2008-08-07 12:54:16 +00:00
|
|
|
/********************************************************************
|
|
|
|
KWin - the KDE window manager
|
|
|
|
This file is part of the KDE project.
|
|
|
|
|
|
|
|
Copyright (C) 2008 Martin Gräßlin <ubuntu@martin-graesslin.com>
|
|
|
|
|
|
|
|
This program is free software; you can redistribute it and/or modify
|
|
|
|
it under the terms of the GNU General Public License as published by
|
|
|
|
the Free Software Foundation; either version 2 of the License, or
|
|
|
|
(at your option) any later version.
|
|
|
|
|
|
|
|
This program is distributed in the hope that it will be useful,
|
|
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
|
|
GNU General Public License for more details.
|
|
|
|
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
|
|
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
|
|
*********************************************************************/
|
|
|
|
uniform float width;
|
|
|
|
uniform float height;
|
|
|
|
uniform float cubeAngle;
|
|
|
|
uniform float xCoord;
|
|
|
|
uniform float yCoord;
|
2009-02-19 11:50:00 +00:00
|
|
|
uniform float timeLine;
|
2008-08-07 12:54:16 +00:00
|
|
|
|
|
|
|
void main()
|
|
|
|
{
|
|
|
|
gl_TexCoord[0].xy = gl_Vertex.xy;
|
|
|
|
vec3 vertex = vec3( gl_Vertex.xy - vec2( width*0.5 - xCoord, height*0.5 - yCoord ), gl_Vertex.z );
|
|
|
|
float radian = radians(cubeAngle*0.5);
|
|
|
|
float radius = (width*0.5)/cos(radian);
|
|
|
|
float zenithAngle = acos( vertex.y/radius );
|
|
|
|
float azimuthAngle = asin( vertex.x/radius );
|
|
|
|
vertex.z = radius * sin( zenithAngle ) * cos( azimuthAngle ) - radius*cos( radians( 90.0 - cubeAngle*0.5 ) );
|
|
|
|
vertex.x = radius * sin( zenithAngle ) * sin( azimuthAngle );
|
|
|
|
|
|
|
|
vertex.xy += vec2( width*0.5 - xCoord, height*0.5 - yCoord );
|
|
|
|
|
2009-02-19 11:50:00 +00:00
|
|
|
vec3 diff = (gl_Vertex.xyz - vertex.xyz)*timeLine;
|
|
|
|
vertex.xyz += diff;
|
|
|
|
|
2008-08-07 12:54:16 +00:00
|
|
|
gl_Position = gl_ModelViewProjectionMatrix * vec4( vertex, 1.0 );
|
2009-02-22 10:58:26 +00:00
|
|
|
gl_FrontColor = gl_Color;
|
2008-08-07 12:54:16 +00:00
|
|
|
}
|