kwin/src/abstract_opengl_context_attribute_builder.cpp

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2020-08-02 22:22:19 +00:00
/*
KWin - the KDE window manager
This file is part of the KDE project.
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SPDX-FileCopyrightText: 2017 Martin Flöser <mgraesslin@kde.org>
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SPDX-License-Identifier: GPL-2.0-or-later
*/
#include "abstract_opengl_context_attribute_builder.h"
namespace KWin
{
QDebug AbstractOpenGLContextAttributeBuilder::operator<<(QDebug dbg) const
{
QDebugStateSaver saver(dbg);
dbg.nospace() << "\nVersion requested:\t" << isVersionRequested() << "\n";
if (isVersionRequested()) {
dbg.nospace() << "Version:\t" << majorVersion() << "." << minorVersion() << "\n";
}
dbg.nospace() << "Robust:\t" << isRobust() << "\n";
dbg.nospace() << "Reset on video memory purge:\t" << isResetOnVideoMemoryPurge() << "\n";
dbg.nospace() << "Forward compatible:\t" << isForwardCompatible() << "\n";
dbg.nospace() << "Core profile:\t" << isCoreProfile() << "\n";
dbg.nospace() << "Compatibility profile:\t" << isCompatibilityProfile() << "\n";
dbg.nospace() << "High priority:\t" << isHighPriority();
return dbg;
}
}