[effects/slidingpopups] Overhaul the animations data struct

Summary:
The existing Data struct has some serious problems:

(a) naming is not intuitive, SlideInterface uses more cleaner terminology
    so let's use that (and because Wayland is the future);

(b) fadeInTime and fadeOutTime should be slideInDuration and slideOutDuration
    respectively. The Sliding popups effect doesn't fade windows, it slides
    them;

(c) mWindowsData should be m_animationsData because other parts of this
    effect refer to it as "anim data"(e.g. setupAnimData).

This effect uses its own Location enum class instead of KWayland::
Server::SlideInterface::Location because it would be better to not
depend on platform specific data structures.

As a side effect, this change also fixes QHash abuse. The Sliding popups
effect is still hashing windows twice in prePaintWindow and paintWindow.
But I think that's acceptable because usually there would be only one
active sliding window.

CCBUG: 331118

Reviewers: #kwin, davidedmundson

Reviewed By: #kwin, davidedmundson

Subscribers: davidedmundson, kwin

Tags: #kwin

Differential Revision: https://phabricator.kde.org/D14301
This commit is contained in:
Vlad Zagorodniy 2018-07-15 10:57:35 +03:00
parent af34144f7f
commit 653cea5f49
2 changed files with 116 additions and 97 deletions

View file

@ -69,25 +69,25 @@ void SlidingPopupsEffect::reconfigure(ReconfigureFlags flags)
{
Q_UNUSED(flags)
SlidingPopupsConfig::self()->read();
mFadeInTime = std::chrono::milliseconds(
m_slideInDuration = std::chrono::milliseconds(
static_cast<int>(animationTime(SlidingPopupsConfig::slideInTime() != 0 ? SlidingPopupsConfig::slideInTime() : 150)));
mFadeOutTime = std::chrono::milliseconds(
m_slideOutDuration = std::chrono::milliseconds(
static_cast<int>(animationTime(SlidingPopupsConfig::slideOutTime() != 0 ? SlidingPopupsConfig::slideOutTime() : 250)));
auto animationIt = m_animations.begin();
while (animationIt != m_animations.end()) {
const auto duration = ((*animationIt).kind == AnimationKind::In)
? mFadeInTime
: mFadeOutTime;
? m_slideInDuration
: m_slideOutDuration;
(*animationIt).timeLine.setDuration(duration);
++animationIt;
}
QHash< const EffectWindow*, Data >::iterator wIt = mWindowsData.begin();
while (wIt != mWindowsData.end()) {
wIt.value().fadeInDuration = mFadeInTime;
wIt.value().fadeOutDuration = mFadeOutTime;
++wIt;
auto dataIt = m_animationsData.begin();
while (dataIt != m_animationsData.end()) {
(*dataIt).slideInDuration = m_slideInDuration;
(*dataIt).slideOutDuration = m_slideOutDuration;
++dataIt;
}
}
@ -114,52 +114,46 @@ void SlidingPopupsEffect::paintWindow(EffectWindow* w, int mask, QRegion region,
return;
}
const int start = mWindowsData[ w ].start;
int slideLength;
if (mWindowsData[ w ].slideLength > 0) {
slideLength = mWindowsData[ w ].slideLength;
} else {
slideLength = mSlideLength;
}
const AnimationData &animData = m_animationsData[w];
const int slideLength = (animData.slideLength > 0) ? animData.slideLength : mSlideLength;
const QRect screenRect = effects->clientArea(FullScreenArea, w->screen(), w->desktop());
int splitPoint = 0;
const QRect geo = w->expandedGeometry();
const qreal t = (*animationIt).timeLine.value();
switch(mWindowsData[ w ].from) {
case West:
switch(animData.location) {
case Location::Left:
if (slideLength < geo.width()) {
data.multiplyOpacity(t);
}
data.translate(-interpolate(qMin(geo.width(), slideLength), 0.0, t));
splitPoint = geo.width() - (geo.x() + geo.width() - screenRect.x() - start);
splitPoint = geo.width() - (geo.x() + geo.width() - screenRect.x() - animData.offset);
region = QRegion(geo.x() + splitPoint, geo.y(), geo.width() - splitPoint, geo.height());
break;
case North:
case Location::Top:
if (slideLength < geo.height()) {
data.multiplyOpacity(t);
}
data.translate(0.0, -interpolate(qMin(geo.height(), slideLength), 0.0, t));
splitPoint = geo.height() - (geo.y() + geo.height() - screenRect.y() - start);
splitPoint = geo.height() - (geo.y() + geo.height() - screenRect.y() - animData.offset);
region = QRegion(geo.x(), geo.y() + splitPoint, geo.width(), geo.height() - splitPoint);
break;
case East:
case Location::Right:
if (slideLength < geo.width()) {
data.multiplyOpacity(t);
}
data.translate(interpolate(qMin(geo.width(), slideLength), 0.0, t));
splitPoint = screenRect.x() + screenRect.width() - geo.x() - start;
splitPoint = screenRect.x() + screenRect.width() - geo.x() - animData.offset;
region = QRegion(geo.x(), geo.y(), splitPoint, geo.height());
break;
case South:
case Location::Bottom:
default:
if (slideLength < geo.height()) {
data.multiplyOpacity(t);
}
data.translate(0.0, interpolate(qMin(geo.height(), slideLength), 0.0, t));
splitPoint = screenRect.y() + screenRect.height() - geo.y() - start;
splitPoint = screenRect.y() + screenRect.height() - geo.y() - animData.offset;
region = QRegion(geo.x(), geo.y(), geo.width(), splitPoint);
}
@ -206,7 +200,7 @@ void SlidingPopupsEffect::slotWindowAdded(EffectWindow *w)
void SlidingPopupsEffect::slotWindowDeleted(EffectWindow* w)
{
m_animations.remove(w);
mWindowsData.remove(w);
m_animationsData.remove(w);
effects->addRepaint(w->expandedGeometry());
}
@ -223,33 +217,49 @@ void SlidingPopupsEffect::slotPropertyNotify(EffectWindow* w, long a)
w->setData(WindowClosedGrabRole, QVariant());
}
m_animations.remove(w);
mWindowsData.remove(w);
m_animationsData.remove(w);
return;
}
auto* d = reinterpret_cast< uint32_t* >(data.data());
Data animData;
animData.start = d[ 0 ];
animData.from = (Position)d[ 1 ];
AnimationData &animData = m_animationsData[w];
animData.offset = d[ 0 ];
switch (d[1]) {
case 0: // West
animData.location = Location::Left;
break;
case 1: // North
animData.location = Location::Top;
break;
case 2: // East
animData.location = Location::Right;
break;
case 3: // South
default:
animData.location = Location::Bottom;
break;
}
//custom duration
animData.slideLength = 0;
if (data.length() >= (int)(sizeof(uint32_t) * 3)) {
animData.fadeInDuration = std::chrono::milliseconds(d[2]);
animData.slideInDuration = std::chrono::milliseconds(d[2]);
if (data.length() >= (int)(sizeof(uint32_t) * 4))
//custom fadein
animData.fadeOutDuration = std::chrono::milliseconds(d[3]);
animData.slideOutDuration = std::chrono::milliseconds(d[3]);
else
//custom fadeout
animData.fadeOutDuration = std::chrono::milliseconds(d[2]);
animData.slideOutDuration = std::chrono::milliseconds(d[2]);
//do we want an actual slide?
if (data.length() >= (int)(sizeof(uint32_t) * 5))
animData.slideLength = d[4];
} else {
animData.fadeInDuration = mFadeInTime;
animData.fadeOutDuration = mFadeOutTime;
animData.slideInDuration = m_slideInDuration;
animData.slideOutDuration = m_slideOutDuration;
}
mWindowsData[ w ] = animData;
setupAnimData(w);
}
@ -257,37 +267,39 @@ void SlidingPopupsEffect::setupAnimData(EffectWindow *w)
{
const QRect screenRect = effects->clientArea(FullScreenArea, w->screen(), effects->currentDesktop());
const QRect windowGeo = w->geometry();
if (mWindowsData[w].start == -1) {
switch (mWindowsData[w].from) {
case West:
mWindowsData[w].start = qMax(windowGeo.left() - screenRect.left(), 0);
AnimationData &animData = m_animationsData[w];
if (animData.offset == -1) {
switch (animData.location) {
case Location::Left:
animData.offset = qMax(windowGeo.left() - screenRect.left(), 0);
break;
case North:
mWindowsData[w].start = qMax(windowGeo.top() - screenRect.top(), 0);
case Location::Top:
animData.offset = qMax(windowGeo.top() - screenRect.top(), 0);
break;
case East:
mWindowsData[w].start = qMax(screenRect.right() - windowGeo.right(), 0);
case Location::Right:
animData.offset = qMax(screenRect.right() - windowGeo.right(), 0);
break;
case South:
case Location::Bottom:
default:
mWindowsData[w].start = qMax(screenRect.bottom() - windowGeo.bottom(), 0);
animData.offset = qMax(screenRect.bottom() - windowGeo.bottom(), 0);
break;
}
}
// sanitize
switch (mWindowsData[w].from) {
case West:
mWindowsData[w].start = qMax(windowGeo.left() - screenRect.left(), mWindowsData[w].start);
switch (animData.location) {
case Location::Left:
animData.offset = qMax(windowGeo.left() - screenRect.left(), animData.offset);
break;
case North:
mWindowsData[w].start = qMax(windowGeo.top() - screenRect.top(), mWindowsData[w].start);
case Location::Top:
animData.offset = qMax(windowGeo.top() - screenRect.top(), animData.offset);
break;
case East:
mWindowsData[w].start = qMax(screenRect.right() - windowGeo.right(), mWindowsData[w].start);
case Location::Right:
animData.offset = qMax(screenRect.right() - windowGeo.right(), animData.offset);
break;
case South:
case Location::Bottom:
default:
mWindowsData[w].start = qMax(screenRect.bottom() - windowGeo.bottom(), mWindowsData[w].start);
animData.offset = qMax(screenRect.bottom() - windowGeo.bottom(), animData.offset);
break;
}
@ -307,28 +319,28 @@ void SlidingPopupsEffect::slotWaylandSlideOnShowChanged(EffectWindow* w)
}
if (surf->slideOnShowHide()) {
Data animData;
animData.start = surf->slideOnShowHide()->offset();
AnimationData &animData = m_animationsData[w];
animData.offset = surf->slideOnShowHide()->offset();
switch (surf->slideOnShowHide()->location()) {
case KWayland::Server::SlideInterface::Location::Top:
animData.from = North;
animData.location = Location::Top;
break;
case KWayland::Server::SlideInterface::Location::Left:
animData.from = West;
animData.location = Location::Left;
break;
case KWayland::Server::SlideInterface::Location::Right:
animData.from = East;
animData.location = Location::Right;
break;
case KWayland::Server::SlideInterface::Location::Bottom:
default:
animData.from = South;
animData.location = Location::Bottom;
break;
}
animData.slideLength = 0;
animData.fadeInDuration = mFadeInTime;
animData.fadeOutDuration = mFadeOutTime;
mWindowsData[ w ] = animData;
animData.slideInDuration = m_slideInDuration;
animData.slideOutDuration = m_slideOutDuration;
setupAnimData(w);
}
@ -344,8 +356,8 @@ void SlidingPopupsEffect::slideIn(EffectWindow *w)
return;
}
auto dataIt = mWindowsData.constFind(w);
if (dataIt == mWindowsData.constEnd()) {
auto dataIt = m_animationsData.constFind(w);
if (dataIt == m_animationsData.constEnd()) {
return;
}
@ -353,7 +365,7 @@ void SlidingPopupsEffect::slideIn(EffectWindow *w)
animation.kind = AnimationKind::In;
animation.timeLine.reset();
animation.timeLine.setDirection(TimeLine::Forward);
animation.timeLine.setDuration((*dataIt).fadeInDuration);
animation.timeLine.setDuration((*dataIt).slideInDuration);
animation.timeLine.setEasingCurve(QEasingCurve::InOutSine);
w->setData(WindowAddedGrabRole, QVariant::fromValue(static_cast<void*>(this)));
@ -373,8 +385,8 @@ void SlidingPopupsEffect::slideOut(EffectWindow *w)
return;
}
auto dataIt = mWindowsData.constFind(w);
if (dataIt == mWindowsData.constEnd()) {
auto dataIt = m_animationsData.constFind(w);
if (dataIt == m_animationsData.constEnd()) {
return;
}
@ -386,7 +398,7 @@ void SlidingPopupsEffect::slideOut(EffectWindow *w)
animation.kind = AnimationKind::Out;
animation.timeLine.reset();
animation.timeLine.setDirection(TimeLine::Backward);
animation.timeLine.setDuration((*dataIt).fadeOutDuration);
animation.timeLine.setDuration((*dataIt).slideOutDuration);
animation.timeLine.setEasingCurve(QEasingCurve::InOutSine);
w->setData(WindowClosedGrabRole, QVariant::fromValue(static_cast<void*>(this)));

View file

@ -31,8 +31,8 @@ class SlidingPopupsEffect
: public Effect
{
Q_OBJECT
Q_PROPERTY(int fadeInTime READ fadeInTime)
Q_PROPERTY(int fadeOutTime READ fadeOutTime)
Q_PROPERTY(int slideInDuration READ slideInDuration)
Q_PROPERTY(int slideOutDuration READ slideOutDuration)
public:
SlidingPopupsEffect();
~SlidingPopupsEffect();
@ -51,13 +51,9 @@ public:
// TODO react also on virtual desktop changes
// for properties
int fadeInTime() const {
return mFadeInTime.count();
}
int fadeOutTime() const {
return mFadeOutTime.count();
}
int slideInDuration() const;
int slideOutDuration() const;
public Q_SLOTS:
void slotWindowAdded(KWin::EffectWindow *c);
void slotWindowDeleted(KWin::EffectWindow *w);
@ -70,26 +66,11 @@ public Q_SLOTS:
private:
void setupAnimData(EffectWindow *w);
enum Position {
West = 0,
North = 1,
East = 2,
South = 3
};
struct Data {
int start; //point in screen coordinates where the window starts
//to animate, from decides if this point is an x or an y
Position from;
std::chrono::milliseconds fadeInDuration;
std::chrono::milliseconds fadeOutDuration;
int slideLength;
};
long mAtom;
QHash< const EffectWindow*, Data > mWindowsData;
int mSlideLength;
std::chrono::milliseconds mFadeInTime;
std::chrono::milliseconds mFadeOutTime;
std::chrono::milliseconds m_slideInDuration;
std::chrono::milliseconds m_slideOutDuration;
enum class AnimationKind {
In,
@ -101,8 +82,34 @@ private:
TimeLine timeLine;
};
QHash<const EffectWindow*, Animation> m_animations;
enum class Location {
Left,
Top,
Right,
Bottom
};
struct AnimationData {
int offset;
Location location;
std::chrono::milliseconds slideInDuration;
std::chrono::milliseconds slideOutDuration;
int slideLength;
};
QHash<const EffectWindow*, AnimationData> m_animationsData;
};
inline int SlidingPopupsEffect::slideInDuration() const
{
return m_slideInDuration.count();
}
inline int SlidingPopupsEffect::slideOutDuration() const
{
return m_slideOutDuration.count();
}
} // namespace
#endif