2020-08-02 22:22:19 +00:00
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/*
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KWin - the KDE window manager
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This file is part of the KDE project.
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2017-06-24 19:05:49 +00:00
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2020-08-02 22:22:19 +00:00
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SPDX-FileCopyrightText: 2016 Martin Gräßlin <mgraesslin@kde.org>
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2017-06-24 19:05:49 +00:00
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2020-08-02 22:22:19 +00:00
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SPDX-License-Identifier: GPL-2.0-or-later
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*/
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2017-06-24 19:05:49 +00:00
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#include "generic_scene_opengl_test.h"
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2023-08-31 12:23:42 +00:00
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#include "compositor.h"
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2022-08-29 07:55:49 +00:00
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#include "core/renderbackend.h"
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2017-06-24 19:05:49 +00:00
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#include "cursor.h"
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2022-03-23 10:13:38 +00:00
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#include "effectloader.h"
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2022-12-18 21:56:41 +00:00
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#include "scene/workspacescene.h"
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2017-06-24 19:05:49 +00:00
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#include "wayland_server.h"
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2022-04-22 17:39:12 +00:00
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#include "window.h"
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2017-06-24 19:05:49 +00:00
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#include <KConfigGroup>
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2023-07-03 19:28:19 +00:00
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#include <QSignalSpy>
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2017-06-24 19:05:49 +00:00
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using namespace KWin;
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static const QString s_socketName = QStringLiteral("wayland_test_kwin_scene_opengl-0");
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GenericSceneOpenGLTest::GenericSceneOpenGLTest(const QByteArray &envVariable)
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: QObject()
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, m_envVariable(envVariable)
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{
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}
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GenericSceneOpenGLTest::~GenericSceneOpenGLTest()
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{
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}
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void GenericSceneOpenGLTest::cleanup()
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{
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Test::destroyWaylandConnection();
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}
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void GenericSceneOpenGLTest::initTestCase()
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{
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2023-04-15 19:28:12 +00:00
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if (!Test::renderNodeAvailable()) {
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QSKIP("no render node available");
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return;
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}
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2022-04-22 17:39:12 +00:00
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qRegisterMetaType<KWin::Window *>();
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2020-07-07 09:32:29 +00:00
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QSignalSpy applicationStartedSpy(kwinApp(), &Application::started);
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2020-12-09 13:06:15 +00:00
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QVERIFY(waylandServer()->init(s_socketName));
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2023-05-08 10:16:00 +00:00
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Test::setOutputConfig({
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QRect(0, 0, 1280, 1024),
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QRect(1280, 0, 1280, 1024),
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});
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2017-06-24 19:05:49 +00:00
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// disable all effects - we don't want to have it interact with the rendering
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auto config = KSharedConfig::openConfig(QString(), KConfig::SimpleConfig);
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KConfigGroup plugins(config, QStringLiteral("Plugins"));
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2021-10-09 15:38:14 +00:00
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const auto builtinNames = EffectLoader().listOfKnownEffects();
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2017-06-24 19:05:49 +00:00
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for (QString name : builtinNames) {
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plugins.writeEntry(name + QStringLiteral("Enabled"), false);
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}
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config->sync();
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kwinApp()->setConfig(config);
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qputenv("XCURSOR_THEME", QByteArrayLiteral("DMZ-White"));
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qputenv("XCURSOR_SIZE", QByteArrayLiteral("24"));
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qputenv("KWIN_COMPOSE", m_envVariable);
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kwinApp()->start();
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2020-07-07 09:32:29 +00:00
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QVERIFY(applicationStartedSpy.wait());
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2017-06-24 19:05:49 +00:00
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QVERIFY(Compositor::self());
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2019-01-06 15:34:10 +00:00
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2021-11-10 10:34:18 +00:00
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QCOMPARE(Compositor::self()->backend()->compositingType(), KWin::OpenGLCompositing);
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2017-06-24 19:05:49 +00:00
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}
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void GenericSceneOpenGLTest::testRestart()
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{
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// simple restart of the OpenGL compositor without any windows being shown
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QSignalSpy sceneCreatedSpy(KWin::Compositor::self(), &Compositor::sceneCreated);
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2019-07-02 20:30:27 +00:00
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KWin::Compositor::self()->reinitialize();
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2017-06-24 19:05:49 +00:00
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if (sceneCreatedSpy.isEmpty()) {
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QVERIFY(sceneCreatedSpy.wait());
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}
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QCOMPARE(sceneCreatedSpy.count(), 1);
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2021-11-10 10:34:18 +00:00
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QCOMPARE(Compositor::self()->backend()->compositingType(), KWin::OpenGLCompositing);
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2017-06-24 19:05:49 +00:00
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// trigger a repaint
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2021-11-09 10:36:24 +00:00
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KWin::Compositor::self()->scene()->addRepaintFull();
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2017-06-24 19:05:49 +00:00
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// and wait 100 msec to ensure it's rendered
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// TODO: introduce frameRendered signal in SceneOpenGL
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QTest::qWait(100);
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}
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2023-07-05 06:30:14 +00:00
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#include "moc_generic_scene_opengl_test.cpp"
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