_connectionThreadObject->deleteLater();
#if HAVE_GBM && HAVE_WAYLAND_EGL
gbm_device_destroy(m_gbmDevice);
close(m_drmFileDescriptor);
#endif
qCDebug(KWIN_WAYLAND_BACKEND) << "Destroyed Wayland display";
}
void WaylandBackend::init()
{
connect(m_registry, &Registry::compositorAnnounced, this, [this](quint32 name, quint32 version) {
if (version < 4) {
qFatal("wl_compositor version 4 or later is required");
}
m_compositor->setup(m_registry->bindCompositor(name, version));
});
connect(m_registry, &Registry::subCompositorAnnounced, this,
[this](quint32 name) {
m_subCompositor->setup(m_registry->bindSubCompositor(name, 1));
}
);
connect(m_registry, &Registry::seatAnnounced, this,
[this](quint32 name) {
if (Application::usesLibinput()) {
return;
}
m_seat = new WaylandSeat(m_registry->bindSeat(name, 2), this);
}
);
connect(m_registry, &Registry::shmAnnounced, this,
[this](quint32 name) {
m_shm->setup(m_registry->bindShm(name, 1));
}
);
connect(m_registry, &Registry::relativePointerManagerUnstableV1Announced, this,
[this](quint32 name, quint32 version) {
if (m_relativePointerManager) {
return;
}
m_relativePointerManager = m_registry->createRelativePointerManager(name, version, this);
if (m_pointerConstraints) {
emit pointerLockSupportedChanged();
}
}
);
connect(m_registry, &Registry::pointerConstraintsUnstableV1Announced, this,
[this](quint32 name, quint32 version) {
if (m_pointerConstraints) {
return;
}
m_pointerConstraints = m_registry->createPointerConstraints(name, version, this);
if (m_relativePointerManager) {
emit pointerLockSupportedChanged();
}
}
);
connect(m_registry, &Registry::interfacesAnnounced, this, &WaylandBackend::createOutputs);
connect(m_registry, &Registry::interfacesAnnounced, this,
[this] {
if (!m_seat) {
return;
}
const auto gi = m_registry->interface(Registry::Interface::PointerGesturesUnstableV1);
if (gi.name == 0) {
return;
}
auto gesturesInterface = m_registry->createPointerGestures(gi.name, gi.version, m_seat);
m_seat->installGesturesInterface(gesturesInterface);
m_waylandCursor = new WaylandCursor(this);
}
);
if (!deviceIdentifier().isEmpty()) {
m_connectionThreadObject->setSocketName(deviceIdentifier());
}
connect(Cursors::self(), &Cursors::currentCursorChanged, this,
[this] {
if (!m_seat) {
return;
}
m_waylandCursor->installImage();
auto c = Cursors::self()->currentCursor();
emit c->rendered(c->geometry());
}
);
connect(this, &WaylandBackend::pointerLockChanged, this, [this] (bool locked) {
delete m_waylandCursor;
if (locked) {
Q_ASSERT(!m_relativePointer);
m_waylandCursor = new WaylandSubSurfaceCursor(this);
m_waylandCursor->move(input()->pointer()->pos());
m_relativePointer = m_relativePointerManager->createRelativePointer(m_seat->pointer(), this);
if (!m_relativePointer->isValid()) {
return;
}
connect(m_relativePointer, &RelativePointer::relativeMotion,
this, &WaylandBackend::relativeMotionHandler);
} else {
delete m_relativePointer;
m_relativePointer = nullptr;
m_waylandCursor = new WaylandCursor(this);
}
m_waylandCursor->init();
});
initConnection();
}
void WaylandBackend::relativeMotionHandler(const QSizeF &delta, const QSizeF &deltaNonAccelerated, quint64 timestamp)
{
Q_UNUSED(deltaNonAccelerated)
Q_ASSERT(m_waylandCursor);
const auto oldGlobalPos = input()->pointer()->pos();
const QPointF newPos = oldGlobalPos + QPointF(delta.width(), delta.height());
m_waylandCursor->move(newPos);
Platform::pointerMotion(newPos, timestamp);
}
void WaylandBackend::initConnection()
{
connect(m_connectionThreadObject, &ConnectionThread::connected, this,
[this]() {
// create the event queue for the main gui thread
m_display = m_connectionThreadObject->display();
m_eventQueue->setup(m_connectionThreadObject);
m_registry->setEventQueue(m_eventQueue);
// setup registry
m_registry->create(m_display);
m_registry->setup();
},
Qt::QueuedConnection);
connect(m_connectionThreadObject, &ConnectionThread::connectionDied, this,
[this]() {
setReady(false);
emit systemCompositorDied();
delete m_seat;
m_shm->destroy();
qDeleteAll(m_outputs);
m_outputs.clear();
if (m_xdgShell) {
m_xdgShell->destroy();
}
m_subCompositor->destroy();
m_compositor->destroy();
m_registry->destroy();
m_eventQueue->destroy();
if (m_display) {
m_display = nullptr;
}
},
Qt::QueuedConnection);
connect(m_connectionThreadObject, &ConnectionThread::failed, this, &WaylandBackend::connectionFailed, Qt::QueuedConnection);
m_connectionThread = new QThread(this);
m_connectionThreadObject->moveToThread(m_connectionThread);
m_connectionThread->start();
m_connectionThreadObject->initConnection();
}
void WaylandBackend::updateScreenSize(WaylandOutput *output)
{
auto it = std::find(m_outputs.constBegin(), m_outputs.constEnd(), output);
int nextLogicalPosition = output->geometry().topRight().x();
while (++it != m_outputs.constEnd()) {
const QRect geo = (*it)->geometry();
(*it)->setGeometry(QPoint(nextLogicalPosition, 0), geo.size());
nextLogicalPosition = geo.topRight().x();
}
}
void WaylandBackend::createOutputs()
{
using namespace KWayland::Client;
const auto ssdManagerIface = m_registry->interface(Registry::Interface::ServerSideDecorationManager);
ServerSideDecorationManager *ssdManager = ssdManagerIface.name == 0 ? nullptr :
m_registry->createServerSideDecorationManager(ssdManagerIface.name, ssdManagerIface.version, this);
const auto xdgIface = m_registry->interface(Registry::Interface::XdgShellStable);
if (xdgIface.name != 0) {
m_xdgShell = m_registry->createXdgShell(xdgIface.name, xdgIface.version, this);
}
// we need to multiply the initial window size with the scale in order to
// create an output window of this size in the end
const int pixelWidth = initialWindowSize().width() * initialOutputScale() + 0.5;
const int pixelHeight = initialWindowSize().height() * initialOutputScale() + 0.5;
const int logicalWidth = initialWindowSize().width();
int logicalWidthSum = 0;
for (int i = 0; i < initialOutputCount(); i++) {
auto surface = m_compositor->createSurface(this);
if (!surface || !surface->isValid()) {
qCCritical(KWIN_WAYLAND_BACKEND) << "Creating Wayland Surface failed";
return;
}
if (ssdManager) {
auto decoration = ssdManager->create(surface, this);
connect(decoration, &ServerSideDecoration::modeChanged, this,
[decoration] {
if (decoration->mode() != ServerSideDecoration::Mode::Server) {
decoration->requestMode(ServerSideDecoration::Mode::Server);
}
}
);
}
WaylandOutput *waylandOutput = nullptr;
if (m_xdgShell && m_xdgShell->isValid()) {
waylandOutput = new XdgShellOutput(surface, m_xdgShell, this, i+1);
}
if (!waylandOutput) {
qCCritical(KWIN_WAYLAND_BACKEND) << "Binding to all shell interfaces failed for output" << i;
return;
}
waylandOutput->init(QPoint(logicalWidthSum, 0), QSize(pixelWidth, pixelHeight));
connect(waylandOutput, &WaylandOutput::sizeChanged, this, [this, waylandOutput](const QSize &size) {
Q_UNUSED(size)
updateScreenSize(waylandOutput);
Compositor::self()->addRepaintFull();
});
connect(waylandOutput, &WaylandOutput::frameRendered, this, [waylandOutput]() {
waylandOutput->resetRendered();
// The current time of the monotonic clock is a pretty good estimate when the frame
// has been presented, however it will be much better if we check whether the host
// compositor supports the wp_presentation protocol.
RenderLoopPrivate *renderLoopPrivate = RenderLoopPrivate::get(waylandOutput->renderLoop());
renderLoopPrivate->notifyFrameCompleted(std::chrono::steady_clock::now().time_since_epoch());
});
logicalWidthSum += logicalWidth;
m_outputs << waylandOutput;
}
setReady(true);
emit screensQueried();
}
OpenGLBackend *WaylandBackend::createOpenGLBackend()
{
#if HAVE_WAYLAND_EGL
return new EglWaylandBackend(this);
#else
return nullptr;
#endif
}
QPainterBackend *WaylandBackend::createQPainterBackend()
{
return new WaylandQPainterBackend(this);
}
void WaylandBackend::flush()
{
if (m_connectionThreadObject) {
m_connectionThreadObject->flush();
}
}
WaylandOutput* WaylandBackend::getOutputAt(const QPointF &globalPosition)
{
const auto pos = globalPosition.toPoint();
auto checkPosition = [pos](WaylandOutput *output) {
return output->geometry().contains(pos);
};
auto it = std::find_if(m_outputs.constBegin(), m_outputs.constEnd(), checkPosition);
return it == m_outputs.constEnd() ? nullptr : *it;
}
bool WaylandBackend::supportsPointerLock()
{
return m_pointerConstraints && m_relativePointerManager;
}
void WaylandBackend::togglePointerLock()
{
if (!m_pointerConstraints) {
return;
}
if (!m_relativePointerManager) {
return;
}
if (!m_seat) {
return;
}
auto pointer = m_seat->pointer();
if (!pointer) {
return;
}
if (m_outputs.isEmpty()) {
return;
}
for (auto output : m_outputs) {
output->lockPointer(m_seat->pointer(), !m_pointerLockRequested);
}
m_pointerLockRequested = !m_pointerLockRequested;
flush();
}
bool WaylandBackend::pointerIsLocked()
{
for (auto *output : m_outputs) {
if (output->pointerIsLocked()) {
return true;
}
}
return false;
}
QVector<CompositingType> WaylandBackend::supportedCompositors() const
{
if (selectedCompositor() != NoCompositing) {
return {selectedCompositor()};
}
#if HAVE_WAYLAND_EGL
return QVector<CompositingType>{OpenGLCompositing, QPainterCompositing};
#else
return QVector<CompositingType>{QPainterCompositing};
#endif
}
Outputs WaylandBackend::outputs() const
{
return m_outputs;
}
Outputs WaylandBackend::enabledOutputs() const
{
// all outputs are enabled
return m_outputs;
}
DmaBufTexture *WaylandBackend::createDmaBufTexture(const QSize& size)
{
#if HAVE_GBM && HAVE_WAYLAND_EGL
return GbmDmaBuf::createBuffer(size, m_gbmDevice);
#else
return nullptr;
#endif
}
}
} // KWin