kwin/platformsupport/scenes/opengl/texture.cpp

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/********************************************************************
KWin - the KDE window manager
This file is part of the KDE project.
Copyright (C) 2006 Lubos Lunak <l.lunak@kde.org>
Copyright (C) 2009, 2010, 2011 Martin Gräßlin <mgraesslin@kde.org>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*********************************************************************/
#include "texture.h"
#include "backend.h"
#include "scene.h"
namespace KWin
{
SceneOpenGLTexture::SceneOpenGLTexture(OpenGLBackend *backend)
: GLTexture(*backend->createBackendTexture(this))
{
}
SceneOpenGLTexture::~SceneOpenGLTexture()
{
}
SceneOpenGLTexture& SceneOpenGLTexture::operator = (const SceneOpenGLTexture& tex)
{
d_ptr = tex.d_ptr;
return *this;
}
void SceneOpenGLTexture::discard()
{
d_ptr = d_func()->backend()->createBackendTexture(this);
}
bool SceneOpenGLTexture::load(WindowPixmap *pixmap)
{
if (!pixmap->isValid()) {
return false;
}
// decrease the reference counter for the old texture
d_ptr = d_func()->backend()->createBackendTexture(this); //new TexturePrivate();
Q_D(SceneOpenGLTexture);
return d->loadTexture(pixmap);
}
void SceneOpenGLTexture::updateFromPixmap(WindowPixmap *pixmap)
{
Q_D(SceneOpenGLTexture);
d->updateTexture(pixmap);
}
SceneOpenGLTexturePrivate::SceneOpenGLTexturePrivate()
{
}
SceneOpenGLTexturePrivate::~SceneOpenGLTexturePrivate()
{
}
void SceneOpenGLTexturePrivate::updateTexture(WindowPixmap *pixmap)
{
Q_UNUSED(pixmap)
}
}