kwin/src/item.cpp

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/*
SPDX-FileCopyrightText: 2021 Vlad Zahorodnii <vlad.zahorodnii@kde.org>
SPDX-License-Identifier: GPL-2.0-or-later
*/
#include "item.h"
namespace KWin
{
Item::Item(Scene::Window *window, Item *parent)
: m_window(window)
{
setParentItem(parent);
}
Item::~Item()
{
setParentItem(nullptr);
}
int Item::x() const
{
return m_x;
}
void Item::setX(int x)
{
if (m_x == x) {
return;
}
scheduleRepaint(boundingRect());
m_x = x;
scheduleRepaint(boundingRect());
discardQuads();
emit xChanged();
}
int Item::y() const
{
return m_y;
}
void Item::setY(int y)
{
if (m_y == y) {
return;
}
scheduleRepaint(boundingRect());
m_y = y;
scheduleRepaint(boundingRect());
discardQuads();
emit yChanged();
}
int Item::width() const
{
return m_width;
}
void Item::setWidth(int width)
{
if (m_width == width) {
return;
}
scheduleRepaint(rect());
m_width = width;
updateBoundingRect();
scheduleRepaint(rect());
discardQuads();
emit widthChanged();
}
int Item::height() const
{
return m_height;
}
void Item::setHeight(int height)
{
if (m_height == height) {
return;
}
scheduleRepaint(rect());
m_height = height;
updateBoundingRect();
scheduleRepaint(rect());
discardQuads();
emit heightChanged();
}
Item *Item::parentItem() const
{
return m_parentItem;
}
void Item::setParentItem(Item *item)
{
if (m_parentItem == item) {
return;
}
if (m_parentItem) {
m_parentItem->removeChild(this);
}
m_parentItem = item;
if (m_parentItem) {
m_parentItem->addChild(this);
}
}
void Item::addChild(Item *item)
{
Q_ASSERT(!m_childItems.contains(item));
connect(item, &Item::xChanged, this, &Item::updateBoundingRect);
connect(item, &Item::yChanged, this, &Item::updateBoundingRect);
connect(item, &Item::boundingRectChanged, this, &Item::updateBoundingRect);
m_childItems.append(item);
updateBoundingRect();
scheduleRepaint(item->boundingRect().translated(item->position()));
discardQuads();
}
void Item::removeChild(Item *item)
{
Q_ASSERT(m_childItems.contains(item));
scheduleRepaint(item->boundingRect().translated(item->position()));
m_childItems.removeOne(item);
disconnect(item, &Item::xChanged, this, &Item::updateBoundingRect);
disconnect(item, &Item::yChanged, this, &Item::updateBoundingRect);
disconnect(item, &Item::boundingRectChanged, this, &Item::updateBoundingRect);
updateBoundingRect();
discardQuads();
}
QList<Item *> Item::childItems() const
{
return m_childItems;
}
Scene::Window *Item::window() const
{
return m_window;
}
QPoint Item::position() const
{
return QPoint(x(), y());
}
void Item::setPosition(const QPoint &point)
{
const bool xDirty = (x() != point.x());
const bool yDirty = (y() != point.y());
if (xDirty || yDirty) {
scheduleRepaint(boundingRect());
m_x = point.x();
m_y = point.y();
scheduleRepaint(boundingRect());
discardQuads();
if (xDirty) {
emit xChanged();
}
if (yDirty) {
emit yChanged();
}
}
}
QSize Item::size() const
{
return QSize(width(), height());
}
void Item::setSize(const QSize &size)
{
const bool widthDirty = (width() != size.width());
const bool heightDirty = (height() != size.height());
if (widthDirty || heightDirty) {
scheduleRepaint(rect());
m_width = size.width();
m_height = size.height();
updateBoundingRect();
scheduleRepaint(rect());
discardQuads();
if (widthDirty) {
emit widthChanged();
}
if (heightDirty) {
emit heightChanged();
}
}
}
QRect Item::rect() const
{
return QRect(QPoint(0, 0), size());
}
QRect Item::boundingRect() const
{
return m_boundingRect;
}
void Item::updateBoundingRect()
{
QRect boundingRect = rect();
for (Item *item : qAsConst(m_childItems)) {
boundingRect |= item->boundingRect().translated(item->position());
}
if (m_boundingRect != boundingRect) {
m_boundingRect = boundingRect;
emit boundingRectChanged();
}
}
QPoint Item::rootPosition() const
{
QPoint ret = position();
Item *parent = parentItem();
while (parent) {
ret += parent->position();
parent = parent->parentItem();
}
return ret;
}
QRegion Item::mapToGlobal(const QRegion &region) const
{
return region.translated(rootPosition());
}
QRect Item::mapToGlobal(const QRect &rect) const
{
return rect.translated(rootPosition());
}
void Item::stackBefore(Item *sibling)
{
if (Q_UNLIKELY(!sibling)) {
qCDebug(KWIN_CORE) << Q_FUNC_INFO << "requires a valid sibling";
return;
}
if (Q_UNLIKELY(!sibling->parentItem() || sibling->parentItem() != parentItem())) {
qCDebug(KWIN_CORE) << Q_FUNC_INFO << "requires items to be siblings";
return;
}
if (Q_UNLIKELY(sibling == this)) {
return;
}
const int selfIndex = m_parentItem->m_childItems.indexOf(this);
const int siblingIndex = m_parentItem->m_childItems.indexOf(sibling);
if (selfIndex == siblingIndex - 1) {
return;
}
m_parentItem->m_childItems.move(selfIndex, selfIndex > siblingIndex ? siblingIndex : siblingIndex - 1);
scheduleRepaint(boundingRect());
sibling->scheduleRepaint(sibling->boundingRect());
discardQuads();
}
void Item::stackAfter(Item *sibling)
{
if (Q_UNLIKELY(!sibling)) {
qCDebug(KWIN_CORE) << Q_FUNC_INFO << "requires a valid sibling";
return;
}
if (Q_UNLIKELY(!sibling->parentItem() || sibling->parentItem() != parentItem())) {
qCDebug(KWIN_CORE) << Q_FUNC_INFO << "requires items to be siblings";
return;
}
if (Q_UNLIKELY(sibling == this)) {
return;
}
const int selfIndex = m_parentItem->m_childItems.indexOf(this);
const int siblingIndex = m_parentItem->m_childItems.indexOf(sibling);
if (selfIndex == siblingIndex + 1) {
return;
}
m_parentItem->m_childItems.move(selfIndex, selfIndex > siblingIndex ? siblingIndex + 1 : siblingIndex);
scheduleRepaint(boundingRect());
sibling->scheduleRepaint(sibling->boundingRect());
discardQuads();
}
void Item::stackChildren(const QList<Item *> &children)
{
if (m_childItems.count() != children.count()) {
qCWarning(KWIN_CORE) << Q_FUNC_INFO << "invalid child list";
return;
}
#if !defined(QT_NO_DEBUG)
for (const Item *item : children) {
Q_ASSERT_X(item->parentItem() == this, Q_FUNC_INFO, "invalid parent");
}
#endif
m_childItems = children;
discardQuads();
}
void Item::scheduleRepaint(const QRegion &region)
{
window()->addLayerRepaint(mapToGlobal(region));
}
void Item::scheduleRepaint()
{
window()->scheduleRepaint();
}
void Item::preprocess()
{
}
void Item::discardQuads()
{
window()->discardQuads();
}
} // namespace KWin