190a92bc3f
This enables kwin to get notified when a memory has been lost in the system, allowing the driver to purge all the memory and have kwin create new contexts. This matches what we do on GLX.
30 lines
1 KiB
C++
30 lines
1 KiB
C++
/*
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KWin - the KDE window manager
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This file is part of the KDE project.
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SPDX-FileCopyrightText: 2017 Martin Flöser <mgraesslin@kde.org>
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SPDX-License-Identifier: GPL-2.0-or-later
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*/
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#include "abstract_opengl_context_attribute_builder.h"
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namespace KWin
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{
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QDebug AbstractOpenGLContextAttributeBuilder::operator<<(QDebug dbg) const
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{
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QDebugStateSaver saver(dbg);
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dbg.nospace() << "\nVersion requested:\t" << isVersionRequested() << "\n";
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if (isVersionRequested()) {
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dbg.nospace() << "Version:\t" << majorVersion() << "." << minorVersion() << "\n";
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}
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dbg.nospace() << "Robust:\t" << isRobust() << "\n";
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dbg.nospace() << "Reset on video memory purge:\t" << isResetOnVideoMemoryPurge() << "\n";
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dbg.nospace() << "Forward compatible:\t" << isForwardCompatible() << "\n";
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dbg.nospace() << "Core profile:\t" << isCoreProfile() << "\n";
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dbg.nospace() << "Compatibility profile:\t" << isCompatibilityProfile() << "\n";
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dbg.nospace() << "High priority:\t" << isHighPriority();
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return dbg;
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}
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}
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