44 lines
876 B
C++
44 lines
876 B
C++
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/*
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* KWin - the KDE window manager
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* This file is part of the KDE project.
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*
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* SPDX-FileCopyrightText: 2020 Xaver Hugl <xaver.hugl@gmail.com>
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*
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* SPDX-License-Identifier: GPL-2.0-or-later
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*/
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#include "abstract_egl_drm_backend.h"
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#include "drm_backend.h"
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#include "drm_gpu.h"
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using namespace KWin;
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AbstractEglDrmBackend::AbstractEglDrmBackend(DrmBackend *drmBackend, DrmGpu *gpu) : m_backend(drmBackend), m_gpu(gpu)
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{
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m_gpu->setEglBackend(this);
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// Egl is always direct rendering.
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setIsDirectRendering(true);
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setSyncsToVBlank(true);
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}
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AbstractEglDrmBackend::~AbstractEglDrmBackend()
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{
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cleanup();
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}
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void AbstractEglDrmBackend::screenGeometryChanged(const QSize &size)
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{
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Q_UNUSED(size)
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}
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bool AbstractEglDrmBackend::usesOverlayWindow() const
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{
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return false;
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}
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bool AbstractEglDrmBackend::perScreenRendering() const
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{
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return true;
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}
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