Shadow is read when Scene::Window is created

This commit is contained in:
Martin Gräßlin 2011-04-03 12:13:20 +02:00
parent 38e9ab9a4e
commit 24f36b7fae

View file

@ -669,7 +669,6 @@ void Toplevel::setupCompositing()
damage_region = QRegion(0, 0, width(), height());
effect_window = new EffectWindowImpl();
effect_window->setWindow(this);
getShadow();
unredirect = false;
workspace()->checkUnredirect(true);
#endif