8681a69f47
Whether an overlay window is used for compositing can be determined by checking the return value of overlayWindow().
132 lines
3.6 KiB
C++
132 lines
3.6 KiB
C++
/*
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KWin - the KDE window manager
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This file is part of the KDE project.
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SPDX-FileCopyrightText: 2015 Martin Gräßlin <mgraesslin@kde.org>
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SPDX-License-Identifier: GPL-2.0-or-later
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*/
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#include "egl_x11_backend.h"
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// kwin
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#include "main.h"
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#include "screens.h"
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#include "softwarevsyncmonitor.h"
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#include "x11windowed_backend.h"
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#include "x11windowed_output.h"
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// kwin libs
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#include <kwinglplatform.h>
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namespace KWin
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{
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EglX11Backend::EglX11Backend(X11WindowedBackend *backend)
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: EglOnXBackend(backend->connection(), backend->display(), backend->rootWindow(), backend->screenNumer(), XCB_WINDOW_NONE)
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, m_backend(backend)
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{
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}
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EglX11Backend::~EglX11Backend() = default;
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void EglX11Backend::init()
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{
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EglOnXBackend::init();
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if (!isFailed()) {
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initWayland();
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}
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}
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void EglX11Backend::cleanupSurfaces()
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{
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for (auto it = m_surfaces.begin(); it != m_surfaces.end(); ++it) {
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eglDestroySurface(eglDisplay(), *it);
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}
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}
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bool EglX11Backend::createSurfaces()
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{
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for (int i = 0; i < screens()->count(); ++i) {
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EGLSurface s = createSurface(m_backend->windowForScreen(i));
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if (s == EGL_NO_SURFACE) {
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return false;
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}
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m_surfaces << s;
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}
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if (m_surfaces.isEmpty()) {
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return false;
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}
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setSurface(m_surfaces.first());
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return true;
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}
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QRegion EglX11Backend::beginFrame(int screenId)
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{
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makeContextCurrent(m_surfaces.at(screenId));
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setupViewport(screenId);
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return screens()->geometry(screenId);
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}
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void EglX11Backend::setupViewport(int screenId)
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{
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// TODO: ensure the viewport is set correctly each time
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const QSize &overall = screens()->size();
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const QRect &v = screens()->geometry(screenId);
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// TODO: are the values correct?
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qreal scale = screens()->scale(screenId);
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glViewport(-v.x(), v.height() - overall.height() + v.y(), overall.width() * scale, overall.height() * scale);
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}
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void EglX11Backend::endFrame(int screenId, const QRegion &renderedRegion, const QRegion &damagedRegion)
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{
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Q_UNUSED(damagedRegion)
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X11WindowedOutput *output = static_cast<X11WindowedOutput *>(kwinApp()->platform()->findOutput(screenId));
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output->vsyncMonitor()->arm();
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const QRect &outputGeometry = screens()->geometry(screenId);
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presentSurface(m_surfaces.at(screenId), renderedRegion, outputGeometry);
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}
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void EglX11Backend::presentSurface(EGLSurface surface, const QRegion &damage, const QRect &screenGeometry)
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{
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if (damage.isEmpty()) {
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return;
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}
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const bool fullRepaint = supportsBufferAge() || (damage == screenGeometry);
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if (fullRepaint || !havePostSubBuffer()) {
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// the entire screen changed, or we cannot do partial updates (which implies we enabled surface preservation)
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eglSwapBuffers(eglDisplay(), surface);
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} else {
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// a part of the screen changed, and we can use eglPostSubBufferNV to copy the updated area
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for (const QRect &r : damage) {
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eglPostSubBufferNV(eglDisplay(), surface, r.left(), screenGeometry.height() - r.bottom() - 1, r.width(), r.height());
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}
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}
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}
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SceneOpenGLTexturePrivate *EglX11Backend::createBackendTexture(SceneOpenGLTexture *texture)
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{
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return new EglX11Texture(texture, this);
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}
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void EglX11Backend::screenGeometryChanged(const QSize &size)
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{
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Q_UNUSED(size)
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}
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/************************************************
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* EglX11Texture
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************************************************/
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EglX11Texture::EglX11Texture(KWin::SceneOpenGLTexture *texture, EglX11Backend *backend)
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: AbstractEglTexture(texture, backend)
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{
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}
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EglX11Texture::~EglX11Texture()
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{
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}
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} // namespace
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