ResizeEffect uses shared VBO
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17032c66f8
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6cb3b95cc1
2 changed files with 7 additions and 22 deletions
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@ -38,27 +38,12 @@ KWIN_EFFECT( resize, ResizeEffect )
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ResizeEffect::ResizeEffect()
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: m_active( false )
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, m_resizeWindow( 0 )
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#ifdef KWIN_HAVE_OPENGL_COMPOSITING
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, m_vbo( 0 )
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#endif
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{
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reconfigure( ReconfigureAll );
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#ifdef KWIN_HAVE_OPENGL_COMPOSITING
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if (effects->compositingType() == OpenGLCompositing) {
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m_vbo = new GLVertexBuffer(GLVertexBuffer::Stream);
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m_vbo->setUseColor(true);
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if (ShaderManager::instance()->isValid()) {
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m_vbo->setUseShader(true);
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}
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}
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#endif
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}
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ResizeEffect::~ResizeEffect()
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{
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#ifdef KWIN_HAVE_OPENGL_COMPOSITING
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delete m_vbo;
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#endif
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}
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void ResizeEffect::prePaintScreen( ScreenPrePaintData& data, int time )
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@ -104,13 +89,17 @@ void ResizeEffect::paintWindow( EffectWindow* w, int mask, QRegion region, Windo
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#ifndef KWIN_HAVE_OPENGLES
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glPushAttrib( GL_CURRENT_BIT | GL_ENABLE_BIT );
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#endif
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GLVertexBuffer *vbo = GLVertexBuffer::streamingBuffer();
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vbo->reset();
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vbo->setUseColor(true);
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if (ShaderManager::instance()->isValid()) {
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ShaderManager::instance()->pushShader(ShaderManager::ColorShader);
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vbo->setUseShader(true);
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}
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glEnable( GL_BLEND );
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glBlendFunc( GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA );
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color.setAlphaF(alpha);
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m_vbo->setColor(color);
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vbo->setColor(color);
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QVector<float> verts;
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verts.reserve(paintRegion.rects().count()*12);
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foreach( const QRect &r, paintRegion.rects() ) {
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@ -121,8 +110,8 @@ void ResizeEffect::paintWindow( EffectWindow* w, int mask, QRegion region, Windo
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verts << r.x() + r.width() << r.y() + r.height();
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verts << r.x() + r.width() << r.y();
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}
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m_vbo->setData(verts.count()/2, 2, verts.data(), NULL);
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m_vbo->render(GL_TRIANGLES);
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vbo->setData(verts.count()/2, 2, verts.data(), NULL);
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vbo->render(GL_TRIANGLES);
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if (ShaderManager::instance()->isValid()) {
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ShaderManager::instance()->popShader();
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}
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@ -25,7 +25,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
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namespace KWin
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{
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class GLVertexBuffer;
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class ResizeEffect
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: public Effect
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@ -47,9 +46,6 @@ class ResizeEffect
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int m_features;
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EffectWindow* m_resizeWindow;
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QRect m_currentGeometry, m_originalGeometry;
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#ifdef KWIN_HAVE_OPENGL_COMPOSITING
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GLVertexBuffer *m_vbo;
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#endif
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};
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}
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