2022-10-02 03:16:14 +00:00
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# translation of kcmkwincompositing.po to galician
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# Copyright (C) YEAR This_file_is_part_of_KDE
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# This file is distributed under the same license as the PACKAGE package.
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# mvillarino <mvillarino@users.sourceforge.net>, 2007, 2008, 2009.
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# marce villarino <mvillarino@users.sourceforge.net>, 2009.
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# Marce Villarino <mvillarino@kde-espana.es>, 2009, 2011.
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# Marce Villarino <mvillarino@kde-espana.es>, 2012, 2013, 2014.
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# Adrián Chaves Fernández <adriyetichaves@gmail.com>, 2015, 2016.
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# Adrián Chaves (Gallaecio) <adrian@chaves.io>, 2017, 2018, 2019, 2020.
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#
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msgid ""
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msgstr ""
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"Project-Id-Version: kcmkwincompositing\n"
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"Report-Msgid-Bugs-To: https://bugs.kde.org\n"
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2023-01-29 02:29:51 +00:00
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"POT-Creation-Date: 2023-01-29 00:59+0000\n"
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2022-10-02 03:16:14 +00:00
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"PO-Revision-Date: 2020-01-05 18:36+0100\n"
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"Last-Translator: Adrián Chaves (Gallaecio) <adrian@chaves.io>\n"
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"Language-Team: Galician <proxecto@trasno.gal>\n"
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"Language: gl\n"
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"MIME-Version: 1.0\n"
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"Content-Type: text/plain; charset=UTF-8\n"
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"Content-Transfer-Encoding: 8bit\n"
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"Plural-Forms: nplurals=2; plural=n != 1;\n"
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"X-Generator: Lokalize 19.08.3\n"
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#. i18n: ectx: property (text), widget (KMessageWidget, glCrashedWarning)
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#: compositing.ui:31
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#, fuzzy, kde-format
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#| msgid ""
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#| "OpenGL compositing (the default) has crashed KWin in the past.\n"
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#| "This was most likely due to a driver bug.\n"
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#| "If you think that you have meanwhile upgraded to a stable driver,\n"
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#| "you can reset this protection but be aware that this might result in an "
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#| "immediate crash!\n"
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#| "Alternatively, you might want to use the XRender backend instead."
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msgid ""
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"OpenGL compositing (the default) has crashed KWin in the past.\n"
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"This was most likely due to a driver bug.\n"
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"If you think that you have meanwhile upgraded to a stable driver,\n"
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"you can reset this protection but be aware that this might result in an "
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"immediate crash!"
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msgstr ""
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"A composición de OpenGL (a predeterminada) quebrou KWin no pasado.\n"
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"Posibelmente se debese a un fallo no controlador.\n"
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"Se cre que mentres tanto anovou o controlador a unha versión estábel, pode "
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"quitar esta protección pero queda avisado de que isto pode causar unha "
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"quebra inmediata.\n"
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"Como alternativa pode usar no canto a infraestrutura XRender."
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#. i18n: ectx: property (text), widget (KMessageWidget, windowThumbnailWarning)
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2022-11-01 02:08:36 +00:00
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#: compositing.ui:44
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#, kde-format
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msgid ""
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"Keeping the window thumbnail always interferes with the minimized state of "
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"windows. This can result in windows not suspending their work when minimized."
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msgstr ""
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"Manter sempre a miniatura da xanela interfire co estado de minimización das "
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"xanelas. Isto pode facer que as xanelas non suspendan o seu procesamento "
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"mentres están minimizadas."
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#. i18n: ectx: property (text), widget (QLabel, compositingLabel)
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#: compositing.ui:56
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2022-10-02 03:16:14 +00:00
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#, fuzzy, kde-format
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#| msgid "Compositing type:"
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msgid "Compositing:"
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msgstr "Tipo de composición:"
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#. i18n: ectx: property (text), widget (QCheckBox, kcfg_Enabled)
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2022-11-01 02:08:36 +00:00
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#: compositing.ui:63
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2022-10-02 03:16:14 +00:00
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#, fuzzy, kde-format
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#| msgid "Enable compositor on startup"
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msgid "Enable on startup"
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msgstr "Activar o compositor no inicio"
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#. i18n: ectx: property (toolTip), widget (QCheckBox, kcfg_WindowsBlockCompositing)
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2022-11-01 02:08:36 +00:00
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#: compositing.ui:72
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2022-10-02 03:16:14 +00:00
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#, kde-format
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msgid ""
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"Applications can set a hint to block compositing when the window is open.\n"
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" This brings performance improvements for e.g. games.\n"
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" The setting can be overruled by window-specific rules."
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msgstr ""
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"As aplicacións poden definir unha pista para bloquear a composición cando se "
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"abre a xanela.\n"
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"Isto mellora o rendemento, por exemplo, nos xogos.\n"
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"As regras específicas de xanelas poden definir un valor distinto para esta "
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"opción."
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#. i18n: ectx: property (text), widget (QCheckBox, kcfg_WindowsBlockCompositing)
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#: compositing.ui:75
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#, kde-format
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msgid "Allow applications to block compositing"
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msgstr "Permitir que as aplicacións bloqueen a composición"
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#. i18n: ectx: property (text), widget (QLabel, animationSpeedLabel)
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#: compositing.ui:82
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#, kde-format
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msgid "Animation speed:"
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msgstr "Velocidade das animacións:"
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#. i18n: ectx: property (text), widget (QLabel, label_3)
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#: compositing.ui:119
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#, kde-format
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msgid "Very slow"
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msgstr "Moi lenta"
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#. i18n: ectx: property (text), widget (QLabel, label)
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#: compositing.ui:139
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#, kde-format
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msgid "Instant"
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msgstr "Instantánea"
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#. i18n: ectx: property (text), widget (QLabel, label_HiddenPreviews)
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2022-11-01 02:08:36 +00:00
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#: compositing.ui:151
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2022-10-02 03:16:14 +00:00
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#, kde-format
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msgid "Keep window thumbnails:"
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msgstr "Manter as miniaturas da xanela:"
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#. i18n: ectx: property (text), item, widget (QComboBox, kcfg_HiddenPreviews)
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#: compositing.ui:159
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#, kde-format
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msgid "Never"
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msgstr "Nunca"
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#. i18n: ectx: property (text), item, widget (QComboBox, kcfg_HiddenPreviews)
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#: compositing.ui:164
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#, kde-format
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msgid "Only for Shown Windows"
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msgstr "Só para as xanelas que se mostran"
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#. i18n: ectx: property (text), item, widget (QComboBox, kcfg_HiddenPreviews)
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2022-11-01 02:08:36 +00:00
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#: compositing.ui:169
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#, kde-format
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msgid "Always"
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msgstr "Sempre"
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#. i18n: ectx: property (text), widget (QLabel, latencyLabel)
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2022-11-01 02:08:36 +00:00
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#: compositing.ui:177
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#, kde-format
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msgid "Latency:"
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msgstr ""
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#. i18n: ectx: property (text), item, widget (QComboBox, kcfg_LatencyPolicy)
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2022-11-01 02:08:36 +00:00
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#: compositing.ui:185
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2022-10-02 03:16:14 +00:00
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#, kde-format
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msgid "Force lowest latency (may cause dropped frames)"
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msgstr ""
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#. i18n: ectx: property (text), item, widget (QComboBox, kcfg_LatencyPolicy)
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2022-11-01 02:08:36 +00:00
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#: compositing.ui:190
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#, kde-format
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msgid "Prefer lower latency"
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msgstr ""
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#. i18n: ectx: property (text), item, widget (QComboBox, kcfg_LatencyPolicy)
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2022-11-01 02:08:36 +00:00
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#: compositing.ui:195
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2022-10-02 03:16:14 +00:00
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#, kde-format
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msgid "Balance of latency and smoothness"
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msgstr ""
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#. i18n: ectx: property (text), item, widget (QComboBox, kcfg_LatencyPolicy)
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2022-11-01 02:08:36 +00:00
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#: compositing.ui:200
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2022-10-02 03:16:14 +00:00
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#, kde-format
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msgid "Prefer smoother animations"
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msgstr ""
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#. i18n: ectx: property (text), item, widget (QComboBox, kcfg_LatencyPolicy)
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2022-11-01 02:08:36 +00:00
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#: compositing.ui:205
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2022-10-02 03:16:14 +00:00
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#, fuzzy, kde-format
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#| msgid "Various animations"
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msgid "Force smoothest animations"
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msgstr "Animacións diversas"
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2022-12-06 02:04:59 +00:00
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#. i18n: ectx: property (text), widget (QCheckBox, kcfg_AllowTearing)
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2023-01-13 03:12:37 +00:00
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#: compositing.ui:213
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2022-12-06 02:04:59 +00:00
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#, kde-format
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2023-01-13 03:12:37 +00:00
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msgid ""
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"Reduce latency by allowing screen tearing artifacts in fullscreen windows"
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2022-12-06 02:04:59 +00:00
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msgstr ""
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2023-01-29 02:29:51 +00:00
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#: main.cpp:78
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2022-10-02 03:16:14 +00:00
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#, kde-format
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msgid "Re-enable OpenGL detection"
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msgstr "Activar de novo a detección de OpenGL"
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2022-11-01 02:08:36 +00:00
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#~ msgid ""
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#~ "Scale method \"Accurate\" is not supported by all hardware and can cause "
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#~ "performance regressions and rendering artifacts."
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#~ msgstr ""
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#~ "Non calquera soporte físico é compatíbel co método de cambio de escala "
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#~ "«Certeiro», e o método pode causar problemas de rendemento e debuxado de "
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#~ "obxectos."
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#~ msgid "Scale method:"
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#~ msgstr "Método de cambio de escala:"
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#~ msgid "Smooth"
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#~ msgstr "Suave"
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#~ msgid "Accurate"
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#~ msgstr "Exacto"
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#~ msgid "Tearing prevention (\"vsync\"):"
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#~ msgstr "Prevención do efecto bandeira (vsync):"
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#~ msgid "Automatic"
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#~ msgstr "Automático"
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#~ msgid "Only when cheap"
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#~ msgstr "Só cando sexa barato"
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#~ msgid "Full screen repaints"
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#~ msgstr "Repintar toda a pantalla"
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#~ msgid "Re-use screen content"
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#~ msgstr "Reutilizar o contido da pantalla"
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#~ msgid ""
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#~ "\"Only when cheap\" only prevents tearing for full screen changes like a "
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#~ "video."
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#~ msgstr ""
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#~ "«Só cando sexa barato» só evita o efecto bandeira nos cambios que afectan "
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#~ "a toda a pantalla, como cando se reproduce un vídeo a pantalla completa."
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#~ msgid "\"Full screen repaints\" can cause performance problems."
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#~ msgstr "«Repintar toda a pantalla» pode causar problemas de rendemento."
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#~ msgid ""
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#~ "\"Re-use screen content\" causes severe performance problems on MESA "
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#~ "drivers."
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#~ msgstr ""
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#~ "«Reutilizar o contido da pantalla» causa graves problemas de rendemento "
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#~ "cando se utilizan os controladores MESA."
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#~ msgid "Rendering backend:"
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#~ msgstr "Infraestrutura de debuxado:"
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#~ msgid "OpenGL 3.1"
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#~ msgstr "OpenGL 3.1"
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#~ msgid "OpenGL 2.0"
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#~ msgstr "OpenGL 2.0"
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#~ msgid "Crisp"
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#~ msgstr "Rugoso"
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#~ msgid "Smooth (slower)"
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#~ msgstr "Suave (máis lento)"
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#~ msgid "XRender"
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#~ msgstr "XRender"
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#~ msgctxt "OpenGL Platform Interface"
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#~ msgid "EGL"
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#~ msgstr "EGL"
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#~ msgctxt "OpenGL Platform Interface"
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#~ msgid "GLX"
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#~ msgstr "GLX"
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#~ msgid ""
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#~ "Author: %1\n"
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#~ "License: %2"
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#~ msgstr ""
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#~ "Autor: %1\n"
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#~ "Licenza: %2"
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#~ msgid ""
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#~ "Hint: To find out or configure how to activate an effect, look at the "
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#~ "effect's settings."
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#~ msgstr ""
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#~ "Consello: para descubrir ou configurar como activar un efecto, consulte "
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#~ "as opcións do efecto."
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#~ msgid "Search..."
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#~ msgstr "Buscar…"
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#~ msgid "Configure filter"
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#~ msgstr "Configurar o filtro"
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#~ msgid "Exclude Desktop Effects not supported by the Compositor"
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#~ msgstr "Excluír os efectos do escritorio non admitidos polo compositor"
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#~ msgid "Exclude internal Desktop Effects"
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#~ msgstr "Excluír os efectos do escritorio internos"
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#~ msgid "Get New Desktop Effects..."
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#~ msgstr "Obter novos efectos de escritorio…"
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#~ msgctxt "NAME OF TRANSLATORS"
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#~ msgid "Your names"
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#~ msgstr "Marce Villarino"
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#~ msgctxt "EMAIL OF TRANSLATORS"
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#~ msgid "Your emails"
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#~ msgstr "mvillarino@users.sourceforge.net"
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#~ msgctxt "Category of Desktop Effects, used as section header"
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#~ msgid "Accessibility"
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#~ msgstr "Accesibilidade"
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#~ msgctxt "Category of Desktop Effects, used as section header"
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#~ msgid "Appearance"
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#~ msgstr "Aparencia"
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#~ msgctxt "Category of Desktop Effects, used as section header"
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#~ msgid "Candy"
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#~ msgstr "Adornos"
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#~ msgctxt "Category of Desktop Effects, used as section header"
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#~ msgid "Focus"
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#~ msgstr "Foco"
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|
|
|
|
|
|
#~ msgctxt "Category of Desktop Effects, used as section header"
|
|
|
|
#~ msgid "Show Desktop Animation"
|
|
|
|
#~ msgstr "Mostrar unha animación de escritorio"
|
|
|
|
|
|
|
|
#~ msgctxt "Category of Desktop Effects, used as section header"
|
|
|
|
#~ msgid "Tools"
|
|
|
|
#~ msgstr "Utilidades"
|
|
|
|
|
|
|
|
#~ msgctxt "Category of Desktop Effects, used as section header"
|
|
|
|
#~ msgid "Virtual Desktop Switching Animation"
|
|
|
|
#~ msgstr "Animación do cambio de escritorio virtual"
|
|
|
|
|
|
|
|
#~ msgctxt "Category of Desktop Effects, used as section header"
|
|
|
|
#~ msgid "Window Management"
|
|
|
|
#~ msgstr "Xestión das xanelas"
|
|
|
|
|
|
|
|
#~ msgctxt "Category of Desktop Effects, used as section header"
|
|
|
|
#~ msgid "Window Open/Close Animation"
|
|
|
|
#~ msgstr "Animación de apertura e peche de xanela"
|
|
|
|
|
|
|
|
#~ msgid "KWin development team"
|
|
|
|
#~ msgstr "O equipo de desenvolvemento de KWin"
|
|
|
|
|
|
|
|
#~ msgid "Experimental:"
|
|
|
|
#~ msgstr "Experimental:"
|
|
|
|
|
|
|
|
#~ msgid "Enable color correction"
|
|
|
|
#~ msgstr "Activar a corrección da cor"
|
|
|
|
|
|
|
|
#~ msgid ""
|
|
|
|
#~ "Having full screen windows bypass the compositor is not supported on "
|
|
|
|
#~ "every hardware."
|
|
|
|
#~ msgstr ""
|
|
|
|
#~ "Non calquera hardware permite que as xanelas a pantalla completa se "
|
|
|
|
#~ "salten o compositor."
|
|
|
|
|
|
|
|
#~ msgid "Expert:"
|
|
|
|
#~ msgstr "Experto:"
|
|
|
|
|
|
|
|
#~ msgid "Suspend compositor for full screen windows"
|
|
|
|
#~ msgstr "Suspender o compositor para as xanelas a pantalla completa"
|
|
|
|
|
|
|
|
#~ msgid "OpenGL interface:"
|
|
|
|
#~ msgstr "Interface de OpenGL:"
|
|
|
|
|
|
|
|
#~ msgid ""
|
|
|
|
#~ "EGL is not supported by all OpenGL drivers. If not supported the "
|
|
|
|
#~ "Compositor will be disabled."
|
|
|
|
#~ msgstr ""
|
|
|
|
#~ "Non todos os controladores de OpenGL son compatíbeis con EGL. Se o seu "
|
|
|
|
#~ "controlador de OpenGL non é compatíbel con ELG, desactivarase o "
|
|
|
|
#~ "compositor."
|
|
|
|
|
|
|
|
#~ msgid "Animation Speed:"
|
|
|
|
#~ msgstr "Velocidade da animación:"
|
|
|
|
|
|
|
|
#~ msgid "Scale Method:"
|
|
|
|
#~ msgstr "Método de escalado:"
|
|
|
|
|
|
|
|
#~ msgid "Tearing Prevention (VSync):"
|
|
|
|
#~ msgstr "Prevención do efecto bandeira (vsync):"
|
|
|
|
|
|
|
|
#~ msgid "Keep Window Thumbnails:"
|
|
|
|
#~ msgstr "Manter as miniaturas da xanela:"
|
|
|
|
|
|
|
|
#~ msgid "Always (Breaks Animations)"
|
|
|
|
#~ msgstr "Sempre (Dana as animacións)"
|
|
|
|
|
|
|
|
#~ msgid "OpenGL Platform Interface:"
|
|
|
|
#~ msgstr "Interface da plataforma OpenGL:"
|
|
|
|
|
|
|
|
#~ msgid "OpenGL compositing (the default) has crashed KWin in the past.\n"
|
|
|
|
#~ msgstr ""
|
|
|
|
#~ "A composición OpenGL (a predeterminada) ten feito que se pechase "
|
|
|
|
#~ "inesperadamente KWin.\n"
|
|
|
|
|
|
|
|
#~ msgid "1 second remaining:"
|
|
|
|
#~ msgid_plural "%1 seconds remaining:"
|
|
|
|
#~ msgstr[0] "falta 1 segundo:"
|
|
|
|
#~ msgstr[1] "faltan %1 segundos:"
|
|
|
|
|
|
|
|
#~ msgid "Confirm Desktop Effects Change"
|
|
|
|
#~ msgstr "Confirmación da configuración dos efectos do escritorio"
|
|
|
|
|
|
|
|
#~ msgid "&Accept Configuration"
|
|
|
|
#~ msgstr "&Aceptar a configuración"
|
|
|
|
|
|
|
|
#~ msgid "&Return to Previous Configuration"
|
|
|
|
#~ msgstr "&Voltar á configuración anterior"
|
|
|
|
|
|
|
|
#~ msgid ""
|
|
|
|
#~ "Desktop effects settings have changed.\n"
|
|
|
|
#~ "Do you want to keep the new settings?\n"
|
|
|
|
#~ "They will be automatically reverted in 10 seconds."
|
|
|
|
#~ msgstr ""
|
|
|
|
#~ "Modificouse a configuración dos efectos do escritorio.\n"
|
|
|
|
#~ "Desexa manter a nova configuración?\n"
|
|
|
|
#~ "Ha restaurarse automaticamente en 10 segundos."
|
|
|
|
|
|
|
|
#~ msgctxt ""
|
|
|
|
#~ "Action to open a dialog showing detailed information why an effect could "
|
|
|
|
#~ "not be loaded"
|
|
|
|
#~ msgid "Details"
|
|
|
|
#~ msgstr "Detalles"
|
|
|
|
|
|
|
|
#~ msgctxt "Prevent warning from bein displayed again"
|
|
|
|
#~ msgid "Don't show again!"
|
|
|
|
#~ msgstr "Non mostrar de novo!"
|
|
|
|
|
|
|
|
#~ msgid "Use GLSL shaders"
|
|
|
|
#~ msgstr "Usar sombreadores GLSL"
|
|
|
|
|
|
|
|
#~ msgid "None"
|
|
|
|
#~ msgstr "Ningún"
|
|
|
|
|
|
|
|
#~ msgid "The painting is not synchronized with the screen."
|
|
|
|
#~ msgstr "O pintar non está sincronizado coa pantalla."
|
|
|
|
|
|
|
|
#~ msgid ""
|
|
|
|
#~ "Tries to re-use older buffers and if that is not possible,\n"
|
|
|
|
#~ "picks a strategy matching your hardware."
|
|
|
|
#~ msgstr ""
|
|
|
|
#~ "Tenta reutilizar os búferes vellos e se non se pode,\n"
|
|
|
|
#~ "escolle unha estratexia axeitada ao hardware."
|
|
|
|
|
|
|
|
#~ msgid ""
|
|
|
|
#~ "When major regions of the screen are updated,\n"
|
|
|
|
#~ "the entire screen will be repainted.\n"
|
|
|
|
#~ "Can cause tearing with small updates."
|
|
|
|
#~ msgstr ""
|
|
|
|
#~ "A pantalla enteira só se ha repintar cando se actualicen rexións grandes "
|
|
|
|
#~ "da pantalla.\n"
|
|
|
|
#~ "Pode causaren efecto de bandeira con actualizacións pequenas."
|
|
|
|
|
|
|
|
#~ msgid ""
|
|
|
|
#~ "The complete screen is repainted for every frame.\n"
|
|
|
|
#~ "Can be slow with large blurred areas."
|
|
|
|
#~ msgstr ""
|
|
|
|
#~ "A escena enteira píntase para cada fotograma.\n"
|
|
|
|
#~ "Podo ser lento con grandes áreas difuminadas."
|
|
|
|
|
|
|
|
#~ msgid ""
|
|
|
|
#~ "WARNING:\n"
|
|
|
|
#~ "This strategy is usually slow with Open Source drivers.\n"
|
|
|
|
#~ "Undamaged pixels will be copied from GL_FRONT to GL_BACK"
|
|
|
|
#~ msgstr ""
|
|
|
|
#~ "Aviso:\n"
|
|
|
|
#~ "Esta estratexia adoita ser lenta con controladores libres.\n"
|
|
|
|
#~ "Os píxeles non xestionados hanse copiar de «GL_FRONT» a «GL_BACK»."
|
|
|
|
|
|
|
|
#~ msgid "kcmkwincompositing"
|
|
|
|
#~ msgstr "kcmkwincompositing"
|
|
|
|
|
|
|
|
#~ msgid "KWin Desktop Effects Configuration Module"
|
|
|
|
#~ msgstr "Módulo de configuración dos efectos de escritorio de KWin"
|
|
|
|
|
|
|
|
#~ msgid "(c) 2007 Rivo Laks"
|
|
|
|
#~ msgstr "(c) 2007 Rivo Laks"
|
|
|
|
|
|
|
|
#~ msgid "Rivo Laks"
|
|
|
|
#~ msgstr "Rivo Laks"
|
|
|
|
|
|
|
|
#~ msgid "No effect"
|
|
|
|
#~ msgstr "Sen efectos"
|
|
|
|
|
|
|
|
#~ msgid ""
|
|
|
|
#~ "Failed to activate desktop effects using the given configuration options. "
|
|
|
|
#~ "Settings will be reverted to their previous values.\n"
|
|
|
|
#~ "\n"
|
|
|
|
#~ "Check your X configuration. You may also consider changing advanced "
|
|
|
|
#~ "options, especially changing the compositing type."
|
|
|
|
#~ msgstr ""
|
|
|
|
#~ "Non se conseguiu activar os efectos do escritorio empregando as opcións "
|
|
|
|
#~ "de configuración dadas. A configuración reverterá aos valores "
|
|
|
|
#~ "anteriores.\n"
|
|
|
|
#~ "\n"
|
|
|
|
#~ "Verifique a configuración das X. Tamén pode pensar en mudar as opcións "
|
|
|
|
#~ "avanzadas, especialmente se troca o tipo de configuración."
|
|
|
|
|
|
|
|
#~ msgid "Demos"
|
|
|
|
#~ msgstr "Demostracións"
|
|
|
|
|
|
|
|
#~ msgid "Tests"
|
|
|
|
#~ msgstr "Probas"
|
|
|
|
|
|
|
|
#~ msgid ""
|
|
|
|
#~ "Desktop effects are not available on this system due to the following "
|
|
|
|
#~ "technical issues:"
|
|
|
|
#~ msgstr ""
|
|
|
|
#~ "Neste sistema non están dispoñíbeis os efectos de escritorio debido aos "
|
|
|
|
#~ "seguintes problemas técnicos:"
|
|
|
|
|
|
|
|
#~ msgctxt ""
|
|
|
|
#~ "Reason shown when trying to activate desktop effects and KWin (most "
|
|
|
|
#~ "likely) crashes"
|
|
|
|
#~ msgid "Window Manager seems not to be running"
|
|
|
|
#~ msgstr "Parece que o xestor de xanelas non se está a executar"
|
|
|
|
|
|
|
|
#~ msgid ""
|
|
|
|
#~ "Your settings have been saved but as KDE is currently running in failsafe "
|
|
|
|
#~ "mode desktop effects cannot be enabled at this time.\n"
|
|
|
|
#~ "\n"
|
|
|
|
#~ "Please exit failsafe mode to enable desktop effects."
|
|
|
|
#~ msgstr ""
|
|
|
|
#~ "Gardouse a configuración pero debido a que KDE está a executarse no modo "
|
|
|
|
#~ "a proba de erros non se poden activar os efectos do escritorio por "
|
|
|
|
#~ "agora.\n"
|
|
|
|
#~ "\n"
|
|
|
|
#~ "Saia do modo a proba de erros para activar os efectos do escritorio."
|
|
|
|
|
|
|
|
#~ msgctxt "Error Message shown when a desktop effect could not be loaded"
|
|
|
|
#~ msgid "One desktop effect could not be loaded."
|
|
|
|
#~ msgid_plural "%1 desktop effects could not be loaded."
|
|
|
|
#~ msgstr[0] "Non foi posíbel cargar un efecto do escritorio."
|
|
|
|
#~ msgstr[1] "Non foi posíbel cargar %1 efectos do escritorio."
|
|
|
|
|
|
|
|
#~ msgctxt ""
|
|
|
|
#~ "Effect with given name could not be activated due to unknown reason"
|
|
|
|
#~ msgid "%1 effect failed to load due to unknown reason."
|
|
|
|
#~ msgstr "Non foi posíbel cargar o efecto %1 por causas descoñecidas."
|
|
|
|
|
|
|
|
#~ msgctxt ""
|
|
|
|
#~ "Effect with given name could not be activated as it requires hardware "
|
|
|
|
#~ "shaders"
|
|
|
|
#~ msgid "%1 effect requires hardware support."
|
|
|
|
#~ msgstr "O efecto %1 require soporte de hardware."
|
|
|
|
|
|
|
|
#~ msgctxt ""
|
|
|
|
#~ "Effect with given name could not be activated as it requires OpenGL"
|
|
|
|
#~ msgid "%1 effect requires OpenGL."
|
|
|
|
#~ msgstr "O efecto %1 require OpenGL."
|
|
|
|
|
|
|
|
#~ msgctxt ""
|
|
|
|
#~ "Effect with given name could not be activated as it requires OpenGL 2"
|
|
|
|
#~ msgid "%1 effect requires OpenGL 2."
|
|
|
|
#~ msgstr "O efecto %1 require OpenGL 2."
|
|
|
|
|
|
|
|
#~ msgctxt "Window title"
|
|
|
|
#~ msgid "List of effects which could not be loaded"
|
|
|
|
#~ msgstr "Lista de efecto que non foi posíbel cargar"
|
|
|
|
|
|
|
|
#~ msgid ""
|
|
|
|
#~ "For technical reasons it is not possible to determine all possible error "
|
|
|
|
#~ "causes."
|
|
|
|
#~ msgstr ""
|
|
|
|
#~ "Por motivos técnicos non é posíbel determinar todas as posíbeis causas de "
|
|
|
|
#~ "erro."
|
|
|
|
|
|
|
|
#~ msgctxt ""
|
|
|
|
#~ "Error Message shown when compositing is not active after tried activation"
|
|
|
|
#~ msgid "Desktop effect system is not running."
|
|
|
|
#~ msgstr "O sistema de efectos do escritorio non se está a executar."
|
|
|
|
|
|
|
|
#~ msgid "<h1>Desktop Effects</h1>"
|
|
|
|
#~ msgstr "<h1>Efectos do escritorio</h1>"
|
|
|
|
|
|
|
|
#~ msgid "General"
|
|
|
|
#~ msgstr "Xeral"
|
|
|
|
|
|
|
|
#~ msgid "Pressing this button can crash the desktop."
|
|
|
|
#~ msgstr ""
|
|
|
|
#~ "Premer este botón pode facer que o escritorio teña un peche inesperado."
|
|
|
|
|
|
|
|
#~ msgid "I have saved my data."
|
|
|
|
#~ msgstr "Gardei os meus datos."
|
|
|
|
|
|
|
|
#~ msgid "Activation"
|
|
|
|
#~ msgstr "Activación"
|
|
|
|
|
|
|
|
#~ msgid "Desktop effects can be toggled anytime using this shortcut:"
|
|
|
|
#~ msgstr ""
|
|
|
|
#~ "Os efectos do escritorio poden conmutarse en calquera momento con este "
|
|
|
|
#~ "atallo:"
|
|
|
|
|
|
|
|
#~ msgctxt "@title:group a few general options to set up desktop effects"
|
|
|
|
#~ msgid "Simple effect setup"
|
|
|
|
#~ msgstr "Configuración simple do efecto"
|
|
|
|
|
|
|
|
#~ msgid "Improved window management"
|
|
|
|
#~ msgstr "Xestión mellorada das xanelas"
|
|
|
|
|
|
|
|
#~ msgid "Effect for desktop switching:"
|
|
|
|
#~ msgstr "Efecto de troco de escritorio:"
|
|
|
|
|
|
|
|
#~ msgid "Very Fast"
|
|
|
|
#~ msgstr "Moi rápida"
|
|
|
|
|
|
|
|
#~ msgid "Fast"
|
|
|
|
#~ msgstr "Rápida"
|
|
|
|
|
|
|
|
#~ msgid "Normal"
|
|
|
|
#~ msgstr "Normal"
|
|
|
|
|
|
|
|
#~ msgid "Slow"
|
|
|
|
#~ msgstr "Lenta"
|
|
|
|
|
|
|
|
#~ msgid "Extremely Slow"
|
|
|
|
#~ msgstr "Extremadamente lenta"
|
|
|
|
|
|
|
|
#~ msgid ""
|
|
|
|
#~ "You can find more effects, as well as effect-specific settings, in the "
|
|
|
|
#~ "\"All Effects\" tab above."
|
|
|
|
#~ msgstr ""
|
|
|
|
#~ "Pode atopar máis efectos, e parámetros específicos do efecto, na páxina "
|
|
|
|
#~ "de «Todos os efectos»."
|
|
|
|
|
|
|
|
#~ msgid "All Effects"
|
|
|
|
#~ msgstr "Todos os efectos"
|
|
|
|
|
|
|
|
#~ msgid "Advanced"
|
|
|
|
#~ msgstr "Avanzado"
|
|
|
|
|
|
|
|
#~ msgid "OpenGL Options"
|
|
|
|
#~ msgstr "Opcións de OpenGL"
|
|
|
|
|
|
|
|
#~ msgid ""
|
|
|
|
#~ "<p>Activates color correction if possible, using the Kolor-Manager. "
|
|
|
|
#~ "Requires OpenGL 2 Shaders to be enabled and Kolor-Manager to be "
|
|
|
|
#~ "installed. May fail silently.</p><p><strong>Experimental</strong>.</p>"
|
|
|
|
#~ msgstr ""
|
|
|
|
#~ "<p>Activa se é posíbel a corrección da cor mediante o xestor de cores. "
|
|
|
|
#~ "Require ter activados os sombreadores de OpenGL 2 e ter instalado o "
|
|
|
|
#~ "xestor de cores. Pode fallar sen avisar.</p><p><strong>Experimental</"
|
|
|
|
#~ "strong>.</p>"
|
|
|
|
|
|
|
|
#~ msgid "General Options"
|
|
|
|
#~ msgstr "Opcións xerais"
|
|
|
|
|
|
|
|
#~ msgid ""
|
|
|
|
#~ "<!DOCTYPE HTML PUBLIC \"-//W3C//DTD HTML 4.0//EN\" \"http://www.w3.org/TR/"
|
|
|
|
#~ "REC-html40/strict.dtd\">\n"
|
|
|
|
#~ "<html><head><meta name=\"qrichtext\" content=\"1\" /><style type=\"text/"
|
|
|
|
#~ "css\">\n"
|
|
|
|
#~ "p, li { white-space: pre-wrap; }\n"
|
|
|
|
#~ "</style></head><body style=\" font-family:'Segoe'; font-size:8pt; font-"
|
|
|
|
#~ "weight:400; font-style:normal;\">\n"
|
|
|
|
#~ "<p style=\" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-"
|
|
|
|
#~ "right:0px; -qt-block-indent:0; text-indent:0px;\"><span style=\" font-"
|
|
|
|
#~ "weight:600;\">Crisp:</span></p>\n"
|
|
|
|
#~ "<p style=\" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-"
|
|
|
|
#~ "right:0px; -qt-block-indent:0; text-indent:0px;\"><span style=\" font-"
|
|
|
|
#~ "style:italic;\">XRenderSetPictureFilter(\"fast\")</span> - Pretty fast "
|
|
|
|
#~ "on all GPUs but looks bricky</p>\n"
|
|
|
|
#~ "<p style=\"-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; "
|
|
|
|
#~ "margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"
|
|
|
|
#~ "\"></p>\n"
|
|
|
|
#~ "<p style=\" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-"
|
|
|
|
#~ "right:0px; -qt-block-indent:0; text-indent:0px;\"><span style=\" font-"
|
|
|
|
#~ "weight:600;\">Smooth:</span></p>\n"
|
|
|
|
#~ "<p style=\" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-"
|
|
|
|
#~ "right:0px; -qt-block-indent:0; text-indent:0px;\"><span style=\" font-"
|
|
|
|
#~ "style:italic;\">XRenderSetPictureFilter(\"good\") </span>- linear "
|
|
|
|
#~ "blending.</p>\n"
|
|
|
|
#~ "<p style=\" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-"
|
|
|
|
#~ "right:0px; -qt-block-indent:0; text-indent:0px;\">Fast enough on newer "
|
|
|
|
#~ "nvidia GPUs and maybe others but also can be <span style=\" text-"
|
|
|
|
#~ "decoration: underline;\">very</span> slow, you will have to try it.</p></"
|
|
|
|
#~ "body></html>"
|
|
|
|
#~ msgstr ""
|
|
|
|
#~ "<!DOCTYPE HTML PUBLIC \"-//W3C//DTD HTML 4.0//EN\" \"http://www.w3.org/TR/"
|
|
|
|
#~ "REC-html40/strict.dtd\">\n"
|
|
|
|
#~ "<html><head><meta name=\"qrichtext\" content=\"1\" /><style type=\"text/"
|
|
|
|
#~ "css\">\n"
|
|
|
|
#~ "p, li { white-space: pre-wrap; }\n"
|
|
|
|
#~ "</style></head><body style=\" font-family:'Segoe'; font-size:8pt; font-"
|
|
|
|
#~ "weight:400; font-style:normal;\">\n"
|
|
|
|
#~ "<p style=\" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-"
|
|
|
|
#~ "right:0px; -qt-block-indent:0; text-indent:0px;\"><span style=\" font-"
|
|
|
|
#~ "weight:600;\">Rugoso:</span></p>\n"
|
|
|
|
#~ "<p style=\" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-"
|
|
|
|
#~ "right:0px; -qt-block-indent:0; text-indent:0px;\"><span style=\" font-"
|
|
|
|
#~ "style:italic;\">XRenderSetPictureFilter(\"fast\")</span> - Bastante "
|
|
|
|
#~ "rápido en todas as GPU pero semella feito a bloques</p>\n"
|
|
|
|
#~ "<p style=\"-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; "
|
|
|
|
#~ "margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"
|
|
|
|
#~ "\"></p>\n"
|
|
|
|
#~ "<p style=\" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-"
|
|
|
|
#~ "right:0px; -qt-block-indent:0; text-indent:0px;\"><span style=\" font-"
|
|
|
|
#~ "weight:600;\">Suave:</span></p>\n"
|
|
|
|
#~ "<p style=\" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-"
|
|
|
|
#~ "right:0px; -qt-block-indent:0; text-indent:0px;\"><span style=\" font-"
|
|
|
|
#~ "style:italic;\">XRenderSetPictureFilter(\"good\") </span>- mistura linear."
|
|
|
|
#~ "</p>\n"
|
|
|
|
#~ "<p style=\" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-"
|
|
|
|
#~ "right:0px; -qt-block-indent:0; text-indent:0px;\">Bastante rápido nas "
|
|
|
|
#~ "novas GPU de nvidia e tal vez noutras pero tamén pode ser <span style=\" "
|
|
|
|
#~ "text-decoration: underline;\">moi</span> lento, terá que facer a proba.</"
|
|
|
|
#~ "p></body></html>"
|
|
|
|
|
|
|
|
#~ msgid ""
|
|
|
|
#~ "<!DOCTYPE HTML PUBLIC \"-//W3C//DTD HTML 4.0//EN\" \"http://www.w3.org/TR/"
|
|
|
|
#~ "REC-html40/strict.dtd\">\n"
|
|
|
|
#~ "<html><head><meta name=\"qrichtext\" content=\"1\" /><style type=\"text/"
|
|
|
|
#~ "css\">\n"
|
|
|
|
#~ "p, li { white-space: pre-wrap; }\n"
|
|
|
|
#~ "</style></head><body style=\" font-family:'Segoe'; font-size:8pt; font-"
|
|
|
|
#~ "weight:400; font-style:normal;\">\n"
|
|
|
|
#~ "<p style=\" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-"
|
|
|
|
#~ "right:0px; -qt-block-indent:0; text-indent:0px;\"><span style=\" font-"
|
|
|
|
#~ "weight:600;\">Crisp:</span></p>\n"
|
|
|
|
#~ "<p style=\" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-"
|
|
|
|
#~ "right:0px; -qt-block-indent:0; text-indent:0px;\"><span style=\" font-"
|
|
|
|
#~ "style:italic;\">GL_NEAREST</span> - (very) fast on all GPUs but looks "
|
|
|
|
#~ "bricky</p>\n"
|
|
|
|
#~ "<p style=\"-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; "
|
|
|
|
#~ "margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"
|
|
|
|
#~ "\"></p>\n"
|
|
|
|
#~ "<p style=\" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-"
|
|
|
|
#~ "right:0px; -qt-block-indent:0; text-indent:0px;\"><span style=\" font-"
|
|
|
|
#~ "weight:600;\">Smooth:</span></p>\n"
|
|
|
|
#~ "<p style=\" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-"
|
|
|
|
#~ "right:0px; -qt-block-indent:0; text-indent:0px;\"><span style=\" font-"
|
|
|
|
#~ "style:italic;\">GL_LINEAR</span> - fast on most GPUs but a little blurry</"
|
|
|
|
#~ "p>\n"
|
|
|
|
#~ "<p style=\"-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; "
|
|
|
|
#~ "margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"
|
|
|
|
#~ "\"></p>\n"
|
|
|
|
#~ "<p style=\" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-"
|
|
|
|
#~ "right:0px; -qt-block-indent:0; text-indent:0px;\"><span style=\" font-"
|
|
|
|
#~ "weight:600;\">Accurate:</span></p>\n"
|
|
|
|
#~ "<p style=\" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-"
|
|
|
|
#~ "right:0px; -qt-block-indent:0; text-indent:0px;\">Lanczos filter, "
|
|
|
|
#~ "requires glsl shader support.</p>\n"
|
|
|
|
#~ "<p style=\" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-"
|
|
|
|
#~ "right:0px; -qt-block-indent:0; text-indent:0px;\">Might be slow on weaker "
|
|
|
|
#~ "GPUs and even cause various troubles with broken drivers (from "
|
|
|
|
#~ "overbrightening to segfaults).</p>\n"
|
|
|
|
#~ "<p style=\" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-"
|
|
|
|
#~ "right:0px; -qt-block-indent:0; text-indent:0px;\">Fall back to \"Smooth\" "
|
|
|
|
#~ "if you have problems.</p></body></html>"
|
|
|
|
#~ msgstr ""
|
|
|
|
#~ "<!DOCTYPE HTML PUBLIC \"-//W3C//DTD HTML 4.0//EN\" \"http://www.w3.org/TR/"
|
|
|
|
#~ "REC-html40/strict.dtd\">\n"
|
|
|
|
#~ "<html><head><meta name=\"qrichtext\" content=\"1\" /><style type=\"text/"
|
|
|
|
#~ "css\">\n"
|
|
|
|
#~ "p, li { white-space: pre-wrap; }\n"
|
|
|
|
#~ "</style></head><body style=\" font-family:'Segoe'; font-size:8pt; font-"
|
|
|
|
#~ "weight:400; font-style:normal;\">\n"
|
|
|
|
#~ "<p style=\" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-"
|
|
|
|
#~ "right:0px; -qt-block-indent:0; text-indent:0px;\"><span style=\" font-"
|
|
|
|
#~ "weight:600;\">Rugoso:</span></p>\n"
|
|
|
|
#~ "<p style=\" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-"
|
|
|
|
#~ "right:0px; -qt-block-indent:0; text-indent:0px;\"><span style=\" font-"
|
|
|
|
#~ "style:italic;\">GL_NEAREST</span> - (moi) rápido en calquera GPU pero "
|
|
|
|
#~ "semella estar feito por bloques</p>\n"
|
|
|
|
#~ "<p style=\"-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; "
|
|
|
|
#~ "margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"
|
|
|
|
#~ "\"></p>\n"
|
|
|
|
#~ "<p style=\" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-"
|
|
|
|
#~ "right:0px; -qt-block-indent:0; text-indent:0px;\"><span style=\" font-"
|
|
|
|
#~ "weight:600;\">Suave:</span></p>\n"
|
|
|
|
#~ "<p style=\" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-"
|
|
|
|
#~ "right:0px; -qt-block-indent:0; text-indent:0px;\"><span style=\" font-"
|
|
|
|
#~ "style:italic;\">GL_LINEAR</span> - rápido na maioría das GPU pero algo "
|
|
|
|
#~ "borroso</p>\n"
|
|
|
|
#~ "<p style=\"-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; "
|
|
|
|
#~ "margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"
|
|
|
|
#~ "\"></p>\n"
|
|
|
|
#~ "<p style=\" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-"
|
|
|
|
#~ "right:0px; -qt-block-indent:0; text-indent:0px;\"><span style=\" font-"
|
|
|
|
#~ "weight:600;\">Exacto:</span></p>\n"
|
|
|
|
#~ "<p style=\" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-"
|
|
|
|
#~ "right:0px; -qt-block-indent:0; text-indent:0px;\"> Co filtro de Lanczos, "
|
|
|
|
#~ "require compatibilidade con sombreadores GLSL.</p>\n"
|
|
|
|
#~ "<p style=\" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-"
|
|
|
|
#~ "right:0px; -qt-block-indent:0; text-indent:0px;\">Pode ser lento "
|
|
|
|
#~ "nalgunhas GPU e mesmo causar problemas con controladores defectuosos "
|
|
|
|
#~ "(desde exceso de iluminación a fallos de segmentación).</p>\n"
|
|
|
|
#~ "<p style=\" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-"
|
|
|
|
#~ "right:0px; -qt-block-indent:0; text-indent:0px;\">Use «Suave» se ten "
|
|
|
|
#~ "problemas.</p></body></html>"
|
|
|
|
|
|
|
|
#~ msgid "OpenGL 1.2"
|
|
|
|
#~ msgstr "OpenGL 1.2"
|
|
|
|
|
|
|
|
#~ msgid "Qt graphics system:"
|
|
|
|
#~ msgstr "Sistema de gráficos de Qt:"
|
|
|
|
|
|
|
|
#~ msgid ""
|
|
|
|
#~ "<!DOCTYPE HTML PUBLIC \"-//W3C//DTD HTML 4.0//EN\" \"http://www.w3.org/TR/"
|
|
|
|
#~ "REC-html40/strict.dtd\">\n"
|
|
|
|
#~ "<html><head><meta name=\"qrichtext\" content=\"1\" /><style type=\"text/"
|
|
|
|
#~ "css\">\n"
|
|
|
|
#~ "p, li { white-space: pre-wrap; }\n"
|
|
|
|
#~ "</style></head><body style=\" font-family:'Segoe'; font-size:8pt; font-"
|
|
|
|
#~ "weight:400; font-style:normal;\">\n"
|
|
|
|
#~ "<p style=\" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-"
|
|
|
|
#~ "right:0px; -qt-block-indent:0; text-indent:0px;\">It is <span style=\" "
|
|
|
|
#~ "font-weight:600;\">strongly recommended</span> to use the <span style=\" "
|
|
|
|
#~ "font-weight:600;\">native</span> system when using the <span style=\" "
|
|
|
|
#~ "font-weight:600;\">XRender</span> backend.</p>\n"
|
|
|
|
#~ "<p style=\"-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; "
|
|
|
|
#~ "margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"
|
|
|
|
#~ "\"></p>\n"
|
|
|
|
#~ "<p style=\" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-"
|
|
|
|
#~ "right:0px; -qt-block-indent:0; text-indent:0px;\">On the other hand, many "
|
|
|
|
#~ "decorations perform better with the <span style=\" font-weight:600;"
|
|
|
|
#~ "\">raster</span> system on the <span style=\" font-weight:600;\">default "
|
|
|
|
#~ "and generally preferred OpenGL</span> backend (though some don't - also "
|
|
|
|
#~ "the impact here can be anything between \"slight\" and \"incredible\" "
|
|
|
|
#~ "depending on the GPU and driver)</p></body></html>"
|
|
|
|
#~ msgstr ""
|
|
|
|
#~ "<!DOCTYPE HTML PUBLIC \"-//W3C//DTD HTML 4.0//EN\" \"http://www.w3.org/TR/"
|
|
|
|
#~ "REC-html40/strict.dtd\">\n"
|
|
|
|
#~ "<html><head><meta name=\"qrichtext\" content=\"1\" /><style type=\"text/"
|
|
|
|
#~ "css\">\n"
|
|
|
|
#~ "p, li { white-space: pre-wrap; }\n"
|
|
|
|
#~ "</style></head><body style=\" font-family:'Segoe'; font-size:8pt; font-"
|
|
|
|
#~ "weight:400; font-style:normal;\">\n"
|
|
|
|
#~ "<p style=\" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-"
|
|
|
|
#~ "right:0px; -qt-block-indent:0; text-indent:0px;\">Recoméndase <span style="
|
|
|
|
#~ "\" font-weight:600;\">usar</span> o sistema <span style=\" font-"
|
|
|
|
#~ "weight:600;\">nativo</span>cando se utilice a infraestrutura <span style="
|
|
|
|
#~ "\" font-weight:600;\">XRender</span>.</p>\n"
|
|
|
|
#~ "<p style=\"-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; "
|
|
|
|
#~ "margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"
|
|
|
|
#~ "\"></p>\n"
|
|
|
|
#~ "<p style=\" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-"
|
|
|
|
#~ "right:0px; -qt-block-indent:0; text-indent:0px;\">Aliás, moitas "
|
|
|
|
#~ "decoracións van mellor co sistema <span style=\" font-weight:600;"
|
|
|
|
#~ "\">raster</span> na infraestrutura <span style=\" font-weight:600;"
|
|
|
|
#~ "\">predeterminada e xeralmente preferida OpenGL</span> (outras non, "
|
|
|
|
#~ "asemade o impacto aquí pode ser entre «lixeiro» e «incríbel» segundo a "
|
|
|
|
#~ "GPU e o controlador)</p></body></html>"
|
|
|
|
|
|
|
|
#~ msgid "Native"
|
|
|
|
#~ msgstr "Nativo"
|
|
|
|
|
|
|
|
#~ msgid "Raster"
|
|
|
|
#~ msgstr "Raster"
|
|
|
|
|
|
|
|
#~ msgid ""
|
|
|
|
#~ "If enabled all rendering will be performed with Shaders written in the "
|
|
|
|
#~ "OpenGL Shading Language.\n"
|
|
|
|
#~ "On legacy hardware disabling Shaders can improve the performance."
|
|
|
|
#~ msgstr ""
|
|
|
|
#~ "Se activa esta opción todo o debuxado farano sombreadores escritos na "
|
|
|
|
#~ "linguaxe «OpenGL Shading Language».\n"
|
|
|
|
#~ "En hardware antigo desactivar os sombreadores pode mellorar o rendemento."
|
|
|
|
|
|
|
|
#~ msgid "Use OpenGL 2 Shaders"
|
|
|
|
#~ msgstr "Usar sombreadores de OpenGL 2"
|
|
|
|
|
|
|
|
#~ msgid "Use VSync"
|
|
|
|
#~ msgstr "Usar VSync"
|