kwin/src/plugins/platforms/fbdev/scene_qpainter_fb_backend.cpp

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/*
KWin - the KDE window manager
This file is part of the KDE project.
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SPDX-FileCopyrightText: 2015 Martin Gräßlin <mgraesslin@kde.org>
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SPDX-License-Identifier: GPL-2.0-or-later
*/
#include "scene_qpainter_fb_backend.h"
#include "fb_backend.h"
#include "composite.h"
#include "cursor.h"
#include "main.h"
#include "platform.h"
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#include "renderloop.h"
#include "screens.h"
#include "session.h"
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#include "vsyncmonitor.h"
// Qt
#include <QPainter>
namespace KWin
{
FramebufferQPainterBackend::FramebufferQPainterBackend(FramebufferBackend *backend)
: QPainterBackend()
, m_renderBuffer(backend->screenSize(), QImage::Format_RGB32)
, m_backend(backend)
{
m_renderBuffer.fill(Qt::black);
m_backend->map();
m_backBuffer = QImage((uchar*)m_backend->mappedMemory(),
m_backend->bytesPerLine() / (m_backend->bitsPerPixel() / 8),
m_backend->bufferSize() / m_backend->bytesPerLine(),
m_backend->bytesPerLine(), m_backend->imageFormat());
m_backBuffer.fill(Qt::black);
connect(kwinApp()->platform()->session(), &Session::activeChanged, this, [this](bool active) {
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if (active) {
reactivate();
} else {
deactivate();
}
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});
}
void FramebufferQPainterBackend::reactivate()
{
const QVector<AbstractOutput *> outputs = m_backend->outputs();
for (AbstractOutput *output : outputs) {
output->renderLoop()->uninhibit();
}
Compositor::self()->addRepaintFull();
}
void FramebufferQPainterBackend::deactivate()
{
const QVector<AbstractOutput *> outputs = m_backend->outputs();
for (AbstractOutput *output : outputs) {
output->renderLoop()->inhibit();
}
}
FramebufferQPainterBackend::~FramebufferQPainterBackend() = default;
QImage* FramebufferQPainterBackend::bufferForScreen(int screenId)
{
Q_UNUSED(screenId)
return &m_renderBuffer;
}
QRegion FramebufferQPainterBackend::beginFrame(int screenId)
{
return screens()->geometry(screenId);
}
void FramebufferQPainterBackend::endFrame(int screenId, const QRegion &damage)
{
Q_UNUSED(screenId)
Q_UNUSED(damage)
if (!kwinApp()->platform()->session()->isActive()) {
return;
}
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FramebufferOutput *output = static_cast<FramebufferOutput *>(m_backend->findOutput(screenId));
output->vsyncMonitor()->arm();
QPainter p(&m_backBuffer);
p.drawImage(QPoint(0, 0), m_backend->isBGR() ? m_renderBuffer.rgbSwapped() : m_renderBuffer);
}
}