Remove EffectFrame leftovers in Scene

This commit is contained in:
Vlad Zahorodnii 2022-05-21 14:20:33 +03:00
parent 9cc73a5bc6
commit e3da5fc76e
2 changed files with 0 additions and 3 deletions

View file

@ -31,7 +31,6 @@ class DecoratedClientImpl;
class Output; class Output;
class DecorationRenderer; class DecorationRenderer;
class Deleted; class Deleted;
class EffectFrameImpl;
class EffectWindowImpl; class EffectWindowImpl;
class GLTexture; class GLTexture;
class Item; class Item;
@ -75,7 +74,6 @@ class KWIN_EXPORT Scene : public QObject
public: public:
explicit Scene(QObject *parent = nullptr); explicit Scene(QObject *parent = nullptr);
~Scene() override; ~Scene() override;
class EffectFrame;
void initialize(); void initialize();

View file

@ -49,7 +49,6 @@ public:
const bool hardwareClipping; const bool hardwareClipping;
}; };
class EffectFrame;
explicit SceneOpenGL(OpenGLBackend *backend, QObject *parent = nullptr); explicit SceneOpenGL(OpenGLBackend *backend, QObject *parent = nullptr);
~SceneOpenGL() override; ~SceneOpenGL() override;
bool initFailed() const override; bool initFailed() const override;