kwin/src/cursordelegate_opengl.h

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/*
SPDX-FileCopyrightText: 2022 Vlad Zahorodnii <vlad.zahorodnii@kde.org>
SPDX-License-Identifier: GPL-2.0-or-later
*/
#pragma once
#include "renderlayerdelegate.h"
namespace KWin
{
class GLTexture;
class CursorDelegateOpenGL final : public RenderLayerDelegate
{
Q_OBJECT
public:
explicit CursorDelegateOpenGL(QObject *parent = nullptr);
~CursorDelegateOpenGL() override;
void paint(RenderTarget *renderTarget, const QRegion &region) override;
private:
QScopedPointer<GLTexture> m_cursorTexture;
bool m_cursorTextureDirty = false;
};
} // namespace KWin