effects: Fix selecting hidden windows using keyboard
WindowHeapDelegate used to have hidden property. It was renamed to activeHidden, but WindowHeap has not been adjusted to the new name. BUG: 466120
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0e906ec182
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1 changed files with 6 additions and 6 deletions
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@ -161,7 +161,7 @@ FocusScope {
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function findFirstItem() {
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function findFirstItem() {
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for (let candidateIndex = 0; candidateIndex < windowsInstantiator.count; ++candidateIndex) {
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for (let candidateIndex = 0; candidateIndex < windowsInstantiator.count; ++candidateIndex) {
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const candidateItem = windowsInstantiator.objectAt(candidateIndex);
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const candidateItem = windowsInstantiator.objectAt(candidateIndex);
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if (!candidateItem.hidden) {
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if (!candidateItem.activeHidden) {
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return candidateIndex;
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return candidateIndex;
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}
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}
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}
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}
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@ -180,7 +180,7 @@ FocusScope {
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case WindowHeap.Direction.Left:
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case WindowHeap.Direction.Left:
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for (let candidateIndex = 0; candidateIndex < windowsInstantiator.count; ++candidateIndex) {
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for (let candidateIndex = 0; candidateIndex < windowsInstantiator.count; ++candidateIndex) {
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const candidateItem = windowsInstantiator.objectAt(candidateIndex);
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const candidateItem = windowsInstantiator.objectAt(candidateIndex);
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if (candidateItem.hidden) {
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if (candidateItem.activeHidden) {
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continue;
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continue;
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}
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}
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@ -205,7 +205,7 @@ FocusScope {
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case WindowHeap.Direction.Right:
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case WindowHeap.Direction.Right:
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for (let candidateIndex = 0; candidateIndex < windowsInstantiator.count; ++candidateIndex) {
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for (let candidateIndex = 0; candidateIndex < windowsInstantiator.count; ++candidateIndex) {
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const candidateItem = windowsInstantiator.objectAt(candidateIndex);
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const candidateItem = windowsInstantiator.objectAt(candidateIndex);
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if (candidateItem.hidden) {
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if (candidateItem.activeHidden) {
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continue;
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continue;
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}
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}
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@ -230,7 +230,7 @@ FocusScope {
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case WindowHeap.Direction.Up:
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case WindowHeap.Direction.Up:
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for (let candidateIndex = 0; candidateIndex < windowsInstantiator.count; ++candidateIndex) {
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for (let candidateIndex = 0; candidateIndex < windowsInstantiator.count; ++candidateIndex) {
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const candidateItem = windowsInstantiator.objectAt(candidateIndex);
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const candidateItem = windowsInstantiator.objectAt(candidateIndex);
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if (candidateItem.hidden) {
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if (candidateItem.activeHidden) {
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continue;
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continue;
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}
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}
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@ -255,7 +255,7 @@ FocusScope {
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case WindowHeap.Direction.Down:
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case WindowHeap.Direction.Down:
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for (let candidateIndex = 0; candidateIndex < windowsInstantiator.count; ++candidateIndex) {
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for (let candidateIndex = 0; candidateIndex < windowsInstantiator.count; ++candidateIndex) {
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const candidateItem = windowsInstantiator.objectAt(candidateIndex);
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const candidateItem = windowsInstantiator.objectAt(candidateIndex);
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if (candidateItem.hidden) {
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if (candidateItem.activeHidden) {
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continue;
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continue;
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}
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}
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@ -361,7 +361,7 @@ FocusScope {
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// If the window heap has only one visible window, activate it.
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// If the window heap has only one visible window, activate it.
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for (let i = 0; i < windowsInstantiator.count; ++i) {
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for (let i = 0; i < windowsInstantiator.count; ++i) {
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const candidateItem = windowsInstantiator.objectAt(i);
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const candidateItem = windowsInstantiator.objectAt(i);
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if (candidateItem.hidden) {
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if (candidateItem.activeHidden) {
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continue;
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continue;
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} else if (selectedItem) {
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} else if (selectedItem) {
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selectedItem = null;
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selectedItem = null;
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