Remove EffectFrame leftovers in Scene
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2 changed files with 0 additions and 3 deletions
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@ -31,7 +31,6 @@ class DecoratedClientImpl;
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class Output;
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class DecorationRenderer;
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class Deleted;
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class EffectFrameImpl;
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class EffectWindowImpl;
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class GLTexture;
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class Item;
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@ -75,7 +74,6 @@ class KWIN_EXPORT Scene : public QObject
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public:
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explicit Scene(QObject *parent = nullptr);
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~Scene() override;
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class EffectFrame;
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void initialize();
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@ -49,7 +49,6 @@ public:
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const bool hardwareClipping;
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};
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class EffectFrame;
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explicit SceneOpenGL(OpenGLBackend *backend, QObject *parent = nullptr);
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~SceneOpenGL() override;
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bool initFailed() const override;
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