kwin/autotests/integration/activation_test.cpp

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2020-08-02 22:22:19 +00:00
/*
KWin - the KDE window manager
This file is part of the KDE project.
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SPDX-FileCopyrightText: 2019 Vlad Zahorodnii <vlad.zahorodnii@kde.org>
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SPDX-License-Identifier: GPL-2.0-or-later
*/
#include "kwin_wayland_test.h"
#include "core/output.h"
#include "pointer_input.h"
#include "wayland_server.h"
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#include "window.h"
#include "workspace.h"
#include "x11window.h"
#include <KWayland/Client/surface.h>
#include <netwm.h>
#include <xcb/xcb_icccm.h>
namespace KWin
{
static const QString s_socketName = QStringLiteral("wayland_test_activation-0");
class ActivationTest : public QObject
{
Q_OBJECT
private Q_SLOTS:
void initTestCase();
void init();
void cleanup();
void testSwitchToWindowToLeft();
void testSwitchToWindowToRight();
void testSwitchToWindowAbove();
void testSwitchToWindowBelow();
void testSwitchToWindowMaximized();
void testSwitchToWindowFullScreen();
void testActiveFullscreen();
private:
void stackScreensHorizontally();
void stackScreensVertically();
};
void ActivationTest::initTestCase()
{
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qRegisterMetaType<Window *>();
QSignalSpy applicationStartedSpy(kwinApp(), &Application::started);
QVERIFY(waylandServer()->init(s_socketName));
Test::setOutputConfig({
QRect(0, 0, 1280, 1024),
QRect(1280, 0, 1280, 1024),
});
kwinApp()->start();
QVERIFY(applicationStartedSpy.wait());
const auto outputs = workspace()->outputs();
QCOMPARE(outputs.count(), 2);
QCOMPARE(outputs[0]->geometry(), QRect(0, 0, 1280, 1024));
QCOMPARE(outputs[1]->geometry(), QRect(1280, 0, 1280, 1024));
}
void ActivationTest::init()
{
QVERIFY(Test::setupWaylandConnection());
workspace()->setActiveOutput(QPoint(640, 512));
input()->pointer()->warp(QPoint(640, 512));
}
void ActivationTest::cleanup()
{
Test::destroyWaylandConnection();
stackScreensHorizontally();
}
void ActivationTest::testSwitchToWindowToLeft()
{
// This test verifies that "Switch to Window to the Left" shortcut works.
// Prepare the test environment.
stackScreensHorizontally();
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// Create several windows on the left screen.
std::unique_ptr<KWayland::Client::Surface> surface1(Test::createSurface());
std::unique_ptr<Test::XdgToplevel> shellSurface1(Test::createXdgToplevelSurface(surface1.get()));
Window *window1 = Test::renderAndWaitForShown(surface1.get(), QSize(100, 50), Qt::blue);
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QVERIFY(window1);
QVERIFY(window1->isActive());
std::unique_ptr<KWayland::Client::Surface> surface2(Test::createSurface());
std::unique_ptr<Test::XdgToplevel> shellSurface2(Test::createXdgToplevelSurface(surface2.get()));
Window *window2 = Test::renderAndWaitForShown(surface2.get(), QSize(100, 50), Qt::blue);
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QVERIFY(window2);
QVERIFY(window2->isActive());
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window1->move(QPoint(300, 200));
window2->move(QPoint(500, 200));
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// Create several windows on the right screen.
std::unique_ptr<KWayland::Client::Surface> surface3(Test::createSurface());
std::unique_ptr<Test::XdgToplevel> shellSurface3(Test::createXdgToplevelSurface(surface3.get()));
Window *window3 = Test::renderAndWaitForShown(surface3.get(), QSize(100, 50), Qt::blue);
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QVERIFY(window3);
QVERIFY(window3->isActive());
std::unique_ptr<KWayland::Client::Surface> surface4(Test::createSurface());
std::unique_ptr<Test::XdgToplevel> shellSurface4(Test::createXdgToplevelSurface(surface4.get()));
Window *window4 = Test::renderAndWaitForShown(surface4.get(), QSize(100, 50), Qt::blue);
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QVERIFY(window4);
QVERIFY(window4->isActive());
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window3->move(QPoint(1380, 200));
window4->move(QPoint(1580, 200));
// Switch to window to the left.
workspace()->switchWindow(Workspace::DirectionWest);
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QVERIFY(window3->isActive());
// Switch to window to the left.
workspace()->switchWindow(Workspace::DirectionWest);
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QVERIFY(window2->isActive());
// Switch to window to the left.
workspace()->switchWindow(Workspace::DirectionWest);
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QVERIFY(window1->isActive());
// Switch to window to the left.
workspace()->switchWindow(Workspace::DirectionWest);
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QVERIFY(window4->isActive());
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// Destroy all windows.
shellSurface1.reset();
QVERIFY(Test::waitForWindowClosed(window1));
shellSurface2.reset();
QVERIFY(Test::waitForWindowClosed(window2));
shellSurface3.reset();
QVERIFY(Test::waitForWindowClosed(window3));
shellSurface4.reset();
QVERIFY(Test::waitForWindowClosed(window4));
}
void ActivationTest::testSwitchToWindowToRight()
{
// This test verifies that "Switch to Window to the Right" shortcut works.
// Prepare the test environment.
stackScreensHorizontally();
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// Create several windows on the left screen.
std::unique_ptr<KWayland::Client::Surface> surface1(Test::createSurface());
std::unique_ptr<Test::XdgToplevel> shellSurface1(Test::createXdgToplevelSurface(surface1.get()));
Window *window1 = Test::renderAndWaitForShown(surface1.get(), QSize(100, 50), Qt::blue);
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QVERIFY(window1);
QVERIFY(window1->isActive());
std::unique_ptr<KWayland::Client::Surface> surface2(Test::createSurface());
std::unique_ptr<Test::XdgToplevel> shellSurface2(Test::createXdgToplevelSurface(surface2.get()));
Window *window2 = Test::renderAndWaitForShown(surface2.get(), QSize(100, 50), Qt::blue);
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QVERIFY(window2);
QVERIFY(window2->isActive());
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window1->move(QPoint(300, 200));
window2->move(QPoint(500, 200));
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// Create several windows on the right screen.
std::unique_ptr<KWayland::Client::Surface> surface3(Test::createSurface());
std::unique_ptr<Test::XdgToplevel> shellSurface3(Test::createXdgToplevelSurface(surface3.get()));
Window *window3 = Test::renderAndWaitForShown(surface3.get(), QSize(100, 50), Qt::blue);
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QVERIFY(window3);
QVERIFY(window3->isActive());
std::unique_ptr<KWayland::Client::Surface> surface4(Test::createSurface());
std::unique_ptr<Test::XdgToplevel> shellSurface4(Test::createXdgToplevelSurface(surface4.get()));
Window *window4 = Test::renderAndWaitForShown(surface4.get(), QSize(100, 50), Qt::blue);
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QVERIFY(window4);
QVERIFY(window4->isActive());
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window3->move(QPoint(1380, 200));
window4->move(QPoint(1580, 200));
// Switch to window to the right.
workspace()->switchWindow(Workspace::DirectionEast);
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QVERIFY(window1->isActive());
// Switch to window to the right.
workspace()->switchWindow(Workspace::DirectionEast);
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QVERIFY(window2->isActive());
// Switch to window to the right.
workspace()->switchWindow(Workspace::DirectionEast);
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QVERIFY(window3->isActive());
// Switch to window to the right.
workspace()->switchWindow(Workspace::DirectionEast);
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QVERIFY(window4->isActive());
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// Destroy all windows.
shellSurface1.reset();
QVERIFY(Test::waitForWindowClosed(window1));
shellSurface2.reset();
QVERIFY(Test::waitForWindowClosed(window2));
shellSurface3.reset();
QVERIFY(Test::waitForWindowClosed(window3));
shellSurface4.reset();
QVERIFY(Test::waitForWindowClosed(window4));
}
void ActivationTest::testSwitchToWindowAbove()
{
// This test verifies that "Switch to Window Above" shortcut works.
// Prepare the test environment.
stackScreensVertically();
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// Create several windows on the top screen.
std::unique_ptr<KWayland::Client::Surface> surface1(Test::createSurface());
std::unique_ptr<Test::XdgToplevel> shellSurface1(Test::createXdgToplevelSurface(surface1.get()));
Window *window1 = Test::renderAndWaitForShown(surface1.get(), QSize(100, 50), Qt::blue);
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QVERIFY(window1);
QVERIFY(window1->isActive());
std::unique_ptr<KWayland::Client::Surface> surface2(Test::createSurface());
std::unique_ptr<Test::XdgToplevel> shellSurface2(Test::createXdgToplevelSurface(surface2.get()));
Window *window2 = Test::renderAndWaitForShown(surface2.get(), QSize(100, 50), Qt::blue);
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QVERIFY(window2);
QVERIFY(window2->isActive());
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window1->move(QPoint(200, 300));
window2->move(QPoint(200, 500));
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// Create several windows on the bottom screen.
std::unique_ptr<KWayland::Client::Surface> surface3(Test::createSurface());
std::unique_ptr<Test::XdgToplevel> shellSurface3(Test::createXdgToplevelSurface(surface3.get()));
Window *window3 = Test::renderAndWaitForShown(surface3.get(), QSize(100, 50), Qt::blue);
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QVERIFY(window3);
QVERIFY(window3->isActive());
std::unique_ptr<KWayland::Client::Surface> surface4(Test::createSurface());
std::unique_ptr<Test::XdgToplevel> shellSurface4(Test::createXdgToplevelSurface(surface4.get()));
Window *window4 = Test::renderAndWaitForShown(surface4.get(), QSize(100, 50), Qt::blue);
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QVERIFY(window4);
QVERIFY(window4->isActive());
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window3->move(QPoint(200, 1224));
window4->move(QPoint(200, 1424));
// Switch to window above.
workspace()->switchWindow(Workspace::DirectionNorth);
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QVERIFY(window3->isActive());
// Switch to window above.
workspace()->switchWindow(Workspace::DirectionNorth);
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QVERIFY(window2->isActive());
// Switch to window above.
workspace()->switchWindow(Workspace::DirectionNorth);
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QVERIFY(window1->isActive());
// Switch to window above.
workspace()->switchWindow(Workspace::DirectionNorth);
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QVERIFY(window4->isActive());
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// Destroy all windows.
shellSurface1.reset();
QVERIFY(Test::waitForWindowClosed(window1));
shellSurface2.reset();
QVERIFY(Test::waitForWindowClosed(window2));
shellSurface3.reset();
QVERIFY(Test::waitForWindowClosed(window3));
shellSurface4.reset();
QVERIFY(Test::waitForWindowClosed(window4));
}
void ActivationTest::testSwitchToWindowBelow()
{
// This test verifies that "Switch to Window Bottom" shortcut works.
// Prepare the test environment.
stackScreensVertically();
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// Create several windows on the top screen.
std::unique_ptr<KWayland::Client::Surface> surface1(Test::createSurface());
std::unique_ptr<Test::XdgToplevel> shellSurface1(Test::createXdgToplevelSurface(surface1.get()));
Window *window1 = Test::renderAndWaitForShown(surface1.get(), QSize(100, 50), Qt::blue);
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QVERIFY(window1);
QVERIFY(window1->isActive());
std::unique_ptr<KWayland::Client::Surface> surface2(Test::createSurface());
std::unique_ptr<Test::XdgToplevel> shellSurface2(Test::createXdgToplevelSurface(surface2.get()));
Window *window2 = Test::renderAndWaitForShown(surface2.get(), QSize(100, 50), Qt::blue);
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QVERIFY(window2);
QVERIFY(window2->isActive());
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window1->move(QPoint(200, 300));
window2->move(QPoint(200, 500));
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// Create several windows on the bottom screen.
std::unique_ptr<KWayland::Client::Surface> surface3(Test::createSurface());
std::unique_ptr<Test::XdgToplevel> shellSurface3(Test::createXdgToplevelSurface(surface3.get()));
Window *window3 = Test::renderAndWaitForShown(surface3.get(), QSize(100, 50), Qt::blue);
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QVERIFY(window3);
QVERIFY(window3->isActive());
std::unique_ptr<KWayland::Client::Surface> surface4(Test::createSurface());
std::unique_ptr<Test::XdgToplevel> shellSurface4(Test::createXdgToplevelSurface(surface4.get()));
Window *window4 = Test::renderAndWaitForShown(surface4.get(), QSize(100, 50), Qt::blue);
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QVERIFY(window4);
QVERIFY(window4->isActive());
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window3->move(QPoint(200, 1224));
window4->move(QPoint(200, 1424));
// Switch to window below.
workspace()->switchWindow(Workspace::DirectionSouth);
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QVERIFY(window1->isActive());
// Switch to window below.
workspace()->switchWindow(Workspace::DirectionSouth);
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QVERIFY(window2->isActive());
// Switch to window below.
workspace()->switchWindow(Workspace::DirectionSouth);
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QVERIFY(window3->isActive());
// Switch to window below.
workspace()->switchWindow(Workspace::DirectionSouth);
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QVERIFY(window4->isActive());
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// Destroy all windows.
shellSurface1.reset();
QVERIFY(Test::waitForWindowClosed(window1));
shellSurface2.reset();
QVERIFY(Test::waitForWindowClosed(window2));
shellSurface3.reset();
QVERIFY(Test::waitForWindowClosed(window3));
shellSurface4.reset();
QVERIFY(Test::waitForWindowClosed(window4));
}
void ActivationTest::testSwitchToWindowMaximized()
{
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// This test verifies that we switch to the top-most maximized window, i.e.
// the one that user sees at the moment. See bug 411356.
// Prepare the test environment.
stackScreensHorizontally();
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// Create several maximized windows on the left screen.
std::unique_ptr<KWayland::Client::Surface> surface1(Test::createSurface());
std::unique_ptr<Test::XdgToplevel> shellSurface1(Test::createXdgToplevelSurface(surface1.get()));
QSignalSpy toplevelConfigureRequestedSpy1(shellSurface1.get(), &Test::XdgToplevel::configureRequested);
QSignalSpy surfaceConfigureRequestedSpy1(shellSurface1->xdgSurface(), &Test::XdgSurface::configureRequested);
Window *window1 = Test::renderAndWaitForShown(surface1.get(), QSize(100, 50), Qt::blue);
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QVERIFY(window1);
QVERIFY(window1->isActive());
QVERIFY(surfaceConfigureRequestedSpy1.wait()); // Wait for the configure event with the activated state.
workspace()->slotWindowMaximize();
QVERIFY(surfaceConfigureRequestedSpy1.wait());
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QSignalSpy frameGeometryChangedSpy1(window1, &Window::frameGeometryChanged);
shellSurface1->xdgSurface()->ack_configure(surfaceConfigureRequestedSpy1.last().at(0).value<quint32>());
Test::render(surface1.get(), toplevelConfigureRequestedSpy1.last().at(0).toSize(), Qt::red);
QVERIFY(frameGeometryChangedSpy1.wait());
std::unique_ptr<KWayland::Client::Surface> surface2(Test::createSurface());
std::unique_ptr<Test::XdgToplevel> shellSurface2(Test::createXdgToplevelSurface(surface2.get()));
QSignalSpy toplevelConfigureRequestedSpy2(shellSurface2.get(), &Test::XdgToplevel::configureRequested);
QSignalSpy surfaceConfigureRequestedSpy2(shellSurface2->xdgSurface(), &Test::XdgSurface::configureRequested);
Window *window2 = Test::renderAndWaitForShown(surface2.get(), QSize(100, 50), Qt::blue);
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QVERIFY(window2);
QVERIFY(window2->isActive());
QVERIFY(surfaceConfigureRequestedSpy2.wait()); // Wait for the configure event with the activated state.
workspace()->slotWindowMaximize();
QVERIFY(surfaceConfigureRequestedSpy2.wait());
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QSignalSpy frameGeometryChangedSpy2(window2, &Window::frameGeometryChanged);
shellSurface2->xdgSurface()->ack_configure(surfaceConfigureRequestedSpy2.last().at(0).value<quint32>());
Test::render(surface2.get(), toplevelConfigureRequestedSpy2.last().at(0).toSize(), Qt::red);
QVERIFY(frameGeometryChangedSpy2.wait());
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const QList<Window *> stackingOrder = workspace()->stackingOrder();
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QVERIFY(stackingOrder.indexOf(window1) < stackingOrder.indexOf(window2));
QCOMPARE(window1->maximizeMode(), MaximizeFull);
QCOMPARE(window2->maximizeMode(), MaximizeFull);
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// Create several windows on the right screen.
std::unique_ptr<KWayland::Client::Surface> surface3(Test::createSurface());
std::unique_ptr<Test::XdgToplevel> shellSurface3(Test::createXdgToplevelSurface(surface3.get()));
Window *window3 = Test::renderAndWaitForShown(surface3.get(), QSize(100, 50), Qt::blue);
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QVERIFY(window3);
QVERIFY(window3->isActive());
std::unique_ptr<KWayland::Client::Surface> surface4(Test::createSurface());
std::unique_ptr<Test::XdgToplevel> shellSurface4(Test::createXdgToplevelSurface(surface4.get()));
Window *window4 = Test::renderAndWaitForShown(surface4.get(), QSize(100, 50), Qt::blue);
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QVERIFY(window4);
QVERIFY(window4->isActive());
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window3->move(QPoint(1380, 200));
window4->move(QPoint(1580, 200));
// Switch to window to the left.
workspace()->switchWindow(Workspace::DirectionWest);
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QVERIFY(window3->isActive());
// Switch to window to the left.
workspace()->switchWindow(Workspace::DirectionWest);
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QVERIFY(window2->isActive());
// Switch to window to the left.
workspace()->switchWindow(Workspace::DirectionWest);
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QVERIFY(window4->isActive());
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// Destroy all windows.
shellSurface1.reset();
QVERIFY(Test::waitForWindowClosed(window1));
shellSurface2.reset();
QVERIFY(Test::waitForWindowClosed(window2));
shellSurface3.reset();
QVERIFY(Test::waitForWindowClosed(window3));
shellSurface4.reset();
QVERIFY(Test::waitForWindowClosed(window4));
}
void ActivationTest::testSwitchToWindowFullScreen()
{
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// This test verifies that we switch to the top-most fullscreen window, i.e.
// the one that user sees at the moment. See bug 411356.
// Prepare the test environment.
stackScreensVertically();
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// Create several maximized windows on the top screen.
std::unique_ptr<KWayland::Client::Surface> surface1(Test::createSurface());
std::unique_ptr<Test::XdgToplevel> shellSurface1(Test::createXdgToplevelSurface(surface1.get()));
QSignalSpy toplevelConfigureRequestedSpy1(shellSurface1.get(), &Test::XdgToplevel::configureRequested);
QSignalSpy surfaceConfigureRequestedSpy1(shellSurface1->xdgSurface(), &Test::XdgSurface::configureRequested);
Window *window1 = Test::renderAndWaitForShown(surface1.get(), QSize(100, 50), Qt::blue);
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QVERIFY(window1);
QVERIFY(window1->isActive());
QVERIFY(surfaceConfigureRequestedSpy1.wait()); // Wait for the configure event with the activated state.
workspace()->slotWindowFullScreen();
QVERIFY(surfaceConfigureRequestedSpy1.wait());
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QSignalSpy frameGeometryChangedSpy1(window1, &Window::frameGeometryChanged);
shellSurface1->xdgSurface()->ack_configure(surfaceConfigureRequestedSpy1.last().at(0).value<quint32>());
Test::render(surface1.get(), toplevelConfigureRequestedSpy1.last().at(0).toSize(), Qt::red);
QVERIFY(frameGeometryChangedSpy1.wait());
std::unique_ptr<KWayland::Client::Surface> surface2(Test::createSurface());
std::unique_ptr<Test::XdgToplevel> shellSurface2(Test::createXdgToplevelSurface(surface2.get()));
QSignalSpy toplevelConfigureRequestedSpy2(shellSurface2.get(), &Test::XdgToplevel::configureRequested);
QSignalSpy surfaceConfigureRequestedSpy2(shellSurface2->xdgSurface(), &Test::XdgSurface::configureRequested);
Window *window2 = Test::renderAndWaitForShown(surface2.get(), QSize(100, 50), Qt::blue);
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QVERIFY(window2);
QVERIFY(window2->isActive());
QVERIFY(surfaceConfigureRequestedSpy2.wait()); // Wait for the configure event with the activated state.
workspace()->slotWindowFullScreen();
QVERIFY(surfaceConfigureRequestedSpy2.wait());
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QSignalSpy frameGeometryChangedSpy2(window2, &Window::frameGeometryChanged);
shellSurface2->xdgSurface()->ack_configure(surfaceConfigureRequestedSpy2.last().at(0).value<quint32>());
Test::render(surface2.get(), toplevelConfigureRequestedSpy2.last().at(0).toSize(), Qt::red);
QVERIFY(frameGeometryChangedSpy2.wait());
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const QList<Window *> stackingOrder = workspace()->stackingOrder();
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QVERIFY(stackingOrder.indexOf(window1) < stackingOrder.indexOf(window2));
QVERIFY(window1->isFullScreen());
QVERIFY(window2->isFullScreen());
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// Create several windows on the bottom screen.
std::unique_ptr<KWayland::Client::Surface> surface3(Test::createSurface());
std::unique_ptr<Test::XdgToplevel> shellSurface3(Test::createXdgToplevelSurface(surface3.get()));
Window *window3 = Test::renderAndWaitForShown(surface3.get(), QSize(100, 50), Qt::blue);
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QVERIFY(window3);
QVERIFY(window3->isActive());
std::unique_ptr<KWayland::Client::Surface> surface4(Test::createSurface());
std::unique_ptr<Test::XdgToplevel> shellSurface4(Test::createXdgToplevelSurface(surface4.get()));
Window *window4 = Test::renderAndWaitForShown(surface4.get(), QSize(100, 50), Qt::blue);
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QVERIFY(window4);
QVERIFY(window4->isActive());
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window3->move(QPoint(200, 1224));
window4->move(QPoint(200, 1424));
// Switch to window above.
workspace()->switchWindow(Workspace::DirectionNorth);
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QVERIFY(window3->isActive());
// Switch to window above.
workspace()->switchWindow(Workspace::DirectionNorth);
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QVERIFY(window2->isActive());
// Switch to window above.
workspace()->switchWindow(Workspace::DirectionNorth);
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QVERIFY(window4->isActive());
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// Destroy all windows.
shellSurface1.reset();
QVERIFY(Test::waitForWindowClosed(window1));
shellSurface2.reset();
QVERIFY(Test::waitForWindowClosed(window2));
shellSurface3.reset();
QVERIFY(Test::waitForWindowClosed(window3));
shellSurface4.reset();
QVERIFY(Test::waitForWindowClosed(window4));
}
void ActivationTest::stackScreensHorizontally()
{
// Process pending wl_output bind requests before destroying all outputs.
QTest::qWait(1);
const QList<QRect> screenGeometries{
QRect(0, 0, 1280, 1024),
QRect(1280, 0, 1280, 1024),
};
Test::setOutputConfig(screenGeometries);
}
void ActivationTest::stackScreensVertically()
{
// Process pending wl_output bind requests before destroying all outputs.
QTest::qWait(1);
const QList<QRect> screenGeometries{
QRect(0, 0, 1280, 1024),
QRect(0, 1024, 1280, 1024),
};
Test::setOutputConfig(screenGeometries);
}
static X11Window *createX11Window(xcb_connection_t *connection, const QRect &geometry, std::function<void(xcb_window_t)> setup = {})
{
xcb_window_t windowId = xcb_generate_id(connection);
xcb_create_window(connection, XCB_COPY_FROM_PARENT, windowId, rootWindow(),
geometry.x(),
geometry.y(),
geometry.width(),
geometry.height(),
0, XCB_WINDOW_CLASS_INPUT_OUTPUT, XCB_COPY_FROM_PARENT, 0, nullptr);
xcb_size_hints_t hints;
memset(&hints, 0, sizeof(hints));
xcb_icccm_size_hints_set_position(&hints, 1, geometry.x(), geometry.y());
xcb_icccm_size_hints_set_size(&hints, 1, geometry.width(), geometry.height());
xcb_icccm_set_wm_normal_hints(connection, windowId, &hints);
if (setup) {
setup(windowId);
}
xcb_map_window(connection, windowId);
xcb_flush(connection);
QSignalSpy windowCreatedSpy(workspace(), &Workspace::windowAdded);
if (!windowCreatedSpy.wait()) {
return nullptr;
}
return windowCreatedSpy.last().first().value<X11Window *>();
}
void ActivationTest::testActiveFullscreen()
{
// Tests that an active X11 fullscreen window gets removed from the active layer
// when activating a Wayland window, even if there's a pending activation request
// for the X11 window
Test::setOutputConfig({QRect(0, 0, 1280, 1024)});
Test::XcbConnectionPtr c = Test::createX11Connection();
QVERIFY(!xcb_connection_has_error(c.get()));
X11Window *x11Window = createX11Window(c.get(), QRect(0, 0, 100, 200));
// make it fullscreen
x11Window->setFullScreen(true);
QVERIFY(x11Window->isFullScreen());
QCOMPARE(x11Window->layer(), Layer::ActiveLayer);
// now, activate it again
workspace()->activateWindow(x11Window);
// now, create and activate a Wayland window
std::unique_ptr<KWayland::Client::Surface> surface(Test::createSurface());
std::unique_ptr<Test::XdgToplevel> shellSurface(Test::createXdgToplevelSurface(surface.get()));
auto waylandWindow = Test::renderAndWaitForShown(surface.get(), QSize(500, 300), Qt::blue);
QVERIFY(waylandWindow);
// the Wayland window should become active
// and the X11 window should not be in the active layer anymore
QSignalSpy stackingOrder(workspace(), &Workspace::stackingOrderChanged);
workspace()->activateWindow(waylandWindow);
QCOMPARE(workspace()->activeWindow(), waylandWindow);
QCOMPARE(x11Window->layer(), Layer::NormalLayer);
}
}
WAYLANDTEST_MAIN(KWin::ActivationTest)
#include "activation_test.moc"