2020-03-15 15:19:28 +00:00
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/*
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SPDX-FileCopyrightText: 2014 Martin Gräßlin <mgraesslin@kde.org>
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2014-10-14 12:04:35 +00:00
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2020-03-15 15:19:28 +00:00
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SPDX-License-Identifier: LGPL-2.1-only OR LGPL-3.0-only OR LicenseRef-KDE-Accepted-LGPL
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*/
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2014-10-14 12:04:35 +00:00
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#ifndef WAYLAND_SERVER_SURFACE_INTERFACE_P_H
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#define WAYLAND_SERVER_SURFACE_INTERFACE_P_H
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#include "surface_interface.h"
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2014-11-14 08:45:02 +00:00
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#include "resource_p.h"
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2016-09-13 06:46:39 +00:00
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// Qt
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2019-09-17 11:36:40 +00:00
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#include <QHash>
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#include <QVector>
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2014-10-14 12:04:35 +00:00
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// Wayland
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#include <wayland-server.h>
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2020-04-29 14:56:38 +00:00
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namespace KWaylandServer
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{
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class IdleInhibitorInterface;
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class SurfaceRole;
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class ViewportInterface;
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class SurfaceInterface::Private : public Resource::Private
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{
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public:
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struct State {
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QRegion damage = QRegion();
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QRegion bufferDamage = QRegion();
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QRegion opaque = QRegion();
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QRegion input = QRegion();
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QRectF sourceGeometry = QRectF();
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QSize destinationSize = QSize();
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QSize size = QSize();
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bool sourceGeometryIsSet = false;
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bool destinationSizeIsSet = false;
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bool inputIsSet = false;
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bool opaqueIsSet = false;
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2014-11-28 07:33:32 +00:00
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bool bufferIsSet = false;
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bool shadowIsSet = false;
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2015-08-26 12:42:58 +00:00
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bool blurIsSet = false;
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2015-09-02 16:13:25 +00:00
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bool contrastIsSet = false;
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bool slideIsSet = false;
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bool inputIsInfinite = true;
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bool childrenChanged = false;
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bool bufferScaleIsSet = false;
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bool bufferTransformIsSet = false;
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qint32 bufferScale = 1;
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OutputInterface::Transform bufferTransform = OutputInterface::Transform::Normal;
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QList<wl_resource*> callbacks = QList<wl_resource*>();
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QPoint offset = QPoint();
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BufferInterface *buffer = nullptr;
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// stacking order: bottom (first) -> top (last)
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QList<QPointer<SubSurfaceInterface>> children;
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QPointer<ShadowInterface> shadow;
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QPointer<BlurInterface> blur;
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QPointer<ContrastInterface> contrast;
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QPointer<SlideInterface> slide;
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};
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Private(SurfaceInterface *q, CompositorInterface *c, wl_resource *parentResource);
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~Private();
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void destroy();
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void addChild(QPointer<SubSurfaceInterface> subsurface);
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void removeChild(QPointer<SubSurfaceInterface> subsurface);
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bool raiseChild(QPointer<SubSurfaceInterface> subsurface, SurfaceInterface *sibling);
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bool lowerChild(QPointer<SubSurfaceInterface> subsurface, SurfaceInterface *sibling);
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void setShadow(const QPointer<ShadowInterface> &shadow);
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void setBlur(const QPointer<BlurInterface> &blur);
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void setContrast(const QPointer<ContrastInterface> &contrast);
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void setSlide(const QPointer<SlideInterface> &slide);
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void installPointerConstraint(LockedPointerInterface *lock);
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void installPointerConstraint(ConfinedPointerInterface *confinement);
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void installIdleInhibitor(IdleInhibitorInterface *inhibitor);
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void commitSubSurface();
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void commit();
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QMatrix4x4 buildSurfaceToBufferMatrix(const State *state);
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2019-09-05 10:57:35 +00:00
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SurfaceRole *role = nullptr;
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State current;
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State pending;
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State subSurfacePending;
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QPointer<SubSurfaceInterface> subSurface;
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QRegion trackedDamage;
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QMatrix4x4 surfaceToBufferMatrix;
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QMatrix4x4 bufferToSurfaceMatrix;
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2016-03-29 13:54:18 +00:00
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// workaround for https://bugreports.qt.io/browse/QTBUG-52192
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// A subsurface needs to be considered mapped even if it doesn't have a buffer attached
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// Otherwise Qt's sub-surfaces will never be visible and the client will freeze due to
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// waiting on the frame callback of the never visible surface
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bool subSurfaceIsMapped = true;
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2016-08-22 12:18:23 +00:00
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QVector<OutputInterface *> outputs;
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2016-11-08 13:17:15 +00:00
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QPointer<LockedPointerInterface> lockedPointer;
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QPointer<ConfinedPointerInterface> confinedPointer;
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QHash<OutputInterface*, QMetaObject::Connection> outputDestroyedConnections;
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QVector<IdleInhibitorInterface*> idleInhibitors;
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ViewportInterface *viewportExtension = nullptr;
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2019-02-06 08:26:43 +00:00
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SurfaceInterface *dataProxy = nullptr;
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private:
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QMetaObject::Connection constrainsOneShotConnection;
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QMetaObject::Connection constrainsUnboundConnection;
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2014-11-14 09:55:06 +00:00
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SurfaceInterface *q_func() {
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return reinterpret_cast<SurfaceInterface *>(q);
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}
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void swapStates(State *source, State *target, bool emitChanged);
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void damage(const QRect &rect);
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void damageBuffer(const QRect &rect);
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void setScale(qint32 scale);
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void setTransform(OutputInterface::Transform transform);
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void addFrameCallback(uint32_t callback);
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void attachBuffer(wl_resource *buffer, const QPoint &offset);
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2014-10-16 12:59:01 +00:00
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void setOpaque(const QRegion ®ion);
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void setInput(const QRegion ®ion, bool isInfinite);
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static void destroyFrameCallback(wl_resource *r);
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static void attachCallback(wl_client *client, wl_resource *resource, wl_resource *buffer, int32_t sx, int32_t sy);
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static void damageCallback(wl_client *client, wl_resource *resource, int32_t x, int32_t y, int32_t width, int32_t height);
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static void frameCallback(wl_client *client, wl_resource *resource, uint32_t callback);
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static void opaqueRegionCallback(wl_client *client, wl_resource *resource, wl_resource *region);
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static void inputRegionCallback(wl_client *client, wl_resource *resource, wl_resource *region);
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static void commitCallback(wl_client *client, wl_resource *resource);
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// since version 2
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static void bufferTransformCallback(wl_client *client, wl_resource *resource, int32_t transform);
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// since version 3
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static void bufferScaleCallback(wl_client *client, wl_resource *resource, int32_t scale);
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2019-05-08 07:38:37 +00:00
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// since version 4
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static void damageBufferCallback(wl_client *client, wl_resource *resource, int32_t x, int32_t y, int32_t width, int32_t height);
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static const struct wl_surface_interface s_interface;
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};
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}
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#endif
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