kwin/effects/slidingpopups/slidingpopups.cpp

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/********************************************************************
KWin - the KDE window manager
This file is part of the KDE project.
Copyright (C) 2009 Marco Martin notmart@gmail.com
[effects/slidingpopups] Don't crash when sliding virtual desktops Summary: If you switch virtual desktops while krunner is sliding in, then depending on whether your distro strips assert statements away, KWin can crash. The reason why it crashes is the sliding popups effect tries to unref deleted windows that it hasn't referenced before (if there is an active full screen effect, then popups won't be slided out, which in its turn means that we won't reference deleted windows). So, in the end, the refcount of those windows can be -1. That triggers an assert statement in the destructor of the Deleted class, which checks whether the refcount is equal to 0. Popups are not slided while there is an active full screen effect because we don't know what the full screen effect does. This patch adjusts the sliding popups effect so it stops all active animations when user switches virtual desktops or when a full screen effect kicks in. We need to do that so the effect won't try to unreference windows in postPaintWindow. Visually, it doesn't look quite nice, but for now that's good enough. A proper fix would be more complex: we would need to make sure that full screen effects ignore sliding popups (and also maybe docks) and perform some input redirection. BUG: 400170 FIXED-IN: 5.14.4 Test Plan: I'm not able anymore to reproduce bug 400170. Reviewers: #kwin, graesslin Reviewed By: #kwin, graesslin Subscribers: davidedmundson, graesslin, kwin Tags: #kwin Differential Revision: https://phabricator.kde.org/D16731
2018-11-05 12:59:42 +00:00
Copyright (C) 2018 Vlad Zagorodniy <vladzzag@gmail.com>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*********************************************************************/
#include "slidingpopups.h"
#include "slidingpopupsconfig.h"
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#include <QApplication>
#include <QFontMetrics>
#include <KWayland/Server/surface_interface.h>
#include <KWayland/Server/slide_interface.h>
#include <KWayland/Server/display.h>
namespace KWin
{
SlidingPopupsEffect::SlidingPopupsEffect()
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{
initConfig<SlidingPopupsConfig>();
KWayland::Server::Display *display = effects->waylandDisplay();
if (display) {
display->createSlideManager(this)->create();
}
m_slideLength = QFontMetrics(qApp->font()).height() * 8;
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m_atom = effects->announceSupportProperty("_KDE_SLIDE", this);
connect(effects, &EffectsHandler::windowAdded, this, &SlidingPopupsEffect::slotWindowAdded);
connect(effects, &EffectsHandler::windowClosed, this, &SlidingPopupsEffect::slideOut);
connect(effects, &EffectsHandler::windowDeleted, this, &SlidingPopupsEffect::slotWindowDeleted);
connect(effects, &EffectsHandler::propertyNotify, this, &SlidingPopupsEffect::slotPropertyNotify);
connect(effects, &EffectsHandler::windowShown, this, &SlidingPopupsEffect::slideIn);
connect(effects, &EffectsHandler::windowHidden, this, &SlidingPopupsEffect::slideOut);
connect(effects, &EffectsHandler::xcbConnectionChanged, this,
[this] {
m_atom = effects->announceSupportProperty(QByteArrayLiteral("_KDE_SLIDE"), this);
}
);
[effects/slidingpopups] Don't crash when sliding virtual desktops Summary: If you switch virtual desktops while krunner is sliding in, then depending on whether your distro strips assert statements away, KWin can crash. The reason why it crashes is the sliding popups effect tries to unref deleted windows that it hasn't referenced before (if there is an active full screen effect, then popups won't be slided out, which in its turn means that we won't reference deleted windows). So, in the end, the refcount of those windows can be -1. That triggers an assert statement in the destructor of the Deleted class, which checks whether the refcount is equal to 0. Popups are not slided while there is an active full screen effect because we don't know what the full screen effect does. This patch adjusts the sliding popups effect so it stops all active animations when user switches virtual desktops or when a full screen effect kicks in. We need to do that so the effect won't try to unreference windows in postPaintWindow. Visually, it doesn't look quite nice, but for now that's good enough. A proper fix would be more complex: we would need to make sure that full screen effects ignore sliding popups (and also maybe docks) and perform some input redirection. BUG: 400170 FIXED-IN: 5.14.4 Test Plan: I'm not able anymore to reproduce bug 400170. Reviewers: #kwin, graesslin Reviewed By: #kwin, graesslin Subscribers: davidedmundson, graesslin, kwin Tags: #kwin Differential Revision: https://phabricator.kde.org/D16731
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connect(effects, qOverload<int, int, EffectWindow *>(&EffectsHandler::desktopChanged),
this, &SlidingPopupsEffect::stopAnimations);
connect(effects, &EffectsHandler::activeFullScreenEffectChanged,
this, &SlidingPopupsEffect::stopAnimations);
reconfigure(ReconfigureAll);
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}
SlidingPopupsEffect::~SlidingPopupsEffect()
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{
}
bool SlidingPopupsEffect::supported()
{
return effects->animationsSupported();
}
void SlidingPopupsEffect::reconfigure(ReconfigureFlags flags)
{
Q_UNUSED(flags)
SlidingPopupsConfig::self()->read();
m_slideInDuration = std::chrono::milliseconds(
static_cast<int>(animationTime(SlidingPopupsConfig::slideInTime() != 0 ? SlidingPopupsConfig::slideInTime() : 150)));
m_slideOutDuration = std::chrono::milliseconds(
static_cast<int>(animationTime(SlidingPopupsConfig::slideOutTime() != 0 ? SlidingPopupsConfig::slideOutTime() : 250)));
auto animationIt = m_animations.begin();
while (animationIt != m_animations.end()) {
const auto duration = ((*animationIt).kind == AnimationKind::In)
? m_slideInDuration
: m_slideOutDuration;
(*animationIt).timeLine.setDuration(duration);
++animationIt;
}
auto dataIt = m_animationsData.begin();
while (dataIt != m_animationsData.end()) {
(*dataIt).slideInDuration = m_slideInDuration;
(*dataIt).slideOutDuration = m_slideOutDuration;
++dataIt;
}
}
void SlidingPopupsEffect::prePaintWindow(EffectWindow *w, WindowPrePaintData &data, int time)
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{
auto animationIt = m_animations.find(w);
if (animationIt == m_animations.end()) {
effects->prePaintWindow(w, data, time);
return;
}
(*animationIt).timeLine.update(std::chrono::milliseconds(time));
data.setTransformed();
w->enablePainting(EffectWindow::PAINT_DISABLED | EffectWindow::PAINT_DISABLED_BY_DELETE);
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effects->prePaintWindow(w, data, time);
}
void SlidingPopupsEffect::paintWindow(EffectWindow *w, int mask, QRegion region, WindowPaintData &data)
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{
auto animationIt = m_animations.constFind(w);
if (animationIt == m_animations.constEnd()) {
effects->paintWindow(w, mask, region, data);
return;
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}
const AnimationData &animData = m_animationsData[w];
const int slideLength = (animData.slideLength > 0) ? animData.slideLength : m_slideLength;
const QRect screenRect = effects->clientArea(FullScreenArea, w->screen(), w->desktop());
int splitPoint = 0;
const QRect geo = w->expandedGeometry();
const qreal t = (*animationIt).timeLine.value();
switch (animData.location) {
case Location::Left:
if (slideLength < geo.width()) {
data.multiplyOpacity(t);
}
data.translate(-interpolate(qMin(geo.width(), slideLength), 0.0, t));
splitPoint = geo.width() - (geo.x() + geo.width() - screenRect.x() - animData.offset);
region = QRegion(geo.x() + splitPoint, geo.y(), geo.width() - splitPoint, geo.height());
break;
case Location::Top:
if (slideLength < geo.height()) {
data.multiplyOpacity(t);
}
data.translate(0.0, -interpolate(qMin(geo.height(), slideLength), 0.0, t));
splitPoint = geo.height() - (geo.y() + geo.height() - screenRect.y() - animData.offset);
region = QRegion(geo.x(), geo.y() + splitPoint, geo.width(), geo.height() - splitPoint);
break;
case Location::Right:
if (slideLength < geo.width()) {
data.multiplyOpacity(t);
}
data.translate(interpolate(qMin(geo.width(), slideLength), 0.0, t));
splitPoint = screenRect.x() + screenRect.width() - geo.x() - animData.offset;
region = QRegion(geo.x(), geo.y(), splitPoint, geo.height());
break;
case Location::Bottom:
default:
if (slideLength < geo.height()) {
data.multiplyOpacity(t);
}
data.translate(0.0, interpolate(qMin(geo.height(), slideLength), 0.0, t));
splitPoint = screenRect.y() + screenRect.height() - geo.y() - animData.offset;
region = QRegion(geo.x(), geo.y(), geo.width(), splitPoint);
}
effects->paintWindow(w, mask, region, data);
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}
void SlidingPopupsEffect::postPaintWindow(EffectWindow *w)
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{
auto animationIt = m_animations.find(w);
if (animationIt != m_animations.end()) {
if ((*animationIt).timeLine.done()) {
if (w->isDeleted()) {
w->unrefWindow();
} else {
w->setData(WindowForceBackgroundContrastRole, QVariant());
w->setData(WindowForceBlurRole, QVariant());
}
m_animations.erase(animationIt);
}
w->addRepaintFull();
}
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effects->postPaintWindow(w);
}
void SlidingPopupsEffect::slotWindowAdded(EffectWindow *w)
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{
//X11
if (m_atom != XCB_ATOM_NONE) {
slotPropertyNotify(w, m_atom);
}
//Wayland
if (auto surf = w->surface()) {
slotWaylandSlideOnShowChanged(w);
connect(surf, &KWayland::Server::SurfaceInterface::slideOnShowHideChanged, this, [this, surf] {
slotWaylandSlideOnShowChanged(effects->findWindow(surf));
});
}
slideIn(w);
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}
void SlidingPopupsEffect::slotWindowDeleted(EffectWindow *w)
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{
m_animations.remove(w);
m_animationsData.remove(w);
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}
void SlidingPopupsEffect::slotPropertyNotify(EffectWindow *w, long atom)
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{
if (!w || atom != m_atom || m_atom == XCB_ATOM_NONE) {
return;
}
// _KDE_SLIDE atom format(each field is an uint32_t):
// <offset> <location> [<slide in duration>] [<slide out duration>] [<slide length>]
//
// If offset is equal to -1, this effect will decide what offset to use
// given edge of the screen, from which the window has to slide.
//
// If slide in duration is equal to 0 milliseconds, the default slide in
// duration will be used. Same with the slide out duration.
//
// NOTE: If only slide in duration has been provided, then it will be
// also used as slide out duration. I.e. if you provided only slide in
// duration, then slide in duration == slide out duration.
const QByteArray rawAtomData = w->readProperty(m_atom, m_atom, 32);
if (rawAtomData.isEmpty()) {
// Property was removed, thus also remove the effect for window
if (w->data(WindowClosedGrabRole).value<void *>() == this) {
w->setData(WindowClosedGrabRole, QVariant());
}
m_animations.remove(w);
m_animationsData.remove(w);
return;
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}
// Offset and location are required.
if (static_cast<size_t>(rawAtomData.size()) < sizeof(uint32_t) * 2) {
return;
}
const auto *atomData = reinterpret_cast<const uint32_t *>(rawAtomData.data());
AnimationData &animData = m_animationsData[w];
animData.offset = atomData[0];
switch (atomData[1]) {
case 0: // West
animData.location = Location::Left;
break;
case 1: // North
animData.location = Location::Top;
break;
case 2: // East
animData.location = Location::Right;
break;
case 3: // South
default:
animData.location = Location::Bottom;
break;
}
if (static_cast<size_t>(rawAtomData.size()) >= sizeof(uint32_t) * 3) {
animData.slideInDuration = std::chrono::milliseconds(atomData[2]);
if (static_cast<size_t>(rawAtomData.size()) >= sizeof(uint32_t) * 4) {
animData.slideOutDuration = std::chrono::milliseconds(atomData[3]);
} else {
animData.slideOutDuration = animData.slideInDuration;
}
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} else {
animData.slideInDuration = m_slideInDuration;
animData.slideOutDuration = m_slideOutDuration;
}
if (static_cast<size_t>(rawAtomData.size()) >= sizeof(uint32_t) * 5) {
animData.slideLength = atomData[4];
} else {
animData.slideLength = 0;
}
setupAnimData(w);
}
void SlidingPopupsEffect::setupAnimData(EffectWindow *w)
{
const QRect screenRect = effects->clientArea(FullScreenArea, w->screen(), effects->currentDesktop());
const QRect windowGeo = w->geometry();
AnimationData &animData = m_animationsData[w];
if (animData.offset == -1) {
switch (animData.location) {
case Location::Left:
animData.offset = qMax(windowGeo.left() - screenRect.left(), 0);
break;
case Location::Top:
animData.offset = qMax(windowGeo.top() - screenRect.top(), 0);
break;
case Location::Right:
animData.offset = qMax(screenRect.right() - windowGeo.right(), 0);
break;
case Location::Bottom:
default:
animData.offset = qMax(screenRect.bottom() - windowGeo.bottom(), 0);
break;
}
}
// sanitize
switch (animData.location) {
case Location::Left:
animData.offset = qMax(windowGeo.left() - screenRect.left(), animData.offset);
break;
case Location::Top:
animData.offset = qMax(windowGeo.top() - screenRect.top(), animData.offset);
break;
case Location::Right:
animData.offset = qMax(screenRect.right() - windowGeo.right(), animData.offset);
break;
case Location::Bottom:
default:
animData.offset = qMax(screenRect.bottom() - windowGeo.bottom(), animData.offset);
break;
}
animData.slideInDuration = (animData.slideInDuration.count() != 0)
? animData.slideInDuration
: m_slideInDuration;
animData.slideOutDuration = (animData.slideOutDuration.count() != 0)
? animData.slideOutDuration
: m_slideOutDuration;
// Grab the window, so other windowClosed effects will ignore it
w->setData(WindowClosedGrabRole, QVariant::fromValue(static_cast<void*>(this)));
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}
void SlidingPopupsEffect::slotWaylandSlideOnShowChanged(EffectWindow* w)
{
if (!w) {
return;
}
KWayland::Server::SurfaceInterface *surf = w->surface();
if (!surf) {
return;
}
if (surf->slideOnShowHide()) {
AnimationData &animData = m_animationsData[w];
animData.offset = surf->slideOnShowHide()->offset();
switch (surf->slideOnShowHide()->location()) {
case KWayland::Server::SlideInterface::Location::Top:
animData.location = Location::Top;
break;
case KWayland::Server::SlideInterface::Location::Left:
animData.location = Location::Left;
break;
case KWayland::Server::SlideInterface::Location::Right:
animData.location = Location::Right;
break;
case KWayland::Server::SlideInterface::Location::Bottom:
default:
animData.location = Location::Bottom;
break;
}
animData.slideLength = 0;
animData.slideInDuration = m_slideInDuration;
animData.slideOutDuration = m_slideOutDuration;
setupAnimData(w);
}
}
void SlidingPopupsEffect::slideIn(EffectWindow *w)
{
if (effects->activeFullScreenEffect()) {
return;
}
if (!w->isVisible()) {
return;
}
auto dataIt = m_animationsData.constFind(w);
if (dataIt == m_animationsData.constEnd()) {
return;
}
Animation &animation = m_animations[w];
animation.kind = AnimationKind::In;
animation.timeLine.setDirection(TimeLine::Forward);
animation.timeLine.setDuration((*dataIt).slideInDuration);
animation.timeLine.setEasingCurve(QEasingCurve::InOutSine);
// If the opposite animation (Out) was active and it had shorter duration,
// at this point, the timeline can end up in the "done" state. Thus, we have
// to reset it.
if (animation.timeLine.done()) {
animation.timeLine.reset();
}
w->setData(WindowAddedGrabRole, QVariant::fromValue(static_cast<void*>(this)));
w->setData(WindowForceBackgroundContrastRole, QVariant(true));
w->setData(WindowForceBlurRole, QVariant(true));
w->addRepaintFull();
}
void SlidingPopupsEffect::slideOut(EffectWindow *w)
{
if (effects->activeFullScreenEffect()) {
return;
}
if (!w->isVisible()) {
return;
}
auto dataIt = m_animationsData.constFind(w);
if (dataIt == m_animationsData.constEnd()) {
return;
}
if (w->isDeleted()) {
w->refWindow();
}
Animation &animation = m_animations[w];
animation.kind = AnimationKind::Out;
animation.timeLine.setDirection(TimeLine::Backward);
animation.timeLine.setDuration((*dataIt).slideOutDuration);
animation.timeLine.setEasingCurve(QEasingCurve::InOutSine);
// If the opposite animation (In) was active and it had shorter duration,
// at this point, the timeline can end up in the "done" state. Thus, we have
// to reset it.
if (animation.timeLine.done()) {
animation.timeLine.reset();
}
w->setData(WindowClosedGrabRole, QVariant::fromValue(static_cast<void*>(this)));
w->setData(WindowForceBackgroundContrastRole, QVariant(true));
w->setData(WindowForceBlurRole, QVariant(true));
w->addRepaintFull();
}
[effects/slidingpopups] Don't crash when sliding virtual desktops Summary: If you switch virtual desktops while krunner is sliding in, then depending on whether your distro strips assert statements away, KWin can crash. The reason why it crashes is the sliding popups effect tries to unref deleted windows that it hasn't referenced before (if there is an active full screen effect, then popups won't be slided out, which in its turn means that we won't reference deleted windows). So, in the end, the refcount of those windows can be -1. That triggers an assert statement in the destructor of the Deleted class, which checks whether the refcount is equal to 0. Popups are not slided while there is an active full screen effect because we don't know what the full screen effect does. This patch adjusts the sliding popups effect so it stops all active animations when user switches virtual desktops or when a full screen effect kicks in. We need to do that so the effect won't try to unreference windows in postPaintWindow. Visually, it doesn't look quite nice, but for now that's good enough. A proper fix would be more complex: we would need to make sure that full screen effects ignore sliding popups (and also maybe docks) and perform some input redirection. BUG: 400170 FIXED-IN: 5.14.4 Test Plan: I'm not able anymore to reproduce bug 400170. Reviewers: #kwin, graesslin Reviewed By: #kwin, graesslin Subscribers: davidedmundson, graesslin, kwin Tags: #kwin Differential Revision: https://phabricator.kde.org/D16731
2018-11-05 12:59:42 +00:00
void SlidingPopupsEffect::stopAnimations()
{
for (auto it = m_animations.constBegin(); it != m_animations.constEnd(); ++it) {
EffectWindow *w = it.key();
if (w->isDeleted()) {
w->unrefWindow();
} else {
w->setData(WindowForceBackgroundContrastRole, QVariant());
w->setData(WindowForceBlurRole, QVariant());
}
}
m_animations.clear();
}
bool SlidingPopupsEffect::isActive() const
{
return !m_animations.isEmpty();
}
} // namespace